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Completed Its_A_Random vs. Son of Shadoo. No longer a Maximum Reffing.

Discussion in 'ASB' started by Maxim, Apr 30, 2012.

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  1. Maxim

    Maxim

    Joined:
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    Messages:
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    Alright, here we are to an exhibition match between SoS and IAR. Here are the rules.

    Now for the teams.

    Team Its a Random:
    Firmoise the Torterra (open)
    [​IMG]
    Torterra [Firmoise] (M)
    NATURE: Adamant

    TYPE

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    ABILITIES
    Overgrow
    : (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
    Shell Armour (DW Unlocked): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    STATS

    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 4
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 56
    Size Class: 5
    Weight Class: 7
    Base Rank Total: 19

    EC: 9/9
    MC: 0
    DC: 5/5

    ATTACKS (44)
    PHYSICAL
    Bite
    Body Slam
    Crunch
    Earthquake
    Facade
    Giga Impact
    Iron Head
    Outrage
    Razor Leaf
    Return
    Rock Slide
    Sand Tomb
    Seed Bomb
    Stone Edge
    Strength
    Superpower
    Tackle
    Wood Hammer

    SPECIAL
    Absorb
    Giga Drain
    Grass Knot
    Leaf Storm
    Mega Drain

    OTHER

    Attract
    Block
    Curse
    Double Team
    Endure
    Leech Seed
    Light Screen
    Protect
    Reflect
    Rest
    Safeguard
    Sandstorm
    Sleep Talk
    Stealth Rock
    Substitute
    Swagger
    Synthesis
    Toxic
    Wide Guard
    Withdraw
    Worry Seed
    Sheeldon the Eelektross (open)
    [​IMG]
    Eelektross [Sheeldon] (M)
    NATURE: Brave (-10% Evasion)

    TYPE
    Electric
    : Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    ABILITIES
    Levitate
    : (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    STATS
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 43 (-)
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 19

    EC: 9/9
    MC: 0
    DC: N/A

    ATTACKS (43)
    PHYSICAL
    Acrobatics
    Bind
    Brick Break
    Crunch
    Crush Claw
    Dragon Claw
    Dragon Tail
    Facade
    Headbutt
    Return
    Rock Slide
    Rock Tomb
    Spark
    Strength
    Tackle
    Thrash
    U-Turn
    Wild Charge

    SPECIAL
    Acid
    Acid Spray
    Charge Beam
    Discharge
    Flamethrower
    Flash Cannon
    Grass Knot
    Hidden Power (Ground 7)
    Hyper Beam
    Thunder
    Thunderbolt
    Volt Switch
    Zap Cannon

    OTHER

    Coil
    Double Team
    Gastro Acid
    Hone Claws
    Light Screen
    Protect
    Rain Dance
    Rest
    Roar
    Substitute
    Thunder Wave
    Toxic
    Iron Chain the Steelix (open)
    [​IMG]
    Steelix [Iron Chain] (M)
    NATURE: Brave (-10% Evasion)

    TYPE
    Steel
    : Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetised. Superior senses in high-metal environments like construction sites or factories.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    ABILITIES
    Rock Head
    : (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Sheer Force (DW Unlocked): (Can be Enabled) This Pokemon can energise all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    STATS
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 8
    SpA: Rank 2
    SpD: Rank 3
    Spe: 26 (-)
    Size Class: 7
    Weight Class: 8
    Base Rank Total: 21

    EC: 6/6
    MC: 0
    DC: 5/5

    ATTACKS (31)
    PHYSICAL
    Bind
    Crunch
    Dig
    Double Edge
    Dragon Tail
    Earthquake
    Fire Fang
    Flail
    Gyro Ball
    Heavy Slam
    Ice Fang
    Iron Tail
    Rage
    Rock Throw
    Rock Tomb
    Sand Tomb
    Slam
    Smack Down
    Stone Edge
    Tackle
    Thunder Fang

    SPECIAL
    Hidden Power (Grass, 7)
    Hyper Beam

    OTHER

    Harden
    Mud Sport
    Protect
    Sandstorm
    Screech
    Stealth Rock
    Substitute
    Taunt


