Jess vs Dan! Another 4v4 Doubles at the ASB Arena! (SS Refs)

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How'd we get here;

Anyone up for a 4v4 Doubles?

2 Subs
No Recoveries/Chills
ASB Arena
2 Day DQ
DAN MY MAN I'LL TAKE IT
Training Items
All Abilities
Switch=OK
Who's doing the dirty work;
Danman's Tin Cans!

Meg - Pignite (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Fire/Fighting
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 47 (-)

Size Class: 2
Weight Class: 4
Base Rank Total: 15

EC: 6/9
MC: 0
DC: 2/5

Moves (19):
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Arm Thrust
Smog
Rollout
Take Down
Head Smash
Flare Blitz

Body Slam
Superpower
Yawn

Taunt
Flamethrower
Will-o-Wisp
Brick Break

Sanaki - Volcarona (F)
Nature: Modest (+1 SpA, -1 Atk)

Types: Bug/Fire
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (DW Unlocked): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 100

Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: 0
DC: 5/5

Moves (39):
Ember
String Shot
Leech Life
Take Down
Gust
Flame Charge
Fire Spin
Bug Bite
Whirlwind
Silver Wind
Quiver Dance
Heat Wave
Bug Buzz
Rage Powder
Hurricane
Fiery Dance

Endure
Magnet Rise
Morning Sun

Toxic
Sunny Day
Hyper Beam
Light Screen
Protect
Safeguard
SolarBeam
Double Team
Psychic
Flamethrower
Fire Blast
Aerial Ace
Rest
Overheat
Will-o-Wisp
Acrobatics
Struggle Bug
Swagger
Substitute
Fly

Boyd - Pyroak (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type:
/

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW Unlocked): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)

Size Class: 4
Weight Class: 5

EC: 9/9
MC: 0
DC: 5/5

Moves:
Absorb
Amnesia
Ancient Power

Aromatherapy
Attract
Blaze Kick
Block
Bulldoze

Bullet Seed
Counter
Dragon Tail
Dragonbreath
Double Team

Earth Power
Earthquake
Ember
Endure
Energy Ball
Facade
Fire Blast

Fire Spin
Flame Burst
Flame Wheel
Flamethrower
Flare Blitz
Flash
Flash Cannon
Frustration

Giga Drain
Giga Impact
Grass Knot
GrassWhistle
Growth
Headbutt
Heat Crash
Heat Wave
Hidden Power
Hyper Beam
Incinerate

Inferno
Iron Defense
Iron Tail
Lava Plume
Leaf Tornado

Leech Seed
Light Screen
Low Kick
Low Sweep
Natural Gift
Overheat

Petal Dance
Protect
Psybeam
Rest
Return
Revenge

Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Secret Power

Seed Bomb
Sleep Talk
SolarBeam
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Water Sport

Will-o-Wisp
Worry Seed
Wood Hammer
Zap Cannon

Calill - Blaziken (F)
Nature: Rash (+1 SpA, -1 SpD)

Types:
/

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost (DW Unlocked): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 80

Size Class: 3
Weight Class: 4

EC: 9/9
MC: 1
DC: 5/5

Moves:
Acrobatics
Aerial Ace
Agility
Attract
Baton Pass
Blast Burn
Blaze Kick
Body Slam

Bounce
Brave Bird
Brick Breack
Bulk Up
Bulldoze
Captivate

Counter
Curse
Cut
Dig
Double-Edge

Double Kick
Double Team
Dual Chop
DynamicPunch

Earthquake
Echoed Voice
Ember
Endure
Facade

FeatherDance
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Burst
Flame Charge

Flamethrower
Flare Blitz
Fling
Focus Blast

Focus Energy
Focus Punch
Frustration
Fury Cutter
Giga Impact

Growl
Headbutt
Heat Wave
Helping Hand

Hi Jump Kick
Hidden Power
Hone Claws
Hyper Beam
Incinerate
Knock Off
Last Resort
Low Kick
Mega Kick
Mega Punch
Mimic

Mirror Move
Mud-Slap
Natural Gift
Night Slash
Overheat

Peck
Poison Jab
Protect

Quick Attack
Rest
Return

Reversal
Roar
Rock Climb

Rock Slide
Rock Smash
Rock Tomb
Role Play
Round

Sand-Attack
Scratch
Secret Power
Seismic Toss

Shadow Claw
Sky Uppercut
Slash
Sleep Talk
SmellingSalt
Snore
SolarBeam
Stone Edge
Strength

Substitute
Sunny Day
Superpower
Swagger
Swift
Swords Dance

ThunderPunch
Toxic
Vacuum Wave
Will-o-Wisp
Work Up


Lord Jesseus' Minions!

