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Completed Jesseus and Deadfox!

Discussion in 'ASB' started by Orcinus Duo, Aug 24, 2012.

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  1. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,869
    4v4 NFE Doubles
    Training Items
    0 Recs/Chills
    All abilities
    Switch = OK
    ASB Arena

  2. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    Privatyke and Solosis with EXP Shares

    edit: its 2 subs
  3. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "I believe this may just be our first battle Jesseus, so good luck to you friend. Why don't we see how you deal with Statue and Swoop! Statue have a Lucky Egg and disable Klutz, Swoop you can just go out there with nothing since my training item stack is somewhat limited.. Now get to work!"

    Statue: Shadow Punch (Ameboid) > Shadow Ball (Ameboid) > Shadow Punch (Ameboid)
    IF Ameboid is KOed THEN change all remaining actions to Grass Knot (Squidward)

    Swoop: Acrobatics (Ameboid) > Dig (Ameboid) > Acrobatics (Ameboid)
    IF Ameboid uses Refelct THEN make your next action Brick Break (Squidward)
    IF Squidward uses Torment (Swoop) THEN use Dig (Ameboid) and push actions back
    IF Ameboid is KOed THEN change all remaining actions to Acrobatics (Squidward)
  4. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    Solosis: Energy Ball Golett~Protect~Energy Ball Golett
    Privatyke: Dive Golett~Aqua Jet Golett~Dive Golett
    By my calcs this does exactly 90 damage :D
  5. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,869
    TEAM JESSEUS
    [​IMG]
    Squidward (M) @ Exp Share
    HP: 100 | EN: 100
    Spe: 35 | Ranks: 4/3/1/2
    SC: 2 | WC: 4
    Abilities: Unaware
    Other:
    Dive Golett-Aqua Jet Golett-Dive Golett
    [​IMG]
    Ameboid (M) @ Exp Share
    HP: 90 | EN: 100
    Spe: 17 | Ranks: 3/2/4/2
    SC: 1 | WC: 1
    Abilities: Magic Guard, Overcoat
    Other:-10 eva
    Energy Ball Statue-Protect-Energy Ball Statue

    TEAM DEADFOX
    [​IMG]
    Swoop (F) @
    HP: 100 | EN: 100
    Spe: 98 | Ranks: 3/4/1/3
    SC: 2 | WC: 4
    Abilities: Hyper Cutter, Sand Veil
    Other: +22% Accuracy
    Acrobatics Ameboid-Dig Ameboid-Acrobatics Ameboid
    [​IMG]
    Statue (U) @ Lucky Egg
    HP: 90 | EN: 100
    Spe: 30 | Ranks: 3/2/3/2
    SC: 2 | WC: 4
    Abilities: Iron Fist, Klutz (disabled)
    Other:-10 eva
    Shadow Punch Ameboid-Shadow Ball Ameboid-Shadow Punch Ameboid

    Ladies and gentlemen, welcome to a battle between deadfox and Jesseus! Jesseus sends out first, with Squidward the Privatyke and Ameboid the Solosis. Two strong NFEs to be sure, Solosis having excellent coverage and able to hit all of Deadfox’s team for SE damage, and Squidward having a type advantage against all but Wildfire! In response to this, Deadfox sends out Statue the Golett and Swoop the Gligar. Swoop especially should prove to be a problem, being an outstanding NFE for its excellent defenses.

    Deadfox orders first, and seems to go after the little ball of psychic-ness. Perhaps it would have been smarter to go after Squidward, who would give Deadfox’s team of ground types much ire? Swoop starts off by hitting Ameboid with an Acrobatics, powered up with its lack of item. Squidward dives underground, as Statue lets loose with a STAB SE Iron Fist boosted Shadow Punch at Ameboid! That’s got to hurt! Ameboid's excellent abilities, in this case Overcoat, kicks in and mitigates some damage though. Ameboid hits statue back with an Energy Ball that hits Statue for no small damage, while Squidward resurfaces with a powerful dive! Statue’s weak defenses really seems to be letting him down here!

