[10:28] <Namington> IssacCube!
[10:28] <Namington> litterary genious
[10:31] <SubwayJ> Isaac^3 is better
Cube
Monohm [Pewny] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities: Shield Dust, Static, Overcoat (DW)
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
[LOCKED] Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
DC: 0/5
Attacks [17/74]
Aerial Ace
Attract
Captivate
Charge
Charge Beam
Discharge
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
DragonBreath
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Incinerate
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Trick Room
Twister
Volt Switch
Water Pulse
Water Pulse
Waterfall
Weatherball
Wild Charge
Zap Cannon
Cottonee [Fluffy] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type: Grass
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities: Prankster, Infiltrator, Chlorophyll (DW)
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Infiltrator: (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
LOCKED Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 66
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Attacks [18/48]
Absorb
Attract
Beat Up
Charm
Cotton Guard
Cotton Spore
Covet
Double Team
Dream Eater
Encore
Endeavor
Energy Ball
Facade
Fake Tears
Flash
Frustration
Giga Drain
Grass Knot
GrassWhistle
Growth
Helping Hand
Hidden Power
Knock Off
Leech Seed
Mega Drain
Memento
Natural Gift
PoisonPowder
Protect
Razor Leaf
Rest
Return
Round
Safeguard
Seed Bomb
Sleep Talk
Snore
SolarBeam
Stun Spore
Substitute
Sunny Day
Swagger
Switcheroo
Tailwind
Taunt
Tickle
Toxic
Worry Seed
IssacCross
Torchic[Blaze Knight] Male
Nature: Rash( +1SpA, -1 SpD)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost(DW):
Type: Innate
Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).
Stats
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 1(-)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
DC: 2/5
Attacks
Scratch*
Growl*
Focus Energy*
Ember*
Peck*
Sand-Attack*
Fire Spin*
Slash
Flamethrower
Agility*
Counter*
Crush Claw*
Night Slash*
Rock Slide*
Protect*
Dig*
Fire Blast*
Incinerate
Aerial Ace*
OverHeat*
Sword Dance
Treecko[Tree Ninja](Male)
Nature: Adamant(+Atk, -SpA)
Type:Grass
Grass:Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ability:
Overgrow:
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Unburden:
Type: Innate
This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.
Treecko
HP: 90
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 2(-)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
DC: 0/5
Moves:
Pound
Leer
Absorb
Quick Attack
Pursuit
Screech
Bullet Seed
Crunch
Double Kick
Endeavor
Synthesis
Protect
Dig
Brick Break
Acrobatics
Rock Slide
Deino[Katherral] Male
Nature: Rash(+SpA, -SpD)
Types: Dark/Dragon
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities
Hustle:
Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Stats
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 1(-)
Spe: 38
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 2/9
MC: 0
DC: 2/5
Attacks
Tackle*
Dragon Rage*
Focus Energy*
Bite*
Headbutt*
DragonBreath*
Roar*
Crunch*
Dragon Pulse
Work Up
Outrage
Dark Pulse*
Earth Power*
Fire Fang*
Ice Fang*
Thunder Fang*
Aqua Tail
Taunt*
Protect*
Torment*
Thunder Wave*
Substitute*
[10:28] <Namington> litterary genious
[10:31] <SubwayJ> Isaac^3 is better
Cube
Monohm [Pewny] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities: Shield Dust, Static, Overcoat (DW)
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
[LOCKED] Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
DC: 0/5
Attacks [17/74]
Aerial Ace
Attract
Captivate
Charge
Charge Beam
Discharge
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
DragonBreath
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Incinerate
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Trick Room
Twister
Volt Switch
Water Pulse
Water Pulse
Waterfall
Weatherball
Wild Charge
Zap Cannon
Cottonee [Fluffy] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type: Grass
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities: Prankster, Infiltrator, Chlorophyll (DW)
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Infiltrator: (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
LOCKED Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 66
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Attacks [18/48]
Absorb
Attract
Beat Up
Charm
Cotton Guard
Cotton Spore
Covet
Double Team
Dream Eater
Encore
Endeavor
Energy Ball
Facade
Fake Tears
Flash
Frustration
Giga Drain
Grass Knot
GrassWhistle
Growth
Helping Hand
Hidden Power
Knock Off
Leech Seed
Mega Drain
Memento
Natural Gift
PoisonPowder
Protect
Razor Leaf
Rest
Return
Round
Safeguard
Seed Bomb
Sleep Talk
Snore
SolarBeam
Stun Spore
Substitute
Sunny Day
Swagger
Switcheroo
Tailwind
Taunt
Tickle
Toxic
Worry Seed
IssacCross
Torchic[Blaze Knight] Male
Nature: Rash( +1SpA, -1 SpD)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost(DW):
Type: Innate
Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).
Stats
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 1(-)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
DC: 2/5
Attacks
Scratch*
Growl*
Focus Energy*
Ember*
Peck*
Sand-Attack*
Fire Spin*
Slash
Flamethrower
Agility*
Counter*
Crush Claw*
Night Slash*
Rock Slide*
Protect*
Dig*
Fire Blast*
Incinerate
Aerial Ace*
OverHeat*
Sword Dance
Treecko[Tree Ninja](Male)
Nature: Adamant(+Atk, -SpA)
Type:Grass
Grass:Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ability:
Overgrow:
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Unburden:
Type: Innate
This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.
Treecko
HP: 90
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 2(-)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
DC: 0/5
Moves:
Pound
Leer
Absorb
Quick Attack
Pursuit
Screech
Bullet Seed
Crunch
Double Kick
Endeavor
Synthesis
Protect
Dig
Brick Break
Acrobatics
Rock Slide
Deino[Katherral] Male
Nature: Rash(+SpA, -SpD)
Types: Dark/Dragon
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities
Hustle:
Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Stats
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 1(-)
Spe: 38
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 2/9
MC: 0
DC: 2/5
Attacks
Tackle*
Dragon Rage*
Focus Energy*
Bite*
Headbutt*
DragonBreath*
Roar*
Crunch*
Dragon Pulse
Work Up
Outrage
Dark Pulse*
Earth Power*
Fire Fang*
Ice Fang*
Thunder Fang*
Aqua Tail
Taunt*
Protect*
Torment*
Thunder Wave*
Substitute*
Open Challenge
2v2 LC Singles
1 Sub
Training Items
24h DQ
ASB Arena
Infinite Chills/Recovers
Switch = KO
-
2v2 LC Singles
1 Sub
Training Items
24h DQ
ASB Arena
Infinite Chills/Recovers
Switch = KO
-
Cube sends out Pokemon with items.
IssacCross picks a Pokemon with items and orders.
Cube counterorders.
I ref.
IssacCross picks a Pokemon with items and orders.
Cube counterorders.
I ref.