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Kabuto (Analysis)

Discussion in 'Uploaded Analyses' started by bugmaniacbob, Sep 3, 2009.

  1. bugmaniacbob

    bugmaniacbob Floats like a Butterfree, stings like a Metapod
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    Status: Done; awaiting grammar checks, critiques, etc.

    Apologies for not getting this up sooner, my internet was kaput for the last week owing to my clumsiness... still, don't cry over spilt milk.


    Initial Changes:
    • Wrote Swift Swim, Choice Band and Utility set descriptions
    • Wrote Team Options
    • Wrote Other Options, EVs, Opinion, and Counters sections
    Stamps:
    [​IMG] (Heysup)[​IMG] (Kannon)
    [​IMG] (Snorlaxe)[​IMG](Fatecrashers)



    [​IMG]
    http://www.smogon.com/dp/pokemon/kabuto
    -------------------------------------------------------------

    [Overview]

    <p>In a metagame flooded with Water-types of infinite diversity, Kabuto stands out as one of the most notable. It is, simply put, a great sweeper with a solid Attack stat, reliable STAB moves, and an ability that remedies its otherwise horrible Speed stat; as such, Kabuto is one of the premier forces to watch out for in Little Cup. Many of the strongest physical walls in the metagame do not dare to approach it under the rain, and it can bypass its embarrassing weakness to priority with its own Aqua Jet. Although it has a lot of common weaknesses, its typing gives it a good offensive combination and a nice set of resistances. All in all, Kabuto is a Pokemon to watch out for, whatever the weather might be.</p>

    [SET]
    name: Stealth Rock Lead
    move 1: Stealth Rock
    move 2: Aqua Jet
    move 3: Rock Slide / Waterfall
    move 4: Rapid Spin / Protect / Earth Power
    item: Focus Sash
    ability: Swift Swim
    nature: Naughty / Adamant
    EVs: 196 Atk / 76 SpA / 236 Spe

    [SET COMMENTS]

    <p>Kabuto's ability to reliably set up Stealth Rock in combination with its offensive prowess means that it is one of the most popular support leads available. One of Kabuto's selling points as a lead is its resistance to Fake Out and its good Defense stat, making it a reliable answer to the common Meowth leads. Another advantage to Kabuto is its ability to beat a good number of the other popular leads one-on-one, leads such as Onix, Phanpy, and Houndour, thanks to its STAB moves.</p>

    <p>Stealth Rock is Kabuto's most useful support move, as already mentioned. Aqua Jet rectifies Kabuto's low Speed stat, and is incredibly useful to finish off other Focus Sash leads, as well as for getting the jump on weakened, faster Pokemon later in the game. Rock Slide is Kabuto's primary STAB option and takes care of Paras and Mantyke. For the last slot, Rapid Spin makes several strategies plausible; for example, against opposing Stealth Rock leads, using Rapid Spin while they are on low health means KOing them and removing Stealth Rock in one stroke. Protect can be useful for scouting purposes as well as blocking Fake Out from leads such as Meowth, allowing Kabuto to conserve its Focus Sash. Lastly, Earth Power is useful for coverage, not only for Croagunk but also for Chinchou and other Electric-types.</p>

    [ADDITIONAL COMMENTS]

    <p>Waterfall is first among your other options, giving Kabuto a reliable Water-type attack to use against its foes, getting a stronger hit on Machop in exchange for the extra coverage of Rock Slide. Focus Sash is the advised item to compensate for the variety of weaknesses that Kabuto has, and also ensures that Kabuto will not die to Earthquake from leads that it otherwise beats. The EVs maximize Kabuto's Attack and Speed to allow maximum offensive prowess, hitting the magic 15 Speed stat and retaining a high Attack stat, while 76 Special Attack EVs are used to facilitate an OHKO on Croagunk with Earth Power, and also to boost the power of Surf. If you decide to run Rapid Spin over Earth Power, you can switch the Special Attack EVs to 36 HP and 36 Defense to grant an extra point in both stats.</p>

    <p>As a lead, Kabuto's Rock- and Water-type STABs provide excellent coverage, hitting Onix, Diglett, Phanpy, Anorith, Hippopotas, Gligar, Houndour, Snover, Aron, and Drifloon for super effective damage; possesses neutral coverage on leads such as Voltorb and Meowth as well. Kabuto does, however, have trouble with leads such as Oran Berry Bronzor, who has the Defense to take four Waterfalls from Kabuto. A Fire-type such as Houndour makes a good partner in this situation, as it can destroy Bronzor with its STAB Fire-type moves (but must watch out for Earthquake). Another problem lead is Machop, who can only be 3HKOed by Waterfall if it holds an Oran Berry, while Machop can simply use DynamicPunch followed by Bullet Punch to pick Kabuto off. Thus, a Slowpoke can be a useful teammate, resisting DynamicPunch and Bullet Punch and being immune to confusion, as well as being able to eliminate Machop with STAB Zen Headbutt. Gastly works similarly but has to watch out for Bullet Punch.</p>

