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Completed Its_A_Random vs Son_of_Shadoo in an arena that can't make up its mind

Discussion in 'ASB' started by Objection, Jan 18, 2013.

  1. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Team Its_A_Random

    DAD the Hydreigon (open)
    [​IMG]
    Hydreigon [DAD] (M)
    NATURE:Brave (-10% Evasion)

    TYPE
    Dark
    : Dark STAB; Immunity to all telepathic & telekinetic attacks, better performance in all darkened & especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    ABILITIES
    Levitate: (Innate) This Pokémon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, & Magnitude. Earth Power will have three (3) less Base Attack Power. Dig & Dive can strike a Levitating Pokémon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise, Dig & Dive will miss. Ground moves can still hit.

    STATS
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 3
    Spe: 85 (-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 22

    EC: 9/9
    MC: 0
    DC: N/A

    ATTACKS (23/82)
    PHYSICAL
    Bite
    Body Slam
    Crunch
    Double Hit
    Earthquake
    Fire Fang
    Headbutt
    Ice Fang
    Outrage
    Tackle
    Thunder Fang

    SPECIAL
    Dragon Pulse
    Dragon Rage
    Dragonbreath
    Earth Power
    Hyper Voice
    Tri Attack

    OTHER

    Focus Energy
    Protect
    Roar
    Substitute
    Taunt
    Torment
    Meklord the Bronzong (open)
    [​IMG]
    Bronzong [Meklord] (-)
    NATURE: Brave (-10% Evasion)

    TYPE
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid & Acid Spray, can be magnetised. Superior senses in high-metal environments like construction sites or factories.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift & throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike & cannot be used as a catch-all for Disabling, Binding, & redirecting opposing attacks.

    ABILITIES
    Levitate: (Innate) This Pokémon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, & Magnitude. Earth Power will have three (3) less Base Attack Power. Dig & Dive can strike a Levitating Pokémon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise, Dig & Dive will miss. Ground moves can still hit.
    Heatproof: (Innate) This Pokémon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
    Heavy Metal (DW): (Innate) The Pokémon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokémon's Weight Class, rounded up.

    STATS
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 3
    SpD: Rank 4
    Spe: 28 (-)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 3/5

    ATTACKS (23/72)
    PHYSICAL
    Earthquake
    Faint Attack
    Gyro Ball
    Heavy Slam
    Iron Head
    Tackle

    SPECIAL
    Confusion
    Extrasensory
    Future Sight
    Grass Knot
    Psywave
    Signal Beam

    OTHER

    Block
    Confuse Ray
    Endure
    Heal Block
    Hypnosis
    Imprison
    Iron Defence
    Rain Dance
    Safeguard
    Sunny Day
    Trick Room
    Kringles the Delibird (open)
    [​IMG]
    Delibird [Kringles] (M)
    NATURE: Naive (+9% Accuracy)

    TYPE
    Ice: Ice STAB; immune to freezing & Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate & 30% Protect breaking Blizzard in Hail. Superior senses & mobility in frozen caves and other frigid arenas.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down & Gravity, even for ground-based flying Pokémon. Will always hit foes with Dig (except other Flying types) & Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four (4). Immune to Spikes & Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    ABILITIES
    Vital Spirit: (Innate) This Pokémon has a high vitality & alertness making it immune to sleep induced by other Pokémon. Its normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
    Hustle: (Can be Enabled) This Pokémon puts immense force & speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Insomnia (DW): (Innate) This Pokémon is immune to sleep induced by other Pokémon. It's normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.

    STATS
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1 (-)
    Spe: 87 (+)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: N/A
    MC: 0
    DC: 5/5

    ATTACKS (19/66)
    PHYSICAL
    Brick Break
    Counter
    Fake Out
    Fly
    Ice Punch
    Ice Shard
    Present
    Rapid Spin

    SPECIAL
    Blizzard
    Frost Breath
    Future Sight
    Hidden Power (Electric 7)
    Ice Beam
    Signal Beam

    OTHER

    Double Team
    Endure
    Protect
    Substitute
    Toxic
    Quilla the Lunatone (open)
    [​IMG]
    Lunatone [Quilla] (-)
    Nature: Brave (-10% Evasion)

    TYPE
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift & throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike & cannot be used as a catch-fall for Disabling, Binding, & redirecting opposing attacks.

    ABILITIES
    Levitate: (Innate) This Pokémon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, & Magnitude. Earth Power will have three (3) less Base Attack Power. Dig & Dive can strike a Levitating Pokémon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise, Dig & Dive will miss. Ground moves can still hit.

    STATS
    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 60 (-)
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 17

    EC: N/A
    MC: 0
    DC: N/A

    ATTACKS (18/79)

    PHYSICAL
    Rock Slide
    Rock Throw
    Stone Edge
    Tackle

    SPECIAL
    Charge Beam
    Confusion
    Earth Power
    Grass Knot
    Ice Beam
    Psychic
    Psywave

    OTHER
    Embargo
    Harden
    Heal Block
    Hypnosis
    Magic Coat
    Pain Split
    Rock Polish


    Team Son_of_Shadoo

    Buggo the Butterfree (open)
    [​IMG]
    Butterfree(*) [Buggo] (Male)
    Nature: Modest - Adds * to Special Attack. Subtracts * from Attack

    Type: Bug/Flying
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 3
    Spe: 70
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 15

    EC: 5/5
    MC: 0
    DC: 5/5 (UNLOCKED!)

