(In-Game) Second Generation Tips, Tricks, and Glitches Additions

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Xia

On porpoise
is a Contributor Alumnus
I've been stumbling upon multiple new hints that could be added to the on-site article, so I figured I'd thrown them in here before I get them on-site. They're not in any order and will require additional links in the toc (I've already added "a name" to each section), but other than that it's pretty much good.

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<h3><a name="stones">Free Evolutionary Stones</a></h3>

<p>In all three Generation II games, Bill is visiting family in Johto. Residing in the Sea Cottage is his grandfather who eagerly asks to see certain Pok&eacute;mon. Depending on which Pok&eacute;mon you show him, you will receive an evolutionary stone that correlates with that Pok&eacute;mon. The Pok&eacute;mon he ask to see and their rewards are listed below:</p>

<table class="sortable">
<tr>
<th>Stone Given</th>
<th>Pok&eacute;mon Shown</th>
</tr>
<tr>
<td>Everstone</td>
<td>Lickitung</td>
</tr>
<tr>
<td>Fire Stone</td>
<td>Growlithe (Gold) / Vulpix (Silver/Crystal)</td>
</tr>
<tr>
<td>Leaf Stone</td>
<td>Oddish</td>
</tr>
<tr>
<td>Water Stone</td>
<td>Staryu</td>
</tr>
<tr>
<td>ThunderStone</td>
<td>Pichu</td>
</tr>
</table>

<h3><a name="gift">In-Game Gift Pokemon</a></h3>

<p>Throughout the game, certain NPCs will offer you Eggs; low-level, basic Pokemon; or trades for your own Pokemon. Listed below is each NPCs' location and what Pokemon they offer.</p>

<table class="sortable">
<tr>
<th>Gift Pokemon</th>
<th>Given by</th>
<th>Unique Information</th>
</tr>
<tr>
<td>Onix</td>
<td>Violet City NPC in exchange for a Bellsprout</td>
<td>Comes nicknamed "ROCKY" and holding a Bitter Berry.</td>
</tr>
<tr>
<td>Togepi</td>
<td>Prof. Elm's assistant after earning the Zephyr Badge</td>
<td>No unique information available.</td>
</tr>
<tr>
<td>Odd Egg</td>
<td>The DayCare Man the first time you speak with him</td>
<td>The Odd Egg may contain Pichu, Magby, Elekid, Igglybuff, or Cleffa with a higher chance of being shiny.</td>
</tr>
<tr>
<td>Machop</td>
<td>Goldenrod City NPC in exchange for a Drowzee (Gold/Silver) or Abra (Crystal)</td>
<td>Comes nicknamed "MUSCLE" and holding a Gold Berry.</td>
</tr>
<tr>
<td>Voltorb</td>
<td>Olivine City NPC in exchange for a Krabby</td>
<td>Comes nicknamed "VOLTY" and holding a PRZCureBerry.</td>
</tr>
<tr>
<td>Shuckle</td>
<td>Cianwood City NPC</td>
<td>The NPC will take Shuckle back after time passes if its Happiness level is low.</td>
</tr>
<tr>
<td>Tyrogue</td>
<td>The Fighting Dojo Master in Mt. Mortar's lowest level after defeating him</td>
<td>You must have an open party slot to obtain Tyrogue or you must do the whole journey over again.</td>
</tr>
<tr>
<td>Rhydon</td>
<td>Blackthorne NPC in exchange for a female Dragonair</td>
<td>Comes nicknamed "DON" and holding a Bitter Berry.</td>
</tr>
<tr>
<td>Dratini</td>
<td>The old man in Dragon's Den</td>
<td>You must have the Rising Sun Badge and completed his test in order to get Dratini. It also comes with the move Extremespeed.</td>
</tr>
<tr>
<td>Aerodactyl</td>
<td>Route 14 NPC in exchange for a Chansey</td>
<td>Comes nicknamed "AEROY" and holding a Gold Berry.</td>
</tr>
<tr>
<td>Rapidash</td>
<td>Pewter City NPC in exchange for a Gloom (Gold/Silver)</td>
<td>Comes nicknamed "RUNNY" and holding a Burnt Berry.</td>
</tr>
<tr>
<td>Xatu</td>
<td>Pewter City NPC in exchange for a Haunter (Crystal)</td>
<td>Comes nicknamed "PAUL" and holding a MysteryBerry.</td>
</tr>
<tr>
<td>Magneton</td>
<td>Power Plant NPC in exchange for a Dugtrio (Crystal)</td>
<td>Comes nicknamed "MAGGIE" and holding a Metal Coat.</td>
</tr>
</table>