    [SET]
    name: Swift Swim
    move 1: Waterfall
    move 2: Rock Slide
    move 3: Earth Power / Aerial Ace
    move 4: Aqua Jet / Rain Dance
    item: Life Orb / Oran Berry
    ability: Swift Swim
    nature: Naughty / Adamant
    EVs: 196 Atk / 156 SpA / 156 Spe

    [SET COMMENTS]

    <p>Kabuto stands out as one of the best Swift Swim abusers in Little Cup, thanks to its decent Attack, defensive stats, and the ability to power through many of Little Cup's common walls with its rain-boosted Waterfalls. Since Buizel's extra Speed is no longer so great an advantage, Kabuto is perhaps the most powerful physical Swift Swimmer available.</p>

    <p>Waterfall is Kabuto's main STAB move, and as its power is boosted by the rain, there are not many Pokemon that can survive it. Rock Slide is a reliable secondary STAB move, hitting Paras, Snover, and especially Mantyke super effectively. Both Rock Slide and Waterfall also have useful flinch potential. Earth Power is used mainly for its ability to OHKO Croagunk with the given EV spread, who walls both of Kabuto's STAB moves, but also to 2HKO dangerous Pokemon such as Chinchou and Tentacool. Aerial Ace also deals with Croagunk, but in addition deals good damage to Grass-types such as Shroomish and Oddish. The last slot really depends on how you intend to use Kabuto. Aqua Jet works as an insurance against priority-wielders, though sadly it is ineffective against Croagunk. If you intend to use this Kabuto as a solo sweeper, however, Kabuto can set up Rain Dance for itself, though be aware that the absence of Damp Rock means that your own Rain Dance will not last as long as one conjured up by a specialized Bronzor.</p>

    [ADDITIONAL COMMENTS]

    <p>Life Orb grants Kabuto some extra power at the cost of losing HP every turn. Oran Berry aids defensively and can allow Kabuto an extra chance at survival, as well as being a great help if you want Kabuto to set up its own Rain Dance. Another Berry that could be of use to you is Chople Berry, which allows Kabuto to survive Croagunk's Vacuum Wave once, effectively turning Kabuto into a lure for Croagunk in addition to its usual sweeping role, which can give another Swift Swim sweeper free rein once Croagunk is gone. However, this does lower Kabuto's offensive power by a good amount due to the absence of Life Orb, so Aerial Ace is recommended as the OHKO on Croagunk with Earth Power is no longer guaranteed.</p>

    <p>The EVs given generate the maximum possible Attack while also giving enough Special Attack to 2HKO Chinchou through Oran Berry with Earth Power. The rest is piled into Speed, allowing Kabuto to reach a stat of 28, sufficient to beat Timid Choice Scarf Gastly. If you do not intend to run Earth Power or any other special attacks, you can drop all the Special Attack EVs and run an EV spread of 36 HP / 196 Atk / 36 Def / 236 Spe, reaching the magic 30 Speed stat while gaining one extra point in Defense and HP. You can now also run an Adamant nature since Kabuto has no need for its Special Attack stat.</p>

    <p>Stealth Rock is a great help to this Kabuto, not only for the added residual damage but also for the ability to nullify opposing Focus Sash users. This means that Sash Diglett cannot simply come in and Earthquake Kabuto to death. In terms of resistances, Kabuto does not like bulky Water-types much, as they can wall its Water-type attacks with ease, and usually KO with their own STAB attacks. To deal with them, something with a strong Grass- or Electric-type attack is usually the best choice, as well as Pokemon with resistance or indifference to Water attacks, such as Chinchou, Paras, or Starmie. Revenge killing is the other common way of removing Kabuto, most commonly by using Croagunk, who can switch in on Rock Slide or Waterfall and OHKO with STAB Vacuum Wave. Focus Sash Diglett can remove Croagunk from the game before it can ruin Kabuto's sweep, assuming it has not used any boosting moves yet, while Gligar and Gastly can usually switch in and neuter it with little trouble. If Kabuto does not carry Rain Dance, you will require another Pokemon to set it up: Meowth and Voltorb are examples of extremely fast Pokemon that can set up Rain Dance before being struck down; Bronzor is more bulky and can use it multiple times.</p>