Alakazam(*) [Tau] (Male)
Nature: Timid (+Spe, -Atk)

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+)
Acc: +22%
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 9/9
MC: 0
DC: 5 /5

Abilities:
Synchronise: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard (DW): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

Attacks:
Teleport(*)
Kinesis
Confusion
Disable
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Telekinesis
Role Play
Trick

Encore(*)
Light Screen(*)
Knock Off(*)
Guard Split
Skill Swap

Psychic(*)
Shadow Ball(*)
Charge Beam(*)
Calm Mind
Counter
Energy Ball
Focus Blast
Zap Cannon
Hidden Power (Fire 7)
Skill Swap
Gravity
Taunt
Magic Coat
Torment
Shockwave
Endure
Psyshock
Substitute
Signal Beam
Snatch
Dig
Grass Knot
Trick Room
Drain Punch


Aggron [Beta] (Male)
Nature: Brave (+Atk, -Spe)

Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:
Aggron
HP: 100
Atk: Rank 5 (+)
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)
Size Class: 4
Weight Class: 8 (360kg)
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Abilties:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal: (DW) (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

Attacks:
Tackle
Harden
Mud-Slap
Headbutt
Iron Defense
Metal Claw
Roar
Take Down
Metal Burst
Heavy Slam
Autotomise

Head Smash
Superpower
Endeavour

Dig
Earthquake
Aerial Ace
Protect
Hone Claws
Aqua Tail
Ice Punch
ThunderPunch
Dragon Tail
Taunt



Blastoise [Lambda] (Female)
Nature: Quiet (+SpA, -Spe)

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 1
DC: 5/5

Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2).
Rain Dish (DW): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Attacks:
Tackle
Tail Whip
Bubble
Flash Cannon
Withdraw
Water Gun
Bite
Rapid Spin
Protect
Water Pulse

Mirror Coat
Brine
Fake Out
Yawn

Ice Beam
Scald
Toxic
Surf
Dig
Brick Break
Counter
Earthquake


Shuckle [Pi] (Male)
Nature: Adamant (+Atk, -SpA)

Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 80
Atk: Rank 2 (+)
Def: Rank 9
SpA: Rank 0 (-)
SpD: Rank 9
Spe: 5
Size Class: 1
Weight Class: 2
Base Rank Total: 22

MC: 0
DC: 5/5

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Contrary: (DW) (Can be enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Attacks:
Withdraw
Constrict
Bide
Struggle Bug
Encore
Wrap
Safeguard
Rest
Power Split
Power Trick
Guard Split

Acid
Sand Tomb
Mud Slap
Helping Hand
Knock Off

Toxic
Dig
Gyro Ball
Substitute
Protect
Sleep Talk
Stone Edge
Earthquake
Gastro Acid
Rock Slide


And now, Order of Events;

danmantincan Sends Out, then Specifies Items
Lord Jesseus Sends Out, Specifies Items, then Orders
danmantincan Orders
I Ref
 
Hmmm... let's go Blastoise and Shuckle!
Blastoise: Scald Blaziken~Brine Blaziken~Scald Blaziken
If Blaziken uses a Damaging Evasive Move without suspension: Surf+Surf
If Blaziken uses a suspended Damaging Evasive Move: Redirect moves to Volcarona
Shuckle: Stone Edge Volcarona~Rock Slide~Stone Edge Volcarona
If Blaziken uses a Damaging Evasive Move without suspension: Dig Blaziken
If Volcarona uses a Damaging Evasive Move: Safeguard the first time and Dig Blaziken following times
 
Pre-Round Information:

Blaziken (Calill) [F] | Vocarona (Sanaki) [F]
HP: 100 | 100
En: 100 | 100
Spe: 80 | 100
Stats: None | None
Other: None | None
Team: None


Blastoise (Lambda) [F] | Shuckle (Pi) [M]
HP: 100 | 80
En: 100 | 100
Spe: 67 | 5
Stats: -10 Eva. | None
Other: None | None
Team: None

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Round 1 Starts!

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Interesting fact; this Round has come to you entirely from Notepad.

------------------------------------------------------

Round 1 Ends!

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Post-Round Information:
Arena: The Sun is burning Bright... (3 Rounds)

Blaziken (Calill) [F] | Vocarona (Sanaki) [F]
HP: 44 | 57
En: 79 | 76
Spe: 80 | 100
Stats: +1 Spe (140) | None
Other: None | None
Team: None


Blastoise (Lambda) [F] | Shuckle (Pi) [M]
HP: 31 | 79
En: 83 | 83
Spe: 67 | 5
Stats: -10 Eva. | None
Other: Torrent | Poisoned (-2HP)
Team: None

Action 1:
Volcarona:
Uses Sunny Day! (10-1= 9 En) The Sunlight became Bright!
Blaziken: Uses Hi Jump Kick (Blastoise)! (8-1= 7 En) (Crit. <625, rolled 3884) (13+3+(5-4)*1.5) = 17.5 Dmg!
Blastoise: Uses Scald (Blaziken)! (6-1= 5 En) (Crit. <625, rolled 8774) (8+3+(4-2)*1.5)*1.5 = 21 Dmg!
Shuckle: Uses Stone Edge (Volcarona)! (7-1= 6 En) (Miss. <2000, rolled 1441) Missed!

