Iron Chef Season 3: Underused | EPISODE 9, PHASE 3 (post #252)

Euphonos

stains every heart that he uses to heal the pain
is a Community Contributor Alumnus
3, 2, 1...

TIME'S UP!

Challenge phase is now over; allow me to introduce to you the teams presented by our participants!

i like cute things said:

Durant @ Fightinium Z
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- X-Scissor
- Iron Head
- Superpower
- Hone Claws

Bruxish @ Life Orb
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Psychic Fangs
- Crunch
- Aqua Jet
- Swords Dance

Aggron-Mega @ Aggronite
Ability: Filter
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Heavy Slam
- Fire Punch
- Avalanche
- Thunder Wave

Rotom-Mow @ Rose Incense
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Leaf Storm
- Thunder Wave

I CANNOT SEE (Moltres) @ Life Orb
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Hurricane
- Hidden Power [Grass]
- Tailwind

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Earth Power
- Toxic
- Stealth Rock

the idea is to get durant and bruxish some kills with twave and tailwind support
maggron has avalanche because i needed a third contact move
also it annoys gliscor
seismitoad and moltres are there so i don't instantly lose vs voltturn
hazards are only slightly annoying, so i don't have removal
SuperVegeta20 said:

Michelswagelo (Smeargle) (M) @ Focus Sash
Ability: Own Tempo
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 Atk
- Spore
- Stealth Rock
- Sticky Web
- Magic Coat

Be "Kevin" Ware (Bewear) (M) @ Choice Band
Ability: Fluffy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Superpower
- Ice Punch
- Earthquake

Randy (Doublade) @ Eviolite
Ability: No Guard
EVs: 118 HP / 252 Atk / 138 Spe
Jolly Nature
- Swords Dance
- Shadow Sneak
- Iron Head
- Sacred Sword

Discount Clawitzer (Blastoise) (M) @ Blastoisinite
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Water Pulse
- Aura Sphere
- Dark Pulse
- Rapid Spin

Discount Farfetch'd (Tornadus) @ White Herb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Acrobatics
- Superpower
- Knock Off
- Taunt

Hydrogen (Hydreigon) @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Dark Pulse
- Draco Meteor
- Fire Blast
- U-turn


OKAY, im not gonna lie this is some heat, caution, stay away, as far away because you might get burned. So this is webs offense, leaning more towards bulky offense. I've got the main homie Michelswagelo (Smeargle), setting the webs, undebatably the best webs setter in the tier. I've got a lotta insurance to make sure those webs stay up, I've got a spin blocker with Doublade, who btw, is running just enough speed to creep -1 Crawdaunt. I've got a killer with Bewear, who just bops any and everything it touches. IMO Mega Blastoise is great on webs cuz it runs enough speed to outspeed a lotta things -1 and it hits stupid hard, also the best spinner in the tier. For anyone who has the balls to defog my webs away, im switching into Tornadus and B O P P I N G anything in my way with +2 Acrobat/Superpower (Shoutout TSR). Also if anyone is all like hahahhahaah BITCH I HAVE A FAST ASS FLYING TYPE SCREW UR WEBS, ima be like naw I got the scarf Hydreigon to kill.
explodingdaisies said:

Sceptile @ Sceptilite
Ability: Overgrow
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Giga Drain
- Dragon Pulse
- Leech Seed
- Substitute

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 248 SpD / 8 Spe
Careful Nature
- Spikes
- Thunder Wave
- Toxic
- Play Rough

Heracross @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Knock Off
- Facade

Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Quick Attack
- Superpower

Swampert @ Leftovers
Ability: Torrent
EVs: 240 HP / 252 Def / 16 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Roar

Infernape @ Grassium Z
Ability: Blaze
EVs: 168 Atk / 88 SpA / 252 Spe
Naive Nature
- Flare Blitz
- Close Combat
- Grass Knot
- Gunk Shot


I made a m-sceptile spike stack team. Sceptile has gotten much better with the banning for weavile and m-garde. I went with a spike stack offense with mixed infernape to lure in things like swampert alo suicune etc. This way I dont rely only on m-sceptile since it's my only ground resist. Guts hera is an extremely potent wallbreaker in the current meta. I went with adamant on scizor to maximize power at the cost of being slower than rotom-wash. with z grass knot nape and sceptile i can afford to run adamant for that extra bit of power. I went with swampert as my rocker to help mitigate my scarf nape weakness and klefki for spikes
Ov3r Ac3 said:

Heracross @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Facade
- Close Combat
- Knock Off

Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower

Sharpedo-Mega @ Sharpedonite
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Waterfall
- Crunch
- Ice Fang
- Protect

