ASB Arena 2 Day DQ 2 recovers/5 chills 2 subs Switch = No Abilities = All Items = On Revenankh (Move your mouse to reveal the content) Revenankh (open) Revenankh (close) Revenankh (Male) Nature: Adamant (+ to Attack; - from Special Attack) Type: Fighting/Ghost Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters. Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. Abilities: Ability 1: Shed Skin Type: Innate This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round. Ability 2: Air Lock Type: Innate This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place. Ability 3 (DW): Infiltrator Type: Innate Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks. Stats: HP: 100 Atk: Rank 5 (+) Def: Rank 3 SpA: Rank 2 (-) SpD: Rank 4 Spe: 65 Size Class: 3 Weight Class: 3 Base Rank Total: 20 EC: N/A MC: 0 DC: 0/5 Attacks: Wrap Bide Sand Tomb Wring Out Rock Tomb Arm Thrust Glare Mean Look Shadow Punch Counter Mach Punch Shadow Sneak Earthquake Brick Break Rock Slide Moves: 15 Subway equips first!