    Abilities:
    Compoundeyes: This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate. (Innate)
    Tinted Lens (DW, unlocked!): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral). (Innate)

    Attacks:
    Levelup:
    Tackle*
    String Shot*
    Bug Bite*
    Harden
    Confusion
    PoisonPowder
    Stun Spore
    Sleep Powder
    Gust
    Supersonic
    Whirlwind
    Psybeam
    Bug Buzz
    Quiver Dance

    TM:
    Giga Drain
    Shadow Ball
    Roost
    Protect

    Move Total: 18
    Brrr the Tomohawk (open)
    [​IMG]
    Tomohawk (Brrr) M
    Nature: Timid (15% increase to speed and an 11% accuracy increase -1 attack)

    Type: Flying/Fighting
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Prankster: The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level. (Innate)
    Justified: This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. (DW, Innate, LOCKED)

    Stats:
    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 98 (+) (11% accuracy boost)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 19

    EC: 6/6
    MC: 2
    DC: 5/5

    Attacks:
    Levelup:
    Fury Swipes
    Harden
    Focus Energy
    Rock Smash
    Roar
    Hyper Voice
    Taunt
    Sunny Day
    Aura Sphere
    Aerial Ace
    Morning Sun
    Whirlwind
    Earth Power
    Heat Wave
    Air Slash
    Hurricane

    BW TM:
    Toxic
    Protect
    Reflect

    Egg:
    Roost
    Confuse Ray
    Yawn

    Move Total: 22
    Heavy Artillery the Lapras (open)
    [​IMG]
    Lapras "Heavy Artillery" (F)
    Nature: Quiet - adds rank to SpA, subtracts 15% from Speed and 10% evasion.

    Type: Water/Ice
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ice:Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Water Absorb (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
    Shell Armour (Innate): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
    Hydration (Innate) (DW, LOCKED): This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

    MC: 2
    DC: 5/5

    Stats:
    HP: 120
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 52 (60/1.15)
    Size Class: 5
    Weight Class: 6
    Base Rank Total: 19

    Attacks:
    Levelup:
    Sing
    Water Gun
    Growl
    Mist
    Confuse Ray
    Ice Shard
    Water Pulse
    Body Slam
    Rain Dance
    Perish Song
    Ice Beam
    Hydro Pump

    TM:
    Protect
    Toxic
    Thunderbolt
    Psychic

    Egg:
    Curse
    AncientPower
    Dragon Pulse

    Move Total: 19
    Drain the Gastrodon (open)
    [​IMG]
    Gastrodon "Drain" (M)
    Nature: Quiet - +SpA, -15% Spd, -10% Eva

    Type: Water/Ground
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilities: Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
    Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.
    Sand Strength (DW, LOCKED): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have two (2) added to their Base Attack Power. Pokemon with this ability are immune to Sandstorm damage.

    EC: 6/6
    MC: 0
    DC: 3/5

    Stats:
    HP: 110
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 34 (39/1.15)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    Attacks:
    Levelup
    Mud Slap
    Mud Sport
    Harden
    Water Pulse
    Mud Bomb
    Hidden Power (Fire, 7)
    Rain Dance
    Recover

    Egg
    Counter
    Mirror Coat
    Yawn

    TM
    Protect
    Ice Beam
    Scald
    Toxic

    Tutor:
    Earth Power

    Move Total: 16


    How it's gonna go down

    • Its_A_Random chooses his first three pokemon
    • Son_of_Shadoo chooses his first three pokemon and orders
    • Its_A_Random orders
    • I ref
  2. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,335
    [​IMG][​IMG][​IMG][​IMG]
    "Meklord, Kringles, & Quilla, give rise! Kringles, Enable Hustle while you are out here!"
  3. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    You dare bring a Delibird to fight me?!

    ... I have a thing about Delibird. Anyway, not much better to do here than go all out... I think.

    Lapras, Tomohawk, Gastrodon, let's go.

    Heavy Artillery: Thunderbolt (Delibird) >>> AncientPower (Delibird)
    If Delibird uses a damaging evasive move, use Hydro Pump (Lunatone) that action.

    Brrr: Taunt (Bronzong) >>> Heat Wave
    If Delibird attempts to Fake Out you A1, use Taunt (Bronzong) A2.

    Drain: Scald (Lunatone) >>> Yawn (Bronzong)
  4. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,335
    [​IMG][​IMG][​IMG][​IMG]
    "Let there be Rocks! And Ice! And Grass!"

    Meklord: Grass Knot (Heavy Artillery) > Grass Knot (Heavy Artillery)

    Kringles: Blizzard > Blizzard

    Quilla: Rock Slide > Rock Slide
  5. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Team Its_A_Random

    [​IMG]
    Meklord (U)
    HP: 100 | EN: 100 | Spe: 28 (-)
    Ranks: 4/4/3/4 | Total: 19
    Size: 3 | Weight: 5
    Abilities: Levitate, Heatproof
    Other: None

    [​IMG]
    Kringles (M)
    HP: 90 | EN: 100 | Spe: 87 (+) (Acc boost: 9%)
    Ranks: 2/2/3/1 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Vital Spirit, Hustle, Insomnia
    Other: Hustle active, +1 evasion (permanent), +1 accuracy (permanent)

    [​IMG]
    Quilla (U)
    HP: 100 | EN: 100 | Spe: 60 (-)
    Ranks: 3/3/3/3 | Total: 17
    Size: 2 | Weight: 5
    Abilities: Levitate
    Other: None

    Team Son_of_Shadoo

    [​IMG]
    Heavy Artillery (F)
    HP: 120 | EN: 100 | Spe: 52 (-)
    Ranks: 3/3/4/3 | Total: 19
    Size: 5 | Weight: 6
    Abilities: Water Absorb, Shell Armor, Hydration
    Other: None

    [​IMG]
    Brrr (M)
    HP: 110 | EN: 100 | Spe: 98 (+) (Acc boost: 11%)
    Ranks: 1/3/4/3 | Total: 19
    Size: 2 | Weight: 3
    Abilities: Intimidate, Prankster, Justified
    Other: None

    [​IMG]
    Drain (M)
    HP: 110 | EN: 100 | Spe: 34 (-)
    Ranks: 3/3/4/3 | Total: 18
    Size: 2 | Weight: 3
    Abilities: Sticky Hold, Storm Drain, Sand Force
    Other: None

    Arena effects

    None

    Flavour

    Welcome to the type-changing arena everyone! Battling here today are the underscore warriors Its_A_Random and Son_of_Shadoo. While the former begins this battle with Meklord the Bronzong, Kringles the Delibird and Quilla the Lunatone, the latter chooses to lead with Heavy Artillery the Lapras, Brrr the Tomohawk and Drain the Gastrodon. Let's see how this battle goes.