Reuniclus @ Assault Vest
Ability: Regenerator
EVs: 212 HP / 252 SpA / 44 Spe
Modest Nature
IVs: 0 Atk
- Future Sight
- Psyshock
- Focus Blast
- Shadow Ball

Mantine @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Roost
- Haze
- Defog

Hippowdon @ Leftovers
Ability: Sand Force
EVs: 252 HP / 80 Def / 176 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Slack Off
- Toxic


I wanted to build around Heracross + Scizor as they both use 3 contct moves in their normal sets as well as having nice synergy as if one of them breaks their shared counters the other one will be able to sweep. I then added M-Sharpedo as it also runs 3 contact moves and acts as a soft check for some fire types, mainly Chandelure. Reuniclus is a interesting mon on this team as it uses Future Sight to lure in steel/dark/psychic types which might give Heracross/Scizor set up oppurtunities if you double into them, the speed outspeeds base 35's. Haze Mantine + Toxic Hippowdon work together to be able to chip bulky dd M-Altaria into Scizor's bp range. They also provide this team hazard removal as well as Stealth Rocks.
bla bla fat said:

Doublade @ Eviolite
Ability: No Guard
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Shadow Sneak
- Iron Head
- Sacred Sword

Zoroark @ Darkinium Z
Ability: Illusion
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Low Kick

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn

Manectric-Mega @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Overheat

Xatu @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 196 Def / 60 Spe
Impish Nature
- Roost
- U-turn
- Grass Knot
- Zen Headbutt

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 244 HP / 252 Def / 12 Spe
Relaxed Nature
- Stealth Rock
- Earthquake
- Toxic
- Scald


So this was a team I thought about after I had tested around with Zoroark in RU. The team is based around diguising zoroark as doublade inorder to avoid fairy and fighting type attacks and to get free sds on mons doublade would wall such as cobalion, as well as baiting dark type attacks to tank damage easily. They both have sd allowing you to keep up the facade on a forced switch. Zoroark is holding the darkinium Z which is used on Z-sucker punch to pick up a lot of kos zoroark cant do normally while also making it so that when someone knock offs expecting to hit doublades eviolite they do little to no damage to zoroark.

Now heres the thing that makes this strategy stick together, the voltturn core. I realised that in order for zoroark to truly be succesfull in a match it needs to come in on a free switch, enter the voltturn core. Mega manectric + hydreigon allows for great pressure vs opposing offensive teams while still acting as an amazing voltturn core to get my zoroark in for free and setup. Xatu also has u turn to help out with this.

Speaking of Xatu, it has a very important roll on this team. You see rocks are pretty detrimental to zoroark and doublade as they take different amounts of damage from rocks. Xatu currently beats a TON of the rockers currently present in UU who also just so happen to be a threat to this team. For example, Xatu completely walls, seismitoad, gliscor, swampert, gastrodon(not a rocker but still worthy to note). Grass knot is present inorder to deal with the mons I need it to wall better such as seismitoad and gastrodon and zen headbutt is present to act as some good stab inorder to block tentacruel and amoongus from doing anything vs this. P.S. the speed evs are to outspeed primarina and sylveon.

For the final mon, Seismitoad is present to oppose enemy voltturn which could cause problems for me as I want to be getting free switches and not the other way around. Seismitoad covers this roll while being able to set stealth rocks and being able to toxic mega latias and others alike (Zoroark can generally deal with mega latias well enough, however it is still nice to toxic it for a guarenteed kill.

And thats about it, very fun team while still being effective and I have really enjoyed building and testing with this team for the last few weeks.
Nightingales said:

Krookodile @ Choice Band
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Superpower
- Pursuit

Celebi @ Colbur Berry
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Nasty Plot
- Giga Drain
- Psychic
- Hidden Power [Fire]

Feraligatr @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Crunch
- Ice Punch

Lucario @ Fightinium Z
Ability: Steadfast
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Aura Sphere
- Flash Cannon
- Vacuum Wave

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
- Psywave
- Toxic
- Stealth Rock
- Heavy Slam

Crobat @ Choice Scarf
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Cross Poison
- U-turn
- Defog


Actually got around to it for once.
Colbur Celebi+Band Krook because cores don't like it + gives me a kind of stop to Voltturn. Gatr to be scary and break walls. Lucario to break other walls. Bronzong to be a rocker, Fairy Check, and Mandatory anti-MLati even though it's not legal but it's probably getting to stay because FUCK THIS TIER, and scarfbat because I wanted fast emergency defog + scary scarf fighting mon check.
. . . . . . .

Replays are linked in this spreadsheet under the tab: "Battle Records".

