Hi Smogon!! Well, I don't guess I can call myself new to RMTs anymore. So I'll just get to it.
THE TEAM
This originally wasn't the team I was going to post, but after using a previous one that wasn't working I edited until I got to this. So, this is how my team came about.
THE TEAM BUILDING PROCESS
So this is the team I had intended to post originally. This team really just wasn't working. For one thing, my late game sweeper, my Mixmence, was really letting me down. Ice Shard and Bullet Punch plagued it, as well as faster Pokes in general. Status, SR and LO recoil didn't help much either. So, I sought a new mixed sweeper that didn't have Mence's problems. I was led to Lucario. It resists all priority moves bar Mach Punch and Vaccum Wave, which aren't commonly seen anyway. It's immune to Toxic, and resists SR. So I replaced Mixmence with Lucario.
Well, before even testing this team, I saw another flaw. Even with all of Lucario's advantages over Salamence, it is quite slow for a sweeper. I also saw that my Agiligross really didn't have a niche or much synergy with my team. Neither did my Togekiss. So I dropped them both and sought a Thunder Wave supporter to help Lucario's sweep at the end. Celebi's Tinkerbell set sprang to mind. It fit quite well with my idea of a decently bulky but still offensive team, so I threw it in there.
Well at this point I was at a loss for a sixth slot. I noticed that my team was a tad Ice and Fire weak. So I looked for something to remedy that. With Intimidate, solid Special Defense and a great DD set, I tagged on Gyarados.
Which brings us to my current team. It's working pretty well. Now, for a little in-depth to give you my movesets and what everyone does.
THE BREAKDOWN
Infernape- The SR Lead
Item: Focus Sash
Ability: Blaze
Nature: Naive
EVs: 64 Atk/252 SAtk/192 Spd
-Fake Out
-Stealth Rock
-Fire Blast
-Close Combat
So I still use Smogon sets. This Infernape does a fantastic job as a suicide lead for me. The strategy is simple. Fake Out first turn on Sashers. Stealth Rock second turn and then proceed to beat things up. I do not EVER switch this Infernape out, and with good reason. One, since my intention is not to save Infernape for later, dying doesn't matter. As long as he gets Stealth Rock up almost immediately, he's done his job. Two, I've found good ways to combat the Pokemon that supposedly give Infernape trouble. With Aerodactyl, although it doesn't do much damage anyway, I Fake Out to seem inexperienced. Once I do that, the opponent assumes I don't know what I'm doing and isn't afraid to Earthquake me. My Focus Sash keeps me alive and I get Stealth Rock up since they didn't use Taunt. Against Swampert and Hippowdon leads, even though they do kill my Infernape eventually, I spam Fire Blast, because between critical hits and the burn chance, I can usually get something. Not only that, I can usually get them low enough that I can revenge kill. A great lead overall, he's going nowhere.
Scizor- The Banded Scout and Revenge Killer
Item: Choice Band
Ability: Technician
Nature: Adamant
EVs: 248 HP/252 Atk/8 Spd
-U-turn
-Bullet Punch
-Superpower
-Pursuit
I'm sure we're all familiar with the legend that is Choice Band Scizor. This guy is on a lot of my teams, and for good reason. U-turn lets me scout early-game and gets STAB. Extremely useful. Bullet Punch can revenge late-game. Superpower means Blissey will die if it's last, and Pursuit can chase it down, as well as any Psychics, Gengar or decently weakened Pokemon. An asset.
Latias- The Speced Obliterator
Item: Choice Specs
Ability: Levitate
Nature: Modest
EVs: 4 HP/252 SAtk/252 Spd
-Draco Meteor
-Surf
-Thunderbolt
-Trick
Latias is another extremely valuable member of my team. This is great at hit-and-run killing. If I predict a switch, I Trick to cripple a Blissey, Cresselia, etc. Draco Meteor rips through basically anything not a Steel-type or Blissey. Surf does great for getting rid of Heatran and for neutral coverage if prediction is hard, and Thunderbolt rounds out the set, hitting Empoleon, the only thing resisting both of my other two attacks. Latias lets me play mind games with my opponents due to Latias' varied movesets, and usually takes down at least one Pokemon before dying, often two and maybe even three.
