Completed Jess vs Dan! Another 4v4 Doubles at the ASB Arena! (SS Refs)

Discussion in 'ASB' started by SimonSays, Aug 28, 2012.

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  1. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    1,956
    How'd we get here;

    Who's doing the dirty work;
    Danman's Tin Cans!
    Meg the Pignite (open)
    [​IMG]
    Meg - Pignite (F)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

    Type: Fire/Fighting
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 47 (-)

    Size Class: 2
    Weight Class: 4
    Base Rank Total: 15

    EC: 6/9
    MC: 0
    DC: 2/5

    Moves (19):
    Tackle
    Tail Whip
    Ember
    Odor Sleuth
    Defense Curl
    Flame Charge
    Arm Thrust
    Smog
    Rollout
    Take Down
    Head Smash
    Flare Blitz

    Body Slam
    Superpower
    Yawn

    Taunt
    Flamethrower
    Will-o-Wisp
    Brick Break
    Sanaki the Volcarona (open)
    [​IMG][​IMG]
    Sanaki - Volcarona (F)
    Nature: Modest (+1 SpA, -1 Atk)

    Types: Bug/Fire
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Swarm (DW Unlocked): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 6 (+)
    SpD: Rank 4
    Spe: 100

    Size Class: 3
    Weight Class: 3
    Base Rank Total: 22

    EC: 6/6
    MC: 0
    DC: 5/5

    Moves (39):
    Ember
    String Shot
    Leech Life
    Take Down
    Gust
    Flame Charge
    Fire Spin
    Bug Bite
    Whirlwind
    Silver Wind
    Quiver Dance
    Heat Wave
    Bug Buzz
    Rage Powder
    Hurricane
    Fiery Dance

    Endure
    Magnet Rise
    Morning Sun

    Toxic
    Sunny Day
    Hyper Beam
    Light Screen
    Protect
    Safeguard
    SolarBeam
    Double Team
    Psychic
    Flamethrower
    Fire Blast
    Aerial Ace
    Rest
    Overheat
    Will-o-Wisp
    Acrobatics
    Struggle Bug
    Swagger
    Substitute
    Fly
    Boyd the Pyroak (open)
    [​IMG]
    Boyd - Pyroak (M)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

    Type: [​IMG]/[​IMG]
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW Unlocked): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 120
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 (-)

    Size Class: 4
    Weight Class: 5

    EC: 9/9
    MC: 0
    DC: 5/5

    Moves:
    Absorb
    Amnesia
    Ancient Power

    Aromatherapy
    Attract
    Blaze Kick
    Block
    Bulldoze

    Bullet Seed
    Counter
    Dragon Tail
    Dragonbreath
    Double Team

    Earth Power
    Earthquake
    Ember
    Endure
    Energy Ball
    Facade
    Fire Blast

    Fire Spin
    Flame Burst
    Flame Wheel
    Flamethrower
    Flare Blitz
    Flash
    Flash Cannon
    Frustration

    Giga Drain
    Giga Impact
    Grass Knot
    GrassWhistle
    Growth
    Headbutt
    Heat Crash
    Heat Wave
    Hidden Power
    Hyper Beam
    Incinerate

    Inferno
    Iron Defense
    Iron Tail
    Lava Plume
    Leaf Tornado

    Leech Seed
    Light Screen
    Low Kick
    Low Sweep
    Natural Gift
    Overheat

    Petal Dance
    Protect
    Psybeam
    Rest
    Return
    Revenge

    Roar
    Rock Climb
    Rock Slide
    Rock Smash
    Rock Tomb
    Round
    Safeguard
    Sand Tomb
    Secret Power

    Seed Bomb
    Sleep Talk
    SolarBeam
    Stealth Rock
    Strength
    Substitute
    Sunny Day
    Swagger
    Sweet Scent
    Swords Dance
    Synthesis
    Toxic
    Water Sport

    Will-o-Wisp
    Worry Seed
    Wood Hammer
    Zap Cannon
    Calill the Blaziken (open)
    [​IMG]
    Calill - Blaziken (F)
    Nature: Rash (+1 SpA, -1 SpD)

    Types: [​IMG]/[​IMG]
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Speed Boost (DW Unlocked): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 2 (-)
    Spe: 80

    Size Class: 3
    Weight Class: 4

    EC: 9/9
    MC: 1
    DC: 5/5

    Moves:
    Acrobatics
    Aerial Ace
    Agility
    Attract
    Baton Pass
    Blast Burn
    Blaze Kick
    Body Slam