The UU Community (including Iron Chefs!) may now vote for two of the most favorite teams in terms of the three criteria: Creativity, Essence, and Effectiveness. They can also vote for one team in different categories. Here's an example of how a vote goes:

CREATIVITY: Euphonos, eht
ESSENCE: pokemon sparrow, eht
EFFECTIVENESS: esche, pokemon sparrow
Or, if you still want the reasoning behind those votes, please refer to this:

CREATIVITY:
1. Euphonos - Ah, I've never seen someone using such sets before.
2. eht - Because he always build creative sets and never disappoint!

ESSENCE:
1. pokemon sparrow - He managed to use the secret ingredient very well as it served as an integral component to his team.
2. eht - He takes advantage of the secret ingredient in order for his key Pokemon to shine.

Effectiveness:
1. esche - Knowing this person, he doesn't bring out anything that wasn't truly effective in the first place, and this team is no exception; while having some creative touches, it translated to its effectiveness quite well!
2. pokemon sparrow - Don't be fooled with a team that was unaesthetically pleasing, it's just damn effective in what it does!
The big change here unlike the previous episodes is that the Chairman becomes a little lenient by not requiring everyone to put the reasons behind their vote! While the Chairman is hoping for a better voter turnout in this episode and in the succeeding episodes, should the UU community wants to put reasons behind their vote, those are very welcome.

. . . . . . .

The UU community has until
TUESDAY, OCTOBER 31, 9 AM GMT -4
to cast a vote on this thread who are
the most original,
the most essential,

and
the best-tasting
dishes ever witnessed this round!

Allez, cuisine!
 
Last edited:
CREATIVITY:
1. I like cute things - Durant is a really interesting pokémon and fits really well with the ingredient while being good. Bruxish is very interesting too.
2. bla bla fat - Zoroark getting some usage in UU is very intersting, and having access to lots of contact moves helps it fit the team and disguise more effectively
ESSENCE:
I think all of them did well with the ingredient this week.
EFFECTIVENESS
1. bla bla fat - Out of all of them this looks like the most solid to me, zoroark can lure stuff pretty effectively and has ways to deal with most common threats, although having some weaknesses like special m-altaria.
2. Exploding daisies - Just as bla bla fat, looks solid against the most common threats.
 
CREATIVITY:
bla bla fat - I probably have a bias to this one because of the similarities between this team and my iron chef team last round, using zoroark to force a switch and get free setup is always creative and fun
i like cute things - Used a bunch of discount mons that are outclassed by a lot of things in UU right now but was able to put it all together and make it work :)

ESSENCE:

I think everyone did pretty well in this category

EFFECTIVENESS:
explodingdaisies - mega scept has gotten a lot better and with spike stack its really good
bla bla fat - if u can pull it off this team has a lot of outplay potential
 
Creativity
I like cute things - Normally I would like sets to be viable AND creative for this section and honestly I don't think the team is stellar, but the team at least still kind of has a strategy and has a lot of surprises so I vote this one.
Essence
Over Acer - Almost all the contact moves were main moves for the main Pokemon in the team so props for that
Effectiveness
Not gonna vote because I think almost all of them had a decently effective team and too many would have tied for me.
 
Creativity
I like cute things - Normally I would like sets to be viable AND creative for this section and honestly I don't think the team is stellar, but the team at least still kind of has a strategy and has a lot of surprises so I vote this one.
Essence
Over Acer - Almost all the contact moves were main moves for the main Pokemon in the team so props for that
Effectiveness
Not gonna vote because I think almost all of them had a decently effective team and too many would have tied for me.
gz, 1000th message on smogon
 

Euphonos

stains every heart that he uses to heal the pain
is a Community Contributor Alumnus
3, 2, 1...

TIME'S UP!

Voting phase is officially over; allow me to introduce to you the people's choice winners for this episode!
Apparently, the teams were already being deliberated by the esteemed Panel of Judges, only to find out that the Chairman himself got tired and got easily distracted, thus not finishing all of the consolidated rates today. With Chef bla bla fat in the early lead, will his team win the hearts of the highly esteemed Panel of Judges? We will find out when UU Iron Chef returns!

Here's a bonus team from the Chairman himself for this episode of UU Iron Chef; go check it out!

The seventh episode of UU Iron Chef will be coming up soon, and I wonder where the secret ingredients will come from...
 

Euphonos

stains every heart that he uses to heal the pain
is a Community Contributor Alumnus
For this episode, I am featuring a literary author as a special guest for this week's secret ingredient! I guess this special guest is someone you're actually very familiar with for she wrote the best-selling book series, and she is no other than...


