Kevin vs. Atheno - Brawlin' all night~

Status
Not open for further replies.
Team Kevin:

The Royal Guard said:

Ponyta- Luna (F)
Nature: Mild (SpA raised by 1, Def decreased by 1)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body (DW): (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Stats:

Hp: 90
Atk: 3
Def(-): 1
SpA(+): 4
SpD: 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 4/6
MC: 2
DC: 3/5

Attacks:(19)
Quick Attack
Growl
Tackle
Tail Whip
Ember
Flame Wheel
Stomp
Flame Charge
Fire Spin
Agility
Flare Blitz
Inferno
Fire Blast

Low Kick
Morning Sun
Hypnosis

Flamethrower
Solarbeam
Hidden Power (Water, 7)


Cyndaquil- Ifrit (M)
Nature: Modest (SpA raised by 1, Atk decreased by 1)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Blaze:Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Flash Fire:(DW LOCKED)(Innate):This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Stats:

Cyndaquil
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:(19)
Tackle
Leer
SmokeScreen
Ember
Qucik Attack
Flame Wheel
Defense Curl
Flame Charge

Extrasensory
Flame Burst
Flare Blitz

Protect
Toxic
Will-O-Wisp


Chimchar-Auron (M)
Nature: Lonely (Atk raised by 1, Def decreased by 1)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Blaze:Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Iron Fist:(DW LOCKED)Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:

Chimchar
HP: 90
Atk: Rank 3(+)
Def: Rank 1(-)
SpA: Rank 2
SpD: Rank 2
Spe: 61
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:(19)
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment

Fire Punch
Thunder Punch
Counter

Protect
Toxic
Shadow Claw


<Embrich> [Axel] (Male)
Nature: Brave
Type: Fire/Grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.



Stats:
HP: 90
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 43(-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 1/9
MC: 2
DC: 1/5

Attacks:(15)
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin

Counter
GrassWhistle
Blaze Kick

Will-o-Wisp
Fire Blast
Sunny Day


<Zell>[Shinx] [Male]
Nature: Jolly(+Speed -Special Attack)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Rivalry:Innate

This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Intimidate:Can be Activated

When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Guts: Innate
DW LOCKED:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.



Shinx
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 52(+) (+9% Accuracy/Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13



EC:1/9
MC:2
DC:1/5

Moves:(13)

Tackle
Leer
Charge
Bite
Spark
Roar
Swagger
Thunder Fang

Fire Fang
Ice Fang
Howl

Toxic
Protect
Light Screen
Snarl


Kethzyal(Staryu) (Male)
Nature: Modest (+ to S.Attack, - to Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Illuminate:(Activate) When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds opponents, reducing their Accuracy stage by one (1). The accuracy drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Illuminate can be activated again as an Action, and will affect all opponents.

Natural Cure:(Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Analytic:(Innate)(DW) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC:4/6
MC:4
DC:2/5

Moves:(15)

Tackle
Harden
Water Gun
Rapid Spin
Recover
Camouflage
Swift
Hydro Pump
Power Gem
Light Screen

Protect
Ice Beam
Thunder
Psychic
Thunder Wave
Team Athenodoros:
Athenodoros said:
Here are my mons:


Male Munchlax, Limos

Nature: Quiet (+SpA, -Spd)

Type: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pickup: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 0/6
MC: 2
DC: 0/5

Attacks:
-Metronome
-Odor Sleuth
-Tackle
-Defence Curl
-Amnesia
-Lick
-Recycle
-Screech
-Chip Away
-Stockpile
-Counter
-Pursuit
-Selfdestruct
-Ice Beam
-Thunderbolt
-Flamethrower
-Focus Punch
-Solarbeam
-Earthquake
-Psychic
-Shadow Ball
-Brick Break
-Rock Slide
-Surf
-Endure

Regirock, Gair

Nature: Adamant (+Att, -SpA)

Type: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents.
Sturdy (DW): (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

HP: 100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 6
Base Rank Total: 23

EC: Fully Evolved
MC: 0
DC: 0/5

Attacks:
-Explosion
-Stomp
-Rock Throw
-Curse
-Superpower
-Earthquake
-Drain Punch
-Dig
-Gravity
-Endure
-Counter