    Bounce
    Brave Bird
    Brick Breack
    Bulk Up
    Bulldoze
    Captivate

    Counter
    Curse
    Cut
    Dig
    Double-Edge

    Double Kick
    Double Team
    Dual Chop
    DynamicPunch

    Earthquake
    Echoed Voice
    Ember
    Endure
    Facade

    FeatherDance
    Feint
    Fire Blast
    Fire Pledge
    Fire Punch
    Fire Spin
    Flame Burst
    Flame Charge

    Flamethrower
    Flare Blitz
    Fling
    Focus Blast

    Focus Energy
    Focus Punch
    Frustration
    Fury Cutter
    Giga Impact

    Growl
    Headbutt
    Heat Wave
    Helping Hand

    Hi Jump Kick
    Hidden Power
    Hone Claws
    Hyper Beam
    Incinerate
    Knock Off
    Last Resort
    Low Kick
    Mega Kick
    Mega Punch
    Mimic

    Mirror Move
    Mud-Slap
    Natural Gift
    Night Slash
    Overheat

    Peck
    Poison Jab
    Protect

    Quick Attack
    Rest
    Return

    Reversal
    Roar
    Rock Climb

    Rock Slide
    Rock Smash
    Rock Tomb
    Role Play
    Round

    Sand-Attack
    Scratch
    Secret Power
    Seismic Toss

    Shadow Claw
    Sky Uppercut
    Slash
    Sleep Talk
    SmellingSalt
    Snore
    SolarBeam
    Stone Edge
    Strength

    Substitute
    Sunny Day
    Superpower
    Swagger
    Swift
    Swords Dance

    ThunderPunch
    Toxic
    Vacuum Wave
    Will-o-Wisp
    Work Up


    Lord Jesseus' Minions!
    Alakazam (open)

    [​IMG]
    Alakazam(*) [Tau] (Male)
    Nature: Timid (+Spe, -Atk)

    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 5
    SpD: Rank 3
    Spe: 138 (+)
    Acc: +22%
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    EC: 9/9
    MC: 0
    DC: 5 /5

    Abilities:
    Synchronise: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Magic Guard (DW): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

    Attacks:
    Teleport(*)
    Kinesis
    Confusion
    Disable
    Miracle Eye
    Ally Switch
    Psybeam
    Reflect
    Recover
    Telekinesis
    Role Play
    Trick

    Encore(*)
    Light Screen(*)
    Knock Off(*)
    Guard Split
    Skill Swap

    Psychic(*)
    Shadow Ball(*)
    Charge Beam(*)
    Calm Mind
    Counter
    Energy Ball
    Focus Blast
    Zap Cannon
    Hidden Power (Fire 7)
    Skill Swap
    Gravity
    Taunt
    Magic Coat
    Torment
    Shockwave
    Endure
    Psyshock
    Substitute
    Signal Beam
    Snatch
    Dig
    Grass Knot
    Trick Room
    Drain Punch

    Aggron (open)

    [​IMG]
    Aggron [Beta] (Male)
    Nature: Brave (+Atk, -Spe)

    Type:
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Stats:
    Aggron
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 7
    SpA: Rank 2
    SpD: Rank 2
    Spe: 43 (-)
    Size Class: 4
    Weight Class: 8 (360kg)
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Abilties:
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Heavy Metal: (DW) (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

    Attacks:
    Tackle
    Harden
    Mud-Slap
    Headbutt
    Iron Defense
    Metal Claw
    Roar
    Take Down
    Metal Burst
    Heavy Slam
    Autotomise

    Head Smash
    Superpower
    Endeavour

    Dig
    Earthquake
    Aerial Ace
    Protect
    Hone Claws
    Aqua Tail
    Ice Punch
    ThunderPunch
    Dragon Tail
    Taunt

    Blastoise (open)


    [​IMG]

    Blastoise [Lambda] (Female)
    Nature: Quiet (+SpA, -Spe)

    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 67 (-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 9/9
    MC: 1
    DC: 5/5

    Abilities:
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2).
    Rain Dish (DW): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

    Attacks:
    Tackle
    Tail Whip
    Bubble
    Flash Cannon
    Withdraw
    Water Gun
    Bite
    Rapid Spin
    Protect
    Water Pulse

    Mirror Coat
    Brine
    Fake Out
    Yawn

    Ice Beam
    Scald
    Toxic
    Surf
    Dig
    Brick Break
    Counter
    Earthquake

    Shuckle (open)


    [​IMG]
    Shuckle [Pi] (Male)
    Nature: Adamant (+Atk, -SpA)

    Type:
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:
    HP: 80
    Atk: Rank 2 (+)
    Def: Rank 9
    SpA: Rank 0 (-)
    SpD: Rank 9
    Spe: 5
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 22