    [Team Options]

    <p>Weather is a very important variable for all Kabuto. Rain support is very important should Kabuto not be running Rain Dance itself. Pokemon such as Bronzor can easily set up rain multiple times during a battle thanks to their bulk, while Meowth, Aipom, or Voltorb are all able to pull off a Rain Dance early on in the battle thanks to their impressive Speed. Sandstorm support from Hippopotas is available for defensive Kabuto that do not run Swift Swim, as it patches up its otherwise rather poor Special Defense stat. However, it can also have a negative effect on the rest of your team, so if you really must use sandstorm you should base most of your team around it. Stealth Rock support is also useful for Kabuto since it breaks Focus Sashes.</p>

    <p>Kabuto suffers at the hands of bulky Water-types and others that resist its main STAB. Paras is an excellent partner to Kabuto since they cover each other's weaknesses almost perfectly; Paras resists Fighting-, Ground-, Electric-, and Grass-type attacks, while Kabuto resists Paras's big Fire-, Ice-, Poison-, and Flying-type weaknesses. Furthermore, Paras is immune to the bulky Waters' STAB moves thanks to its ability, Dry Skin, and can switch in on Water-types all day (provided they lack an Ice-type attack). Once in play, it can either inflict status or kill them outright with Seed Bomb. It also benefits from the rain that usually accompanies Kabuto, which heals it every turn it stays it in, as well as weakening Fire-type moves. However, Paras can do nothing to Croagunk, who is Kabuto's biggest nemesis as far as revenge killing is concerned. Diglett is usually the best fail-safe option should you run into an unboosted Croagunk, though Gastly or Gligar are usually more reliable answers; Gastly can avoid Sucker Punch with Hypnosis or Substitute and both can kill Croagunk with their STAB moves. Gastly itself has good synergy with Kabuto, being resistant or immune to Fighting-, Ground-, and Grass-type attacks.</p>

    <p>Within rain teams, a Pokemon such as Paras or Gastly who aids Kabuto specifically but does not really abuse the rain itself is advisable, but other rain sweepers can be used to maximize damage output. Kabuto's specially-inclined 'counterpart' Omanyte is generally considered one of the best of the special Swift Swimmers, with a great base 90 Special Attack stat and strong STAB Hydro Pump. Beware of similar weaknesses though, as Omanyte and Kabuto have exactly the same typing. You may wish to accommodate for an easier switch when choosing partners; for example, Lotad takes neutral damage from Grass- and Electric-type moves and resists Ground-type moves, while Surskit takes neutral damage from Grass-type moves and resists Fighting- and Ground-type moves, thereby somewhat negating a number of Kabuto's common weaknesses.</p>

    [Optional Changes]

    <p>Kabuto shares a bunch of otherwise useful special moves with its special counterpart, Omanyte, such as Surf, Ice Beam, and AncientPower, but the two special STAB moves have less power against nearly all opponents than their physical counterparts Waterfall and Rock Slide, and Ice Beam has fairly redundant coverage. Other than this, Rock Polish provides the same Speed boost as Swift Swim, although it will only last for as long as Kabuto remains in play. Kabuto gets Flail and has a high enough Attack stat to use it with, though a neutral STAB Waterfall in the rain hits nearly as hard. Return gets more neutral coverage, but does not hit any Pokemon harder in particular. Kabuto reaches the magic 15 Speed stat, which means that when equipped with a Choice Scarf it can outrun all unboosted Pokemon in Little Cup as well as the plethora of 14 Speed Scarf Pokemon in the same role. Knock Off allows Kabuto to remove its opponent's precious Oran Berries and Choice Scarfs, and can be of use on the lead set. Lastly, Screech and Metal Sound are two moves that can be useful in the absence of Swords Dance and Nasty Plot, though the effects leave the field with the opponent.</p>

    [Counters]