J. K. ROWLING!
Joanne Rowling, under the most known pen name J. K. Rowling, is a British novelist and screenwriter who wrote the Harry Potter fantasy series that became the best-selling book series in history for having won multiple awards and having sold more than four hundred million copies.

Born in Yate, Gloucestershire, England, Rowling was working as a researcher and bilingual secretary for Amnesty International when she conceived the idea for the Harry Potter series while on a delayed train from Manchester to London in 1990. The seven-year period that followed saw the death of her mother, birth of her first child, divorce from her first husband and relative poverty until the first novel in the series, Harry Potter and the Philosopher's Stone, was published in 1997. There were six sequels, of which the last, Harry Potter and the Deathly Hallows, was released in 2007. Since then, Rowling has written four books for adult readers: The Casual Vacancy (2012) and—under the pseudonym Robert Galbraith—the crime fiction novels The Cuckoo's Calling (2013), The Silkworm (2014) and Career of Evil (2015).


[source]

The secret ingredient is actually a spin-off to the Harry Potter series, and it is one of those things you may have recently watched in the film; you may now unveil the mystery domes!

. . . . . . .


FANTASTIC BEASTS AND WHERE TO FIND THEM!


"Fantastic Beasts and Where to Find Them" is a 2001 book written by British author J. K. Rowling (under the pen name of the fictitious author Newt Scamander) about the magical creatures in the Harry Potter universe. The original version purports to be Harry Potter's copy of the textbook of the same name mentioned in Harry Potter and the Philosopher's Stone (or Harry Potter and the Sorcerer's Stone in the US), the first novel of the Harry Potter series. It includes several notes inside it supposedly handwritten by Harry, Ron Weasley, and Hermione Granger, detailing their own experiences with some of the beasts described, and including in-jokes relating to the original series.

While beasts can come in numerous shapes (noting the Sun/Moon Ultra Beasts), the Chairman deduced it to Pokemon whose body style is
according to the Pokedex (which is inspired after the Johto's Legendary Beasts). Therefore, participants are required to feature at least three Pokemon of that body style (cf: here!), at least two of which are coming from the Underused tier.



Participants have until
FRIDAY, NOVEMBER 3, 9 AM GMT -4
to complete your dishes to be sent to the Chairman and to the fellow judges (pokemon sparrow, eht, and esche) via PM.

Allez, cuisine!
 

Euphonos

stains every heart that he uses to heal the pain
is a Community Contributor Alumnus
3, 2, 1...

TIME'S UP!

The team building phase is officially over; allow me to introduce to you the participants for this episode!
Will these participants have what it takes to beat the highly reputable Iron Chefs? Whose cuisine reigns supreme? We will find out in this challenge phase!

As such, participants have until
MONDAY, NOVEMBER 6, 9:00 AM GMT -4
to challenge any of the available Iron Chefs.​

Due to the Chairman's logistical issues, he can't finish all the consolidated rates from the previous episode today; therefore, expect everything to be released on Saturday!

Allez, cuisine!
 

Euphonos

stains every heart that he uses to heal the pain
is a Community Contributor Alumnus
Hello, everyone!

Apologies for any interruptions caused, but finally, here are the consolidated rates from our highly esteemed Panel of Judges!

CREATIVITY: 4 / 5
This team almost looked like an RU team with a Mega Aggron on it. With those underrated choices, those warrant a considerably high score in this criterion.

ESSENCE: 2.5 / 5
While your Bruxish and Durant are undoubtedly the stars of the show due to how those two Pokemon fare well in the RarelyUsed tier, it seems that Mega Aggron looks like the weakest link in the team which is a huge letdown to this criterion.
EFFECTIVENESS: 4 / 10
With your last-minute nature change on Bruxish, this team fails to outrun a Hydreigon free to switch moves (i.e. Taunt + Life Orb sets) - with Durant outrunning certain Hydreigon sets, it falls flat on Choice Scarf sets. The direction of paralyzing Pokemon by virtue of Rotom-Mow and Mega Aggron is there, but both being weak to Fire attacks (an offensive Moltres set of their own would dismantle this team too), doesn't help either. Also, the lack of hazard control would be this team's huge letdown as Moltres is concerned about being chipped away by Stealth Rock, Seismitoad is also concerned about being whittled away by Toxic Spikes, among other things. We thought of several changes that would be of great help to your team, including Scarf Infernape over Moltres - with that Pokemon garnering three contact moves (raising the Essence criterion too!), it frees the Mega Aggron slot into something more reasonable, such as Empoleon and Gliscor (over Seismitoad) which forms a rather interesting defensive core. Valiant effort in making this team, nonetheless.

