1. Welcome to Smogon! Check out the Smogon Starters Hangout for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction and Hangout Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

June 2010 Status of Shoddy Battle 2

Discussion in 'Shoddy Battle and Pokémon Lab' started by Cathy, Jun 2, 2010.

Thread Status:
Not open for further replies.
  1. Cathy

    Cathy

    Joined:
    Jul 11, 2007
    Messages:
    1,061
    After almost seven months of no development activity, we're more or less back in business with Shoddy Battle 2 development. If you recall from my last status thread, Shoddy Battle 2 has actually been mostly done for a long time. Unfortunately, in the period from that last thread until a week ago, absolutely no development happened at all.

    However, now that development has resumed, bearzly will be handling finishing up the server. Super, new to the development team, will be handling implementing some aspects of the client. I am dispensing sage advice as needed and fixing some tricky bugs. We are also the only three people who have contributed any code to the repository in the history of the project. If all goes well, we will not be needing any more volunteers at this time. We also do not need any feature suggestions.

    As before, you can monitor development activity at the mercurial repository (server and client). There will not be a release date.

    Edit by bearzly:
    Anyone proficient enough who is looking to build the server can find a very rudimentary overview here
  2. bryu_1337

    bryu_1337

    Joined:
    Jun 2, 2010
    Messages:
    1
    Fantastic! I really hope you young fellows can allow more people on to the server. The server has been at max every time I try to log on for the past month or so. Great work guys and good luck!
  3. BinarySolo

    BinarySolo

    Joined:
    Aug 3, 2009
    Messages:
    141
    Glad to see SB2 development is back on track. Good luck and Godspeed! :D
  4. Sprinkles

    Sprinkles

    Joined:
    Jul 10, 2009
    Messages:
    987
    good job =]
  5. Toaster

    Toaster

    Joined:
    Jul 6, 2009
    Messages:
    524
    Good job and keep up the great work guys :)
  6. fitzy72

    fitzy72

    Joined:
    May 8, 2009
    Messages:
    268
    Fantastic!

    Keep up the good work, I'll be glad when this is eventually finished.
  7. eric the espeon

    eric the espeon maybe I just misunderstood
    is a Forum Moderator Alumnusis a Researcher Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

    Joined:
    Aug 7, 2007
    Messages:
    3,694
    awesome. if you guys ever want someone to check large amounts of non-programming stuff (like learnset databases), i'm more than happy to help out.
  8. Super

    Super This space for rent
    is a Battle Server Admin Alumnusis a Programmer Alumnusis a Forum Moderator Alumnus

    Joined:
    Jun 21, 2007
    Messages:
    1,148
    Such upstanding fine gentlemen. Keep up the good work!
  9. Desch

    Desch

    Joined:
    Nov 14, 2009
    Messages:
    33
    Glad to hear this!
  10. JJames19119

    JJames19119

    Joined:
    Feb 12, 2010
    Messages:
    13
    I never got to ask (I don't think) but will previous modpatche files for Shoddy 1 be compatible with Shoddy 2? If not, will there be a quick and dirty converter for it? Thanks.
  11. toshimelonhead

    toshimelonhead Raising Whitney's Miltank

    Joined:
    Nov 24, 2009
    Messages:
    1,156
    All I have to say is thank you very much for your hard work done so far.
  12. The Duke

    The Duke

    Joined:
    May 22, 2010
    Messages:
    10
    thx guys :D

    will there be less lag now?
  13. Duck92

    Duck92

    Joined:
    Jul 1, 2009
    Messages:
    427
    @The Duke - This project should have nothing to do with lag. It runs on your own machine, if it lags there it is your connection or your machine. The scripts should not make a difference. I do suppose if Smogon keep's its server up while running Shoddy 2, it will lag worse. Assuming that Shoddy 2 will be more efficient, it should have less lag.
  14. Gary Oak

    Gary Oak

    Joined:
    Jun 28, 2009
    Messages:
    55
    Glad to hear it. If you need someone to do some grunt work/testing i'd be happy to help
  15. SJCrew

    SJCrew Believer, going on a journey...
    is a Tiering Contributoris a Battle Server Moderator Alumnus

    Joined:
    Jun 22, 2008
    Messages:
    2,950
    Sounds great. Double battles are more or less one of the roads less traveled in competitive Pokemon and I'd very much like to see what it's all about without having to endure the in-game nuances. It'd also be kind of funny to see Feint get some competitive use, as Protect and Detect will no doubt be on every team of every kind.