    In action two, Ameboid protects against the onslaught of attacks, as Statue’s Shadow Ball and Swoop’s Dig all are wasted. Squidward lets loose with another Aqua Jet—this kid would really appreciate waterfall, wouldn’t he? At this point in time, Statue seems to be really taking some hurt. And the last round plays out exactly as the first, except for Statue’s dwindling health…but finally, with a final Dive from Squidward, Statue seems to have taken just enough damage to make it wobble, tip, and…it falls over, KOd! Jess takes an early lead here, but with Ameboid at low health and without Pain Split as an option, it seems destined to fall the next round. Who will deadfox send out?

    raw calcs (open)
    Speed order: Swoop-Squidward-Statue-Ameboid
    Swoop uses Acrobatics -6 en
    To crit 690 no
    (11+3+1.5-1)=14 Ameboid
    Squidward uses Dive
    Statue uses Shadow Punch -3 en
    To crit 7152 no
    (6+3+2+1.5-1)*1.5=17.25 Ameboid
    Ameboid uses Energy Ball -6 en
    To crit 8041 no
    To drop 1094 no
    (8+3+3)*1.5=21 Statue
    Squidward hits with Dive -9 en
    To crit 8010 no
    (8+3+3)*1.5=21 Statue

    Ameboid uses Protect -18 en
    Squidward uses Aqua Jet -3 en
    To crit 5372 no
    (4+3+3)*1.5=15 Statue
    Swoop uses Dig
    Statue uses Shadow Ball -5 en
    (8+3+1.5-1)*1.5=17.25 blocked
    Swoop hits with Dig -9 en
    (8+3+1.5-1)=11 blocked

    Swoop uses Acrobatics -6 en
    To crit 4839 no
    (11+3+1.5-1)=14 Ameboid
    Squidward uses Dive
    Statue uses Shadow Punch -3 en
    To crit 7925 no
    (6+3+2+1.5-1)*1.5=17.25 Ameboid
    Ameboid uses Energy Ball -6 en
    To crit 3459 no
    To drop 5997 no
    (8+3+3)*1.5=21 Statue
    Squidward hits with Dive -9 en
    To crit 3213 no
    (8+3+3)*1.5=21 Statue
    Statue is KOd!

    TEAM JESSEUS
    [​IMG]
    Squidward (M) @ Exp Share
    HP: 100 | EN: 79
    Spe: 35 | Ranks: 4/3/1/2
    SC: 2 | WC: 4
    Abilities: Unaware
    Other:
    Dive Golett-Aqua Jet Golett-Dive Golett
    [​IMG]
    Ameboid (M) @ Exp Share
    HP: 27 | EN: 66
    Spe: 17 | Ranks: 3/2/4/2
    SC: 1 | WC: 1
    Abilities: Magic Guard, Overcoat
    Other:-10 eva
    Energy Ball Statue-Protect-Energy Ball Statue

    TEAM DEADFOX
    [​IMG]
    Swoop (F) @
    HP: 100 | EN: 79
    Spe: 98 | Ranks: 3/4/1/3
    SC: 2 | WC: 4
    Abilities: Hyper Cutter, Sand Veil
    Other: +22% Accuracy
  6. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "Somewhat unfortunate. Lets see if we can't take advantage of this whole ordering second thing while it is in our favour though. Wildfire get out there! In fact why don't you go ahead and evolve on the way out too."

    Wildfire the Flarelm (open)
    [​IMG]
    Flarelm [Wildfire] (M)
    Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:
    HP: 100
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 47 (55/1.15)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 16

    EC: 4/9
    MC: 0
    DC: 2/5

    Abilities:

    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.

    Chlorophyll: [DW LOCKED] (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Attacks (15):
    Bullet Seed
    Sweet Scent
    Absorb
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Synthesis
    Lava Plume

    Flamethrower
    Energy Ball
    Rock Slide

    Stealth Rock

    Earth Power
    Psybeam
    Counter
  7. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    Solosis: Rock Slide x3
    Privatyke: Dive Gligar~Aqua Jet Gligar~Dive Gligar
    If Gligar uses Dig, aqua jet and push back.
    If Gligar uses Protective/Evasive action, Bubble and Push back.
  8. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "Tsk, it pays to check your attacks cant actually hit doesn't it? Take advantage, Swoop."