    MC: 0
    DC: 5/5

    Abilities:
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
    Contrary: (DW) (Can be enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

    Attacks:
    Withdraw
    Constrict
    Bide
    Struggle Bug
    Encore
    Wrap
    Safeguard
    Rest
    Power Split
    Power Trick
    Guard Split

    Acid
    Sand Tomb
    Mud Slap
    Helping Hand
    Knock Off

    Toxic
    Dig
    Gyro Ball
    Substitute
    Protect
    Sleep Talk
    Stone Edge
    Earthquake
    Gastro Acid
    Rock Slide


    And now, Order of Events;

    danmantincan Sends Out, then Specifies Items
    Lord Jesseus Sends Out, Specifies Items, then Orders
    danmantincan Orders
    I Ref
  2. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,683
    Calill and Sanaki, you 2 will start us off!

    No items, since I don't have any wussy training shit.
  3. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,878
    Hmmm... let's go Blastoise and Shuckle!
    Blastoise: Scald Blaziken~Brine Blaziken~Scald Blaziken
    If Blaziken uses a Damaging Evasive Move without suspension: Surf+Surf
    If Blaziken uses a suspended Damaging Evasive Move: Redirect moves to Volcarona
    Shuckle: Stone Edge Volcarona~Rock Slide~Stone Edge Volcarona
    If Blaziken uses a Damaging Evasive Move without suspension: Dig Blaziken
    If Volcarona uses a Damaging Evasive Move: Safeguard the first time and Dig Blaziken following times
  4. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,683
    Calill: Hi Jump Kick~Acrobatics~Hi Jump Kick (All on Blastoise)
    Sanaki: Sunny Day~SolarBeam (Blasoise)~Toxic (Shuckle)
  5. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,878
    Oh yeah btw I'm using EXP Shares on everything
  6. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    1,956
    Pre-Round Information:
    [​IMG][​IMG]
    Blaziken (Calill) [F] | Vocarona (Sanaki) [F]
    HP: 100 | 100
    En: 100 | 100
    Spe: 80 | 100
    Stats: None | None
    Other: None | None
    Team: None

    [​IMG][​IMG]
    Blastoise (Lambda) [F] | Shuckle (Pi) [M]
    HP: 100 | 80
    En: 100 | 100
    Spe: 67 | 5
    Stats: -10 Eva. | None
    Other: None | None
    Team: None

    ------------------------------------------------------

    Round 1 Starts!

    ------------------------------------------------------

    Interesting fact; this Round has come to you entirely from Notepad.

    ------------------------------------------------------

    Round 1 Ends!

    ------------------------------------------------------

    Post-Round Information:
    Arena: The Sun is burning Bright... (3 Rounds)
    [​IMG][​IMG]
    Blaziken (Calill) [F] | Vocarona (Sanaki) [F]
    HP: 44 | 57
    En: 79 | 76
    Spe: 80 | 100
    Stats: +1 Spe (140) | None
    Other: None | None
    Team: None

    [​IMG][​IMG]
    Blastoise (Lambda) [F] | Shuckle (Pi) [M]
    HP: 31 | 79
    En: 83 | 83
    Spe: 67 | 5
    Stats: -10 Eva. | None
    Other: Torrent | Poisoned (-2HP)
    Team: None

    Calculations (open)

    Action 1:
    Volcarona:
    Uses Sunny Day! (10-1= 9 En) The Sunlight became Bright!
    Blaziken: Uses Hi Jump Kick (Blastoise)! (8-1= 7 En) (Crit. <625, rolled 3884) (13+3+(5-4)*1.5) = 17.5 Dmg!
    Blastoise: Uses Scald (Blaziken)! (6-1= 5 En) (Crit. <625, rolled 8774) (8+3+(4-2)*1.5)*1.5 = 21 Dmg!
    Shuckle: Uses Stone Edge (Volcarona)! (7-1= 6 En) (Miss. <2000, rolled 1441) Missed!

    Action 2:
    Volcarona:
    Uses SolarBeam (Blastoise)! (8 En) (Crit. <625, rolled 2997) (12+(8.5-6))*1.5 = 21.75 Dmg!
    Blaziken:Uses Acrobatics (Blastoise)! (7 En) (Crit. <625, rolled 9590) (11+(5-4)*1.5) = 12.5 Dmg!
    Blastoise: Uses Brine (Blaziken)! (8-1= 7 En) (Crit. <625, rolled 9015) (7+3-3+(4-2)*1.5)*1.5 = 15 Dmg!
    Shuckle: Uses Rock Slide! (6-1= 5 En)
    - Against Volcarona: (Miss. <1000, rolled 7091) (Crit. <625, rolled 4121) (8*.75+3+(2-3)*1.5) = 7.5 Dmg!
    - Against Blaziken: (Miss. <1000, rolled 4099) (Crit. <625, rolled 6947) (8*.75+3+(2-3)*1.5)*2.25 = 16.875 Dmg!

