Greetings, everyone, and welcome to the peacefully arid sands that we know as the Its_A_Random Desert. Named after famous Ground-type Gym candidate Deck Knight Its_A_Random, these sands are the home to such exotic creatures as regular non-Gligar scorpions, regular non-Drilbur small mammals, and, most importantly, regular non-Cacturne cacti. Approaching from the distance are the two eager battlers who thought it wise to participate in a battle here. One is a small ball of marshmallow fluff who inhabits the dreaded overlap between fear and dreams. The other is a man who went back in time and killed his own grandfather. Nightmare jigglypuff is the former; Paradoxus is the latter. Its_A_Random has been kind enough to provide a full description of what takes place in this desert. That information is below, courtesy of the Its_A_Random Desert Official Travel Guide. Arena Description (Move your mouse to reveal the content) Arena Description (open) Arena Description (close) Basically, everyone has a Thirst Counter. If the Thirst Counter for a pokemon goes to 10, then that pokemon di-i mean faints. There are 5 cacti in the general vicinity. At anytime you can break a cactus using a move (counts as an action) and drink the water from it, which is the same as using a Chill. There is a 5% chance of rain at the beginning of a round. If it rains, rain is in effect for that round and the Thirst Counter for all pokemon out drops back to zero. Surf cannot be used since there isn't any water. Dig uses 5 more energy than usual, since the sand keeps coming down when you dig through it. Pokemon that thrive in the sand have their Thirst Counter drop every even round. They also don't spend as much energy using Dig. The rules for this battle are listed below. Please read them before battling. The Pokemon the trainers will be using are also provided for the purposes of reference, strategizing, and illegal organ trade. Nightmare jigglypuff's Pokemon (Move your mouse to reveal the content) Nightmare jigglypuff's Pokemon (open) Nightmare jigglypuff's Pokemon (close) <Haunter> [Spork] (Male) Nature: Timid Type: Poison/Ghost Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1). Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.) Abilities: Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit. Stats: HP: 90 Atk: Rank 1 (-) Def: Rank 2 SpA: Rank 4 SpD: Rank 2 Spe: 104 (+9) EC: 5/9 MC: 6 DC: N/A Attacks: Hypnosis (*) Lick (*) Spite (*) Mean Look (*) Curse (*) Confuse Ray (*) Smog (*) Disable (*) Thunderbolt (*) Shadow Ball (*) Telekinesis (*) Axew [Sassafras] (Female) Nature: Adamant Type: Dragon Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Abilities: Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen). Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.) Unnerve (DW Locked): (Innate) The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used. Stats: HP: 90 Atk: Rank 4 (+) Def: Rank 2 SpA: Rank 1 (-) SpD: Rank 2 Spe: 57 EC: 0/9 MC: 0 DC: 0/5 Attacks: Scratch Leer Assurance Dragon Rage Dual Chop Scary Face Slash False Swipe Counter Endeavor Reversal Protect Swords Dance Substitute Paradoxus's Pokemon (Move your mouse to reveal the content) Paradoxus's Pokemon (open) Paradoxus's Pokemon (close) Monohm (Sparky) (*) (F) Nature: Modest (+SpA -Atk) Type: Electric/Dragon Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Abilities: Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.) Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon. Sheer Force (DW): (Innate) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Stats: HP: 90 Atk: Rank 1 (-) Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 2 Spe: 60 EC: 0/9 MC: 0 DC: 0/5 Moves: Tackle (*) Growl (*) Dragon Rage (*) Charge (*) Thundershock (*) Rain Dance (*) Sonicboom (*) Leer (*) Twister (*) Spark (*) Hydro Pump (*) Dragonbreath (*) Signal Beam (*) Fire Blast (*) Substitute (*) Charge Beam (*) Spoink (MagicBacon) (*) (M) Nature: Modest (+Special Attack, -Attack) Type: Psychic Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Stats: HP: 100 Atk: Rank 0 (-) Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 3 Spe: 60 EC: 0/6 MC: 0 DC: 0/5 Abilities: Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) Own Tempo: (Innate) This Pokemon moves at its own pace and cannot be confused by any method. Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). Attacks: Splash (*) Psywave (*) Odor Sleuth (*) Psybeam (*) Psych Up (*) Confuse Ray (*) Magic Coat (*) Psyshock (*) Shadow Ball (*) Hidden Power Fighting (*) Whirlwind (*) Future Sight (*) Lucky Chant (*) Phanpy(Trunks) (*) (M) Nature: Adamant: Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack Type: Ground Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Stats: HP: 100 Atk: Rank 3 (+) Def: Rank 2 SpA: Rank 1 (-) SpD: Rank 2 Spe: 40 EC: 0/6 MC: 0 DC: 0/5 Abilities: Pickup (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas. Sand Veil (DW) (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. Moves: Odor Sleuth (*) Tackle (*) Growl (*) Defense Curl (*) Flail (*) Take Down (*) Rollout (*) Natural Gift (*) Slam (*) Earthquake (*) Rock Slide (*) Roar (*) Ice Shard (*) Head Smash (*) Fissure (*) Yanma [Miles] (M) Nature: Naive (+15% Speed, +28% Accuracy, -1 SpD) Type: Bug / Flying Bug: Bug STAB; More obility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas. Abilities: Speed Boost:Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected). Tinted Lens: When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral). Frisk (DW): The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift. Stats: HP: 100 Atk: Rank 3 Def: Rank 2 SpA: Rank 3 SpD: Rank 1 (-1) Spe: 110 (Add 15%, rounded to 109) EC: 0/6 MC: 0 DC: 0/5 Attacks: Tackle Foresight Quick Attack Double Team Sonicboom Detect Supersonic Hypnosis Shadow Ball Hidden Power Fire (7) Psychic Signal Beam Secret Power Whirlwind Pansear (Bonfire) (M) Nature:Naive (+Spe, -SDef) Type: Fire Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Abilities: Gluttony: This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). Blaze (DW): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14) Stats: HP: 90 Atk: Rank 2 Def: Rank 2 SpA: Rank 2 SpD: Rank 1 (-) Spe: 74 (Adds 15%, rounded to 74) EC: 0/6 MC: 0 DC: 0/5 Attacks: Scratch Leer Lick Incinerate Fury Swipes Yawn Bite Flame Burst Amnesia Dig Taunt Hidden Power Ice (7) Nasty Plot Heat Wave Role Play Stunky (Peppy Le Pew) Nature: Mild (+SAtk, -Def) Type: Poison/Dark Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Abilities: Stench: This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move. Aftermath: If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute. Keen Eye (DW): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy. Stats: HP: 100 Atk: Rank 3 Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 1 (-) Spe: 74 EC: 0/6 MC: 0 DC: 0/5 Attacks: Scratch Focus Energy Poison Gas Screech Fury Swipes Smokescreen Feint Slash Toxic Taunt Dark Pulse Hidden Power Ice (7) Flame Burst Iron Tail Crunch Flow of the Match: Nightmare jigglypuff sends out a Pokemon. Paradoxus sends out a Pokemon and issues actions. Nightmare jigglypuff issues actions. Commentary ensues. Nightmare jigglypuff provides more actions. Paradoxus does the same. More commentary ensues. etc. Nightmare jigglypuff only sent me one Pokemon in a PM. The battle will begin when the other is sent.