1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Completed Is the King superior to a Dogfish? King Serperior vs. Dogfish44

Discussion in 'ASB' started by Complications, Jan 6, 2013.

Thread Status:
Not open for further replies.
  1. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    I challenge Dogfish to a 2v2 Doubles Flashmatch.

    Switch=KO
    All items
    all abilities
    2 subs
    2/5 Recovers/Chills
    Asb arena unless Dogfish wants somplace else.
    1 day DQ

    King Serperior
    King the Nidoking (open)

    [​IMG]
    Nidoking [King] (Male)
    Mild: (+1 Sp.Atk, -1 Def)
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
    Sheer Force: (Can be Enabled)This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-1)
    SpA: Rank 4 (+1)
    SpD: Rank 3
    Spe: 85
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 18

    EC: Maxed
    MC: 0
    DC: Maxed
    KOC: 0

    Attacks:
    1). Leer(*)
    2). Peck(*)
    3). Focus Energy(*)
    4). Tackle(*)
    5). Horn Attack(*)
    6). Double Kick(*)
    7). Poison Sting(*)
    8). Focus Energy(*)
    9). Fury Attack(*)
    10). Helping Hand(*)
    11). Poison Jab
    12). Fire Blast
    13). Sludge Wave
    14). Sucker Punch(*)
    15). Head Smash(*)
    16). Confusion(*)
    17). Sludge Bomb(*)
    18). Thunderbolt(*)
    19). Ice Beam(*)
    20). Protect
    21). Water Pulse
    22). Dig
    23). Double Team
    24). Hone Claws
    25). Chip Away
    26). Thrash
    27). Earth Power
    28). Megahorn
    29). Blizzard
    30). Flamethrower
    31). Thunder
    32). Brick Break
    33). Fire Punch
    34). Thunderpunch
    35). Ice Punch
    36). Focus Blast
    37). Surf
    38). Hidden Power (Grass) [7 BAP]


    Richter the Hippowdon (open)
    *
    [​IMG]
    Hippowdon [Richter] (Male)
    Nature: Careful (+SpD -SpA)
    Type: Ground
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings

    Stats:
    HP: 110
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 2 (-1)
    SpD: Rank 4 (+1)
    Spe: 47
    Size Class: 4
    Weight Class: 7
    Base Rank Total: 20

    EC: 6/6 (Maxed)
    MC: 0
    DC: 5/5
    KOC: 0*

    Abilities
    Sand Stream (Innate): When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command
    Sand Force (DW) (Innate) (UnLocked): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

    Attacks
    1). Tackle*
    2). Sand Attack*
    3). Bite*
    4). Yawn*
    5). Take Down*
    6). Dig*
    7). Sand Tomb*
    8). Fissure
    9). Body Slam*
    10). Slack Off*
    11). Whirlwind*
    12). Earthquake*
    13). Rock Slide*
    14). Return*
    15). Substitute
    16). Protect
    17). Double Team
    18). Fire Fang
    19). Thunder Fang
    20). Ice Fang
    21). Superpower
    22). Crunch
    23). Toxic



    Dogfish44[a]Cubone[/a]
    Cubone (M) (open)
    [​IMG]
    Cubone [Fibula] (M)
    Nature: Adamant (+Atk ; -Sp.Atk)
    Type: Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    LightningRod (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
    Battle Armor (DW) (Innate): This Pokemon’s thick armor prevents it from taking critical hits.

    HP: 90
    Atk: 3 (+)
    Def: 3
    SpA: 1 (-)
    SpD: 2
    Spe: 35
    Size Class: 1
    Weight Class: 1

    EC: 4/6
    MC: 0
    DC: 3/5

    Attacks:
    Bone Club
    Bone Rush
    Bonemerang
    Double-Edge
    Endeavor
    Focus Energy
    Grown
    Headbutt
    Leer
    Rage
    Tail Whip

    Detect
    Double Kick
    Iron Head

    Earthquake
    Protect
    Smack Down

    Fire Punch
    Ice Punch

    Total Attacks: 17


    [a]Chingling[/a]
    Chingling (M) (open)
    [​IMG]
    Chingling [Notredame] (M)
    Nature: Modest (+1 SpA, -1 Atk)