    <p>Finding a true counter to the Swift Swim set, or something that can take even one Waterfall or Rock Slide in its stride, is a difficult feat indeed. The sheer power harnessed by Kabuto is boosted by the fact that many of the Pokemon with the highest Defense in Little Cup, namely Gligar, Aron, Shieldon, Rhyhorn, Geodude, Onix, and Hippopotas, are all weak to its STAB attacks. Psyduck is pretty much far and away the best check, since its Cloud Nine ability negates Kabuto's Swift Swim and also removes the boost to its Water-type attacks, allowing Psyduck to dispatch it with a STAB Surf or Hidden Power Electric. Croagunk, too, can switch in on Rock Slide or any of its Water moves and OHKO with Vacuum Wave, though it must watch out for Aerial Ace or Earth Power from Chople Berry Kabuto. Wooper has the same resistance to Rock and immunity to Water as Croagunk, but it is not weak to Aerial Ace or Earth Power and can attack back with its STAB Water-type moves. Oran Berry Chinchou cannot be 2HKOed by any set without Earth Power, while bulkier Grass-types can potentially survive a Rock Slide to OHKO using their STAB moves with ease. Snover can remove Kabuto's rain with Snow Warning and destroy it with its STAB Grass moves, but if it switches into Rock Slide it is doomed. Lastly, a faster Mantyke can use its own Swift Swim to outrun Kabuto, but this means forfeiting its valuable Water Absorb ability, and it can be taken out by Kabuto's Rock Slide.</p>

    ----------------------------------------------------------


    Post-critique changes:
    • Grammar check 1, thanks to Dark Talon
    • Removed Utility set; Replaced with Lead set
    • Rain --> rain
    • Updated with format changes
    • Added Chople Berry to Swift Swim set
    • No more Misdreavus
    • QC: changed options on SR Lead
    • GP Grammar-Prose Check 1, thanks to Snorlaxe
    • GP Grammar-Prose Check 1, thanks to Fatecrashers
  2. X-Trader

    X-Trader

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    Only real thing I see is that you keep using "Defence" instead of the Americanized version "Defense." I would suggest just going throw the whole analysis using Ctrl+F, and replacing them.
  3. Dark Talon

    Dark Talon

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    Oh my god wow. Ok, so I put ALL changes in bold. If I changed punctuation, the two adjacent words were bolded. Just pay attention to everything bolded and you should be fine.
  4. eric the espeon

    eric the espeon maybe I just misunderstood
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    Competitive stuff:
    Focus Sash should probably be moved to OO from the first set, Kabuto has pretty solid defences and if you want a set that will last longer Oran Berry would be a better option. It may be worth moving all of the SpA EVs into other stats, calcs for the main target of EP, Croagunk:
    No SpA EVs: 76.19% - 95.24% without LO, 104.76% - 123.81% with.
    With 156 SpA: 95.24% - 114.29% without LO, 114.29% - 142.86% with.
    With LO it also still always 2KOes standard Chin.
    Adding those EVs to defences and HP should help with more than that. For sure on the LO set anyway, with Oran its more debatable, but if you are using Oran you probably prioritise bulk anyway.

    Choice Scarf could well get an OO mention, it can get over 14 speed and has decent offencive power/resistences+bulk to get in with.

    Opinion seems a bit short to me.

    Not convinced by the moves on supporter, why no strong Water STAB to take down Phan as an option? And is EP really worth it there?
  5. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
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    I really think the lead set needs to be added to this analysis, it's by far the most popular set. If you want me to do the write up, I'd be glad too, so let me know. Anyway here is the set:

    [SET]
    name: Name
    move 1: Stealth Rock
    move 2: Aqua Jet
    move 3: Rock Slide
    move 4: Earth Power / Waterfall / Surf
    item: Focus Sash
    ability: Swift Swim
    nature: Naughty / Adamant
    EVs: 196 Atk / 76 SpA / 236 Spe

    (Obviously if you use Waterfall, shift the SpA EVs into 36 HP and 36 Def)

    Essentially, since this lead is now possibly more popular than Meowth, it is definitely something we want to have in the analysis.

    Qualities that make it a good lead:

    a) Amazingly reliable and getting SR up.
    b) Often is able to get SR up and KO or almost KO the opponent.
    c) If the opponent switches out, Kabuto is a useful mid-late game revenge killer.
    d) Forks up Meowth.

    So let me know if you want me to write it, but it definitely should be added either way.
  6. bugmaniacbob

    bugmaniacbob Floats like a Butterfree, stings like a Metapod
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    Change noted.

    I'll make a note of it in the set comments.

    Added.

    In my defence, when I wrote the set descriptions I didn't actually see that many Phanpy (or indeed much that necessitated anything more than RS). I'd agree that now it is more of a priority, though.

    Oh, and congrats on the badge, btw.

    Utility is redundant with Lead (and utility is a shaky term in Little Cup anyway), so I'll exchange one for the other. At the moment I've put in a placeholder which is the Utility set, adapted slightly to reflect the lead spot. If you don't think it is good enough (I have my doubts personally) you're free to write up an alternative - I've got exams coming up and can't really afford to be writing much at the moment.
  7. macle

    macle ribbit
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    in the swift swim set...