    Team Son of Shadoo:
    Brrr the Tomohawk (open)
    [​IMG]
    Tomohawk (Brrr) M
    Nature: Timid (15% increase to speed and an 11% accuracy increase -1 attack)

    Type: Flying/Fighting
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Prankster: The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level. (Innate)
    Justified: This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. (DW, Innate, LOCKED)

    Stats:
    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 98 (+) (11% accuracy boost)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 3/5

    Attacks:
    Levelup:
    Fury Swipes
    Harden
    Focus Energy
    Rock Smash
    Roar
    Hyper Voice
    Taunt
    Sunny Day
    Aura Sphere
    Aerial Ace
    Morning Sun
    Whirlwind
    Earth Power
    Heat Wave
    Air Slash
    Hurricane

    BW TM:
    Toxic
    Protect
    Reflect

    Egg:
    Roost
    Confuse Ray
    Yawn

    Move Total: 22

    Coulomb the Galvantula (open)
    [​IMG]
    Galvantula "Coulomb" (F)
    Nature: Rash (+SpA, - SpD)
    Type: Bug/Electric
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 5 (+)
    SpD: Rank 1 (-)
    Spe: 108
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 16

    EC: 6/6
    MC: 0
    DC: 5/5

    Abilities:
    CompoundEyes (Innate): This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Unnerve (Innate): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
    Swarm (Innate, DW): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Attacks:
    Levelup:
    String Shot
    Leech Life
    Spider Web
    Thunder Wave
    Screech
    Fury Cutter
    Electroweb
    Bug Bite
    Gastro Acid
    Agility
    Bug Buzz
    Sucker Punch
    Discharge

    TM:
    Energy Ball
    Thunderbolt
    Toxic
    Thunder
    Hidden Power (Fire, 7)
    Light Screen
    Struggle Bug
    Hyper Beam

    Egg:
    Disable
    Pin Missile
    Cross Poison
    Pursuit

    Move Total: 25


    With that out of the way, have at it!

    Turn order:
    It's a Random sends out mons and items
    Son of Shadoo chooses items and orders
    Random orders
    I ref
  2. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
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    [​IMG][​IMG][​IMG]
    "I shall attack with Sheeldon @ Leftovers, & Iron Chain @ Smoke Ball! Iron Chain will have Sheer Force ON."
  3. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Balls. What a horrible matchup.

    Brrr will take an Expert Belt and Coulomb will have my Rocky Helmet. Wynaut.

    Brrr: Reflect >>> Confuse Ray Eelektross >>> Aura Sphere Steelix
    If Steelix uses Taunt A1 on you, Taunt Steelix A1 and push actions down.

    Coulomb: Light Screen >>> Toxic Eelektross >>> Hidden Power Steelix
    If Steelix uses Taunt on you A1, Energy Ball Steelix A2.
  4. Its_A_Random

    Its_A_Random Solves issues recursively
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    [​IMG][​IMG][​IMG]
    "Let's roll, folks! Full Power!"

    Sheeldon: Brick Break (Brrr) > Protect > Discharge

    Iron Chain: Smack Down (Brrr) > Earthquake > Earthquake
  5. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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  6. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Uh, this is kind of embarrassing, but you guys will probably want to find a subref for this match. Not only have I been a bit lazy about this match, with the tournament and 1K challenge to ref, but now I'll be on less due to some traveling for some personal matters. I hope you understand.

    However, so that you're not twiddling your thumbs while finding one, I'll ref the first round.

    Team Random:
    [​IMG]
    Sheeldon (Eelektross):
    Health: 100
    Energy: 100
    Speed: 43
    Stats: 5/3/4/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Item: Leftovers

    [​IMG]
    Iron Chain (Steelix)
    Health: 100
    Energy: 100
    Speed: 26
    Stats: 4/8/2/3
    Size/Weight: 7/8
    Boosts/Drops: None
    Status: None
    Item: Smoke Ball

    Team Shadoo:
    [​IMG]
    Brrr (Tomohawk)
    Health: 110
    Energy: 100
    Speed: 98 (+11 Acc)
    Stats: 1/3/4/3
    Size/Weight: 2/3
    Boosts/Drops: None
    Status: None
    Item: Expert Belt

    [​IMG]
    Coulomb (Galvantula)
    Health: 100
    Energy: 100
    Speed: 108
    Stats: 3/2/5/1
    Size/Weight: 2/2
    Boosts/Drops; None
    Status: None
    Item: Rocky Helmet

    Round 1: Gone So Soon?