TOTAL: 10.5 / 20


CREATIVITY: 3 / 5
The strategy of the team that you have right now was somehow reheated from the previous episodes of UU Iron Chef (from the likes of Sticky Web Smeargle + Doublade); while it hampers the Creativity criterion badly, Bewear makes up for it as the stand-out among all other Pokemon in your team. As such, think outside of the box and make some more creative strategies and more unorthodox options.

ESSENCE: 3 / 5
Despite the lowered score in the Creativity criterion, the Sticky Web strategy is actually tried and tested to be a formidable strategy with the right tools. Your team has a spinblocker by virtue of Doublade and a Defog punisher by virtue of Tornadus which are definitely interesting choices. Bewear, while it has a stellar wall breaking potential, doesn't benefit as much from Sticky Web because Bewear can break walls with or without Sticky Web; therefore you could stick to other Pokemon such as Choice Band Mienshao, as it outruns almost all (non-Flying / non-Levitating) Pokemon caught in a Sticky Web.
EFFECTIVENESS: 5.5 / 10
Apart from the Choice Band Mienshao suggestion, how we wish Spirit Shackle is a contact move; in that case, Decidueye over Doublade should work extremely well in this regard. Decidueye has a reasonable attack coupled with Swords Dance and it works as a late-game sweeper under Sticky Web as well. I also find White Herb on Tornadus rather skeptical because it doesn't even need White Herb to switch into Defog for a +2 Acrobatics, when, in fact, it's better off even without an item. Scarf Hydreigon, while it makes up as a back-up plan whenever Sticky Web isn't up, doesn't fare exactly well with the current state of the team, but if it were Decidueye over Doublade, it would be an understandable thought. Overall, this is a valiant effort in making this team, but with some hint of tinkering, this team would go to greater heights.

TOTAL: 11.5 / 20


CREATIVITY: 2 / 5
While your team contains Substitute + Leech Seed Sceptile and Grassium Z Infernape, this team isn't really well thought out in terms of originality -- these two aforementioned sets have somehow been trending, to say the least.

ESSENCE: 2.5 / 5
From the judges' perspective, we are unsure which among the chosen Pokemon - Heracross and Scizor - serve as the sweeper for the team. They're more of breaking walls rather than cleaning the team up; Scizor is the closest that we could guess as a sweeper, but some of the priority moves, even STAB Bullet Punch boosted by Technician would be more than enough to clean the team up once the opposing team is weakened. Another flaw this team has in terms of essence is that your Grassium Z Infernape set forces you to run Flare Blitz to fulfill the quota - that hampered from giving a considerably high score in this criterion.
EFFECTIVENESS: 6.5 / 10
While this team is effective on its own right being a Spike stacking team that would aid Scizor and Heracross in doing their job, this is one team that seriously lacks Hazard control to a point that Toxic Spikes would be a huge concern to Pokemon such as Mega Sceptile. While you have some ways of luring some common Stealth Rock setters, these options aren't exactly enough to cover almost every Stealth Rock setter in the UU tier (heck, Hippowdon would even survive even Bloom Doom due to Grass Knot's relatively low power on Z-Crystal). Another glaring weakness this team would have is its weakness to a relatively uncommon Flyinium Z Agility Moltres that even a Prankster-boosted Thunder Wave wouldn't help against Moltres due to the speed cut aspect on paralyzed Pokemon. Nonetheless, it's a valiant effort in making this team, which isn't definitely a bad one, after all.

TOTAL: 11 / 20


CREATIVITY: 3 / 5
Reuniclus not being used that much in this tier (and the fact you used Assault Vest + Regenerator variants, too) makes it stand out among the rest having some form of creativity that warrants a rather average score in this criterion.

ESSENCE: 4 / 5
This team is a better representation of using three contact moves, with both Heracross and Scizor breaking walls with the aid of Future Sight Reuniclus (which the Chairman is an advocate of) and with Mega Sharpedo doing all the cleaning afterward. What holds back in garnering a higher score in this criterion is that the team uses two Pokemon in Hippowdon and Mantine that would make a rather passive defensive core, killing momentum that Heracross, Scizor, and Reuniclus accumulated, and it's sad that Heracross isn't using Choice Band that could bolster Reuniclus's purpose.
EFFECTIVENESS: 6.5 / 10
With the aforementioned Mantine + Hippowdon comment, this team lacks something in dealing with momentum bringers with the likes of faster Rotom-Wash variants. Also, this team could struggle against a Mega Sharpedo of their own. Seemingly, Pokemon like (Rocky Helmet) Krookodile would definitely work against Mega Sharpedo thanks to Intimidate that would help soften Mega Sharpedo's attacks, and another Pokemon with the likes of a Dragon- or a Grass-type that would take care of Volt Switchers like Rotom-Wash (Scizor can take the role as an offensive Defogger instead). This team isn't exactly bad in our standards - definitely a good effort on your part.