Action 2:
Volcarona:
Uses SolarBeam (Blastoise)! (8 En) (Crit. <625, rolled 2997) (12+(8.5-6))*1.5 = 21.75 Dmg!
Blaziken:Uses Acrobatics (Blastoise)! (7 En) (Crit. <625, rolled 9590) (11+(5-4)*1.5) = 12.5 Dmg!
Blastoise: Uses Brine (Blaziken)! (8-1= 7 En) (Crit. <625, rolled 9015) (7+3-3+(4-2)*1.5)*1.5 = 15 Dmg!
Shuckle: Uses Rock Slide! (6-1= 5 En)
- Against Volcarona: (Miss. <1000, rolled 7091) (Crit. <625, rolled 4121) (8*.75+3+(2-3)*1.5) = 7.5 Dmg!
- Against Blaziken: (Miss. <1000, rolled 4099) (Crit. <625, rolled 6947) (8*.75+3+(2-3)*1.5)*2.25 = 16.875 Dmg!

Action 3:
Volcarona:
Uses Toxic (Shuckle)! (7 En) (Miss. <1000, rolled 7520) Shuckle became Badly Poisoned!
Blaziken: Uses Hi Jump Kick (Blastoise)! (8-1= 7 En) (Miss. <1000, rolled 3450) (Crit. <625, rolled 5677) (13+3+(5-4)*1.5) = 17.5 Dmg! Blastoise's Torrent Activated!
Blastoise: Uses Scald (Blaziken)! (6-1= 5 En) (Crit. <625, rolled 7401) (8+3-3+2+(4-2)*1.5)*1.5 = 19.5 Dmg!
Shuckle: Uses Stone Edge (Volcarona)! (7-1= 6 En) (Miss. <2000, rolled 5969) (Crit. <1250, rolled 4529) (10+3+(2-3)*1.5)*2.25 = 25.875 Dmg!

Between Rounds:
Blaziken:
Speed Boost! (+1 Spe)
Shuckle: -1HP! Poison Worsens!

End of Round-ing:
Volcarona:
42.75 ~ 43 Dmg! -24 En!
Blaziken: 52.5 ~ 53 Dmg! -21 En!
Blastoise: 69.25 ~ 69 Dmg! -17 En!
Shuckle: 1 Dmg! -17 En!


Volcarona
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22
Flame Body | Swarm | Levitate Trait

Blaziken
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 80
Size Class: 3
Weight Class: 4
Blaze | Speed Boost

Blastoise
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Torrent | Rain Dish

Shuckle
HP: 80
Atk: Rank 2 (+)
Def: Rank 9
SpA: Rank 0 (-)
SpD: Rank 9
Spe: 5
Size Class: 1
Weight Class: 2
Base Rank Total: 22
Sturdy | Gluttony | Contrary


danmantincan Orders
Lord Jesseus Orders
I Ref
 
Calill: Hi Jump Kick~Hi Jump Kick~Hi Jump Kick (All on Blastoise)
If Blastoise uses Protect AND Shuckle doesnt' use Encore, use Flamethrower on Shuckle. (Not on consecutive actions)
If Blastoise faints, use Fire Spin~Fire Blast~Flamethrower on Shuckle for all remaining actions.

Sanaki: SolarBeam~SolarBeam~SolarBeam (All on Blastoise)
If your target uses Protect AND Shuckle doesn't use Encore, use Safeguard the first time and Light Screen.
If Blastoise faints, use Fire Blast~Flamethrower~Fire Blast on Shuckle.
 
So if Blastoise uses Protect but Shuckle does use Encore, you continue High Jump Kicking a mon you can't hit? Ok.

Blastoise: Protect~Fake Out Volcarona~Protect
Shuckle: Encore Blaziken~Rock Slide~Stone Edge Volcarona
 
Pre-Round Information:
Arena: The Sun is burning Bright... (3 Rounds)

Blaziken (Calill) [F] | Vocarona (Sanaki) [F]
HP: 44 | 57
En: 79 | 76
Spe: 80 | 100
Stats: +1 Spe (140) | None
Other: None | None
Team: None


Blastoise (Lambda) [F] | Shuckle (Pi) [M]
HP: 31 | 79
En: 83 | 83
Spe: 67 | 5
Stats: -10 Eva. | None
Other: Torrent | Badly Poisoned (-2HP)
Team: None

------------------------------------------------------

Round 2 Starts!