    Calculations (open)

    Pre-Round:
    Tomohawk used Intimidate
    -1 Attack Steelix, Eelektross

    Galvantula used Unnerve
    Berries cannot be eaten.

    Dice:
    Critical Hit rolls: d16
    Speed Tie rolls: d2
    All other rolls: d100

    Speed order:
    Galvantula
    Tomohawk
    Eelektross
    Steelix

    Action One
    Galvantula used Light Screen
    The team was protected from special attacks
    [-8 Energy G]

    Tomohawk used Reflect
    The Team was protected from physical attacks
    [-8 Energy T]

    Eelektross used Brick Break on Tomohawk
    The screens shattered!
    To Crit: [1=Yes]=2=No
    Damage: [8+3]*.67-1.75=5.62
    [5.62 Damage T] [-6 Energy E]

    Steelix used Smack Down on Tomohawk
    To Crit: [1=Yes]=3=No
    Damage: [5+1.5]*1.5-1.75=8
    Tomohawk was knocked to the ground for 6 Actions
    [8 Damage T] [-4 Energy S]

    Action Two
    Eelektross used Protect
    Eelektross was protected!

    Galvantula used Toxic on Eelektross
    To Hit: [10>= Miss]=8=Miss
    The attack missed!
    [-7 Energy G]

    Tomohawk used Confuse Ray on Eelektross
    But it was protected against.
    [-5 Energy T]

    Steelix used Earthquake
    It missed Eelektross due to Levitate
    Roll order: Tomohawk, Galvantula
    To Crit: [1=Yes]=2,3=None
    Damage (T): [10+3+1.5]-1.75=12.75
    Damage (G): [10+3+3]-1.75=14.25
    [12.75 Damage T] [14.25 Damage G] [-6 Energy S]

    Eelektross's Protect faded.
    [-7 Energy E]

    Action Three
    Galvantula used Hidden Power on Steelix
    To Crit: [1=Yes]=16=No
    Damage: [7+3]*1.5=15
    [15 Damage S] [-5 Energy G]

    Tomohawk used Aura Sphere on Steelix
    To Crit: [1=yes]=11=No
    Damage: [9+2+3+1.5]*1.5=23.25
    [23.25 Damage S] [-6 Energy T]

    Eelektross used Discharge
    Steelix was immune
    Roll order: Galvantula, Tomohawk
    To Crit: [1=Yes]=9,16=No
    To Paralyze: [30>= Yes]=84,10=Tomohawk
    Damage (G): [8+3+4.5]*.67=10.385
    Damage (T): [8+3+1.5]*1.5=18.75
    [18.75 Damage T] [10.385 Damage G] [-6 Energy E]

    Steelix used Earthquake
    Roll order: Tomohawk, Galvantula
    To Crit: [1=yes]=2,10
    [12.75 Damage T] [14.25 Damage G] [-10 Energy S]

    Totals:
    Galvantula: 39 Damage, -20 Energy
    Tomohawk: 58 Damage, -19 Energy
    Eelektross: -19 Energy
    Steelix: 38 Damage, -20 Energy


    Team Random:
    [​IMG]
    Sheeldon (Eelektross):
    Health: 100
    Energy: 81
    Speed: 43
    Stats: 5/3/4/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Item: Leftovers

    [​IMG]
    Iron Chain (Steelix)
    Health: 62
    Energy: 80
    Speed: 26
    Stats: 4/8/2/3
    Size/Weight: 7/8
    Boosts/Drops: None
    Status: None
    Item: Smoke Ball

    Team Shadoo:
    [​IMG]
    Brrr (Tomohawk)
    Health: 52
    Energy: 81
    Speed: 98 (+11 Acc)
    Stats: 1/3/4/3
    Size/Weight: 2/3
    Boosts/Drops: None
    Status: None
    Item: Expert Belt

    [​IMG]
    Coulomb (Galvantula)
    Health: 61
    Energy: 80
    Speed: 108
    Stats: 3/2/5/1
    Size/Weight: 2/2
    Boosts/Drops; None
    Status: None
    Item: Rocky Helmet


    Turn order:
    It's a Random orders
    Son of Shadoo orders
    Somebody subrefs
  7. Its_A_Random

    Its_A_Random Solves issues recursively
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    Note the status updates, not that it matters since a subref is required...
    [​IMG][​IMG][​IMG]
    "Continue the pressure folks, onwards to victory!"