TOTAL: 13.5 / 20


CREATIVITY: 3 / 5
Apparently, while you used rather uncommon Pokemon such as Xatu, Seismitoad, and Zoroark, these Pokemon have become a global trend in the UU metagame; therefore, those options aren't as earth-shattering as the rest, thus this fairly decent score in this criterion.

ESSENCE: 2.5 / 5
While the direction of the team is certainly there (by virtue of Xatu incorporating VoltTurn along with Mega Manectric and Hydreigon, and by virtue of Doublade and Zoroark making mind games), unfortunately, Zoroark seemed to be dead weight in the team as you didn't explain well what Z-Sucker Punch aims to KO at (and the fact that you won against Iron Chef Cynde isn't something really spectacular, not going to lie).
EFFECTIVENESS: 5 / 10
Believe it or not, Zoroark is actually giving the team dead weight to a point that you could run something like Heracross over it due to the fact that your team struggles to deal with Stall, as we have reviewed your match against Iron Chef pokeisfun. Regardless, your team seems to struggle to switch in on Pokemon such as Choice Specs Primarina and Mega Altaria using Hyper Voice + Flamethrower. Finally, your form of hazard control is borderline situational given Xatu can get trapped by Pursuit to a point that you could devote a slot for a more reliable form of hazard control - the likes of Offensive Defog Scizor, Rapid Spin Tentacruel, among others. This is still a great effort in building this team, nonetheless.

TOTAL: 10.5 / 20


CREATIVITY: 3.5 / 5
We thought that this team is actually reheated from the team you have made into an RMT article last generation, but you still managed to adapt with the current generation's metagame. With unorthodox options such as Nasty Plot Lucario, Choice Band Krookodile, Choice Scarf Crobat, and Feraligatr, your team warrants a rather high score in this criterion.

ESSENCE: 3 / 5
We thought that Choice Scarf Crobat would deal rather laughable damage unlike the Choice Band variant, though the reason for using that set is for emergency defogging, which is an understandable thought. However, with that thought alone, it seemingly is slapped to fill the quota. Finally, Lucario could have gone for a Swords Dance set with Ice Punch which could be a huge plus in this team, while it frees a Feraligatr slot, it could be done by a more reliable form of hazard control with the likes of Mantine or Tentacruel.
EFFECTIVENESS: 5.5 / 10
While your team tries to stop VoltTurn by virtue of Colbur Celebi and Choice Band Krookodile, you seem to discredit other VoltTurning Pokemon such as Gliscor, Mega Manectric, Mega Beedrill, and Hydreigon, all of these the aforementioned Pokemon would struggle to deal against. This is where Lucario's Swords Dance set is coming in handy as it can deal massive damage against those four Pokemon especially that you're going to run Ice Punch on Gliscor (although Gliscor is naturally faster than Lucario, so watch out for that). Apart from that, if you need a better answer against VoltTurn, Mega Sceptile is a better choice than Celebi. Another Pokemon worth exploring in the team is an offensive Mega Aerodactyl set (especially when you elect Tentacruel as your main form of hazard control ditching Crobat and Feraligatr) that greatly aids a Lucario sweep. Nonetheless, great effort in building this team.

TOTAL: 12 / 20

. . . . . . .

Therefore, the winner of the previous episode, with a cumulative weighted average of 54.23%, goes to...


Chef Ov3r Ac3!

While Chef bla bla fat gained the upper hand by being voted as one of the best-tasting dishes from the UU community, Chef Ov3r Ac3 won the hearts of the highly esteemed Panel of Judges when he definitely captured the essence of the previous episode's ingredient! Congratulations, and your team will be etched in the Hall of Fame!

. . . . . . .

Now that the seventh episode is underway, I wonder if the participants have mastered the art of taming the fantastic beasts...
 

Euphonos

stains every heart that he uses to heal the pain
is a Community Contributor Alumnus
3, 2, 1...

TIME'S UP!

Was fully and rightfully defeated by Iron Chef Brobat, who saw right through my weaknesses, and outplayed me brilliantly. It was a pleasure to watch my own demise =] http://replay.pokemonshowdown.com/gen7uu-655560535
Apparently, Iron Chef CoolStoryBrobat used Mega Latias in this episode, when I still did not allow Mega Latias while that said Pokemon is still under suspect. Initially, I would be seeking a rematch between the two; however, this is Chef Eeyore's only match for this phase, thus having this match counted instead.

With that ironed out, the challenge phase is now over; allow me to introduce to you the teams presented by our participants!

