Introduction
Whats up frens its iplaytennislol here. Today I have a really cool Trick Room team that I would like to share with you guys. I think Trick Room is a very cool and underrated playstyle so I hope that after reading this RMT, you are excited to maybe use more Trick Room in the future. Now lets get onto the team.The Lord Squad
Carbink @ Custap Berry
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Explosion
- Trick Room
- Stealth Rock
- Magic Coat
Carbink is the dedicated lead for this team. If my opponent leads with a mon that may carry taunt, I will click magic coat to bounce that right back. I will usually go for rocks turn 2 unless they have a Xatu. If I know Carbink is going to get 2 hit ko'd when I lead with it, I will click Trick Room turn 1, then get up rocks. The custap berry, assuming I'm in range for it to activate, is there to help me get rocks or explode before my opponent can spin or defog. Going boom also gives me all the momentum. Yum.Carbink @ Custap Berry
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Explosion
- Trick Room
- Stealth Rock
- Magic Coat
Camerupt @ Cameruptite
Ability: Solid Rock
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
- Fire Blast
- Earth Power
- Hidden Power [Electric]
- Eruption
Mawile @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
- Play Rough
- Sucker Punch
- Swords Dance
- Iron Head
Mawile is a really cool mon that NU got recently. It has massive power because of sheer force and life orb as well as two strong STAB moves plus priority. Everyone complains that Mawile is incredibly frail so I thought I would give it max hp to give it extra bulk and throw it on a Trick Room team. Mawile is my one flying and normal resist for the team which is another reason why it was added. Mawile also rips apart Hariyama which helps Mega Camerupt as well as dent any mons that aren't physically defensive.
Vileplume @ Life Orb
Ability: Effect Spore
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
- Substitute
- Giga Drain
- Hidden Power [Fire]
- Sludge Bomb
Exeggutor @ Sitrus Berry
Ability: Harvest
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Giga Drain
- Trick Room
- Psyshock
- Sleep Powder
Audino @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Trick Room
- Encore
- Healing Wish
- Yawn
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Trick Room
- Encore
- Healing Wish
- Yawn
Shoutout to Soulgazer for this Audino moveset. I knew I wanted a bulky Trick Room setter and Audino does this job swimmingly. Soulgazer recommended encore and yawn as a way to always keep up momentum. Audino can reliably set up Trick Room and healing wish one of my sweepers if they get low. Audino can also live a plus 1 waterfall from Feraligatr 88% of the time however I am reluctant to change the ev spread to handle gatr better as it will leave NU soon and I need Audino to chew specs Eruptions.
Conclusion
This team is incredibly fun because it is so easy to use. You may have to predict a bit because your opponent will try to switch around in order to stall Trick Room. Here are some common switch ins to the threats on the team:
Mega Camerupt - Hariyama, Mantine ( 2 hit ko'd by hp electric)
Mawile- Rhydon ( Iron head hurts a lot), Mega Camerupt, Quagsire
Vileplume- Xatu ( gets 2 hit ko'd by sludge bomb easily), Ferroseed
Exeggutor- Xatu, Ferroseed (they may expect hp fire but obviously i dont carry it)
I added this list in order to help you understand what is going to most commonly switch in on these threats so you can predict around it. Thanks for the read frens, here is the importable.
Mawile @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
- Play Rough
- Sucker Punch
- Swords Dance
- Iron Head
Camerupt @ Cameruptite
Ability: Solid Rock
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
- Fire Blast
- Earth Power
- Hidden Power [Electric]
- Eruption
Audino @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Trick Room
- Encore
- Healing Wish
- Yawn
Exeggutor @ Sitrus Berry
Ability: Harvest
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Giga Drain
- Trick Room
- Psyshock
- Sleep Powder
Carbink @ Custap Berry
Ability: Sturdy
EVs: 252 HP / 252 Def
Relaxed Nature
IVs: 0 Spe
- Explosion
- Trick Room
- Stealth Rock
- Magic Coat
Vileplume @ Life Orb
Ability: Effect Spore
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
- Substitute
- Giga Drain
- Hidden Power [Fire]
- Sludge Bomb
Ability: Sheer Force
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
- Play Rough
- Sucker Punch
- Swords Dance
- Iron Head
Camerupt @ Cameruptite
Ability: Solid Rock
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
- Fire Blast
- Earth Power
- Hidden Power [Electric]
- Eruption
Audino @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Trick Room
- Encore
- Healing Wish
- Yawn
Exeggutor @ Sitrus Berry
Ability: Harvest
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Giga Drain
- Trick Room
- Psyshock
- Sleep Powder
Carbink @ Custap Berry
Ability: Sturdy
EVs: 252 HP / 252 Def
Relaxed Nature
IVs: 0 Spe
- Explosion
- Trick Room
- Stealth Rock
- Magic Coat
Vileplume @ Life Orb
Ability: Effect Spore
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
- Substitute
- Giga Drain
- Hidden Power [Fire]
- Sludge Bomb
Also quick shoutout to Raseri for giving me the name of this RMT :]
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