    Sheeldon: Rock Slide > Discharge > Rock Slide

    Iron Chain: Double-Edge (Brrr) > Earthquake > Earthquake
    IF Coulumb uses Disable (Iron Chain's Earthquake) successfully, THEN replace all remaining instances of Earthquake with Heavy Slam (Brrr)
    IF Brrr faints, THEN redirect all remaining single-target actions to Coulumb
  8. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    Messages:
    2,958
    Let's try this again. Pretty sure I'm not winning this fight, but w/e.

    Brrr: Reflect >>> Heat Wave >>> Aura Sphere Iron Chain

    Coulomb: Disable Iron Chain's Earthquake >>> HP Fire I. Chain >> HP Fire I. Chain.
  9. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Sorry for the lack of pictures guys; I have quite a few things to do tonight.

    Sheeldon (Eelektross):
    Health: 100
    Energy: 81
    Speed: 43
    Stats: 5/3/4/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Other: -1 Atk (Permanent)
    Item: Leftovers

    Iron Chain (Steelix)
    Health: 62
    Energy: 80
    Speed: 26
    Stats: 4/8/2/3
    Size/Weight: 7/8
    Boosts/Drops: None
    Status: None
    Other: -1 Atk (Permanent)
    Item: Smoke Ball

    Brrr (Tomohawk)
    Health: 52
    Energy: 81
    Speed: 98 (+11 Acc)
    Stats: 1/3/4/3
    Size/Weight: 2/3
    Boosts/Drops: None
    Status: None
    Other:Grounded (3A)
    Item: Expert Belt

    Coluumb (Galvantula)
    Health: 61
    Energy: 80
    Speed: 108
    Stats: 3/2/5/1
    Size/Weight: 2/2
    Boosts/Drops; None
    Status: None
    Other: None
    Item: Rocky Helmet​

    Calculations (open)

    Action 1

    Coluumb used Disable!
    Hit=Yes
    Iron Chain's Earthquake was disabled!
    7 Energy

    Brrr! Used Reflect!
    A wall of light formed around Brrr!'s team!
    8 Energy

    Sheeldon used Rock Slide!
    To hit Brrr!: <901/1000. 371=Hit
    To crit Brrr!: 863=No
    To hit Coluumb: <901/1000. 31=Hit
    To crit Coluumb: 20=Yes!
    Damage to Brrr!: ((6 x .666)+7.5-4.5-1.75)1.5=7.9>8 Damage
    Damage to Coluumb: (6+7.5-3+3)1.5=20.25>21 Damage
    6 Energy

    Steelix used Heavy Slam!
    Hit=Yes
    Crit: 875=No
    ((4+(8-3)2).666+3+6-4.5-1.75)=12.1>13 Damage
    11 Energy

    +1 HP Sheeldon
    Action 2
    Coluumb used HP Fire!
    Hit=Yes
    Crit: 767=No
    (7-1+7.5-4.5)1.5=13.5>14 Damage
    5 Energy

    Brrr! used Heat Wave!
    To Hit Iron Chain: Ues
    To crit Iron Chain: 989=No
    To Hit Sheeldon: Yes
    To crit Sheeldon: 523=No
    Iron Chain: (7.5+6-4.5+2-1)1.5=15 Damage
    Sheeldon: (7.5+6-4.5)=9 Damage
    7 Energy

    Sheeldon used Discharge!
    To hit Brrr!: Yes
    To crit Brrr!: 955=No
    Paralysis: <301/1000. 751=No
    To hit Coluumb: Yes
    To crit Coluumb: 766=No
    Paralysis: <301/1000. 356=No
    It doesn't affect Iron Chain!
    Brrr!: (6+3+6-4.5)1.5=15.8>16 Damage
    Coluumb: (6+3+6-4.5)/1.5=7 Damage
    6 Energy