    Action 3:
    Volcarona:
    Uses Toxic (Shuckle)! (7 En) (Miss. <1000, rolled 7520) Shuckle became Badly Poisoned!
    Blaziken: Uses Hi Jump Kick (Blastoise)! (8-1= 7 En) (Miss. <1000, rolled 3450) (Crit. <625, rolled 5677) (13+3+(5-4)*1.5) = 17.5 Dmg! Blastoise's Torrent Activated!
    Blastoise: Uses Scald (Blaziken)! (6-1= 5 En) (Crit. <625, rolled 7401) (8+3-3+2+(4-2)*1.5)*1.5 = 19.5 Dmg!
    Shuckle: Uses Stone Edge (Volcarona)! (7-1= 6 En) (Miss. <2000, rolled 5969) (Crit. <1250, rolled 4529) (10+3+(2-3)*1.5)*2.25 = 25.875 Dmg!

    Between Rounds:
    Blaziken:
    Speed Boost! (+1 Spe)
    Shuckle: -1HP! Poison Worsens!

    End of Round-ing:
    Volcarona:
    42.75 ~ 43 Dmg! -24 En!
    Blaziken: 52.5 ~ 53 Dmg! -21 En!
    Blastoise: 69.25 ~ 69 Dmg! -17 En!
    Shuckle: 1 Dmg! -17 En!


    Stats and Abilities (open)

    Volcarona
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 6 (+)
    SpD: Rank 4
    Spe: 100
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 22
    Flame Body | Swarm | Levitate Trait

    Blaziken
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 2 (-)
    Spe: 80
    Size Class: 3
    Weight Class: 4
    Blaze | Speed Boost

    Blastoise
    HP: 100
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 67 (-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20
    Torrent | Rain Dish

    Shuckle
    HP: 80
    Atk: Rank 2 (+)
    Def: Rank 9
    SpA: Rank 0 (-)
    SpD: Rank 9
    Spe: 5
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 22
    Sturdy | Gluttony | Contrary



    danmantincan Orders
    Lord Jesseus Orders
    I Ref
  7. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,683
    Calill: Hi Jump Kick~Hi Jump Kick~Hi Jump Kick (All on Blastoise)
    If Blastoise uses Protect AND Shuckle doesnt' use Encore, use Flamethrower on Shuckle. (Not on consecutive actions)
    If Blastoise faints, use Fire Spin~Fire Blast~Flamethrower on Shuckle for all remaining actions.

    Sanaki: SolarBeam~SolarBeam~SolarBeam (All on Blastoise)
    If your target uses Protect AND Shuckle doesn't use Encore, use Safeguard the first time and Light Screen.
    If Blastoise faints, use Fire Blast~Flamethrower~Fire Blast on Shuckle.
  8. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,878
    So if Blastoise uses Protect but Shuckle does use Encore, you continue High Jump Kicking a mon you can't hit? Ok.

    Blastoise: Protect~Fake Out Volcarona~Protect
    Shuckle: Encore Blaziken~Rock Slide~Stone Edge Volcarona
  9. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    1,956
    Pre-Round Information:
    Arena: The Sun is burning Bright... (3 Rounds)
    [​IMG][​IMG]
    Blaziken (Calill) [F] | Vocarona (Sanaki) [F]
    HP: 44 | 57
    En: 79 | 76
    Spe: 80 | 100
    Stats: +1 Spe (140) | None
    Other: None | None
    Team: None

    [​IMG][​IMG]
    Blastoise (Lambda) [F] | Shuckle (Pi) [M]
    HP: 31 | 79
    En: 83 | 83
    Spe: 67 | 5
    Stats: -10 Eva. | None
    Other: Torrent | Badly Poisoned (-2HP)
    Team: None

    ------------------------------------------------------

    Round 2 Starts!

    ------------------------------------------------------

    Ah, it feels good to be back Chrome. (Lololol wordplay)

    ------------------------------------------------------

    Round 2 Ends!