    Revenge-killing is the other common way of removing Kabuto, most commonly by using Croagunk, who can switch in on Rock Slide or Waterfall with ease and OHKO with STAB Vacuum Wave or Mach Punch, made easier by the fact that Croagunk is immune to Aqua Jet

    it doesn't get mach punch though it does get bullet punch. Also you could mention using chople berry on it so it can surive vacuum wave for Croagunk and then kill it which can help a different swift swimmer sweeep.
  8. bugmaniacbob

    bugmaniacbob Floats like a Butterfree, stings like a Metapod
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    Updated with the new format changes. Is there anything else that should be added?
  9. Elevator Music

    Elevator Music
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    I'm going to agree with Macle that Chople should be mentioned somewhere. At the very least it acts as a great Croagunk lure, helping to remove it which helps out other Rain sweepers. I think it loses some OHKOes ("think"), so that should be mentioned too...
  10. bugmaniacbob

    bugmaniacbob Floats like a Butterfree, stings like a Metapod
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    Chople Berry and relevant comments added.

    Both mentions of Misdreavus in the analysis have been removed.
  11. bugmaniacbob

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    Bump.

    I've updated the analysis a little bit, most notably adding in lead Machop to the comments for the SR Lead set, as well as correcting a few odd sentences here and there.

    EDIT: Forgot to mention, I also tentatively removed the Choice Band set as I'm not convinced it works that well compared to the other sets, namely because I don't like being utter set-up bait for Mantine and Croagunk, plus because if I was going to run a CB Water I'd probably run Buizel for the extra Speed, even though Kabuto obviously has a higher Attack stat. It's not outclassed, just not very good. It's still there if anybody wants to add an opinion.
  12. Rising_Dusk

    Rising_Dusk
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    The removal of a set should be discussed and approved by the QC team. That will have to be done before this will get any GP checks.
  13. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
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    Done and [​IMG]
  14. Kannon

    Kannon

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    on the stealth rock lead set I feel that surf is a terrible option and needs to be removed. In my opinion the last slot needs to be Rapid Spin/Protect/Earth Power, and EP is extremely situational. It hits exactly one pokemon, and even if that pokemon is still fairly common and walls your attacks, if you get sr up you can switch kabuto out and use it as a decent revenge killer with a strong stab aqua jet. Waterfall can be slashed in after the attack moves since they are all interchangeable for the most part.
  15. bugmaniacbob

    bugmaniacbob Floats like a Butterfree, stings like a Metapod
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    Made the changes listed here.
  16. Kannon

    Kannon

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    and we're done
    [​IMG]
  17. Dubulous

    Dubulous I look just like Buddy Holly.
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    It would be awesome if you could try to concise this a little bit more. Imagine if you had to grammar check this!
  18. Rising_Dusk

    Rising_Dusk
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    This is really, really, really long for just 2 sets and such. It needs to be shortened down a lot before I'll add it to the GP queue for checks. Sorry for any inconvenience this causes.
  19. bugmaniacbob

    bugmaniacbob Floats like a Butterfree, stings like a Metapod
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    Why are all of my analyses always "too long"

    Yeah I went through the whole thing again and concised it, I hope it's short enough now. Please add this to the queue if it is.
  20. Rising_Dusk

    Rising_Dusk
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    Because they are. It's a habit you seem to be in that results in you typing a lot. Not sure what else to say about it. Anyway, this looks good now; I'll add it to the queue.
  21. Snorlaxe

    Snorlaxe 2 kawaii 4 u
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    GP CHECK 1/2

    pink is grammar edits
    blue is prose edits

    aside from some subject confusion (i.e. using "you" to refer to kabuto in some cases) this was a truly excellent analysis; nice job.

    [​IMG]
  22. Fatecrashers

    Fatecrashers acta est fabula
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    Waiter, check please.