    Immediately, Brrr lets out a roar that Intimidates his opponents, making them feel a little wary about attacking. Before anyone else can do anything, the Tomohawk follows up by Taunting Meklord about how scared it looked. Luckily, Kringles comes to the rescue by buffeting his opponents with a cold Blizzard and Quilla follows up by creating a Rock Slide from some loose boulders. It appears those boulders were more frightening than Brrr's initial war cry as Drain flinches when they hit him. Heavy Artillery, on the other hand, is able to maintain concentration so that she may zap Kringles with a Thunderbolt. That bolt of electricity is enough to spur Meklord into action and he trips the Lapras up with a Grass Knot, causing her to come crashing to the floor.

    Brrr thinks it's a good idea to counter Kringles' cold attack with a hot one and blows a scorching Heat Wave over his three opponents. Fortunately for Its_A_Random, his Bronzong is made of a fire-resistant alloy. Suddenly, Kringles unleashes another harsh Blizzard, but this time Brrr is hit in a vulnerable area and encased in a large chunk of ice! While Drain was able to keep his weak spot hidden, he too is frozen solid! Quilla follows up with another Rock Slide and this time Heavy Artillery flinches and loses concentration. Unfortunately for Son_of_Shadoo, his Gastrodon is still completely frozen and showing no signs of thawing. Meklord finishes up with another Grass Knot manoeuvre that brings the Lapras crashing down again.

    Huh? What's happening to that thing in the middle of the arena? It looks like it's transforming. Its appearance has become rather plant-like now. That transformation has taken effect on the arena too. It appears that the device has altered the arena's construction based on the Grass type. How will this affect the rest of the battle?

    Team Its_A_Random

    [​IMG]
    Meklord (U)
    HP: 92 | EN: 82 | Spe: 28 (-)
    Ranks: 4/4/3/4 | Total: 19
    Size: 3 | Weight: 5
    Abilities: Levitate, Heatproof
    Other: -1 attack (permanent), Taunt (4 actions)

    [​IMG]
    Kringles (M)
    HP: 50 | EN: 82 | Spe: 87 (+) (Acc boost: 9%)
    Ranks: 2/2/3/1 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Vital Spirit, Hustle, Insomnia
    Other: Hustle active, +1 evasion (permanent), +1 accuracy (permanent), -1 attack (permanent)

    [​IMG]
    Quilla (U)
    HP: 94 | EN: 86 | Spe: 60 (-)
    Ranks: 3/3/3/3 | Total: 17
    Size: 2 | Weight: 5
    Abilities: Levitate
    Other: -1 attack (permanent)

    Team Son_of_Shadoo

    [​IMG]
    Heavy Artillery (F)
    HP: 50 | EN: 93 | Spe: 52 (-)
    Ranks: 3/3/4/3 | Total: 19
    Size: 5 | Weight: 6
    Abilities: Water Absorb, Shell Armor, Hydration
    Other: None

    [​IMG]
    Brrr (M)
    HP: 55 | EN: 83 | Spe: 98 (+) (Acc boost: 11%)
    Ranks: 1/3/4/3 | Total: 19
    Size: 2 | Weight: 3
    Abilities: Intimidate, Prankster, Justified
    Other: Frozen (2 actions)

    [​IMG]
    Drain (M)
    HP: 77 | EN: 100 | Spe: 34 (-)
    Ranks: 3/3/4/3 | Total: 18
    Size: 2 | Weight: 3
    Abilities: Sticky Hold, Storm Drain, Sand Force
    Other: Frozen (1 action)

    Arena effects

    • Grass-type arena
      • +2 to Bug, Fire, Flying, Ice and Poison
      • -2 to Electric, Ground and Water
      • +3 to Grass

    Raw data

    Start of round (open)
    Brrr uses Intimidate
    Meklord's attack is lowered by 1 stage
    Kringles' attack is lowered by 1 stage
    Quilla's attack is lowered by 1 stage


    Action 1 (open)
    Turn order: Brrr, Kringles, Quilla, Heavy Artillery, Drain, Meklord

    Brrr uses Taunt on Meklord for 10 energy
    Meklord is taunted for 6 actions

    Kringles uses Blizzard for 7 energy
    Accuracy against Brrr boosted to 100%
    Accuracy against Heavy Artillery boosted to 100%
    Accuracy against Drain boosted to 100%
    Roll a D16 for crit against Brrr: 4 - no crit
    No crit roll against Heavy Artillery due to Shell Armor
    Roll a D16 for crit against Drain: 9 - no crit
    Roll a D100 for freeze against Brrr: 76 - no freeze
    No freeze roll against Heavy Artillery due to ice typing
    Roll a D100 for freeze against Drain: 11 - no freeze
    Brrr takes (12*0.75+3+(3-3)*1.5)*1.5=18 damage
    Heavy Artillery takes (12*0.75+3+(3-3)*1.5)*0.44=5.28 damage
    Drain takes (12*0.75+3+(3-3)*1.5)=12 damage