    Swoop: U-Turn (Ameoboid) > Acrobatics (Squidward) > Acrobatics (Squidward)
    Wildfire: Energy Ball (Squidward) > Energy Ball (Squidward) > Giga Drain (Squidward)
  9. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,869
    TEAM JESSEUS
    [​IMG]
    Squidward (M) @ Exp Share
    HP: 100 | EN: 79
    Spe: 35 | Ranks: 4/3/1/2
    SC: 2 | WC: 4
    Abilities: Unaware
    Other:
    Dive Swoop-Aqua Jet Swoop-Dive Swoop
    [​IMG]
    Ameboid (M) @ Exp Share
    HP: 27 | EN: 66
    Spe: 17 | Ranks: 3/2/4/2
    SC: 1 | WC: 1
    Abilities: Magic Guard, Overcoat
    Other:-10 eva
    Rock Slide x3

    TEAM DEADFOX
    [​IMG]
    Swoop (F) @
    HP: 100 | EN: 79
    Spe: 98 | Ranks: 3/4/1/3
    SC: 2 | WC: 4
    Abilities: Hyper Cutter, Sand Veil
    Other: +22% Accuracy
    U-turn Ameboid-Acrobatic Squidward-Acrobatics Squidward
    [​IMG]
    Wildfire (M) @
    HP: 100 | EN: 80
    Spe: 47 | Ranks: 2/3/4/3
    SC: 3 | WC: 4
    Abilities: Leaf Guard, Battle Armor
    Other: -10 eva
    Energy Ball-Energy Ball-Giga Drain Squidward

    Jesseus seems to be a bit overecstatic about that last round, as he opens up by ordering Squidward to use Dive against Swoop! Poor Squidward, being just a bit too light to hit the flying bat, can only shake his head in disappointment. Deadfox opens up by ordering Swoop to land a slight hit on Ameboid, but seems intent on keeping it around for another round. An astute move to be sure, since next round when he’s ordering first, he is almost guaranteed a KO on the weak green ball! Ameboid goes ahead and just spams Rock Slides for the round, which don’t seem to hurt Wildfire or Swoop too much. Meanwhile, Swoop and Wildfire start laying the hurt on the pirate monkey, with STAB super effective attacks. One…three…and finally, Wildfire’s Giga Drain takes the last bit of life out of Squidward, and he kneels over, KOd! Jesseus’ last tow mons definitely don’t seem as powerful as the ones he sent out first…let’s see what he has in store!

    raw calcs (open)
    Speed Order: Swoop-Wildfire-Squidward-Ameboid
    Swoop uses U-turn -5 en
    To crit 6732 no
    (7+1.5)*1.5=12.75 Ameboid
    Wildfire uses Energy Ball -5 en
    To crit 3730 no
    To drop 4951 no
    (8+3+3)*1.5=21 Squidward
    Squidward uses dive (?) -9 en
    Ameboid uses Rock Slide -6 en
    To hit 4024, 4496
    To crit 4149, 2926
    Swoop: 7.5-1.5=6
    Wildfire: (7.5)*1.5=11.25

    Squidward uses Aqua Jet -3 en
    To crit 2008 no
    (4+3)*1.5=10.5 Swoop
    Swoop uses Acrobatics -6 en
    To crit 565 yes
    (11+3+3)*1.5=25.5 Squidward
    Wildfire uses Energy Ball -9 en
    To crit 5479 no
    To drop 9052 no
    (8+3+3)*1.5=21 Squidward
    Ameboid uses Rock Slide -10 en
    To hit 4494, 549
    To crit 9397, 7930
    Swoop: 7.5-1.5=6
    Wildfire: (7.5)*1.5=11.25

    Swoop uses Acrobatics -6 en
    To crit 8260 no
    (11+3)*1.5=21 Squidward
    Wildfire uses Giga Drain -11 en
    Irrelevant
    Squidward is KOd, Wildfire +0.75 hp
    Ameboid uses Rock Slide -14 en
    To hit 9200, 4697
    To crit 619, 7179
    Swoop: 7.5-1.5+3=9
    Wildfire: (7.5)*1.5=11.25


    TEAM JESSEUS
    [​IMG]
    Ameboid (M) @ Exp Share
    HP: 16 | EN: 36
    Spe: 17 | Ranks: 3/2/4/2
    SC: 1 | WC: 1
    Abilities: Magic Guard, Overcoat
    Other:-10 eva