Actaea the Krillowatt (F)
Type: Electric/Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Nature: Timid (+15% Speed, +17% Accuracy, -1 Attack)

Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121 (+)
Accuracy Boost: 17%
Size Class: 1
Weight Class: 2
Base Rank Total: 21

EC: Fully Evolved
MC: 2
DC: 2/5

Moves:
-Bubble
-Charge
-Thundershock
-Tackle
-Detect
-Sheer Cold
-Mind Reader
-Metrenome
-Rain Dance
-Thunderbolt
-Double Team
-Ice Shard
-Confuse Ray
-Imprison
-Mirror Coat
-Aqua Jet
-Counter
-Hydro Pump
-Thunder
-Discharge
-Volt Switch
-Dive
-Surf
-Blizzard
-Torment
-Substitute
-Earthquake
-Discharge
-Follow Me

Daedalus the Smeargle (M)
Nature: Nature: Hasty (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. [+9% Acc.], subtracts one (1) Rank from Defence.)
Type: Normal

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

Moody (DW Locked): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

Stats:
HP: 90
Atk: Rank 1
Def: Rank 1 (-)
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: Doesn't evolve
MC: 0
DC: 5/5

Attacks:
-Agility
-Dragon Pulse
-Extremespeed
-Haze
-Rain Dance
-Surf
-Thunder Wave
-Bide
-Counter
-Mirror Coat
-Pain Split
-Torment
-Taunt
-Perish Song
-Fissure
-Sheer Cold
-Roar
-Endure
-Protect
-Light Screen
-Reflect
-Leech Seed
-Shell Smash
-Volt Switch
-Imprison
-Fake Out
-Sketch Slots: 5

Moves: 19

Kappa the Azurill(F)

Nature:
Adamant - Adds * to Att, Takes * from SpAtt

Type:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Thick Fat - (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power - (Trait) This Pokemon has immense inner strength that grows with its development, raising its Attack by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
Sap Sipper (DW) - (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

HP: 90
Atk: Rank 2 [3 Huge Power] (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
DC: 0/5

Attacks:
-Splash
-Charm
-Tail Whip
-Bubble
-Slam
-Water Gun
-Encore
-Refresh
-Body Slam
-Subsitute
-Waterfall
-Double Team

Tethys the Cloyster (F)

Nature: Lonely (+Att, -Def)

Types:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice - Ice STAB; immune to freezing, no vision loss or damage in Hail, perfectly accurate and 30% Protect breaking Blizzard in Hail, Hail heals burns on Ice-typed Pokemon.

Abilities:
Shell Armour - This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Link - This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Overcoat - This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

HP: 90
Atk: **** (+)
Def: ****** (-)
SpA: ***
SpD: **
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: Fully Evolved
MC: 0
DC: Unlocked

Attacks (27):
-Tackle
-Withdraw
-Supersonic
-Icicle Spear
-Protect
-Leer
-Clamp
-Aurora Beam
-Dive
-Avalanche
-Rapid Spin
-Rock Blast
-Double Team
-Explosion
-Rain Dance
-Brine
-Hydro Pump
-Shell Smash
-Razor Shell
-Bide
-Endure
-Toxic Spikes
-Spike Cannon
-Spikes
-Substitute
-Torment
-Teleport
-Ice Shard
-Whirlpool
-Ice Beam
-Barrier
-Icy Wind
-Hail
-Selfdestruct
-Avalanche

Challenging Lionheart to a 6v6 training Brawl, reffed by EspyOwner. ASB arena, no items, all abilities, no restriction, DQ ASAP.

Gimme PMs you sick bastards. >:|
 
Turn order: Krilowatt - Ponyta - Smeargle - Staryu - Cloyster - Cyndaquil - Chimchar - Shinx - Regirock - Embirch - Azurill - Munchlax

Action One:

EVERYONE IS ILLUMINATED: FUCK EVERYTHING.

Krilowatt used Dive! (Chimchar)
(-9 EN)
Krilowatt dove underwater!