Celebi- The Supporter
Item: Life Orb
Ability: Natural Cure
Nature: Modest
EVs: 232 HP/244 SAtk/32 Spd
-Thunder Wave
-Leaf Storm
-Hidden Power Fire
-Rest
This is Smogon's Tinkerbell set, and I've found it to work surprisingly well. It gives me the paralysis support I need to help Lucario eventually sweep, but can still hit really hard. While Leaf Storm is great, I'm considering switching to something else for Hidden Power because many Scizor somehow manage to be faster and U-turn on me. I don't know whether to use another attack or if maybe I should add a support option. Rest does great with Natural Cure, since my Celebi switches out often anyway. Celebi is the only reason Swampert can't walk all over my team.
Gyarados- All-Out Offense
Item: Life Orb
Ability: Intimidate
Nature: Adamant
EVs: 252 Atk/4 Def/252 Spd
-Dragon Dance
-Waterfall
-Ice Fang
-Earthquake
OK, so this was mostly filler. I needed something with decent bulk to cover my weaknesses, and Gyarados was there. I'd really appreciate a replacement because he just isn't doing well at all. He's KO'd quite quickly.
Lucario- The Late-Game Sweeper and Cleaner
Item: Life Orb
Ability: Inner Focus
Nature: Mild
EVs: 40 Atk/212 SAtk/252 Spd
-Close Combat
-Dark Pulse
-Stone Edge
-Hidden Power Ice
This set may look familiar to some, and it should. This set is usually used as a Choice Scarf Lucario. I prefer to use it late-game, where I have the flexibility to switch attacks and can put the hurt on weakened opponents. The attacks give absolutely perfect coverage, and it's been very effective. Close Combat ruins Blissey and TTar, and Hidden Power Ice does a great job with dealing with those dragons that just won't die. It is vital that I get some paralysis support to make this work.
And that's my team! Credit goes to arkeis.com for the images. Thanks for reading and rating!!
THE TEAM
This originally wasn't the team I was going to post, but after using a previous one that wasn't working I edited until I got to this. So, this is how my team came about.
THE TEAM BUILDING PROCESS
So this is the team I had intended to post originally. This team really just wasn't working. For one thing, my late game sweeper, my Mixmence, was really letting me down. Ice Shard and Bullet Punch plagued it, as well as faster Pokes in general. Status, SR and LO recoil didn't help much either. So, I sought a new mixed sweeper that didn't have Mence's problems. I was led to Lucario. It resists all priority moves bar Mach Punch and Vaccum Wave, which aren't commonly seen anyway. It's immune to Toxic, and resists SR. So I replaced Mixmence with Lucario.
Well, before even testing this team, I saw another flaw. Even with all of Lucario's advantages over Salamence, it is quite slow for a sweeper. I also saw that my Agiligross really didn't have a niche or much synergy with my team. Neither did my Togekiss. So I dropped them both and sought a Thunder Wave supporter to help Lucario's sweep at the end. Celebi's Tinkerbell set sprang to mind. It fit quite well with my idea of a decently bulky but still offensive team, so I threw it in there.
Well at this point I was at a loss for a sixth slot. I noticed that my team was a tad Ice and Fire weak. So I looked for something to remedy that. With Intimidate, solid Special Defense and a great DD set, I tagged on Gyarados.
Which brings us to my current team. It's working pretty well. Now, for a little in-depth to give you my movesets and what everyone does.