    TEAM DEADFOX
    [​IMG]
    Swoop (F) @
    HP: 83 | EN: 58
    Spe: 98 | Ranks: 3/4/1/3
    SC: 2 | WC: 4
    Abilities: Hyper Cutter, Sand Veil
    Other: +22% Accuracy
    U-turn Ameboid-Acrobatic Squidward-U-turn Ameboid
    [​IMG]
    Wildfire (M) @
    HP: 79 | EN: 55
    Spe: 47 | Ranks: 2/3/4/3
    SC: 3 | WC: 4
    Abilities: Leaf Guard, Battle Armor
    Other: -10 eva
    Energy Ball-Energy Ball-Giga Drain Squidward
  10. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    I HATE THAT BULLSHIT RULE
    WHY THE FUCK DOES IT EVEN EXIST
    also flarelm rapes my everything

    sending out beldum and evolving it. cbf making a profile but it has these stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 4 (+)
    Spe: 43 (-)
    Size Class: 2
    Weight Class: 6 [5 Light Metal]
    Base Rank Total: 16

    And learns Magnet Rise, Metal Claw, Confusion, Scary Face, Pursuit
    ALL VERY HELPFUL
    edit: @expshare
  11. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Nitpicks (open)
    - You forgot to account for Overcoat on the U-Turn vs Solosis, so it should only have done 11.25 DMG.
    - The Rock Slides are all calced wrong. It should do (8*0.75 - 1.5) = 4.5 DMG to Gligar and (8*0.75)*1.5 = 9 DMG to Flarelm (crit as an exception of course).
    - Privatyke was 100 HP not 90 so there was still 11.5 DMG left to do when Giga Drain hit and it therefore should have healed 5.75 DMG to Flarelm.
    - The Dive missing is to do with Size Class not Weight Class of which Privatyke is 2 and not even close to hitting. (yeah okay, that ones very minor)

    My calcs have the following HP totals remaining after the round:
    Solosis: 16
    Gligar: 83
    Flarelm: 79


    [​IMG]
    "Nice work guys, but the battle is still far from over. Swoop you can U-Turn on out of there and let Slam take your place. Take this EXP Share girl and put your size and strength to work."

    Slam: Rock Blast (Ameboid) > Rock Blast (Ameboid) > Rock Blast (Ameboid)
    IF
    Ameboid uses Protect THEN Sand Tomb (Phi)
    IF Ameboid is KOed THEN alternate Dig (Phi) with Sand Tomb (Phi) for the remainder of the round

    Wildfire: Ember (Ameboid) > Ember (Ameboid) > Ember (Ameboid)
    IF
    Ameboid used Protect THEN Flamethrower (Phi)
    IF Ameboid is KOed THEN alternate Lava Plume (Phi) with Flamethrower (Phi) for the remainder of the round
  12. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,869
    uhhhhh whoops. For some reason I thought rock slide was 10 DPA. And I have no idea what happened to the others.

    Recalculated and got the same results as you, so that's updated now.
  13. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    So doomed
    Solosis: Recover x3
    Metang: Iron Head Onix x2~Metal Claw Onix
    MAN THIS IS UBER GAY
  14. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,869
    TEAM JESSEUS
    [​IMG]
    Ameboid (M) @ Exp Share
    HP: 16 | EN: 36
    Spe: 17 | Ranks: 3/2/4/2
    SC: 1 | WC: 1
    Abilities: Magic Guard, Overcoat
    Other:-10 eva
    Recover x3
    [​IMG]
    Phi (U) @ Exp Share
    HP: 90 | EN: 80
    Spe: 43 | Ranks: 3/4/2/4
    SC: 2 | WC: 5
    Abilities: Clear Body, Light Metal
    Other:-10 eva
    Iron Head Slam x2 – Metal Claw Slam


    TEAM DEADFOX
    [​IMG]
    Wildfire (M) @
    HP: 79 | EN: 55
    Spe: 47 | Ranks: 2/3/4/3
    SC: 3 | WC: 4
    Abilities: Leaf Guard, Battle Armor
    Other: -10 eva
    Ember Ameboid, then Lava Plume-Flamethrower Phi
    [​IMG]
    Slam (F) @ Exp Share
    HP: 90 | EN: 100
    Spe: 60 | Ranks: 3/6/2/2
    SC: 7 | WC: 8
    Abilities: Rock Head, Sturdy, Weak Armor
    Other: -10 eva
    Rock Blast Ameboid, then Dig Phi-Sand Tomb Phi