    I'm not worried too much about the release date; there are still plenty of things I haven't tried with Shoddy Battle 1, so I can keep myself busy with that without the anticipation of 2 nagging at me. Hopefully, most or all of the issues from the first Shoddy Battle will be fixed this time around and we can all enjoy the game to its fullest.
  16. PK Gaming

    PK Gaming Pursuing My True Self
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Past SPL Winner

    Joined:
    Aug 18, 2009
    Messages:
    5,158
    Wow... thank you for the hard work you guys.


    Good to see you sporting that new Moderator badge (well deserved)
    Can't wait to see the final product.
  17. Lucalibur

    Lucalibur

    Joined:
    Aug 9, 2009
    Messages:
    2,098
    i was almost losing my hopes on shoddy 2, but with this piece of news...well, it got my motivation back to 120%, good luck with that!
  18. Gobbledydook

    Gobbledydook

    Joined:
    May 30, 2010
    Messages:
    3
    I wonder why only 3 people are involved in such a massive undertaking.
    Surely more volunteers to help would accelerate the programming?
  19. Atlasquake

    Atlasquake

    Joined:
    May 3, 2010
    Messages:
    47
    Is there like a list somewhere of all the features of Shoddy2? And what is going to happen as far as Gen. 5 and Shoddy are concerned?

    But good job guys. Can't wait for the release
  20. cim

    cim happiness is such hard work
    is a Smogon Media Contributor Alumnus

    Joined:
    Jun 3, 2007
    Messages:
    5,412
    It's really "not that big" at this point. Remember, Shoddy 2 is almost done, and Shoddy 1 was coded by a similar number of people.

    *insert pc++ praise for shoddy 2's active development here! :)*
  21. Gary Oak

    Gary Oak

    Joined:
    Jun 28, 2009
    Messages:
    55
    sql tables

    Hey guys, i was wondering if you could tell us what the mysql database looks like? I made the table from the sources before you started working on it again, and im missing at least one table (the bans table) Thanks
  22. bearzly

    bearzly Shoddy Battle dev
    is a Battle Server Admin Alumnusis a Programmer Alumnusis a Forum Moderator Alumnus

    Joined:
    Apr 25, 2009
    Messages:
    230
    Ban table is:

    Code:
    +---------+----------+------+-----+---------+-------+
    | Field   | Type     | Null | Key | Default | Extra |
    +---------+----------+------+-----+---------+-------+
    | channel | int(11)  | YES  |     | NULL    |       |
    | id      | int(11)  | YES  |     | NULL    |       |
    | flags   | int(11)  | YES  |     | NULL    |       |
    | expiry  | datetime | YES  |     | NULL    |       |
    +---------+----------+------+-----+---------+-------+
    
    Also a message field was added to the user table (varchar 150+)
  23. Gary Oak

    Gary Oak

    Joined:
    Jun 28, 2009
    Messages:
    55

    Thanks bearzly, Im having an issue though. Was there anything else that changed recently in the sql tables? I'm getting this exception "terminate called after throwing an instance of 'mysqlpp::BadQuery'
    what(): Unknown column 'id' in 'where clause'"

    I'm using the latest client which was updated since your last post, and I don't see anything server side matching that query. Is that the problem here?

    Thanks again
  24. Vaz

    Vaz

    Joined:
    Dec 14, 2009
    Messages:
    585
    Nice, great work on this guys!
  25. Gir!

    Gir!

    Joined:
    Mar 2, 2009
    Messages:
    458
    You have no idea of how thankfull I am from that, Im usually quite an impatient person, so if Im given a date I bit my nails(and fingers) for the day. Good luck and congrats!
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)