    ------------------------------------------------------

    Post-Round Information:
    Arena: The Sun is burning Bright... (2 Rounds)
    [​IMG][​IMG]
    Blaziken (Calill) [F] | Vocarona (Sanaki) [F]
    HP: 19 | 10
    En: 58 | 60
    Spe: 80 | 100
    Stats: +2 Spe (280) | None
    Other: Blaze | Swarm
    Team: None

    [​IMG][​IMG]
    Blastoise (Lambda) [F] | Shuckle (Pi) [M]
    HP: 13 | 72
    En: 39 | 62
    Spe: 67 | 5
    Stats: -10 Eva. | None
    Other: Torrent | Badly Poisoned (-3HP)
    Team: None

    Calculations (open)

    Action 1:
    Blastoise:
    Uses Protect! (7 En) Blastoise Protected itself!
    Blaziken: Uses Hi Jump Kick (Blastoise)! (8-1= 7 En) (Crit. <625, rolled 5150) (13+3+(5-4)*1.5) = 17.5/3= 5.833 En! (8.75 Recoil)
    Volcarona: Uses SolarBeam (Blastoise)! (8 En) (Crit. <625, rolled 6268) (12+(8.5-6))*1.5 = 21.75/3= 7.25 En!
    Shuckle: Uses Encore (Blaziken)! (10 En) Blaziken can only use Hi Jump Kick for 2 Actions!

    Between Actions:
    Shuckle:
    -2HP!

    Action 2:
    Blastoise:
    Uses Fake Out (Volcarona)! (4 En) (Crit. <625, rolled 2885) (4+(3-3)*1.5) = 4 Dmg!
    Blaziken: Uses Hi Jump Kick (Blastoise)! (8-1= 7 En) (Crit. <625, rolled 5061) (13+3+(5-4)*1.5) = 17.5 Dmg!
    Volcarona: Flinched!
    Shuckle: Uses Rock Slide! (6-1= 5 En)
    - Against Volcarona: (Miss. <1000, rolled 2049) (Crit. <625, rolled 9340) (8*.75+3+(2-3)*1.5)*2.25 = 16.875 Dmg!
    - Against Blaziken: (Miss. <1000, rolled 4031) (Crit. <625, rolled 5135) (8*.75+3+(2-3)*1.5) = 7.5 Dmg!

    Between Actions:
    Shuckle:
    -2HP!

    Action 3:
    Blastoise:
    Uses Protect! (7 En) Blastoise Protected itself!
    Blaziken: Uses Hi Jump Kick (Blastoise)! (8-1= 7 En) (Crit. <625, rolled 5150) (13+3+(5-4)*1.5) = 17.5/3= 5.833 En! (8.75 Recoil)
    Volcarona: Uses SolarBeam (Blastoise)! (8 En) (Crit. <625, rolled 6268) (12+(8.5-6))*1.5 = 21.75/3= 7.25 En!
    Shuckle: Uses Stone Edge (Volcarona)! (7-1= 6 En) (Miss. <2000, rolled 5478) (Crit. <1250, rolled 7525) (10+3+(2-3)*1.5)*2.25 = 25.875 Dmg!

    Between Rounds:
    Blaziken:
    Speed Boosts! (+1 Spe)
    Shuckle: -2HP! Poison Worsens!

    End of Round-ing:
    Volcarona:
    46.75 ~ 47 Dmg! -16 En!
    Blaziken: 7.5 ~ 8 Dmg! -21 En!
    Blastoise: 17.5 ~ 18 Dmg! -44.166 ~ -44 En!
    Shuckle: 6 Dmg! -21 En!



    Stats and Abilities (open)

    Volcarona
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 6 (+)
    SpD: Rank 4
    Spe: 100
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 22
    Flame Body | Swarm | Levitate Trait

    Blaziken
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 2 (-)
    Spe: 80
    Size Class: 3
    Weight Class: 4
    Blaze | Speed Boost

    Blastoise
    HP: 100
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 67 (-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20
    Torrent | Rain Dish

    Shuckle
    HP: 80
    Atk: Rank 2 (+)
    Def: Rank 9
    SpA: Rank 0 (-)
    SpD: Rank 9
    Spe: 5
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 22
    Sturdy | Gluttony | Contrary



    Lord Jesseus Orders
    danmantincan Orders
    I Ref
  10. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,683
    It's almost been a week, so it's probably best just to call this battle.
  11. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    1,956
    As you wish.

    danmantincan wins by DQ!

    danmantincan: 2 CC
    Meg the PIGNITE: 1 EC, 2 MC, 1 DC
    Sanaki the VOLCARONA: 3 MC
    Boyd the PYROAK: 3 MC
    Calill the BLAZIKEN: 3 MC

    Lord Jesseus: Nothing.

    SimonSays: 0 Pokemon KO'd: 1 UC.
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