I'll do this. Items=ON, no switch, all abilities.
EDIT: Also throwing out a 1v1 challenge of my own.
1v1 Singles
Send only ONE Pokemon to the ref.
1 day DQ
1 Recovery/2 Chills
Tourney Arena
I would also like to request that items be on, please.
Kaxtar's team:Bring it, Kaxtar.
Switch = banana
One ability
Items = Nope. Loljk, they're on. FOR WE ARE REAL MEN.
Gallade [Demi Gravidon] (Male)
Nature: Jolly (+15% Sped, +10% Accuracy, -1 Rank Special Attack)
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
EC: 9/9
MC: 0
DC: 5/5
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified (DW-UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Leaf Blade
Night Slash
Growl
Leer
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Fury Cutter
Slash
Swords Dance
Psycho Cut
Feint
Imprison
Close Combat
Disable
Encore
Confuse Ray
Thunderbolt
Will-o-Wisp
Torment
Reflect
Brick Break
Taunt
Substitute
Light Screen
Thunder Wave
Earthquake
X-Scissor
Stone Edge
Ice Punch
Fire Punch
Magic Coat
Son of Shadoo's team:
Dusknoir "Mia" (F)
Nature: Brave - Attack increased by *, a 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks.
Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (45/1.15, rounded down)
EC: 9/9
MC: 1
DC: N/A
Abilities:
Pressure: This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform. (Innate)
Attacks:
Levelup:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-o-Wisp
Hex
Fire Punch
ThunderPunch
Ice Punch
Gravity
Bind
Shadow Punch
TM:
Toxic
Shadow Ball
Ice Beam
Protect
Brick Break
Trick Room
Earthquake
Egg:
Destiny Bond
Pain Split
Imprison
The ASB arena is once again filled, ready for a battle. Today will be a good one, because both players have brought one of their most powerful pokemon ready to battle it out for victory.
Battle Order:
Kaxtar sends out pokemon with ability
Son of Shadoo sends out pokemon and Orders
Kaxtar orders