    GP CHECK 2/2

    Deletion
    Addition

    Show Hide
    [Overview]

    <p>In a metagame flooded with Water-types of infinite diversity, Kabuto stands out as one of the most notable. It is, simply put, a great sweeper with a solid Attack stat, reliable STAB moves, and a trait to boost an ability that remedies its otherwise horrible Speed stat; and as such, Kabuto is one of the premier forces to watch out for in Little Cup. Many of the strongest physical walls in the metagame do not dare to approach it under the rain, and it can get over bypass its embarrassing weakness to priority with its own Aqua Jet. Although it has a lot of common weaknesses, its typing gives it a good offensive combination and a nice set of resistances. All in all, Kabuto is a Pokemon to watch out for, whatever the weather might be.</p>

    [SET]
    name: Stealth Rock Lead
    move 1: Stealth Rock
    move 2: Aqua Jet
    move 3: Rock Slide / Waterfall
    move 4: Rapid Spin / Protect / Earth Power
    item: Focus Sash
    ability: Swift Swim
    nature: Naughty / Adamant
    EVs: 196 Atk / 76 SpA / 236 Spe

    [SET COMMENTS]

    <p>Kabuto's ability to reliably set up Stealth Rock in combination with its offensive prowess means that it is one of the most popular support leads available. One of Kabuto's selling points as a lead is its resistance to Fake Out and its good Defense stat, meaning it is as good an answer as any making it a reliable answer to the common Meowth leads. Another advantage to Kabuto is its ability to beat a good number of the other popular leads one-on-one, leads such as Onix, Phanpy, and Houndour, thanks to its STAB moves.</p>

    <p>Stealth Rock is Kabuto's most useful support move, as already mentioned. Aqua Jet rectifies Kabuto's low Speed stat, and is incredibly useful to finish off other Focus Sash leads, as well as for getting the jump on weakened, faster Pokemon later in the game. Rock Slide is Kabuto's primary STAB option and takes care of Paras and Mantyke. For the last slot, Rapid Spin makes several strategies plausible; for example, against opposing Stealth Rock leads, using Rapid Spin while they are on low health means KOing them and removing Stealth Rock in one stroke. Protect can be useful for scouting purposes as well as blocking Fake Out from leads such as Meowth, allowing Kabuto to conserve its Focus Sash. Lastly, Earth Power is useful for coverage, not only for Croagunk but also for Chinchou and other Electric-types.</p>

    [ADDITIONAL COMMENTS]

    <p>Waterfall is first among your other options, giving Kabuto a reliable Water-type attack to use against its foes, getting a stronger hit on Machop in exchange for the extra coverage of Rock Slide. Focus Sash is the advised item to compensate for the variety of weaknesses that Kabuto has, and also ensures that Kabuto will not die to Earthquake from leads that it usually otherwise beats. The EVs maximize Kabuto's Attack and Speed to allow maximum offensive prowess, hitting the magic 15 Speed stat and retaining a high Attack stat, while 76 Special Attack EVs are used to facilitate an OHKO on Croagunk with Earth Power, and also to boost the power of Surf. If you decide to run Rapid Spin over Earth Power, you can switch the Special Attack EVs to 36 HP and 36 Defense to grant an extra point in both stats.</p>

    <p>As a lead, Kabuto's Rock- and Water-type STABs provide excellent coverage, hitting all of Onix, Diglett, Phanpy, Anorith, Hippopotas, Gligar, Houndour, Snover, Aron, and Drifloon for super effective damage; and have plenty of it possesses neutral coverage on leads such as Voltorb and Meowth as well. Kabuto does, however, have trouble with leads such as Oran Berry Bronzor, who has the Defense to take four Waterfalls from Kabuto. A Fire-type such as Houndour makes a good partner in this situation, as it can destroy Bronzor with its STAB Fire-type moves (but must watch out for Earthquake). Another problem lead is Machop, who can only be 3HKOed by Waterfall if it holds an Oran Berry, while Machop can simply use DynamicPunch followed by Bullet Punch to pick Kabuto off. Thus, a Slowpoke can be a useful teammate, resisting DynamicPunch and Bullet Punch and being immune to confusion, as well as being able to pick off eliminate Machop with STAB Zen Headbutt. Gastly works similarly but has to watch out for Bullet Punch.</p>

    [SET]
    name: Swift Swim
    move 1: Waterfall
    move 2: Rock Slide
    move 3: Earth Power / Aerial Ace
    move 4: Aqua Jet / Rain Dance
    item: Life Orb / Oran Berry
    ability: Swift Swim
    nature: Naughty / Adamant
    EVs: 196 Atk / 156 SpA / 156 Spe

    [SET COMMENTS]

    <p>Kabuto stands out as one of the best Swift Swim abusers in Little Cup, thanks to its decent Attack, defensive stats, and the ability to power through many of Little Cup's common walls with its rain-boosted Waterfalls. Since Buizel's extra Speed is no longer so great an advantage, Kabuto is perhaps the most powerful physical Swift Swimmer available.</p>