Ponyta used Low Kick! (Regirock)
(-7 EN)
Crit chance: 3985/10000 (NO)
Damage: (12 + 4.5 - 10.5) * 1.5 = 9

Smeargle used Reflect!
(-7 EN)
Cloyster/Azurill/Krilowatt Reflect (6a)

Staryu used Hydro Pump! (Regirock)
(-7 EN)
Hit chance: 1035/10000 (YES)
Crit chance: 3941/10000 (NO)
Damage: (12 + 3) * 1.5 = 22.5

Cloyster used Rock Blast! (Ponyta)
(-7 EN)
Hit chance: 3911/10000 (YES)
Crit chances: 2813 7465 3676 2828 9414/10000 (NONE)
Damage: (15 + 4.5) * 1.5 = 29.25

Cyndaquil used Will-O-Wisp! (Regirock)
(-6 EN)
Hit chance: 8910/10000 (NO)

Chimchar used ThunderPunch! (Cloyster)
(-6 EN)
Crit chance: 1156/10000 (NO)
Para chance: 9152/10000 (NO)
Damage: (8/2 + 4.5 - 4) * 1.5 = 6.75

Shinx used Thunder Fang! (Cloyster)
(-5 EN)
Crit chance: 8824/10000 (NO)
Para chance: 3346/10000 (NO)
Damage: (7/2 + 4.5 - 4) * 1.5 = 6

Regirock used Drain Punch! (Embirch)
(-12 EN)
Hit chance: 2212/10000 (YES)
Crit chance: 1234/10000 (NO)
Damage: (8 + 4.5) = 12.5
Heal: 6.25

Embirch used Sunny Day!
(-9 EN)

Azurill used Waterfall! (Ponyta)
(-6 EN)
Hit chance: 4911/10000 (YES)
Crit chance: 394/10000 (YES)
Damage: (8 + 3 + 3 - 3) * 1.5 = 16.5

Munchlax used Solarbeam! (Staryu)
(-8 EN)
Hit chance: 194/10000 (YES)
Crit chance: 34/10000 (YES)
Damage: (12 + 1.5 + 3) * 1.5 = 24.75

Krilowatt came up!
Hit chance: 291/10000 (YES)
Damage: (8 + 1.5 - 3 + 3) * 1.5 = 14.25

Action Two:

Krilowatt used Hydro Pump! (Chimchar)
(-7 EN)
Hit chance: 5111/10000 (YES)
Crit chance: 294/10000 (YES)
Damage: (12 + 3 + 3 - 3 + 1.5) * 1.5 = 24.75

Ponyta used Solarbeam! (Regirock)
(-8 EN)
Crit chance: 852/10000 (NO)
Damage: (12 - 1.5) * 1.5 = 15.75

Smeargle used Sketch! (Dive)
(-5 EN)
Smeargle learned Dive!

Staryu used Hydro Pump!
(-11 EN)
Hit chance: 9889/10000 (NO)

Cloyster used Rock Blast! (Ponyta)
(-11 EN)
Hit chance: 4591/10000 (YES)
Crit chances: 1358 4367 172 3558 7812/10000 (ONE)
Damage: (15 + 4.5 + 1) * 1.5 = 30.75

Cyndaquil used Will-O-Wisp! (Cloyster)
(-10 EN)
Hit chance: 2245/10000 (YES)
Cloyster was burned!

Chimchar used ThunderPunch! (Cloyster)
(-10 EN)
Crit chance: 8731/10000 (NO)
Para chance: 9935/10000 (NO)
Damage: (8/2 + 4.5 - 4) * 1.5 = 6.75

Shinx used Thunder Fang! (Cloyster)
(-9 EN)
Crit chance: 7381/10000 (NO)
Para chance: 3284/10000 (NO)
Damage: (7/2 + 4.5 - 4) * 1.5 = 6

Regirock used Dig! (Ponyta)
(-10 EN)
Regirock diggy diggy hole!

Embirch used Leech Seed!
(-9 EN)
Regirock was underground!

