Kaxtar said:Another challenge!
1v1 Singles
1 Day DQ for battlers, 2 day DQ for ref
0 Recoveries / Chills
Items ON (See end of arena description)
Arena: Mystic Forest, the same one that will become my gym arena!
Also, because this is supposed to be a test battle for my gym, both pokemon are issued a black belt for the battle, as they would be in my gym. But because they are holding a black belt, no other items can be used.-The battle takes place in a clearing that is circular with a 50 foot diameter
-Weathers can be used outside
-The forest trees are impenetrable, and no pokemon can push beyond them
-This forest is called the Mystic Forest for a reason- the Musketeer Quartet lives here, and at the end of the round, each pokemon has a 40% chance of being attacked by one of the legendary pokemon
-Each member of the Quartet has an equal chance of appearing (10% for each of them)
-Terakion (***** Attack) will use Rock Slide (8 Base Power, Physical, STAB)
-Virizion (*** Special Attack) will use Giga Drain (8 Base Power, Special, STAB)
-Cobalion (*** Attack) will use Iron Head (8 Base Power, Physical, STAB)
-Keldeo (***** Special Attack) will use BubbleBeam (7 Base Power, Special, STAB, 10% chance to lower the target's speed)
Kaxtar decides to bring only one pokemon:shadowbone66 said:Hm...I'll help you test your gym, Kax. We just need a ref.
Switch = Go ahead. Switch allllllll you want.
Ability = One
[PIMG]286[/PIMG]
Breloom [Emerald] (Male)
Nature: Impish (+1 to Defense, -1 to Special Attack)
Grass: Grass STAB; Immunity to Leech Seed; Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
HP: 90
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
EC: 6/6
MC: 0
DC: 3/5
Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. Their Toxic counter will still go up should their ability be disabled.
Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When disabled, the Pokemon's Powder attacks are 10% more accurate.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Absorb
Tackle
Stun Spore
Leech Seed
Mega Drain
Headbutt
Poison Powder
Spore
Worry Seed
Counter
Mach Punch
Bullet Seed
Drain Punch
Natural Gift
Facade
Swords Dance
Substitute
Stone Edge
Breloom [Emerald] (Male)
Nature: Impish (+1 to Defense, -1 to Special Attack)
Grass: Grass STAB; Immunity to Leech Seed; Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
HP: 90
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
EC: 6/6
MC: 0
DC: 3/5
Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. Their Toxic counter will still go up should their ability be disabled.
Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When disabled, the Pokemon's Powder attacks are 10% more accurate.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Absorb
Tackle
Stun Spore
Leech Seed
Mega Drain
Headbutt
Poison Powder
Spore
Worry Seed
Counter
Mach Punch
Bullet Seed
Drain Punch
Natural Gift
Facade
Swords Dance
Substitute
Stone Edge
shadowbone66 comes prepared with three pokemon:
Cubone (*) [Guardia] (Female)
Nature: Careful (+SpD, -SpA)
Type: Ground:
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Ability 1: Rock Head (Innate)
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Ability 2: Lightningrod (Innate)
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
Ability 3: Battle Armor (Innate, DW)
This Pokemon’s thick armor prevents it from taking critical hits.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 1 (minus for nature)
SpD: Rank 3 (plus for nature)
Spe: 35
EC: 1/6
MC: 0
DC: 1
Attacks:
Growl(*)
Tail Whip(*)
Bone Club(*)
Headbutt(*)
Leer(*)
Focus Energy(*)
Bonemerang(*)
Rage(*)
Screech(*)
Detect(*)
Belly Drum(*)
Dig(*)
Earthquake(*)
Double Team(*)
Smack Down
Durant (*) Flik (Male)
Nature: Adamant (+Att, -SpAtt)
Type:
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ability 1: Swarm(Innate)
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)
Ability 2: Hustle(Can be Enabled)
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Ability 3: Truant(Innate, DW)
This Pokemon is naturally lazy, and only attacks twice every round, forsaking a middle action. It recovers 3% energy during each Truant turn.
Stats:
HP: 90
Atk: Rank 5 (boosted by nature)
Def: Rank 4
SpA: Rank 1 (lowered by nature)
SpD: Rank 2
Spe: 109
MC: 0
DC: 1
Attacks:
ViceGrip(*)
Sand-Attack(*)
Fury Cutter(*)
Bite(*)
Agility(*)
Metal Claw(*)
Iron Head
Screech(*)
Thunder Fang(*)
Baton Pass(*)
Claw Sharpen(*)
X-Scissor(*)
Thunder Wave(*)
Dig
Deino [Leslie] (Female)
Nature: Naive
Type:
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Ability 1: Hustle(Can be Enabled)
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (lowered by Nature)
Spe: 43 (boosted by Nature, 5.3% flat Accuracy boost)
EC: 0/9
MC: 0
Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Fire Fang
Thunder Fang
Dark Pulse
Work Up
Substitute
Return
Kaxtar auto-sends out his pokemon. shadowbone66, pick your pokemon and give orders. Then Kaxtar gives orders and I do reffing stuff.