    Quilla uses Rock Slide for 5 energy
    Roll a D100 for accuracy against Brrr: 70 - hit
    Accuracy against Heavy Artillery boosted to 100%
    Accuracy against Drain boosted to 100%
    Roll a D16 for crit against Brrr: 9 - no crit
    No crit roll against Heavy Artillery due to Shell Armor
    Roll a D16 for crit against Drain: 11 - no crit
    No flinch roll against Brrr because Brrr has already acted
    Roll a D100 for flinch against Heavy Artillery: 57 - no flinch
    Roll a D100 for flinch against Drain: 19 - flinch
    Brrr takes (8*0.75+3+(3-3)*1.5)+(-1-0)*1.75=7.25 damage
    Heavy Artillery takes (8*0.75+3+(3-3)*1.5)*1.5+(-1-0)*1.75=11.75 damage
    Drain takes (8*0.75+3+(3-3)*1.5)*0.67+(-1-0)*1.75=4.28 damage

    Heavy Artillery uses Thunderbolt on Kringles for 7 energy
    Roll a D100 for accuracy (reduced to 75%): 14 - hit
    Roll a D16 for crit: 5 - no crit
    Roll a D100 for paralysis: 34 - no paralysis
    Kringles takes (10+(4-1)*1.5)*1.5=21.75 damage

    Drain flinches

    Meklord uses Grass Knot on Heavy Artillery for (4+(6/2))=7 energy
    No crit roll due to Shell Armor
    Heavy Artillery takes (12+(3-3)*1.5)*1.5=18 damage
    Meklord's Taunt counter drops to 5


    Action 2 (open)
    Turn order: Brrr, Kringles, Quilla, Heavy Artillery, Drain, Meklord

    Brrr uses Heat Wave for 7 energy
    Roll a D100 for accuracy against Kringles (reduced to 86%): 19 - hit
    Accuracy against Quilla boosted to 100%
    Accuracy against Meklord boosted to 100%
    Roll a D16 for crit against Kringles: 3 - no crit
    Roll a D16 for crit against Quilla: 2 - no crit
    Roll a D16 for crit against Meklord: 14 - no crit
    Roll a D100 for burn against Kringles: 88 - no burn
    Roll a D100 for burn against Quilla: 94 - no burn
    Roll a D100 for burn against Meklord: 64 - no burn
    Kringles takes (10*0.75+(4-1)*1.5)*1.5=18 damage
    Quilla takes (10*0.75+(4-3)*1.5)*0.67=6.03 damage
    Meklord takes (10*0.75+(4-4)*1.5)=7.5 damage

    Kringles uses Blizzard for 11 energy
    Accuracy against Brrr boosted to 100%
    Accuracy against Heavy Artillery boosted to 100%
    Accuracy against Drain boosted to 100%
    Roll a D16 for crit against Brrr: 1 - crit
    No crit roll against Heavy Artillery due to Shell Armor
    Roll a D16 for crit against Drain: 12 - no crit
    Roll a D100 for freeze against Brrr: 2 - freeze
    Roll a D2 for freeze duration: 2 - 2 actions
    No freeze roll against Heavy Artillery due to ice typing
    Roll a D100 for freeze against Drain: 10 - freeze
    Roll a D2 for freeze duration: 2 - 2 actions
    Brrr takes (12*0.75+3+3+(3-3)*1.5)*1.5=22.5 damage
    Heavy Artillery takes (12*0.75+3+(3-3)*1.5)*0.44=5.28 damage
    Drain takes (12*0.75+3+(3-3)*1.5)=12 damage

    Quilla uses Rock Slide for 9 energy
    Roll a D100 for accuracy against Brrr: 46 - hit
    Accuracy against Heavy Artillery boosted to 100%
    Accuracy against Drain boosted to 100%
    Roll a D16 for crit against Brrr: 8 - no crit
    No crit roll against Heavy Artillery due to Shell Armor
    Roll a D16 for crit against Drain: 10 - no crit
    No flinch roll against Brrr because Brrr has already acted
    Roll a D100 for flinch against Heavy Artillery: 1 - flinch
    Roll a D100 for flinch against Drain: 11 - flinch
    Brrr takes (8*0.75+3+(3-3)*1.5)+(-1-0)*1.75=7.25 damage
    Heavy Artillery takes (8*0.75+3+(3-3)*1.5)*1.5+(-1-0)*1.75=11.75 damage
    Drain takes (8*0.75+3+(3-3)*1.5)*0.67+(-1-0)*1.75=4.28 damage

    Heavy Artillery flinches

    Drain is frozen solid
    Drain's freeze counter drops to 1

    Meklord uses Grass Knot on Heavy Artillery for (8+(6/2))=11 energy
    No crit roll due to Shell Armor
    Heavy Artillery takes (12+(3-3)*1.5)*1.5=18 damage
    Meklord's Taunt counter drops to 4


    End of round (open)
    Roll a D17 for arena type: 9 - Grass


    OK Its_A_Random, you're up now.
  6. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,335
    [​IMG][​IMG][​IMG][​IMG]
    "I believe we might have just caused a rage-quit, folks!"

    Meklord: Grass Knot (Heavy Artillery) > Extrasensory (Brrr)
    IF Heavy Artillery uses Protect successfully without transfer A1, THEN use Extrasensory (Brrr) that A1, pushing actions back.

    Kringles: Fake Out (Heavy Artillery) > Blizzard
    IF Heavy Artillery uses Protect successfully without transfer A1, THEN use Ice Beam (Brrr) that A1, pushing actions back.

    Quilla: Grass Knot (Heavy Artillery) > Ice Beam (Brrr)
    IF Heavy Artillery uses Protect successfully without transfer A1, THEN use Ice Beam (Brrr) that A1, pushing actions back.
  7. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Are you serious? IAR, exactly how many goats did you slaughter for the RNG for that round? Ugh. There is now literally no way I can win.