    <p>Waterfall is Kabuto's main STAB move, and as its power is boosted by the rain, there are not many Pokemon that can survive it. Rock Slide is a reliable secondary STAB move, hitting Paras, Snover, and especially Mantyke super effectively. Both Rock Slide and Waterfall also have useful flinch potential. Earth Power is used mainly for its ability to OHKO Croagunk with the given EV spread, who walls both of Kabuto's STAB moves, but also to 2HKO dangerous Pokemon such as Chinchou and Tentacool. Aerial Ace also deals with Croagunk, but in addition hits deals good damage to Grass-types such as Shroomish and Oddish. The last slot really depends on how you intend to use Kabuto. Aqua Jet works as an insurance against priority-wielders, though sadly it is ineffective against Croagunk. If you intend to use this Kabuto as a solo sweeper, however, Kabuto can set up Rain Dance for itself, though be aware that the absence of Damp Rock means that your own Rain Dance will not last as long as one conjured up by a specialized Bronzor.</p>

    [ADDITIONAL COMMENTS]

    <p>Life Orb grants Kabuto some extra power at the cost of losing HP every turn. Oran Berry aids defensively and can allow Kabuto an extra chance at survival, and also helps as well as being a great help if you want Kabuto to set up its own Rain Dance. Another Berry that could be of use to you is Chople Berry, which allows Kabuto to survive Croagunk's Vacuum Wave just once, effectively turning Kabuto into a lure for Croagunk in addition to its usual sweeping role, which can give another Swift Swim sweeper free rein once Croagunk is gone. However, this does lower Kabuto's offensive power by a good amount due to the absence of Life Orb, so Aerial Ace is recommended as the OHKO on Croagunk with Earth Power is no longer guaranteed.</p>

    <p>The EVs given generate the maximum possible Attack while also giving enough Special Attack to 2HKO Chinchou through Oran Berry with Earth Power. The rest is piled into Speed, giving enough allowing Kabuto to reach a stat of 28, sufficient to beat Timid Choice Scarf Gastly. If you do not intend to run Earth Power or any other special attacks, you can drop all the Special Attack EVs and run an EV spread of 36 HP / 196 Atk / 36 Def / 236 Spe, reaching the magic 30 Speed stat while gaining one extra point in Defense and HP. You can now also run an Adamant nature since Kabuto has no need for its Special Attack stat.</p>

    <p>Stealth Rock is a great help to this Kabuto, not only for the added residual damage but also for the ability to crack nullify opposing Focus Sash users. This means that Sash Diglett cannot simply come in and Earthquake Kabuto to death. In terms of resistances, Kabuto does not like bulky Water-types much, as they can wall its Water-type attacks with ease, and usually KO with their own STAB attacks. To deal with them, something with a strong Grass- or Electric-type attack is usually the best choice, as well as Pokemon with resistance or indifference to Water attacks, such as Chinchou, Paras, or Starmie. Revenge killing is the other common way of removing Kabuto, most commonly by using Croagunk, who can switch in on Rock Slide or Waterfall and OHKO with STAB Vacuum Wave. Focus Sash Diglett can remove Croagunk from the game before it can ruin Kabuto's sweep, assuming it has not used any boosting moves yet, while Gligar and Gastly can usually switch in and neuter it with little trouble. If Kabuto does not carry Rain Dance, you will require another Pokemon to set it up: Meowth and Voltorb are examples of extremely fast Pokemon that can set up Rain Dance before being struck down; Bronzor is more bulky and can use it multiple times.</p>

    [Team Options]

    <p>Weather is a very important variable for all Kabuto. Rain support is very important should Kabuto not be running Rain Dance itself. Pokemon such as Bronzor can easily set up rain multiple times during a battle thanks to their bulk, while Meowth, Aipom, or Voltorb are all able to set up pull of a Rain Dance early on in the battle thanks to their impressive Speed. Sandstorm support from Hippopotas is available for defensive Kabuto that do not run Swift Swim, as it patches up its otherwise rather poor Special Defense stat. However, it can also have a negative effect on the rest of your team, so if you really must use Sandstorm you should base most of your team around it. Stealth Rock support is also useful for Kabuto since it breaks Focus Sashes.</p>