Nightingales said:

Alomomola @ Rocky Helmet
Ability: Regenerator
EVs: 40 HP / 252 Def / 216 SpD
Bold Nature
- Wish
- Protect
- Scald
- Toxic

Blissey @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Stealth Rock
- Seismic Toss
- Soft-Boiled

Mamoswine @ Choice Band
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Icicle Crash
- Ice Shard
- Knock Off

Latias (F) @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Psychic
- Roost

Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Rest
- Sleep Talk
- Scald

Cobalion @ Fightinium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Rock Polish
- Close Combat
- Iron Head


Remember how I said I'd eventually get a good one? This is that good one. Decided to go with a classic, built around Alo-Bliss fatness in general. Then, because I want to not lose to stallbreakers such as Mega Latias and Taunt Gliscor, I added Mamoswine. Crocune is good, so that's also used, and Double Dance Z-CC Cobalion rounds out the team as a nice wincon. Couldn't afford a Sceptile because I still need the three quadrupeds and losing the core + hazard removal is a pain. So, I used Latias, and replaced heal bell with soft-boiled on Blissey.
askov said:

Sylveon @ Leftovers
Ability: Pixilate
EVs: 216 HP / 232 Def / 60 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Hyper Voice
- Heal Bell

Shaymin @ Choice Scarf
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Seed Flare
- Healing Wish
- Psychic
- Hidden Power [Fire]

Klefki @ Leftovers
Ability: Prankster
EVs: 248 HP / 20 Def / 240 SpD
Careful Nature
- Spikes
- Toxic
- Play Rough
- Thunder Wave

Suicune @ Leftovers
Ability: Pressure
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Roar
- Rest
- Sleep Talk

Haxorus @ Dragonium Z
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Earthquake
- Poison Jab

Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 48 HP / 252 SpA / 208 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Sludge Wave
- Ice Beam
- Earth Power


Looking at the UU Pokemon that is valid as an ingredient, I saw that Sylveon and Suicune were both valid options and that they have good synergy with each other, so I decided to start from here. Because of their capacity to force switches, I decided to add a Spiker, so the choice was Klefki, which can help me dealing with Pokemon like Latias better.

Haxorus was chosen because I wanted something for fat teams, and Dragon Dance + Dragonium Z Haxorus was something that looks really cool to use, so I decided to go with it.

The team was lacking a Stealth Rocker and a Scarfer AND didn't have the third ingredient at that point.
I noticed that I didn't have a really solid water resist for special waters (Sylveon can tank, but it's forced to Wish most of the time), so I decided to use Scarf Shaymin, which appreciates Spikes Support, can tank Water type attacks decent well, love Haxorus being able to weaken/get rid of Steel types and possibly other walls and can use Healing Wish to bring back a teammate AND fits the criteria of being a quadruped!

Thinking about the hazards issues, I don't know how I could fit a spinner/defogger here, so I was thinking about using Nidoqueen as my Stealth Rocker, because it still is a Stealth Rocker that isn't passive, can check Scizor, helps Haxorus with Fairy types and can absorb Toxic Spikes. I don't know if I should just use Modest Nidoqueen, but for my team, outspeed Volcanion seems very important because my team can't handle it very well.

Because the team is kinda slow and rely on Shaymin to revenge kill, the team can have problems with offensive pressure. Scizor can be a huge threat if it's some offensive SD variant (Even CB variants can be annoying because it can do a good damage to Suicune and send something that threatens Suicune).
Eeyore said:

Virizion @ Fightinium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Taunt

Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 112 Def / 144 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Slack Off
- Whirlwind

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Thunder Wave
- Play Rough
- Foul Play

Nihilego @ Choice Scarf
Ability: Beast Boost
EVs: 180 SpA / 80 SpD / 248 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Sludge Wave
- Hidden Power [Fire]
- Toxic Spikes

Volcanion @ Choice Specs
Ability: Water Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 1 Atk
- Steam Eruption
- Fire Blast
- Hidden Power [Electric]
- Sludge Wave

Aerodactyl @ Aerodactylite
Ability: Unnerve
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Wing Attack
- Earthquake
- Aqua Tail


My team is built around a Klefki/Hippo defensive core, that uses sand and hazards to chip enough HP away to Maximize Mega-Aero and Nihilego's overwhelming speed. I feel Virizion is an underrated threat, with a good speed tier and relevant typing to pressure Rotom-W, Swampert, and Toad, as well as punishing defensive switch ins with Taunt to increase momentum, all of which put pressure on my team. While my team is Scizor-weak, there are ways to play around it using Volcanion. I built the team with the idea that the esteemed Iron Chefs would expect much VoltTurn, with Manectric and Darmanitan as two potential staples for the Secret Ingredient. I'm hoping my overthinking paid off in some regard, though my respect for the Iron Chefs has me knowing that they will always find a way around =]