    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    Abilities:
    Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    EC: 3/6
    MC: 0
    DC: N/A

    Attacks:
    Astonish
    Confusion
    Entrainment
    Growl
    Last Resort
    Uproar
    Wrap

    Dream Eater
    Future Sight
    Hypnosis
    Recover

    Light Screen
    Psychic
    Psyshock
    Shadow Ball
    Snatch
    Taunt
    Thunder Wave
    Torment

    Signal Beam

    Total Moves: 18


    Order of Ops: KS sends out and equips Items
    Dogfish sends out, equips items, and orders
    KS orders
    I*ref
  2. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    "Okay, Dogfish, let us have a good battle."

    Nidoking holds Exp.Share
    Hippowdon holds Amulet Coin
  3. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,002
    [​IMG]

    "Fibula, take a Thick Club. Notredame, utilise a Pure Incense."

    Fibula [Cubone]: Earthquake ~ Earthquake ~ Earthquake

    Notredame [Chingling]: Psyshock [Nidoking] ~ Psychic [Nidoking] ~ Psyshock [Nidoking]
    IF Nidoking KOed, THEN redirect to Hippowdon
  4. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    "I must say, these pokemon are much stronger than they look."

    Richter: Activate Sand Stream Ice Fang (Cubone) ~ Crunch (Chingling) ~ Ice Fang (Cubone)
    King: Sheer Force active Ice Beam ~ HP Grass ~ Ice Beam (All Cubone)
    KO (Both): If Cubone Faints, which I doubt, redirect at Chingling.
  5. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    [​IMG]
    HP: 100
    Energy: 100
    Status: None

    [​IMG]
    HP: 110
    Energy: 100
    Status: None

    [​IMG]
    HP: 90
    Energy: 100
    Status: None

    [​IMG]
    HP: 90
    Energy: 100
    Status: None​

    Calculations (open)

    Action 1
    Hippowdon whipped up a Sandstorm!
    10 Energy

    Nidoking used Ice Beam!
    Hit: Irrelevant
    Crit: 83=No
    (14+6-3)1.5=25.5 Damage!
    7 Energy

    Hippowdon used Ice Fang!
    Hit: <951/1000=Yes. 647=Hit!
    Crit: 256=No
    Freeze: <101/1000=Yes. *712=No
    Flinch: <101/1000=Yes. 123=No
    (7+6-4.5)1.5=12.75 Damage
    5 Energy

    Chingling used Psyshock!
    Hit: Irrelevant
    Crit: 316=No
    (8+3+7.5-3)1.5=23.25 Damage!
    6 Energy

    Cubone used Earthquake!
    It doesn't affect Chingling!
    Nidoking
    Hit: Irrelevant
    Crit: 536=No
    (7.5+3+8.5-3)1.5=24 Damage!
    Hippowdon
    Crit: 853=No
    7.5+3+8.5-6=13 Damage
    7 Energy

    -2HP Chingling
    Action 2
    Nidoking used HP Grass!
    Hit: Irrelevant
    Crit: 616=No
    (9+6-3)1.5=18 Damage
    5 Energy

    Hippowdon used Crunch!
    Hit: Irrelevant
    Crit: 459=No
    Effect: <201/1000=Yes. 956=No
    (8+6-4.5)1.5=14.25 Damage!
    6 Energy

    Chingling used Psychic!
    Hit: Irrelevant
    Crit: 11=Yes!
    Effect: <101/1000=Yes. 903=No
    (10+3+3+7.5-4.5)1.5=28.5 Damage!
    7 Energy

    Cubone used Earthquake!
    It doesn't affect Chingling!
    Nidoking
    Hit: Irrelevant
    Crit: 713=No
    (7.5+3+8.5-3)1.5=24 Damage!
    Nidoking fainted!
    Hippowdon
    Crit: 139=No
    7.5+3+8.5-6=13 Damage
    11 Energy

