1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Ishizumai (Analysis)

Discussion in 'Locked / Outdated Analyses' started by Heysup, Oct 18, 2010.

  1. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
    is a Tiering Contributoris a Contributor to Smogonis a Forum Moderator Alumnus

    Joined:
    Jun 28, 2008
    Messages:
    5,649
    [Overview]

    • Quite impressive stats on the physical side.
    • Has access to Stealth Rock and Spikes.
    • Has access to Shell Smash.
    • Has Sturdy to give an automatic turn.

    [SET]
    name: Lead
    move 1: Rock Blast
    move 2: Earthquake / Bug Bite
    move 3: Stealth Rock
    move 4: Spikes
    item: Oran Berry
    ability: Sturdy
    nature: Jolly
    evs: 36 HP / 236 Atk / 236 Spe

    Set Description:

    • Reliably gets 1-2 turns of entry hazards.
    • Rock Blast OHKOes many leads through their Focus Sash.
    • Earthquake and Bug Bite have decent coverage with Rock Blast.
    Additional Comments:

    • Nothing much.
    Teammates and Counters:
    • Pokemon such as Komatana become near unstoppable with entry hazard support.
    • Ghost-types are needed to block Rapid Spin.
    [SET]
    name: Shell Smash
    move 1: Shell Smash
    move 2: Stone Edge
    move 3: Earthquake
    move 4: Bug Bite
    item: Oran Berry
    ability: Sturdy
    nature: Adamant
    evs: 36 HP / 236 Atk / 236 Spe


    Set Description:

    • Dominates switch-ins with +2 boosted attacks from Shell Smash.
    • Bug Bite is reliable.
    • Stone Edge hurts the most.
    • Earthquake is reliable and has great coverage.
    Additional Comments:

    • Can use Life Orb, but it generally hits hard enough without it.
    Teammates and Counters:
    • Need priority removed.
    • Wynaut is a great teammate for this.
    • Light Screen and Reflect also help compensate for its defense drops.
    [Team Options]

    • Pokemon that resist Rock-type attacks are quite useful. Fighting-types make excellent teammates, especially ones who can spread damage with U-turn.
    • Water-immunites are also quite important. Croagunk not only resists Rock-type attacks, but it absorbs Water-type attacks as well.
    [Optional Changes]

    • Swords Dance and Rock Polish can be used, but Shell Smash is much more effective.
    • A more defensive set can be used, but Sturdy and Speed sort of makes bulk pointless.

    [Counters]

    • Meditite can Fake Out and Bullet Punch.
    • Carvanha can Aqua Jet or Waterfall.
    • Cranidos can use Rock Slide or Stone Edge to easily OHKO.
    • Gligar doesn't take much damage from entry hazards and easily KOes with Stone Edge.
  2. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
    is a Tiering Contributoris a Contributor to Smogonis a Forum Moderator Alumnus

    Joined:
    Jun 28, 2008
    Messages:
    5,649
  3. Aerrow

    Aerrow hunter
    is a Site Staff Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Nov 24, 2009
    Messages:
    1,557
    Elevator_Music has taken over (and completed) this analysis here. Moving.

Users Viewing Thread (Users: 0, Guests: 0)