    Slam, fresh on the battlefield after a U-turn from Swoop returns it safely to its ball, starts off by hammering the green blob. Three hits on Rock Blast is impressive, but the first two seem to strike super effectively! Ameboid takes one, then two, but three proves to be too much as it rolls over, barely KOd! Wildfire unleashes a Lava Plume on the fresh Phi, while Phi tries to hit the large snake with its Iron Head, but through that giant defense and sturdy, it doesn’t seem to be doing much!

    Slam then dives underground, and Wildfire goes after the lunk of metal with a Flamethrower. But what’s this? The flamethrower even seems to burn! Jesseus does not seem to be having a very good day today, and this is compounded by Phi hitting air while it tries to aim for the underground snake. Slam resurfaces and slams Phi again, who seems to be taking a veritable hammering at the hands of deadfox!

    Slam then goes ahead and sets up a Sand Tomb, increasing the residual damage on Phi. Wildfire goes for another Lava Plume…and it crits. I’m sorry Jesseus. I really am. Phi goes for a metal claw, and through the giant defense, burn, and sturdy, it does exactly no damage, which is rounded up to 1.

    >invoke the rage of hax gods

    raw calcs (open)
    Speed Order: Slam-Wildfire-Phi

    Slam uses Rock Blast -6 en
    Times to hit 6813 (3 times)
    To crit 434, 138, 2419
    (9+2+3+1.5)=15.5 (uh…)
    Ameboid is KOd!
    Wildfire uses Lava Plume -5 en
    To crit 5795 no
    To burn 9811 no
    (8+3)*1.5=16.5 Phi
    Phi uses Iron Head -5 en
    To crit 7038 no
    (8+3-4-1)*1.5=9 Slam

    Slam uses Dig -9 en
    Wildfire uses Flamethrower -6 en
    To crit 3892 no
    To burn 701 yes (you’re right this is uber gay)
    (10+3)*1.5=19.5 Phi
    Phi uses Iron Miss -9 en
    Slam hits with Dig
    To crit 5823 no
    (8+3-1.5)*1.5=14.25
    Slam -2 hp

    Slam uses Sand Tomb -4 en
    To hit 6307 yes
    To crit 3721 no
    (4+3-1.5)*1.5=8.25 Phi
    Wildfire uses Lava Plume -5 en
    To crit 606 yes this is gay
    (8+3+3)*1.5=21 Phi
    Phi uses Metal Claw -3 en
    To crit 6803 no
    To raise 7710
    (5+3-4-3-1)*1.5=1 Slam
    Phi -4 hp


    TEAM JESSEUS
    [​IMG]
    Phi (U) @ Exp Share
    HP: 4 | EN: 63
    Spe: 43 | Ranks: 3/4/2/4
    SC: 2 | WC: 5
    Abilities: Clear Body, Light Metal
    Other:-10 eva, Burned, Sand Tomb 3a


    TEAM DEADFOX
    [​IMG]
    Wildfire (M) @
    HP: 79 | EN: 39
    Spe: 47 | Ranks: 2/3/4/3
    SC: 3 | WC: 4
    Abilities: Leaf Guard, Battle Armor
    Other: -10 eva
    Ember Ameboid, then Lava Plume-Flamethrower Phi
    [​IMG]
    Slam (F) @ Exp Share
    HP: 80 | EN: 81
    Spe: 60 | Ranks: 3/6/2/2
    SC: 7 | WC: 8
    Abilities: Rock Head, Sturdy, Weak Armor
    Other: -10 eva
    Rock Blast Ameboid, then Dig Phi-Sand Tomb Phi


    swoop (open)
    [​IMG]
    Swoop (F) @
    HP: 83 | EN: 58
    Spe: 98 | Ranks: 3/4/1/3
    SC: 2 | WC: 4
    Abilities: Hyper Cutter, Sand Veil
    Other: +22% Accuracy

  15. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    Well... go trapinch @ exp share?
    Trapinch: EARTH POWER ONIX UNTIL THE END
    Metang: IRON HEAD ONIX UNTIL THE END
  16. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    [​IMG]
    "I really did not foresee this being so one sided..."