Mamoswine (M) @ Life Orb
Ability: Thick Fat
EVs: 152 Atk / 180 SpA / 176 Spe
Naive Nature
- Stealth Rock
- Ice Shard
- Freeze-Dry
- Earthquake

Zygarde-10% @ Choice Band
Ability: Aura Break
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Thousand Arrows
- Outrage
- Extreme Speed
- Earthquake

Klefki @ Occa Berry
Ability: Prankster
EVs: 196 HP / 208 Def / 96 SpD / 8 Spe
Bold Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Spikes
- Thunder Wave
- Hidden Power [Fire]
- Dazzling Gleam

Scizor (M) @ Life Orb
Ability: Technician
EVs: 252 Atk / 252 Spe
Adamant Nature
- Swords Dance
- Quick Attack
- Bullet Punch
- Knock Off

Tentacruel (M) @ Black Sludge
Ability: Clear Body
EVs: 248 HP / 164 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Scald
- Haze
- Toxic Spikes

Volcanion @ Grassium Z
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Fire Blast
- Sludge Bomb
- Solar Beam


Alright not gonna lie, I was definitely lacking motivation and inspiration with this round of iron chef, but I did the best I could with the mental state I was in while building. So when I saw the secret ingredient, I came up with a core pretty quickly, however the thing is it didn't work out with the rest of the team when I made it, so I kept switching things around and stuff. Now here is the final product, I wanted a spike stack team with zydawg, that's all I knew, so I started off with that. Shoutout to the birdman for this Klefki set, obviously Klefki is kinda a must on a spike stack team. My spinner of choice is Tentacruel, I've got the spike stack Scizor set with quick attack, bp, knock off, sd as my fairy killer so zydawg can come in and get some work done, and even with Tentacruel and stuff my team is still a little weak to Scizor, and is lacking a bit of special attacking presence, which is where Volcanion comes in to put in work. :]
. . . . . . .

Replays are linked in this spreadsheet under the tab: "Battle Records".

The UU Community (including Iron Chefs!) may now vote for two of the most favorite teams in terms of the three criteria: Creativity, Essence, and Effectiveness. They can also vote for one team in different categories. Here's an example of how a vote goes:

CREATIVITY: Euphonos, eht
ESSENCE: pokemon sparrow, eht
EFFECTIVENESS: esche, pokemon sparrow
Or, if you still want the reasoning behind those votes, please refer to this:

CREATIVITY:
1. Euphonos - Ah, I've never seen someone using such sets before.
2. eht - Because he always build creative sets and never disappoint!

ESSENCE:
1. pokemon sparrow - He managed to use the secret ingredient very well as it served as an integral component to his team.
2. eht - He takes advantage of the secret ingredient in order for his key Pokemon to shine.

Effectiveness:
1. esche - Knowing this person, he doesn't bring out anything that wasn't truly effective in the first place, and this team is no exception; while having some creative touches, it translated to its effectiveness quite well!
2. pokemon sparrow - Don't be fooled with a team that was unaesthetically pleasing, it's just damn effective in what it does!
The big change here unlike the previous episodes is that the Chairman becomes a little lenient by not requiring everyone to put the reasons behind their vote! While the Chairman is hoping for a better voter turnout in this episode and in the succeeding episodes, should the UU community wants to put reasons behind their vote, those are very welcome.

. . . . . . .

The UU community has until
TUESDAY, NOVEMBER 7, 9 AM GMT -4
to cast a vote on this thread who are
the most original,
the most essential,

and
the best-tasting
dishes ever witnessed this round!

Allez, cuisine!
 
Creativity: I believe all of the teams were creative in some way, but would like to cast two votes, one for SuperVegeta20/VivalosPride, and the other for Nightingales. Personal congrats to Nightingales for avoiding the "Klefki in the 3rd slot" that the rest of us chefs seemed to be so drawn to.

Essence
: No particular chef did any more nor less number of secret ingredients in quantity, and so my vote is cast not for how much of the ingredient was used, but for how central the idea was to their dish. For this reason, my vote was cast for askov, for being the only chef [self included] who seems to take 2 of the secret ingredients into the main core of their dish, instead of one, or none.

Effectiveness: Aloma-Bliss is exceptionally effective, and only increasingly so as broken more powerful wall-breaking Pokemon are asked to leave the tier. So, as much as it leaves a poor taste in my mouth on the ladder, it is exceptionally sweet and savory in Kitchen stadium, meaning my vote is cast for Nightingales.