    Brrr (whose name is suddenly extremely appropriate): Frozen >>> Frozen

    Heavy Artillery: Protect >>> Perish Song

    Drain: Frozen >>> Scald (Delibird).
  8. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Team Its_A_Random

    [​IMG]
    Meklord (U)
    HP: 92 | EN: 82 | Spe: 28 (-)
    Ranks: 4/4/3/4 | Total: 19
    Size: 3 | Weight: 5
    Abilities: Levitate, Heatproof
    Other: -1 attack (permanent), Taunt (4 actions)

    [​IMG]
    Kringles (M)
    HP: 50 | EN: 82 | Spe: 87 (+) (Acc boost: 9%)
    Ranks: 2/2/3/1 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Vital Spirit, Hustle, Insomnia
    Other: Hustle active, +1 evasion (permanent), +1 accuracy (permanent), -1 attack (permanent)

    [​IMG]
    Quilla (U)
    HP: 94 | EN: 86 | Spe: 60 (-)
    Ranks: 3/3/3/3 | Total: 17
    Size: 2 | Weight: 5
    Abilities: Levitate
    Other: -1 attack (permanent)

    Team Son_of_Shadoo

    [​IMG]
    Heavy Artillery (F)
    HP: 50 | EN: 93 | Spe: 52 (-)
    Ranks: 3/3/4/3 | Total: 19
    Size: 5 | Weight: 6
    Abilities: Water Absorb, Shell Armor, Hydration
    Other: None

    [​IMG]
    Brrr (M)
    HP: 55 | EN: 83 | Spe: 98 (+) (Acc boost: 11%)
    Ranks: 1/3/4/3 | Total: 19
    Size: 2 | Weight: 3
    Abilities: Intimidate, Prankster, Justified
    Other: Frozen (2 actions)

    [​IMG]
    Drain (M)
    HP: 77 | EN: 100 | Spe: 34 (-)
    Ranks: 3/3/4/3 | Total: 18
    Size: 2 | Weight: 3
    Abilities: Sticky Hold, Storm Drain, Sand Force
    Other: Frozen (1 action)

    Arena effects

    • Grass-type arena
      • +2 to Bug, Fire, Flying, Ice and Poison
      • -2 to Electric, Ground and Water
      • +3 to Grass

    Flavour

    This round begins with Heavy Artillery Protecting herself from whatever may come her way. Its_A_Random's pokemon, however, see this coming and instead focus their attacks on the frozen Tomohawk. Kringles and Quilla freeze him even more solid with a pair of Ice Beams, but Drain helplessly watches from his frozen tomb as Meklord finishes off Brrr with an Extrasensory attack. Soon after, Drain thaws out and notices his remaining ally preparing to unleash a devastating horror upon the battlefield ... that is, until she is thrown off by Kringles' Fake Out. Annoyed at this disruptive measure, Drain shoots a stream of Scalding hot water at the Delibird, leaving a nasty burn on his wing. Heavy Artillery, meanwhile, is almost toppled by Meklord and Quilla's Grass Knots. Is there anything Son_of_Shadoo can do at this point?

    Suddenly, the device in the middle of the arena sprouts clear, icicle-like growths on its petals and the temperature in the arena drops sharply. I think the device has altered the arena's make-up based on the Ice type.

    Team Its_A_Random

    [​IMG]
    Meklord (U)
    HP: 92 | EN: 70 | Spe: 28 (-)
    Ranks: 4/4/3/4 | Total: 19
    Size: 3 | Weight: 5
    Abilities: Levitate, Heatproof
    Other: -1 attack (permanent), Taunt (2 actions), 1 KOC

    [​IMG]
    Kringles (M)
    HP: 34 | EN: 72 | Spe: 87 (+) (Acc boost: 9%)
    Ranks: 2/2/3/1 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Vital Spirit, Hustle, Insomnia
    Other: Hustle active, +1 evasion (permanent), +1 accuracy (permanent), -1 attack (permanent), burned (-3 to physical attacks, 2 DPA)

    [​IMG]
    Quilla (U)
    HP: 94 | EN: 72 | Spe: 60 (-)
    Ranks: 3/3/3/3 | Total: 17
    Size: 2 | Weight: 5
    Abilities: Levitate
    Other: -1 attack (permanent)

    Team Son_of_Shadoo

    [​IMG]
    Heavy Artillery (F)
    HP: 1 | EN: 86 | Spe: 52 (-)
    Ranks: 3/3/4/3 | Total: 19
    Size: 5 | Weight: 6
    Abilities: Water Absorb, Shell Armor, Hydration
    Other: None

    [​IMG]
    Brrr (M)
    HP: KO | EN: 83

    [​IMG]
    Drain (M)
    HP: 77 | EN: 95 | Spe: 34 (-)
    Ranks: 3/3/4/3 | Total: 18
    Size: 2 | Weight: 3
    Abilities: Sticky Hold, Storm Drain, Sand Force
    Other: None

    Arena effects

    • Ice-type arena
      • +2 to Fighting, Fire, Rock and Steel
      • +3 to Ice

    Raw data

    Action 1 (open)
    Turn order: Heavy Artillery, Brrr, Kringles, Quilla, Drain, Meklord

    Heavy Artillery uses Protect for 7 energy
    Heavy Artillery protects itself from incoming attacks

    Brrr is frozen solid
    Brrr's freeze counter drops to 1

    Kringles uses Ice Beam on Brrr for 6 energy
    Roll a D16 for crit: 2 - no crit
    No freeze roll because Brrr is already frozen
    Brrr takes (10+3+(3-3)*1.5+2)*1.5=22.5 damage

    Quilla uses Ice Beam on Brrr for 7 energy
    Roll a D16 for crit: 3 - no crit
    No freeze roll because Brrr is already frozen
    Brrr takes (10+(3-3)*1.5+2)*1.5=18 damage

    Drain is frozen
    Drain's freeze counter drops to 0

    Meklord uses Extrasensory on Brrr for 5 energy
    Roll a D16 for crit: 1 - crit
    No flinch roll because Brrr has already acted
    Brrr takes (8+3+3+(3-3)*1.5)*1.5=21 damage
    Brrr is KO'd by the attack
    Meklord's Taunt counter drops to 3


