Karrablast


KABUROMO

I'm not very familiar with the Little Cup Metagame, but this little guy stands out to me. You'll see why. This thread is dedicated to the discussion of the Pokémon competitively, not whether it will or will not be banned.

Things that could be useful are Bolded

Kaburomo
Type: Bug
Abilities: Shed Skin, Swarm, No Guard
Base Stats: 50/75/45/40/45/60

Level Up Moves:
1: Peck
4: Leer
8: Endure
13: Fury Cutter
16: Fury Attack
20: Headbutt
25: False Swipe
28: Bug Buzz
32: Slash
37: Take Down
40: Scary Face
44: X-Scissor
49: Flail
52: Swords Dance
56: Double Edge

Egg Moves:
Bug Bite
Counter
Faint Attack
Horn Attack
Knock Off
Megahorn
Pursuit
Screech

TM Moves:
Toxic
Hidden Power
Protect
Rain Dance
Frustration
Return
Double Team
Aerial Ace
Facade
Rest
Attract
Rinshou
Energy Ball
False Swipe
Swords Dance
Mushi no Teikou
X-Scissor
Poison Jab
Swagger
Substitute
Cut

As you can see, this Pokémon has many redeeming qualities, the most important of which is No Guard. For flavor reasons, the evolved form of this thing, Shubargo, doesn't get this ability. Only two other Pokémon in Little Cup have access to this ability, but this guy has some moves that the others don't. Its movepool is unfortunately small, but it gets the moves it needs. Some of those moves are: Megahorn for STAB, Fury Attack for breaking Subs, Pursuit for revenge killing, Double Edge and Aerial Ace for coverage, Bug Bite for eating things, Swords Dance for setting up sweeps, and the ever fun Endure+Flail+Custap strategy. I'll leave the formulation of sets to you guys. Discuss.

Darkamber8828's set:
Kaburomo @ Life Orb/Berry Juice
236 attack/196 Spe/76 def Jolly
Shed Skin/No Guard
-Megahorn/Bug Bite
-Double Edge
-Swords Dance
-Aerial Ace/Bug Bite

Windsong's set:
Kaburomo@ Choice Band
Jolly | No Guard
236 Atk / 196 Spe / 76 Def
- Megahorn
- Double Edge
- Pursuit
- Aerial Ace / Bug Bite
 
No Guard isn't very important when all of your moves are 90-100%. Also, why is Energy Ball with base 40 special attack bolded but Aerial Ace isn't?
 
Kaburomo @ Life Orb/Berry Juice
236 attack/196 Spe/76 def Jolly
Shed Skin/No Guard
-Megahorn/Bug Bite
-Double Edge
-Swords Dance
-Aerial Ace/Bug Bite

This thing has a laughably bad movepool.
 

Windsong

stumbling down elysian fields
is a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
The laughably bad horrible is...well, horribly bad, but there's enough to throw a choice band set out there, because though it's outclassed by a fair amount of stuff, STAB Megahorn is pretty good.

Kaburomo@ Choice Band
Jolly | No Guard
236 Atk / 196 Spe / 76 Def
- Megahorn
- Double Edge
- Pursuit
- Aerial Ace / Bug Bite

But yeah, doesn't seem that great.
 
I know this is only kind of related, but I use this little monster in OU, and it wrecks shit. So I can imagine it doing pretty well in LC haha
 
Keep in mind No Guard makes the other mon always hit with their moves too, with things that are even more inaccurate like Will-o-Wisp/Hypnosis (which Shed Skin will actually deal with by itself)
 
Keep in mind No Guard makes the other mon always hit with their moves too, with things that are even more inaccurate like Will-o-Wisp/Hypnosis (which Shed Skin will actually deal with by itself)
Keep in mind people will be wearing of inflicting status on Karra for fear of getting Shed Skin'd.
 

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