This example doesn't really work. There's no way you'd ever get a Defense drop on a Metagross on account of Clear Body.Well it's not a matter of comparing 2 returns to 2 Crush Claws. The thing is you get to switch between attacks over two turns. If the guy switches in metagross, wether you use return or crush claw, you'll be doing jack damage. But, if you get the defense drop and then hit him with waterfall, you'll be doing a hell of a lot more than if you used return than waterfall.
I would like to point out that once groudon switches in WB will be fire type.I can see many new Raikou sets:
Raikou@Damp Rock
Nature: Timid
EVs: 20HP/252SpAtk/236Speed or 4HP/252SpAtk/252Speed
~ Rain Dance
~ Weather Ball
~ Thunder
~ HP (Grass/Ice/Ground)/ Aura Sphere
-HP Grass to deal either with Swampert and other bulky Waters; Ice for Mence, Latias, and others; Ground again for Heatran, also hits Magnezone, Lucario, Jolteon (which may be a common switch for Thunder), Metagross, Jirachi, and others. WB to strike TTar, Heatran, and others. Aura Sphere can hit TTar harder, score some damage on Heatran, Lucario, and Magnezone, and others I maybe forgot.
OR
Raikou@Choice Specs
Nature: Timid
EVs: 4HP/252SpAtk/252Speed
~ Thunderbolt
~ Aura Sphere
~ HP (Grass/Ice/Ground)
~ Shadow Ball
-Works similar to SpecsJolt, except for having Aura Sphere instead of Baton Pass.
ALSO
UBERS (Maybe too fragile in that environment, but could work)
Raikou@Life Orb
Nature: Timid
EVs: 4HP/252SpAtk/252Speed
~ Thunder
~ Weather Ball
~ Aura Sphere/Shadow Ball
~ HP (Grass/Ice)
-Made to work together with Kyogre's rain. Thunder for STAB and hit Kyogre, Manaphy, Ho-Oh, and Lugia. WB for Groudon, again Ho-Oh, and others. AS can hit Darkrai and Dialga, but SB has a broader coverage against Mewtwo, Mew, Lati@s, Deoxys, and Wobbuffet. HP depends: Ice kills Rayquaza, Lati@s, Shaymin-S, Giratina, Garchomp, most OUs, and Lugia; Grass hits Groudon, Kyogre, Manaphy, and some OUs usually seen.
wtf Air Cutter Suicune?Some other stuff from the same news:
"Raikou has the moves; Zap Cannon, Aura Sphere and Weather Ball. It has the Micle Berry attached.
Entei has Flare Blitz, Howl & Crush Claw. It has the Custap Berry attached.
Finally, Suicune has Sheer Cold, Air Cutter & Aqua Ring. It has the Rowap Berry attached."
So, Howl Entei, and Aura Sphere (and Weather Ball for those that use it on RD teams) Raikou.
Suicune has... Aqua Ring I guess.
It's actually air slash. Also, it's because Suicune is the north wind yadda yadda yadda. It does get gustwtf Air Cutter Suicune?
What's the logical basis behind that?
wtf Air Cutter Suicune?
What's the logical basis behind that?
So it has a chance to OHKO with SR and putting some sesidual damage on Scizor shouldn't be hard. Also, it'll do more with Modest.+2 LO max SpAtk Timid Earthpower does 74.1% - 87.5% to standard Choice Band Scizor
Why would Raikou use HP Ice on Groudon if it has Weather Ball? Just saying.I would like to point out that once groudon switches in WB will be fire type.
This means that you would have to switch kyogre back in to set up rain again.
Some damage calculations for ubers
HP Ice Vs. 252 HP/0 SpD groudon 49.5%- 58.4%
Aura Sphere Vs. 4 Hp/ 0 SpD darkrai 90.4%-106.7%
Thunder Vs. 4 HP / 0 SpD Darkrai 90.4%-106.7%
Thunder Vs. 4 Hp / 0 SpD Kyogre 101.8%-119.9% Yay guaranteed KO
might survive if it has significant HP investment
Shadow ball Vs 4 HP/ 0 SpD latios w/ soul dew 42.4%-50.3%
Shadow Ball Vs 4 HP/ 0 SpD mewtwo 43.5%-51.4%
Based on these damage calculatios Raikou will find itself getting KO'd a lot.