    Wildfire: Energy Ball (Glen) > Giga Drain (Glen) > Energy Ball (Glen)
    Slam: Dig (Glen) > Sand Tomb (Glen) > Dig (Glen)
  17. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,869
    TEAM JESSEUS
    [​IMG]
    Phi (U) @ Exp Share
    HP: 4 | EN: 63
    Spe: 43 | Ranks: 3/4/2/4
    SC: 2 | WC: 5
    Abilities: Clear Body, Light Metal
    Other:-10 eva, Burned, Sand Tomb 3a
    Iron Head Onix
    [​IMG]
    Glen (M) @ Exp Share
    HP: 90 | EN: 100
    Spe: 12 | Ranks: 4/1/2/2
    SC: 1 | WC: 2
    Abilities: Hyper Butter, Arena Trap
    Other:
    Earth Power Onix


    TEAM DEADFOX
    [​IMG]
    Wildfire (M) @
    HP: 79 | EN: 39
    Spe: 47 | Ranks: 2/3/4/3
    SC: 3 | WC: 4
    Abilities: Leaf Guard, Battle Armor
    Other: -10 eva
    Energy Ball Glen-Giga Drain Glen-Energy Ball Glen
    [​IMG]
    Slam (F) @ Exp Share
    HP: 80 | EN: 81
    Spe: 60 | Ranks: 3/6/2/2
    SC: 7 | WC: 8
    Abilities: Rock Head, Sturdy, Weak Armor
    Other: -10 eva
    Dig Glen-Sand Tomb Glen-Dig Glen


    swoop (open)
    [​IMG]
    Swoop (F) @
    HP: 83 | EN: 58
    Spe: 98 | Ranks: 3/4/1/3
    SC: 2 | WC: 4
    Abilities: Hyper Cutter, Sand Veil
    Other: +22% Accuracy



    Ummmmm I have dinner.


    Speed Order: Slam-Wildfire-Phi-Glen
    Slam dug underground
    Wildfire uses Energy Ball -5 en
    To crit 5723 no
    To drop 7471 no
    (8+3+3)*1.5=21 Glen
    Phi uses uhhhhhh he’s underground
    Glen uses Earth Power -6 en
    To crit 8646 no
    To drop 1678 no
    (9+3-1)*1.5=16.5 Slam
    Slam resurfaces -9 en
    To crit 5868 no
    (8+3+3)=14 Glen
    Phi is hurt by burn and Sand Tomb
    Phi Phainted!

    Wildfire uses Giga Drain -11 en
    To crit 5460 no
    (8+3+3)*1.5=21 Glen
    10.5 Healed
    Slam uses Sand Tomb -4 en
    To hit 874 yes
    To crit 257 yes (insult to injury)
    (4+3+3)=10 Glen
    Glen uses Earth Power -10 en
    To crit 8202 no
    To drop 8824 no
    (9+3-1)*1.5=16.5 Slam
    Glen -2 hp

    Slam dug underground
    Wildfire uses Energy Ball -5 en
    To crit 5966 no
    To drop 6226 no
    (8+3+3)*1.5=21 Glen
    Glen uses Earth Power -6 en
    To crit 9276 no
    To drop 2543 no
    (9+3-1)*1.5=16.5 Slam
    Slam resurfaces -9 en
    To crit 1866 no
    (8+3+3)=14 Glen

    Glen fainted!

    Deadfox wins!

    Rewards:

    Jesseus: 3 CC
    Beldum: 1 EC, 3 MC, 1 DC
    Trapinch: 1 EC, 3 MC, 1 DC
    Privatyke: 1 EC, 3 MC, 1 DC, 1 KOC
    Solosis: 1 EC, 3 MC, 1 DC

    Deadfox: 3 CC
    Onix: 1 EC, 3 MC, 1 DC, 1 KOC
    Golett: 1 EC, 2 MC, 1 DC, 1 EC/DC
    Gligar: 1 EC, 2 MC, 1 DC
    Embirch: 1 EC, 2 MC, 1 DC, 3 KOC

    I get: 9+5/2 UC=12 UC
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