    Action 2 (open)
    Turn order: Kringles, Quilla, Drain, Meklord, Heavy Artillery

    Kringles uses Fake Out on Heavy Artillery for 4 energy
    No crit roll due to Shell Armor
    Heavy Artillery takes (4+(2-3)*1.5+3)+(-1-0)*1.75=3.75 damage

    Quilla uses Grass Knot on Heavy Artillery for (4+(6/2))=7 energy
    No crit roll due to Shell Armor
    Heavy Artillery takes (12+(3-3)*1.5+3)*1.5=22.5 damage

    Drain thaws out
    Drain uses Scald on Kringles for 5 energy
    Roll a D100 for accuracy (reduced to 75%): 1 - hit
    Roll a D16 for crit: 12 - no crit
    Roll a D100 for burn: 23 - burn
    Kringles takes (8+3+(4-1)*1.5-2)=13.5 damage
    Kringles is burned

    Meklord uses Grass Knot on Heavy Artillery for (4+(6/2))=7 energy
    No crit roll due to Shell Armor
    Heavy Artillery takes (12+(3-3)*1.5+3)*1.5=22.5 damage
    Meklord's Taunt counter drops to 2

    Heavy Artillery flinches

    Kringles takes 2 burn damage


    End of round (open)
    Roll a D17 for arena type: 11 - Ice


    Son_of_Shadoo automatically sends out Buggo the Butterfree. Now it is Son_of_Shadoo's turn to order.
  9. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Even if I KO one of these mons, I still have to deal with a Hydreigon...

    Heavy Artillery: Ice Shard+Ice Shard (Lunatone) >>> cooldown

    Buggo: Sleep Powder (Lunatone) >>> Bug Buzz (Lunatone)
    If Lunatone uses Magic Coat A1, redirect your attack to Bronzong

    Drain: Ice Beam (Delibitch) >>> Scald (Delibastard)
    If Delibird uses Protect, then redirect to Lunatone.

    I don't even care.
  10. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,335
    [​IMG][​IMG][​IMG][​IMG]
    "Giving up so soon? Oh be a good sport."

    Meklord: Gyro Ball (Buggo) > Gyro Ball (Buggo)
    IF Buggo faints, THEN replace all remaining actions with Grass Knot (Drain).

    Kringles: Fake Out (Buggo) > Blizzard

    Quilla: Rock Slide > Rock Slide
  11. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Team Its_A_Random

    [​IMG]
    Meklord (U)
    HP: 92 | EN: 70 | Spe: 28 (-)
    Ranks: 4/4/3/4 | Total: 19
    Size: 3 | Weight: 5
    Abilities: Levitate, Heatproof
    Other: -1 attack (permanent), Taunt (2 actions), 1 KOC

    [​IMG]
    Kringles (M)
    HP: 34 | EN: 72 | Spe: 87 (+) (Acc boost: 9%)
    Ranks: 2/2/3/1 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Vital Spirit, Hustle, Insomnia
    Other: Hustle active, +1 evasion (permanent), +1 accuracy (permanent), -1 attack (permanent), burned (-3 to physical attacks, 2 DPA)

    [​IMG]
    Quilla (U)
    HP: 94 | EN: 72 | Spe: 60 (-)
    Ranks: 3/3/3/3 | Total: 17
    Size: 2 | Weight: 5
    Abilities: Levitate
    Other: -1 attack (permanent)

    Team Son_of_Shadoo

    [​IMG]
    Heavy Artillery (F)
    HP: 1 | EN: 86 | Spe: 52 (-)
    Ranks: 3/3/4/3 | Total: 19
    Size: 5 | Weight: 6
    Abilities: Water Absorb, Shell Armor, Hydration
    Other: None

    [​IMG]
    Buggo (M)
    HP: 90 | EN: 100 | Spe: 70
    Ranks: 1/2/4/3 | Total: 15
    Size: 2 | Weight: 3
    Abilities: Compoundeyes, Tinted Lens
    Other: None

    [​IMG]
    Drain (M)
    HP: 77 | EN: 95 | Spe: 34 (-)
    Ranks: 3/3/4/3 | Total: 18
    Size: 2 | Weight: 3
    Abilities: Sticky Hold, Storm Drain, Sand Force
    Other: None

    Arena effects

    • Ice-type arena
      • +2 to Fighting, Fire, Rock and Steel
      • +3 to Ice

    Flavour

    With the introduction of Buggo, things only seem to go from bad to worse for Son_of_Shadoo. Buggo is first whacked by Kringles' Fake Out, and since we're still using the broken ass version, this makes Buggo flinch. Heavy Artillery, knowing that she is not much longer for this battle, decides to launch a Super Ice Shard at Quilla. Quilla responds by using the surrounding rubble to cause a Rock Slide that buries the three remaining pokemon on Team Son_of_Shadoo and, sure enough, brings Heavy Artillery down. Drain tries to bring down Kringles with an Ice Beam, but even after taking the hit, the Delibird is still standing. Meklord finally unleashes a powerful Gyro Ball attack on Buggo, using his slowness and his adversary's swiftness to his advantage.

    Kringles continues to put pressure on his opponents, this time with a powerful Blizzard. This time, however, Buggo is able to act and disrupts the Lunatone with an ear-piercing Bug Buzz. That's the last we see of the Butterfree though since Quilla's second Rock Slide, in addition to striking Drain in a weak spot, brings Buggo down. Now it is up to Drain to salvage this battle. Unfortunately, with Kringles evading a Scalding blast of water, that might not happen in time for Son_of_Shadoo.

    Now the device in the middle of the arena is changing completely. Its shape is becoming more bird-like and the wind in the arena has become strong. In addition, there are a few more clouds in the arena. I think this must be how the device sees a Flying-type arena.