I would like to point out that once groudon switches in WB (weather ball) will be fire type.Why would Raikou use HP Ice on Groudon if it has Weather Ball? Just saying.This means that you would have to switch kyogre back in to set up rain again.
Some damage calculations for ubers
HP Ice Vs. 252 HP/0 SpD groudon 49.5%- 58.4%
Aura Sphere Vs. 4 Hp/ 0 SpD darkrai 90.4%-106.7%
Thunder Vs. 4 HP / 0 SpD Darkrai 90.4%-106.7%
Thunder Vs. 4 Hp / 0 SpD Kyogre 101.8%-119.9% Yay guaranteed KO
might survive if it has significant HP investment
Shadow ball Vs 4 HP/ 0 SpD latios w/ soul dew 42.4%-50.3%
Shadow Ball Vs 4 HP/ 0 SpD mewtwo 43.5%-51.4%
Based on these damage calculatios Raikou will find itself getting KO'd a lot.
Under Sun, Weather Ball is a Fire-type move with 150 BP. Hidden Power is 140 BP against Groudon at most.Read the quote your quoting next time.
Under Sun, Weather Ball is a Fire-type move with 150 BP. Hidden Power is 140 BP against Groudon at most.
But Jibaku is right, you will be using HP Ice due to the dragons anyway.
I was running similar calcs the other day, and the results were quite surprising.We were discussing this earlier today, and I don't know how others feel, but I personally have come to the conclusion that NP Celebi will definitely want to run Psychic / Earth Power if using a Nasty Plot attacking set. I think the only thing that scares people about this set is that you don't hit Skarmory or Scizor or Tyranitar, but that simply isn't true. NP LO Earth Power is KOing Scizor with Stealth Rock support and maybe one layers of Spikes (which I am not sure is even necesarry), is likely coming close to KOing Tyranitar with the same, and NP Psychic will still be doing a fairly impressive amount against Skarmory considering it is resistant to it. The kicker is that Psychic is allowing you to OHKO Gengar, and likely KO Salamence with Stealth Rock after Nasty Plot. I'll get some damage calculations to back me up (or make me look like an idiot if I am off on my assumptions ;]) but I definitely think Psychic/Earth Power is a viable combination to consider.
You'd better hit it on the switch-in, or else it's OHKOing you with Shadow Ball (assuming LO as well). Screw Gengar, though, everyone runs Rotom-A now, which Psychic does OHKO and which you're faster than.The kicker is that Psychic is allowing you to OHKO Gengar
We don't know yet, but what we DO know (or at least can certainly assume) is that the "dogs" nature will be set in stone while Celebi's one could vary.So, do we know the natures of these pokemon or not? I'm confused.
I guess if you don't go LO on Celebi (leftovers would be really valuable on it if you're using more as a b-passing platform), Grass Knot + HP Fire is still the way to go. Frankly, KO'ing scizor seems very important to me, since Celebi doesn't really have any way to deal with Scizor other than to attack. Against Salamence and Gengar, you could always opt to BP out of, and besides I wouldn't like to switch either of those pokemon into something that almost always carried T-Wave.
Tyranitar doesn't really matter whether you can kill it or not, because if it is locking itself into pursuit or crunch while you baton pass to Substitute Heatran, Empoleon or Magnezone, (or heck, maybe Special Luke will make a comeback with NP celebi) you're going to be causing some major havoc.
I guess the point is that B-Pass is a nice "out" of almost any potentially annoying pokemon-- except Scizor, who can really punish Celebi's B-Pass game with U-Turn. Making sure you take it out seems really important.
Still, LO Nasty Plot Psychic + Earth Power Calcs looking pretty sick.