    Iron Chain used Heavy Slam!
    Hit: Yes
    Crit: 186=No
    ((4+(8-3)2).666+3+6-4.5-1.75)=12.1>13 Damage
    15 Energy

    +1 HP Sheeldon
    Action 3
    Coluumb used HP Fire!
    Hit=Yes
    Crit: 658=No
    (7-1+7.5-4.5)1.5=13.5>14 Damage
    9 Energy

    Brrr! Used Aura Sphere
    Hit=Irrelevant
    Crit: 949=No
    (9+6-4.5+2-1)1.5=17.25>18 Damage
    7 Energy
    Iron Chain fainted!

    Sheeldon used Rock Slide!
    To hit Brrr!: <901/1000. 836=Hit
    To crit Brrr!: 677=No
    To hit Coluumb: <901/1000. 935=Miss!
    To crit Coluumb: Irrelevant
    Damage to Brrr!: ((6 x .666)+7.5-4.5-1.75)1.5=7.9>8 Damage
    6 Energy

    +1 HP Sheeldon


    Sorry, little time for flavor. The only interesting thing to note is that Sheeldon got a critical hit on Coluumb with Rock Slide, but then missed against Coluumba.

    Sheeldon (Eelektross):
    Health: 94
    Energy: 63
    Speed: 43
    Stats: 5/3/4/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Other: -1 Atk (Permanent)
    Item: Leftovers

    Iron Chain (Steelix)
    Health: -1
    Energy: Irrelevant
    Speed: 26
    Stats: 4/8/2/3
    Size/Weight: 7/8
    Boosts/Drops: Irrelevant
    Status: Irrelevant
    Other: Irrelevant
    Item: Smoke Ball

    Brrr (Tomohawk)
    Health: 13
    Energy: 59
    Speed: 98 (+11 Acc)
    Stats: 1/3/4/3
    Size/Weight: 2/3
    Boosts/Drops: None
    Status: None
    Other: Reflect (3A)
    Item: Expert Belt

    Coluumb (Galvantula)
    Health: 33
    Energy: 59
    Speed: 108
    Stats: 3/2/5/1
    Size/Weight: 2/2
    Boosts/Drops; None
    Status: None
    Other: Reflect (3A)
    Item: Rocky Helmet​
  10. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Well, we took down one, and I guess we can be proud of that. Victory however from this point is questionable. IAR, one of these days (I think this is like our fourth match?), I'm going to defeat you.

    Brr: Roost >>> Confuse Ray >>> Aura Sphere
    If Sheeldon uses Protect A2 or A3, Chill and push actions down.

    Coulomb: Disable (Rock Slide) >>> Bug Buzz >>> Bug Buzz
    If Sheeldon uses Protect, use Light Screen and push actions down.
  11. Its_A_Random

    Its_A_Random Solves issues recursively
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    [​IMG][​IMG]
    "Why Rock Slide, when..."

    Discharge > Thunderbolt (Brrr) > Discharge
  12. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Placeholder for reffing tomorrow.
  13. Complications

    Complications

    Joined:
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    Messages:
    2,404
    Sheeldon (Eelektross):
    Health: 94
    Energy: 63
    Speed: 43
    Stats: 5/3/4/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Other: -1 Atk (Permanent)
    Item: Leftovers

    Iron Chain (Steelix)
    Health: -1
    Energy: Irrelevant
    Speed: 26
    Stats: 4/8/2/3
    Size/Weight: 7/8
    Boosts/Drops: Irrelevant
    Status: Irrelevant
    Other: Irrelevant
    Item: Smoke Ball

    Brrr (Tomohawk)
    Health: 13
    Energy: 59
    Speed: 98 (+11 Acc)
    Stats: 1/3/4/3
    Size/Weight: 2/3
    Boosts/Drops: None
    Status: None
    Other: Reflect (3A)
    Item: Expert Belt

    Coluumb (Galvantula)
    Health: 33
    Energy: 59
    Speed: 108
    Stats: 3/2/5/1
    Size/Weight: 2/2
    Boosts/Drops; None
    Status: None
    Other: Reflect (3A)
    Item: Rocky Helmet​

    Calculations (open)

