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Completed Kaxtar vs. C$FP

Discussion in 'ASB' started by Blazikenmaster-Zeo, Aug 11, 2011.

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  1. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    I had spare moment so I figured I'd set this all up for you guys.

    1v1 Strongmon
    1 Day DQ
    1 Recovery/2 Chills
    Tournament Arena
    I ask that this be an items on match.
    Oh yeah, and only send one Pokemon to the ref.
    No Switch
    All Abilities.

    Kaxtar's Mon

    Lucario (open)

    [​IMG]
    Lucario [Aura Beast] Male
    Nature: Naughty (Adds * to Attack, Subtracts * from Special Defense)

    Fighting : Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 90

    EC: 6/6
    MC: 0
    DC: 5/5

    Inner Focus (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.

    Justified (DW): Innate This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

    Dark Pulse
    Foresight
    Quick Attack
    Detect
    Metal Claw
    Counter
    Force Palm
    Feint
    Bone Rush
    Metal Sound
    Endure
    Reversal
    Screech
    ExtremeSpeed
    Aura Sphere
    Dragon Pulse
    Nasty Plot
    Me First

    Blaze Kick
    Crunch
    Hi Jump Kick
    Agility

    Swords Dance
    Rock Slide
    Toxic
    Psychic
    Substitute
    Earthquake
    Flash Cannon
    Dig

    Ice Punch
    Thunderpunch
    Magic Coat
    Magnet Rise



    C$FP's MOn

    Bill the Lucario (open)

    [​IMG]
    Lucario [Bill] (Male)
    Nature: Hasty (+15% Speed, +12% Accuracy (104*104/870=12.43), -1 Def)
    Type: Fighting/Steel
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Justified (DW) [unlocked]: (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 2 (-)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 104 (90*1.15=103.5)

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:

    Quick Attack
    Foresight
    Endure
    Counter
    Force Palm
    Feint
    Reversal
    Screech
    Dark Pulse
    Metal Claw
    Metal Sound
    Bone Rush
    Aura Sphere
    Extremespeed

    Blaze Kick
    Crunch
    Hi Jump Kick
    Vacuum Wave

    Earthquake
    Focus Blast
    Work Up


    You guys know the drill
  2. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,029
    Haha, amazing. My lucario will hold a Choice Band. I'll issue actions once I know your item, C$MP.
  3. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,645
    This is marvelous. I will go with my new Life Orb.
  4. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,029
    Haha. Now that all forms of evasion are dead, except for Dodge and Agility, I might be able to pull this off in one round.

    Lucario: Hi Jump Kick Thrice. IF C$FP order's his Lucario to Counter more than once, THEN replace your actions with three Aura Spheres.
  5. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,645
    "OK, this should work out well."

    Counter, Hi Jump Kick, Aura Sphere
  6. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    [​IMG]
    Hp:100
    Energy:100

    [​IMG]
    Hp:100
    Energy:100


    Round 1: The Mirror Battle
    Well this is quite interesting folks. We have a battle between two different Lucario, so its going to be hard to tell the difference, so I'll try to make it easier to tell who's who. Now, Kaxtar's Lucario goes first, even though C$FP has the speed advantage, he must have something planned! Then Bam! Kaxtar's Lucario smacks C$FP's Lucario with a Hi Jump Kick with the boosted power of a Choice Band, what a painful blow.
    Next C$FP uses Counter, which deals a huge amount of damage back to Kaxtar's Lucario, this is some serious damage these two are causing, Its painful just looking at it, Kaxtar's Lucario puts another Hi Jump Kick up in the air though and connects, ouch.

    This time C$FP decides that his own Lucario should use Hi Jump Kick, which finishes off Kaxtar's Lucario, fast game guys.


    Kaxtar
    [​IMG]
    Hp:0
    Energy:0

    C$FP
    [​IMG]
    Hp:60
    Energy:65


    Both trainers recieve 2TC

    C$FP's Lucario gets 1/2/1/1(KOc)

    Kaxtar's Lucario gets 1/2/1

    I get 2 RC
  7. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,645
    GG. This was probably the most enjoyable two actions I have ever had. Thanks for the reffing, Zeo!
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