THE BREAKDOWN
Infernape- The SR Lead
Item: Focus Sash
Ability: Blaze
Nature: Naive
EVs: 64 Atk/252 SAtk/192 Spd
-Fake Out
-Stealth Rock
-Fire Blast
-Close Combat
So I still use Smogon sets. This Infernape does a fantastic job as a suicide lead for me. The strategy is simple. Fake Out first turn on Sashers. Stealth Rock second turn and then proceed to beat things up. I do not EVER switch this Infernape out, and with good reason. One, since my intention is not to save Infernape for later, dying doesn't matter. As long as he gets Stealth Rock up almost immediately, he's done his job. Two, I've found good ways to combat the Pokemon that supposedly give Infernape trouble. With Aerodactyl, although it doesn't do much damage anyway, I Fake Out to seem inexperienced. Once I do that, the opponent assumes I don't know what I'm doing and isn't afraid to Earthquake me. My Focus Sash keeps me alive and I get Stealth Rock up since they didn't use Taunt. Against Swampert and Hippowdon leads, even though they do kill my Infernape eventually, I spam Fire Blast, because between critical hits and the burn chance, I can usually get something. Not only that, I can usually get them low enough that I can revenge kill. A great lead overall, he's going nowhere.
Scizor- The Banded Scout and Revenge Killer
Item: Choice Band
Ability: Technician
Nature: Adamant
EVs: 248 HP/252 Atk/8 Spd
-U-turn
-Bullet Punch
-Superpower
-Pursuit
I'm sure we're all familiar with the legend that is Choice Band Scizor. This guy is on a lot of my teams, and for good reason. U-turn lets me scout early-game and gets STAB. Extremely useful. Bullet Punch can revenge late-game. Superpower means Blissey will die if it's last, and Pursuit can chase it down, as well as any Psychics, Gengar or decently weakened Pokemon. An asset.
Latias- The Speced Obliterator
Item: Choice Specs
Ability: Levitate
Nature: Modest
EVs: 4 HP/252 SAtk/252 Spd
-Draco Meteor
-Surf
-Thunderbolt
-Trick
Latias is another extremely valuable member of my team. This is great at hit-and-run killing. If I predict a switch, I Trick to cripple a Blissey, Cresselia, etc. Draco Meteor rips through basically anything not a Steel-type or Blissey. Surf does great for getting rid of Heatran and for neutral coverage if prediction is hard, and Thunderbolt rounds out the set, hitting Empoleon, the only thing resisting both of my other two attacks. Latias lets me play mind games with my opponents due to Latias' varied movesets, and usually takes down at least one Pokemon before dying, often two and maybe even three.
Celebi- The Supporter
Item: Life Orb
Ability: Natural Cure
Nature: Modest
EVs: 232 HP/244 SAtk/32 Spd
-Thunder Wave
-Leaf Storm
-Hidden Power Fire
-Rest
This is Smogon's Tinkerbell set, and I've found it to work surprisingly well. It gives me the paralysis support I need to help Lucario eventually sweep, but can still hit really hard. While Leaf Storm is great, I'm considering switching to something else for Hidden Power because many Scizor somehow manage to be faster and U-turn on me. I don't know whether to use another attack or if maybe I should add a support option. Rest does great with Natural Cure, since my Celebi switches out often anyway. Celebi is the only reason Swampert can't walk all over my team.
Gyarados- All-Out Offense
Item: Life Orb
Ability: Intimidate
Nature: Adamant
EVs: 252 Atk/4 Def/252 Spd
-Dragon Dance
-Waterfall
-Ice Fang
-Earthquake
OK, so this was mostly filler. I needed something with decent bulk to cover my weaknesses, and Gyarados was there. I'd really appreciate a replacement because he just isn't doing well at all. He's KO'd quite quickly.
Lucario- The Late-Game Sweeper and Cleaner
Item: Life Orb
Ability: Inner Focus
Nature: Mild
EVs: 40 Atk/212 SAtk/252 Spd
-Close Combat
-Dark Pulse
-Stone Edge
-Hidden Power Ice
This set may look familiar to some, and it should. This set is usually used as a Choice Scarf Lucario. I prefer to use it late-game, where I have the flexibility to switch attacks and can put the hurt on weakened opponents. The attacks give absolutely perfect coverage, and it's been very effective. Close Combat ruins Blissey and TTar, and Hidden Power Ice does a great job with dealing with those dragons that just won't die. It is vital that I get some paralysis support to make this work.
And that's my team! Credit goes to arkeis.com for the images. Thanks for reading and rating!!