    <p>Kabuto suffers at the hands of bulky Water-types and others that resist its main STAB. Paras is an excellent partner to Kabuto since they both complement cover each other's weaknesses almost perfectly; Paras resists Fighting-, Ground-, Electric-, and Grass-type attacks, while Kabuto resists Paras's big Fire-, Ice-, Poison-, and Flying-type weaknesses. Furthermore, Paras is immune to the bulky Waters' STAB moves thanks to its ability, Dry Skin, and can switch in on Water-types all day (provided they lack an Ice-type attack). Once in play, it can either inflict status or kill them outright with Seed Bomb. It also benefits from the rain that usually accompanies Kabuto, healing it every turn it stays in and weakening Fire-type moves for it which heals it every turn it stays it in, as well as weakening Fire-type moves. However, Paras can do nothing to Croagunk, who is Kabuto's biggest nemesis as far as revenge killing is concerned. Diglett is usually the best fail-safe option should you run into an unboosted Croagunk, though Gastly or Gligar are usually more reliable answers; Gastly can avoid Sucker Punch with Hypnosis or Substitute and both can kill Croagunk with their STAB moves. Gastly itself has good synergy with Kabuto, being resistant or immune to Fighting-, Ground-, and Grass-type attacks.</p>

    <p>Within rain teams, a Pokemon such as Paras or Gastly who aids Kabuto specifically but does not really abuse the rain itself is advisable, but other rain sweepers can be used to maximize damage output. Kabuto's specially-inclined 'counterpart' Omanyte is generally considered one of the best of the special Swift Swimmers, with a great base 90 Special Attack stat and strong STAB Hydro Pump. Beware of similar weaknesses though, as Omanyte and Kabuto have exactly the same typing. You may wish to accommodate for an easier switch when choosing partners; for example, Lotad takes neutral damage from Grass- and Electric-type moves and resists Ground-type moves, while Surskit takes neutral damage from Grass-type moves and resists Fighting- and Ground-type moves, thereby somewhat negating a number of Kabuto's common weaknesses.</p>

    [Optional Changes]

    <p>Kabuto shares a bunch of otherwise useful special moves with its special counterpart, Omanyte, such as Surf, Ice Beam, and AncientPower, but the two special STAB moves have less power against nearly all opponents than their physical counterparts Waterfall and Rock Slide, and Ice Beam has fairly redundant coverage alongside Waterfall and Rock Slide. Other than this, Rock Polish provides the same Speed boost as Swift Swim, although it will only last for as long as Kabuto remains in play. Kabuto gets Flail and has a high enough Attack stat to use it with, though a neutral STAB Waterfall in the rain hits nearly as hard. Return gets more neutral coverage, but does not hit any Pokemon harder in particular. Kabuto reaches the magic 15 Speed stat, which means that when equipped with a Choice Scarf it can outrun all unboosted Pokemon in Little Cup as well as the plethora of 14 Speed Scarf Pokemon in the same role. Knock Off allows Kabuto to remove its opponent's precious Oran Berries and Choice Scarfs, and can be of use on the lead set. Lastly, Screech and Metal Sound are two moves that can be useful in the absence of Swords Dance and Nasty Plot, though the effects leave the field with the opponent.</p>

    [Counters]

    <p>Finding a true counter to the Swift Swim set, or something that can take even one Waterfall or Rock Slide in its stride, is a difficult feat indeed. The sheer power harnessed by Kabuto is boosted by the fact that many of the Pokemon with the highest Defense in Little Cup, namely Gligar, Aron, Shieldon, Rhyhorn, Geodude, Onix, and Hippopotas, are all weak to its STAB attacks. Psyduck is pretty much far and away the best check, since its Cloud Nine ability negates Kabuto's Swift Swim and also removes the boost to its Water-type attacks, allowing Psyduck to dispatch it with a STAB Surf or Hidden Power Electric. Croagunk, too, can switch in on Rock Slide or any of its Water moves and OHKO with Vacuum Wave, though it must watch out for Aerial Ace or Earth Power from Chople Berry Kabuto. Wooper has the same resistance to Rock and immunity to Water as Croagunk, but it is not weak to Aerial Ace or Earth Power and can attack back with its STAB Water-type moves. Oran Berry Chinchou cannot be 2HKOed by any set without Earth Power, while bulkier Grass-types can potentially survive a Rock Slide to OHKO using their STAB moves with ease. Snover can remove Kabuto's rain with Snow Warning and destroy it with its STAB Grass moves, . While Snover resists Waterfall, but if it switches into Rock Slide it is doomed. Lastly, a faster Mantyke can use its own Swift Swim to outrun Kabuto, but this means forfeiting its valuable Water Absorb ability, and it can be taken out by Kabuto's Rock Slide.</p>


    This is good to go.

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  23. bugmaniacbob

    bugmaniacbob Floats like a Butterfree, stings like a Metapod
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  24. eric the espeon

    eric the espeon maybe I just misunderstood
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    Heysup uploaded this a few weeks ago but forgot to post? Archiving.

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