    Action 1
    Coluumb used Disable!
    Hit: Yes
    Sheeldon's Rock Slide was disabled!
    7 Energy

    Brrr! Used Roost!
    Brrr! Landed on the ground!
    20 HP
    13 Energy

    Sheeldon used Discharge!
    Hit Coluumb: Yes
    Hit Brrr!: Yes
    Crit Coluumb: 666=No
    Crit Brrr!: 923=No
    Paralyze Coluumb: <301/1000. 946=No
    Paralyze Brrr!: <301/1000. 195=Yes
    Brrr! Was paralyzed!
    Damage Coluumb: (6+3+6-1.5)/1.5=9 Damage!
    Damage Brrr!: (6+3+6-4.5)=10.5>11 Damage!
    6 Energy

    1 HP Sheeldon
    Action 2
    Brrr! Used Confuse Ray!
    Hit: Yes
    Confusion severity: 669=Severe confusion
    7 Energy

    Coluumb used Bug Buzz!
    Hit: Yes
    Crit: 440=No
    Effect: <101/1000. 773=No
    (9+3+7.5-4.5)=15 Damage
    7 Energy

    Sheeldon used Thunderbolt!
    Confusion: <501/1000. 292=No
    Hit: Yes
    Crit: 865=No
    Paralysis: Irrelevant
    (10+3+6-4.5)1.5=21.75>22 Damage
    7 Energy
    Sheeldon's Confusion counter dropped to 3!

    Brrr! Fainted!

    1 HP Sheeldon
    Action 3
    Coluumb used Bug Buzz!
    Hit: Yes
    Crit: 931=No
    Effect: <101/1000. 278=No
    (9+3+7.5-4.5)=15 Damage
    11 Energy

    Sheeldon used Discharge!
    Confusion: <501/1000. 739=Yes!
    Hit: Yes
    Crit: 850=No
    (4+7.5-4.5)=7 Damage
    3 Energy

    1 HP Sheeldon


    The round starts out with Coluumb Disabling Sheeldon's Rock Slode in an attempt to maximize his team's chance at victory by eliminating Sheeldon's strongest move against them. Brrr! Quickly follows up by landing to restore some health, but Sheeldon, unphased by either attack, fires off a powerful discharge, critically paralyzing Brrr! The next action starts by Coluumb firing off a fairly powerful Bug Buzz at Sheeldon, who, now faster than Brrr!, drops a wicked thunderbolt on him, doing exactly enough damage to KO Brrr!... Was that planned? The final action starts with Coluumb once again using Bug Buzz, and Sheeldon using Discharge. It looks like Son of Shadoo is backed into a corner!

    Sheeldon (Eelektross):
    Health: 60
    Energy: 47
    Speed: 43
    Stats: 5/3/4/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Other: -1 Atk (Permanent), Disabled (Rock Slide, 3A)
    Item: Leftovers

    Iron Chain (Steelix)
    Health: -1
    Energy: Irrelevant
    Speed: 26
    Stats: 4/8/2/3
    Size/Weight: 7/8
    Boosts/Drops: Irrelevant
    Status: Irrelevant
    Other: Irrelevant
    Item: Smoke Ball

    Brrr (Tomohawk)
    Health: DX
    Energy: DX
    Speed: 98 (+11 Acc)
    Stats: 1/3/4/3
    Size/Weight: 2/3
    Boosts/Drops: DX
    Status: DX
    Other: DX
    Item: Expert Belt

    Coluumb (Galvantula)
    Health: 24
    Energy: 34
    Speed: 108
    Stats: 3/2/5/1
    Size/Weight: 2/2
    Boosts/Drops; None
    Status: None
    Other:
    Item: Rocky Helmet​
  14. Its_A_Random

    Its_A_Random Solves issues recursively
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    [​IMG][​IMG]
    "...And this is where it ends."

    Flamethrower x3
    IF Coulomb uses Agility (Evade) successfully, THEN Discharge that action.
  15. Son_of_Shadoo

    Son_of_Shadoo

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    You forgot Prankster, so my Confuse Ray should've gone off (unless paralysis happens).
  16. Complications

    Complications

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    Noted. I will edit and account for it.
  17. Complications

    Complications

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    The round has been adjusted. IAR and SoS, you may reorder your actions if you wish.
  18. Its_A_Random

    Its_A_Random Solves issues recursively
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    Unchanged, obviously.
  19. Son_of_Shadoo

    Son_of_Shadoo

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    Fuck, I was banking on that. GG.