    Team Its_A_Random

    [​IMG]
    Meklord (U)
    HP: 92 | EN: 58 | Spe: 28 (-)
    Ranks: 4/4/3/4 | Total: 19
    Size: 3 | Weight: 5
    Abilities: Levitate, Heatproof
    Other: -1 attack (permanent), 1 KOC

    [​IMG]
    Kringles (M)
    HP: 12 | EN: 57 | Spe: 87 (+) (Acc boost: 9%)
    Ranks: 2/2/3/1 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Vital Spirit, Hustle, Insomnia
    Other: Hustle active, +1 evasion (permanent), +1 accuracy (permanent), -1 attack (permanent), burned (-3 to physical attacks, 2 DPA)

    [​IMG]
    Quilla (U)
    HP: 59 | EN: 58 | Spe: 60 (-)
    Ranks: 3/3/3/3 | Total: 17
    Size: 2 | Weight: 5
    Abilities: Levitate
    Other: -1 attack (permanent), 2 KOC

    Team Son_of_Shadoo

    [​IMG]
    Heavy Artillery (F)
    HP: KO | EN: 66

    [​IMG]
    Buggo (M)
    HP: KO | EN: 94

    [​IMG]
    Drain (M)
    HP: 35 | EN: 83 | Spe: 34 (-)
    Ranks: 3/3/4/3 | Total: 18
    Size: 2 | Weight: 3
    Abilities: Sticky Hold, Storm Drain, Sand Force
    Other: None

    Arena effects

    • Flying-type arena
      • +2 to Electric, Ice and Rock
      • -2 to Bug, Fighting and Grass
      • +3 to Flying

    Raw data

    Action 1 (open)
    Turn order: Kringles, Heavy Artillery, Buggo, Quilla, Drain, Meklord

    Kringles uses Fake Out on Buggo for 8 energy
    Roll a D16 for crit: 5 - no crit
    Buggo takes (4+(2-2)*1.5+3-3)+(-1-0)*1.75=2.25 damage

    Heavy Artillery uses a combo of Ice Shard and Ice Shard on Quilla for ((4+8)*1.75-1)=20 energy
    Roll a D16 for crit: 12 - no crit
    Quilla takes (4*2.25+3+(3-3)*1.5+3)=15 damage

    Buggo flinches because Fake Out is still in its broken ass form at the time of reffing

    Quilla uses Rock Slide for 5 energy
    Roll a D100 for accuracy against Buggo: 41 - hit
    Accuracy against Heavy Artillery boosted to 100%
    Accuracy against Drain boosted to 100%
    Roll a D16 for crit against Buggo: 3 - no crit
    No crit roll against Heavy Artillery due to Shell Armor
    Roll a D16 for crit against Drain: 2 - no crit
    No flinch roll against Buggo because Buggo has already "acted"
    No flinch roll against Heavy Artillery because Heavy Artillery has already acted
    Roll a D100 for flinch against Drain: 95 - no flinch
    Buggo takes (8*0.75+3+(3-2)*1.5+2)*2.25+(-1-0)*1.75=26.375 damage
    Heavy Artillery takes (8*0.75+3+(3-3)*1.5+2)*1.5+(-1-0)*1.75=14.75 damage
    Heavy Artillery is KO'd by the attack
    Drain takes (8*0.75+3+(3-3)*1.5+2)*0.67+(-1-0)*1.75=5.62 damage

    Drain uses Ice Beam on Kringles for 7 energy
    Roll a D100 for accuracy (reduced to 75%): 44 - hit
    Roll a D16 for crit: 12 - no crit
    No freeze roll due to ice typing
    Kringles takes (10+(4-1)*1.5+3)=17.5 damage

    Meklord uses Gyro Ball on Buggo for 6 energy
    Roll a D16 for crit: 7 - no crit
    Buggo takes (round(5+(70-28)/10)+3+(4-2)*1.5+2)+(-1-0)*1.75=15.25 damage
    Meklord's Taunt counter drops to 1

    Kringles takes 2 burn damage


    Action 2 (open)
    Turn order: Kringles, Buggo, Quilla, Drain, Meklord

    Kringles uses Blizzard for 7 energy
    Accuracy against Buggo boosted to 100%
    Accuracy against Drain boosted to 100%
    Roll a D16 for crit against Buggo: 6 - no crit
    Roll a D16 for crit against Drain: 15 - no crit
    Roll a D100 for freeze against Buggo: 87 - no freeze
    Roll a D100 for freeze against Drain: 11 - no freeze
    Buggo takes (12*0.75+3+(3-3)*1.5+3)*1.5=22.5 damage
    Drain takes (12*0.75+3+(3-3)*1.5+3)=15 damage

    Buggo uses Bug Buzz on Quilla for 6 energy
    Roll a D16 for crit: 15 - no crit
    Roll a D100 for special defence drop: 43 - no special defence drop
    Quilla takes (9+3+(4-3)*1.5)*1.5=20.25 damage

    Quilla uses Rock Slide for 9 energy
    Roll a D100 for accuracy against Buggo: 7 - hit
    Accuracy against Drain boosted to 100%
    Roll a D16 for crit against Buggo: 12 - no crit
    Roll a D16 for crit against Drain: 1 - crit
    No flinch roll against Buggo because Buggo has already acted
    Roll a D100 for flinch against Drain: 75 - no flinch
    Buggo takes (8*0.75+3+(3-2)*1.5+2)*2.25+(-1-0)*1.75=26.375 damage
    Buggo is KO'd by the attack
    Drain takes (8*0.75+3+3+(3-3)*1.5+2)*0.67+(-1-0)*1.75=7.63 damage

    Drain uses Scald on Kringles for 5 energy
    Roll a D100 for accuracy (reduced to 75%): 85 - miss

    Meklord uses Grass Knot on Drain for (4+(3/2))=5.5 energy
    Roll a D16 for crit: 11 - no crit
    Drain takes (6+(3-3)*1.5)*2.25=13.5 damage
    Meklord's Taunt counter drops to 0

    Kringles takes 2 burn damage


    End of round (open)
    Roll a D17 for arena type: 7 - Flying


    Its_A_Random, you're up now.
  12. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,335
    [​IMG][​IMG][​IMG][​IMG]
    "FIRE IN THE HOLE!!!"