    -2HP Chingling
    Action 3
    Hippowdon used Ice Fang!
    Hit: <951/1000=Yes. 356=Hit!
    Crit: 359=No
    Freeze: <101/1000=Yes. 710=No.
    Flinch: <101/1000=Yes. 459=No
    (7+6-4.5)1.5=12.75 Damage
    5 Energy

    Chingling used Psyshock!*
    Hit: Irrelevant
    Crit: 93=No
    8+3+7.5-6=12.5 Damage!
    6 Energy

    Cubone used Earthquake!
    It doesn't effect Chingling!
    Hippowdon
    Hit: Irrelevant
    Crit: 368=No
    7.5+3+8.5-6=13 Damage!
    15 Energy

    -2HP Chingling


    [​IMG]
    HP: DX
    Energy: DX
    Status: DX

    [​IMG]
    HP: 58
    Energy: 84
    Status: Sandstorm

    [​IMG]
    HP: 31
    Energy: 67
    Status: Sandstorm

    [​IMG]
    HP: 70
    Energy: 81
    Status: Sandstorm​
  6. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    "This looks really bad. Can we get a KO?"

    Richter: Earthquake ~ Return ~ Earthquake (All Cubone)
    KO: If Cubone faints, redirect at Chingling with the following actions: Crunch ~ Return ~ Crunch
    Sub1: If Hypnosis, use Protect and push back.
  7. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,002
    [​IMG]

    "Quickly now, take it out before it can react!"

    Chingling: Taunt [Hippowdon] ~ Hypnosis [Hippowdon] ~ Hypnosis [Hippowdon]

    Cubone: Ice Punch ~ Double-Edge ~ Ice Punch + Ice Punch
  8. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    [​IMG]
    HP: DX
    Energy: DX
    Status: DX

    [​IMG]
    HP: 58
    Energy: 84
    Status: Sandstorm

    [​IMG]
    HP: 31
    Energy: 67
    Status: Sandstorm

    [​IMG]
    HP: 70
    Energy: 81
    Status: Sandstorm​

    Calculations (open)

    Action 1
    Hippowdon used Earthquake!
    It doesn't affect Chingling!
    Cubone
    Hit: Irrelevant
    Crit: 436=No
    7.5+3+6-4.5=12 Damage!
    7 Energy

    Chingling used Taunt!
    Hippowdon was taunted!
    10 Energy

    Cubone used Ice Punch!
    Hit: Irrelevant
    Crit: 779=No
    Effect: <101/1000=Yes. 228=No
    (8+8.5-6)1.5=15.75 Damage!
    6 Energy

    -2HP Chingling
    Action 2
    Hippowdon used Protect!
    It failed!
    7 Energy

    Chingling used Hypnosis!
    Hit: <601/1000=Yes. 933=Miss!
    7 Energy

    Cubone used Double Edge!
    Hit: Irrelevant
    Crit: 299=No
    11+8.5-6=13.5 Damage!
    7 Energy

    -2HP Chingling
    Action 3
    Hippowdon used Protect!
    It failed!
    11 Energy

    Chingling used Hypnosis!
    Hit: <601/1000=Yes. 704=Miss!
    Chingling's attack missed!
    11 Energy

    Cubone used Ice Fist (Ice Punch+Ice Punch)!
    Hit: Irrelevant
    Crit: 995=No
    Effect: <101/1000=Hippowdon was frozen!
    Severity: 876=Intense
    ((8x2.25)+8.5-6)1.5=30.75 Damage!
    13.5 Energy
    Hippowdon fainted!

    -2HP Chingling


    [​IMG]
    HP: DX
    Energy: DX
    Status: DX

    [​IMG]
    HP: DX
    Energy: DX
    Status: DX

    [​IMG]
    HP: 31
    Energy: 40
    Status: Sandstorm

    [​IMG]
    HP: 64
    Energy: 53
    Status: Sandstorm​

    Awards:
    King Serperior gets 3CC and a loss!
    King gets 4 MC
    Hippowdon gets 3 MC

    Dogfish44 gets 2 CC and a win!
    Cubone gets 1 EC, 2 MC, 1 DC, and 2 KOC!
    Chingling gets 1 EC, 2 MC, and a DC!

    I get 4 UC!
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)