    Bug Buzz x3.
  20. Complications

    Complications

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    Sheeldon (Eelektross):
    Health: 60
    Energy: 47
    Speed: 43
    Stats: 5/3/4/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Other: -1 Atk (Permanent), Disabled (Rock Slide, 3A)
    Item: Leftovers

    Iron Chain (Steelix)
    Health: -1
    Energy: Irrelevant
    Speed: 26
    Stats: 4/8/2/3
    Size/Weight: 7/8
    Boosts/Drops: Irrelevant
    Status: Irrelevant
    Other: Irrelevant
    Item: Smoke Ball

    Brrr (Tomohawk)
    Health: DX
    Energy: DX
    Speed: 98 (+11 Acc)
    Stats: 1/3/4/3
    Size/Weight: 2/3
    Boosts/Drops: DX
    Status: DX
    Other: DX
    Item: Expert Belt

    Coluumb (Galvantula)
    Health: 24
    Energy: 34
    Speed: 108
    Stats: 3/2/5/1
    Size/Weight: 2/2
    Boosts/Drops; None
    Status: None
    Other:
    Item: Rocky Helmet​

    Calculations (open)

    Action 1
    Coluumb used Bug Buzz!
    Hit: Yes
    Crit: 524=No
    Effect: <101/1000. 189=No
    (9+3+7.5-4.5)=15 Damage
    15 Energy

    Sheeldon used Flamethrower!
    Hit: Yes
    Crit: 121=No
    Effect: <101/1000. 76
    Coluumb was burned!
    7 Energy

    +1 HP Sheeldon
    -2 HP Coluumb

    Action 2
    Coluumb used Bug Buzz!
    Hit: Yes
    Crit: 408=No
    Effect: <101/1000. 455=No
    (9+3+7.5-4.5)=15 Damage
    19 Energy

    Coluumb fainted due to exhaustion!

    +1 HP Sheeldon

    In a quick exchange of blows, Coluumb knocks itself unconscious from exhaustion.


    Sheeldon (Eelektross):
    Health: 32
    Energy: 40
    Speed: 43
    Stats: 5/3/4/3
    Size/Weight: 4/4
    Boosts/Drops: None
    Status: None
    Other: -1 Atk (Permanent), Disabled (Rock Slide, 3A)
    Item: Leftovers

    Iron Chain (Steelix)
    Health: -1
    Energy: Irrelevant
    Speed: 26
    Stats: 4/8/2/3
    Size/Weight: 7/8
    Boosts/Drops: Irrelevant
    Status: Irrelevant
    Other: Irrelevant
    Item: Smoke Ball

    Brrr (Tomohawk)
    Health: DX
    Energy: DX
    Speed: 98 (+11 Acc)
    Stats: 1/3/4/3
    Size/Weight: 2/3
    Boosts/Drops: DX
    Status: DX
    Other: DX
    Item: Expert Belt

    Coluumb (Galvantula)
    Health: DX
    Energy: DX
    Speed: 108
    Stats: 3/2/5/1
    Size/Weight: 2/2
    Boosts/Drops; None
    Status: DX
    Other: DX
    Item: Rocky Helmet​


    Awards:
    I get 5 UC (All Pokemon were conscious when I began subreffing)

    IAR gets 2 CC and a win!
    Sheeldon gets 3 MC and 2 KOC
    Iron Chain gets 3 MC

    SoS gets 2 CC and a loss!
    Coluumb gets 3 MC
    Brrr! Gets 2 MC, 1 DC, and a KOC
  21. Son_of_Shadoo

    Son_of_Shadoo

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    GG IAR. Fifth time's the charm. Thanks to Maxim and Complications. Time to start raising my Necturine I suppose.
  22. Its_A_Random

    Its_A_Random Solves issues recursively
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    heh heh heh, gg SoS, thanks for reffing Maxim & Complications, much appreciated.

    Now for my 51-move Eelektross... ;)
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