------------------------------------------------------

Ah, it feels good to be back Chrome. (Lololol wordplay)

------------------------------------------------------

Round 2 Ends!

------------------------------------------------------

Post-Round Information:
Arena: The Sun is burning Bright... (2 Rounds)

Blaziken (Calill) [F] | Vocarona (Sanaki) [F]
HP: 19 | 10
En: 58 | 60
Spe: 80 | 100
Stats: +2 Spe (280) | None
Other: Blaze | Swarm
Team: None


Blastoise (Lambda) [F] | Shuckle (Pi) [M]
HP: 13 | 72
En: 39 | 62
Spe: 67 | 5
Stats: -10 Eva. | None
Other: Torrent | Badly Poisoned (-3HP)
Team: None

Action 1:
Blastoise:
Uses Protect! (7 En) Blastoise Protected itself!
Blaziken: Uses Hi Jump Kick (Blastoise)! (8-1= 7 En) (Crit. <625, rolled 5150) (13+3+(5-4)*1.5) = 17.5/3= 5.833 En! (8.75 Recoil)
Volcarona: Uses SolarBeam (Blastoise)! (8 En) (Crit. <625, rolled 6268) (12+(8.5-6))*1.5 = 21.75/3= 7.25 En!
Shuckle: Uses Encore (Blaziken)! (10 En) Blaziken can only use Hi Jump Kick for 2 Actions!

Between Actions:
Shuckle:
-2HP!

Action 2:
Blastoise:
Uses Fake Out (Volcarona)! (4 En) (Crit. <625, rolled 2885) (4+(3-3)*1.5) = 4 Dmg!
Blaziken: Uses Hi Jump Kick (Blastoise)! (8-1= 7 En) (Crit. <625, rolled 5061) (13+3+(5-4)*1.5) = 17.5 Dmg!
Volcarona: Flinched!
Shuckle: Uses Rock Slide! (6-1= 5 En)
- Against Volcarona: (Miss. <1000, rolled 2049) (Crit. <625, rolled 9340) (8*.75+3+(2-3)*1.5)*2.25 = 16.875 Dmg!
- Against Blaziken: (Miss. <1000, rolled 4031) (Crit. <625, rolled 5135) (8*.75+3+(2-3)*1.5) = 7.5 Dmg!

Between Actions:
Shuckle:
-2HP!

Action 3:
Blastoise:
Uses Protect! (7 En) Blastoise Protected itself!
Blaziken: Uses Hi Jump Kick (Blastoise)! (8-1= 7 En) (Crit. <625, rolled 5150) (13+3+(5-4)*1.5) = 17.5/3= 5.833 En! (8.75 Recoil)
Volcarona: Uses SolarBeam (Blastoise)! (8 En) (Crit. <625, rolled 6268) (12+(8.5-6))*1.5 = 21.75/3= 7.25 En!
Shuckle: Uses Stone Edge (Volcarona)! (7-1= 6 En) (Miss. <2000, rolled 5478) (Crit. <1250, rolled 7525) (10+3+(2-3)*1.5)*2.25 = 25.875 Dmg!

Between Rounds:
Blaziken:
Speed Boosts! (+1 Spe)
Shuckle: -2HP! Poison Worsens!

End of Round-ing:
Volcarona:
46.75 ~ 47 Dmg! -16 En!
Blaziken: 7.5 ~ 8 Dmg! -21 En!
Blastoise: 17.5 ~ 18 Dmg! -44.166 ~ -44 En!
Shuckle: 6 Dmg! -21 En!


Volcarona
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22
Flame Body | Swarm | Levitate Trait

Blaziken
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 80
Size Class: 3
Weight Class: 4
Blaze | Speed Boost

Blastoise
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Torrent | Rain Dish

Shuckle
HP: 80
Atk: Rank 2 (+)
Def: Rank 9
SpA: Rank 0 (-)
SpD: Rank 9
Spe: 5
Size Class: 1
Weight Class: 2
Base Rank Total: 22
Sturdy | Gluttony | Contrary


Lord Jesseus Orders
danmantincan Orders
I Ref
 
As you wish.

danmantincan wins by DQ!

danmantincan: 2 CC
Meg the PIGNITE: 1 EC, 2 MC, 1 DC
Sanaki the VOLCARONA: 3 MC
Boyd the PYROAK: 3 MC
Calill the BLAZIKEN: 3 MC

Lord Jesseus: Nothing.

SimonSays: 0 Pokemon KO'd: 1 UC.
 
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