Philip7086
Myuu
First and foremost, I wanted to say that I know this set is very effective and annoying from personal experience, so it gets the QC stamp of approval. However, there are a few things about this analysis that need to be fixed:
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(Comments)
Also, Body Slam deserves more than just a mention, because Swampert is one of the number 1 switch-ins on Jirachi. On top of that, hitting Water-type Pokemon for neutral damage is always welcome.
Finally, the last paragraph probably needs to be redone. It just doesn't flow too well, and there needs to be more evidence/details, IMO. Also, I would focus on Pokemon that enjoy paralysis support, such as Machamp or Breloom as team options, because this set does a great job at opening opportunities for them. Other than that, I agree that Gyarados and Skarm work pretty well with this set.
Overall, good stuff. This set definitely needs to be on-site. Just needs a bit more work in the written department.
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First of all, I rewrote the whole Set Comments, because I felt like the original one did not really explain why this set is effective, and how it is used. Those things need to be in SC to convince people to use the set.
Jirachi Analysis
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[SET]
name: Substitute + Thunder Wave
move 1: Substitute
move 2: Thunder Wave / Body Slam
move 3: Iron Head
move 4: Fire Punch
item: Leftovers
nature: Jolly
evs: 164 HP / 168 Atk / 176 Spe
[SET COMMENTS]
<p>By utilizing paralysis and Iron Head's boosted flinch rate from Serene Grace, Jirachi can ensure that its opponents will only ever have a 30% chance of successfully attacking with a 100% accurate move. This set takes full advantage of these odds by providing Jirachi with the ability to heal 6.25% of its health for free with Leftovers, every time its opponent gets flinched or is fully paralyzed. Substitute allows Jirachi to safely attempt to flinch opponents who would otherwise OHKO it. With Leftovers, Jirachi fully regains all its health lost from Substitute after successfully preventing its opponent from attacking four times. At this point, Jirachi has likely done significant damage, and is now back to full health.</p>
<p>Unlike most other sets, this set should be played with long-term planning in mind. In other words, it often takes two switch-ins from this Jirachi to be as successful as possible. The first time Jirachi comes it, it should paralyze its opponent's counter, and then switch out. The next time Jirachi finds an opening to come in, it should use Substitute while its opponent switches back to the same paralyzed counter, and then begin to wreck havoc. Of course, Jirachi could attempt to keep using Substitute the first time it comes out until its opponent is fully paralyzed, but that is not the most reliable strategy.</p>
<p>When played correctly, this Jirachi is incredibly hard to take out, and is sure to cause its opponent extreme frustration.</p>
[ADDITIONAL COMMENTS]
<p>176 Speed EVs and a Jolly nature allow Jirachi to outpace all the base 90 Speed Pokemon, most notably Lucario. 168 Attack EVs allow Jirachi to then OHKO Lucario after Life Orb recoil and a Defense drop. They still allow Jirachi to get the OHKOs and 2HKOs that it would get with 252 EVs. The rest are thrown into HP to give Jirachi a nice amount of bulk as well. Besides the minimum recommended Speed though, the other EVs are fairly adjustable for whatever you need (you said "besides the Speed," and then changed the Speed in the next sentence's example. I think you mean to say "besides the minimum recommended speed"). 252 Atk and 252 Spe will work better against offensive teams, as you can speed tie with other Pokemon with base 100 Speed. The given spread will be more effective in general though.</p>
<p>Body Slam may be considered over Thunder Wave, as it allows Jirachi to paralyze Pokemon immune to Electric-type attacks, such as Swampert, Gliscor, Flygon, Hippowdon, Jolteon, and Electivire. It also provides Jirachi with a form of neutral damage versus Water-type Pokemon who otherwise resist all of Jirachi's attacks. It is generally an inferior option to Thunder Wave though, as Body Slam only has a 60% chance to paralyze, and does not effect Ghost-type Pokemon.</p>
<p>This set does have some notable counters though. Pokemon that are immune to Thunder Wave or resist Iron Head and Fire Punch usually fit the bill. Such Pokemon are Swampert, Gliscor, and Flygon. They each are immune to Thunder Wave, take very little from Iron Head, and can hit back with powerful Ground-type attacks. Starmie is also a good counter because it resists Jirachi's attacks, and even though Jirachi can paralyze it, Starmie can easily switch out, ridding itself of paralysis. Heatran is a decent counter as well. Jirachi is able to paralyze it, but it still takes very little from Jirachi's attacks, and can hit hard with its STAB Fire-type attacks. Jolteon is also a good check because it is immune to Thunder Wave, resists Iron Head, and can break through Jirachi's Substitutes with STAB Thunderbolt without worrying about being flinched, because it's faster.</p>
<p>Latias is probably the best partner for this Jirachi. They have excellent defensive synergy, which often allows Jirachi to easily switch in and set up a Substitute. Jirachi's counters are also fairly vulnerable to Latias' specially based attacks (examples? Latias does not like switching into Flygon, LO Jolteon, and LO Starmie). Starmie also works well when paired with Jirachi. It has excellent coverage, especially when dealing with Jirachi's counters (again, examples? Why is Starmie's coverage "especially" excellent when paired with Jirachi? This sentence seems kinda off to me). Starmie can also switch in on Fire-type attacks aimed at Jirachi. Gyarados also resists Fire-type attacks, and is also immune to Ground-type attacksthanks to its Flying typing. Although they share a weakness to Fire, Skarmory also makes a decent partner.Jirachi can force many switches, which are emphasized with the addition of Spikes.(This Jirachi set does not make people switch anymore than other sets do, in my experience. In fact, people tend to stubbornly stay in, waiting to get an attack off) Skarmoryalsowalls some of Jirachi's counters like Swampert, Gliscor, and Flygon. Any Pokemon who appreciates paralysis will work with this set too. (This analysis kinda ends on a weird note. Needs a more solid conclusion)</p>
Also, Body Slam deserves more than just a mention, because Swampert is one of the number 1 switch-ins on Jirachi. On top of that, hitting Water-type Pokemon for neutral damage is always welcome.
Finally, the last paragraph probably needs to be redone. It just doesn't flow too well, and there needs to be more evidence/details, IMO. Also, I would focus on Pokemon that enjoy paralysis support, such as Machamp or Breloom as team options, because this set does a great job at opening opportunities for them. Other than that, I agree that Gyarados and Skarm work pretty well with this set.
Overall, good stuff. This set definitely needs to be on-site. Just needs a bit more work in the written department.