If Simipour is in the invulnerable stage of a Damaging Evasive move, Shock Wave that action
If Simipour is under the effects of a protective/evasive action, Rain Dance the first time and chill any subsequent times
Notify in the end of round summary that Texas has Stealth Rock in effect.
"Alright Kringles @ Everstone, time to come out & do some real damage! Enable Hustle while you are at it for extra damage!"
Blizzard > Ice Punch > Blizzard IF Bide is issued, THEN use Substitute (15 HP) on the first Bide Action. IF (Non-Combo) (Evasive Damaging Move) is issued, AND Tempest out-speeds you, THEN use Fly that action.
You could at least show calculations & RNG Rolls other than just a lazy end of round summary; Flamethrower does have a chance of missing thanks to Deli's innate +1 Accuracy & Evasion, & stuff other things like Freeze Chances, etc. Requesting a re-ref, since I hate sheer laziness. Also if it helps, try using Notepad or something as a place-holder to ref into, & c/p when done. ;)
But all the rolls went poof with the rest of the stuff...
There was no hax, but I did forget about the +1 eva, so roll for flamethrower hit is...5348, so it hits.
And, since the only rolls are crit+freeze for ice punch, and crit+burn for flamethrower, I'll reroll those. 9299 1683 9432 5266, respectively
Ice punch deals (8+3+3+1-1.5)*2.25=30.375 hp, flamethrower deals (10+6)*1.5=24 hp
And now I remember everstone, so I'll go fix that now.
Everstone means that instead of the blizzards taking (12+3-1.5)*2.25/2.5=12.15 en from Dnite, they take (12+3+1+1.5)*2.25/2.5=15.75 en from Dnite
This means that Dnite's end round summary is instead 68 hp and 25 en.