<h3><a name="kurt">Kurt's Apricot Balls</a></h3>

<p>Azalea Town's resident Poke Ball maker, Kurt, will trade one of his special Balls if you give him an Apricorn. Each Apricorn will result in a different Poke Ball whose unique characteristics differentiate them from their mass produced counterparts. Unfortunately, Kurt can only make one Ball at a time, meaning only one Apricorn Ball can be obtained in a given day. The kind of Apricot needed to make each Ball and links to their descriptions are listed below.</p>

<table class="sortable">
<tr>
<th>Apricorn Used</th>
<th>Ball Made</th>
</tr>
<tr>
<td>Blk</td>
<td><a href="/gs/items/heavy_ball">Heavy Ball</a></td>
</tr>
<tr>
<td>Blu</td>
<td><a href="/gs/items/lure_ball">Lure Ball</a></td>
</tr>
<tr>
<td>Grn</td>
<td><a href="/gs/items/friend_ball">Friend Ball</a></td>
</tr>
<tr>
<td>Pink</td>
<td><a href="/gs/items/love_ball">Love Ball</a></td>
</tr>
<tr>
<td>Red</td>
<td><a href="/gs/items/level_ball">Level Ball</a></td>
</tr>
<tr>
<td>Wht</td>
<td><a href="/gs/items/fast_ball">Fast Ball</a></td>
</tr>
<tr>
<td>Ylw</td>
<td><a href="/gs/items/moon_ball">Moon Ball</a></td>
</tr>
</table>

<h3><a name="sibs">Locating the Once-a-Week Siblings</a></h3>

<p>The Once-a-Week Siblings are NPCs who offer the player type-boosting items free of charge. The catch, however, is that you must locate them on the correct day of the week in order to receive your gift. Their locations and days to meet them are as follows:</p>

<table class="sortable">
<tr>
<th>Day of Week</th>
<th>Sibling</th>
<th>Location</th>
<th>Item</th>
</tr>
<tr>
<td>Sunday</td>
<td>Sunny</td>
<td>Route 37</td>
<td><a href="/gs/items/magnet">Magnet</a></td>
</tr>
<tr>
<td>Monday</td>
<td>Monica</td>
<td>Route 40</td>
<td><a href="/gs/items/sharp_beak">Sharp Beak</a></td>
</tr>
<tr>
<td>Tuesday</td>
<td>Tuscanny</td>
<td>Route 29</td>
<td><a href="/gs/items/pink_bow">Pink Bow</a></td>
</tr>
<tr>
<td>Wednesday</td>
<td>Wesley</td>
<td>Lake of Rage</td>
<td><a href="/gs/items/blackbelt">Blackbelt</a></td>
</tr>
<tr>
<td>Thursday</td>
<td>Arthur</td>
<td>Route 36</td>
<td><a href="/gs/items/hard_stone">Hard Stone</a></td>
</tr>
<tr>
<td>Friday</td>
<td>Frieda</td>
<td>Route 32</td>
<td><a href="/gs/items/poison_barb">Poison Barb</a></td>
</tr>
<tr>
<td>Saturday</td>
<td>Santos</td>
<td>Blackthorne City</td>
<td><a href="spell_tag">Spell Tag</a></td>
</tr>
</table>
 

mingot

free agent
is a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Top Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis an Administrator Alumnus
Thanks, Xia!

I looked at this in isolation (just what you posted here) and it looks pretty good. One issue, though: the class="a" is missing from the alternating table rows. You can go ahead and just fix that up and integrate the changes into the article. Let me know when it's up!
 
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