    Meklord: Grass Knot (Drain) > Grass Knot (Drain)
    IF Drain uses Protect successfully without transfer, THEN use Chill on the first instance, pushing actions back.

    Kringles: Fake Out (Drain) > Blizzard
    IF Drain uses Protect successfully without transfer, THEN use Chill on the first instance, pushing actions back.

    Quilla: Grass Knot + Grass Knot combo (Drain) > N/A (Grass Knot (Drain))
    IF Drain uses Protect successfully without transfer, THEN use Chill on the first instance, pushing actions back.
  13. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    ... I'm just destined to never beat you, even when you use a goddamn Delibird. No wonder I left last year.

    Chill >>> Chill.
  14. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Team Its_A_Random

    [​IMG]
    Meklord (U)
    HP: 92 | EN: 58 | Spe: 28 (-)
    Ranks: 4/4/3/4 | Total: 19
    Size: 3 | Weight: 5
    Abilities: Levitate, Heatproof
    Other: -1 attack (permanent), 1 KOC

    [​IMG]
    Kringles (M)
    HP: 12 | EN: 57 | Spe: 87 (+) (Acc boost: 9%)
    Ranks: 2/2/3/1 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Vital Spirit, Hustle, Insomnia
    Other: Hustle active, +1 evasion (permanent), +1 accuracy (permanent), -1 attack (permanent), burned (-3 to physical attacks, 2 DPA)

    [​IMG]
    Quilla (U)
    HP: 59 | EN: 58 | Spe: 60 (-)
    Ranks: 3/3/3/3 | Total: 17
    Size: 2 | Weight: 5
    Abilities: Levitate
    Other: -1 attack (permanent), 2 KOC

    Team Son_of_Shadoo

    [​IMG]
    Drain (M)
    HP: 35 | EN: 83 | Spe: 34 (-)
    Ranks: 3/3/4/3 | Total: 18
    Size: 2 | Weight: 3
    Abilities: Sticky Hold, Storm Drain, Sand Force
    Other: None

    Arena effects

    • Flying-type arena
      • +2 to Electric, Ice and Rock
      • -2 to Bug, Fighting and Grass
      • +3 to Flying

    Flavour

    Kringles once more uses the broken ass Fake Out to cause Drain to flinch, preventing the Gastrodon from chilling. Meklord follows up by knocking him down with a Grass Knot, but Quilla finishes the job with a Super Grass Knot, bringing this battle to an end. Congratulations Its_A_Random!

    Team Its_A_Random

    [​IMG]
    Meklord (U)
    HP: 92 | EN: 48 | Spe: 28 (-)
    Ranks: 4/4/3/4 | Total: 19
    Size: 3 | Weight: 5
    Abilities: Levitate, Heatproof
    Other: -1 attack (permanent), 1 KOC

    [​IMG]
    Kringles (M)
    HP: 10 | EN: 53 | Spe: 87 (+) (Acc boost: 9%)
    Ranks: 2/2/3/1 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Vital Spirit, Hustle, Insomnia
    Other: Hustle active, +1 evasion (permanent), +1 accuracy (permanent), -1 attack (permanent), burned (-3 to physical attacks, 2 DPA)

    [​IMG]
    Quilla (U)
    HP: 59 | EN: 32 | Spe: 60 (-)
    Ranks: 3/3/3/3 | Total: 17
    Size: 2 | Weight: 5
    Abilities: Levitate
    Other: -1 attack (permanent), 3 KOC

    Team Son_of_Shadoo

    [​IMG]
    Drain (M)
    HP: KO | EN: 83

    Arena effects

    • Flying-type arena
      • +2 to Electric, Ice and Rock
      • -2 to Bug, Fighting and Grass
      • +3 to Flying

    Raw data

    Action 1 (open)
    Turn order: Kringles, Drain, Meklord, Quilla

    Kringles uses Fake Out on Drain for 4 energy
    Roll a D16 for crit: 6 - no crit
    Drain takes (4+(2-3)*1.5+3-3)+(-1-0)*1.75=0.75 damage (capped at 1)

    Drain flinches

    Meklord uses Grass Knot on Drain for (8+(3/2))=9.5 energy
    Roll a D16 for crit: 7 - no crit
    Drain takes (6+(3-3)*1.5-2)*2.25=9 damage

    Quilla uses a combo of Grass Knot and Grass Knot on Drain for (4+(3/2)+8+(3/2))*1.75=26.25 energy
    Roll a D16 for crit: 14 - no crit
    Drain takes (6*2.25+(3-3)*1.5-2)*2.25=25.875 damage
    Drain is KO'd by the attack

    Kringles takes 2 burn damage


    Prizes

    • Its_A_Random gets 2 CC
      • DAD the Hydreigon gets 3 MC
      • Meklord the Bronzong gets 2 MC and 1 DC (or 3 MC if its DC was filled elsewhere) and 1 KOC
      • Kringles the Delibird gets 3 MC
      • Quilla the Lunatone gets 3 MC and 3 KOC
    • Son_of_Shadoo gets 2 CC
      • Buggo the Butterfree gets 3 MC
      • Brrr the Tomohawk gets 3 MC
      • Heavy Artillery the Lapras gets 3 MC
      • Drain the Gastrodon gets 2 MC and 1 DC (of 3 MC if its DC was filled elsewhere)
    • If any pokemon have a full EC and DC and a maxed out movepool, replace the pokemon's counters (except KOC) with 5 CC
    • Objection gets (9+(4/3))=10.33... UC (round to 10)
  15. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Well that was just outright embarrassing. GG IAR, you too strongth.

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