Azurill used Waterfall! (Ponyta)
(-10 EN)
Hit chance: 5375/10000 (YES)
Crit chance: 1483/ 10000 (NO)
Damage: (8 + 1.5 - 3) * 1.5 = 14.25

Munchlax used Solarbeam! (Staryu)
(-8 EN)
Hit chance: 3333/10000 (YES)
Crit chance: 5794/10000 (NO)
Damage: (12 + 1.5) * 1.5 = 20.25

Regirock came up!
Hit chance: 155/10000 (YES)
Crit chance: 2941/10000 (NO)
Damage: (8 + 4.5 - 3) * 1.5 = 18.75

Cloyster -2HP


Ponyta: HP: 0
Cyndaquil: HP: 90 EN: 84
Chimchar: HP: 51 EN: 84
Embirch: HP: 78 EN: 82
Shinx: HP: 90 EN: 86
Staryu: HP: 45 EN: 82


Munchlax: HP: 120 EN: 84
Regirock: HP: 59 EN: 78
Krilowatt: HP: 125 EN: 84
Smeargle: HP: 90 EN: 88
Azurill: HP: 90 EN: 84
Cloyster: HP: 65 EN: 82
 
Ponyta: HP: 0
Cyndaquil: HP: 90
Chimchar: HP: 51
Embirch: HP: 78
Shinx: HP: 90
Staryu: HP: 45


Munchlax: HP: 120
Regirock: HP: 59
Krilowatt: HP: 125
Smeargle: HP: 90
Azurill: HP: 90
Cloyster: HP: 65

Turn order: Krilowatt - Smeargle - Staryu - Cloyster - Cyndaquil - Chimchar - Shinx - Regirock - Embirch - Azurill - Munchlax

Krilowatt used Rain Dance!
(-9 EN)

Smeargle used Sketch! (Regirock)
(-5 EN)
Smeargle learned Dig!

Staryu used Hydro Pump! (Regirock)
(-15 EN)
Hit chance: 8021/10000 (NO)

Cloyster used Icicle Spear! (Shinx)
(-6 EN)
Hit chance: 122/10000 (YES)
Crit chance: 1708 5788 6722 4945 2931/10000 (NONE)
Damage: (15 + 3 + 3 - 3) = 18

Cyndaquil used Toxic! (Cloyster)
(-8 EN)
Hit chance: 4482/10000 (YES)
Cloyster was badly poisoned!

Chimchar used Shadow Claw! (Cloyster)
(-6 EN)
Crit chance: 1992/10000 (NO)
Damage: (7/2 - 4) = -0.5 (1)

Shinx used Howl!
(-5 EN)
+1 Attack

Regirock used Rock Throw! (Cyndaquil)
(-4 EN)
Hit chance: 1222/10000 (YES)
Crit chance: 89/10000 (YES)
Damage: (5 + 3 + 3 + 4.5) * 1.5 = 23.25

Embirch used Giga Drain! (Regirock)
(-11 EN)
Crit chance: 3911/10000 (NO)
Damage: (8 + 3 - 1.5) * 1.5 = 14.25
Heal: 7.125

Azurill used Waterfall! (Chimchar)
(-10 EN)
Crit chance: 4022/10000 (NO)
Damage: (8 + 3 + 3 + 3) * 1.5 = 21

Muchlax used Rock Slide! (Shinx, Staryu, Cyndaquil)
(-6 EN)
Hit chance: 3811/10000, 3455/10000, 2359/10000 (NO MISS)
Crit chance: 2945/10000, 3858/10000, 6666/10000 (NO CRIT)
Damage: Cyndaquil: (6.4 + 1.5) * 1.5 = 11.85
Damage: Staryu: (6.4 + 1.5) = 7.9
Damage: Shinx: (6.4 + 1.5) = 7.9

Action Two:

Krilowatt used Hydro Pump! (Chimchar)
(-7 EN)
Hit chance: 2940/10000 (YES)
Crit chance: 508/10000 (YES)
Damage: (12 + 3 + 3 + 1.5) * 1.5 = 29.25

Smeargle used Sketch! (Munchlax)
(-9 EN)
Smeargle learned Rock Slide!

Staryu used Hydro Pump! (Regirock)
(-19 EN)
Hit chance: 2381/10000 (YES)
Crit chance: 3953/10000 (NO)
Damage: (12 + 3 + 3 - 1.5) * 1.5 = 24.75

Cloyster used Rock Blast! (Cyndaquil)
(-7 EN)
Hit chance: 3001/10000 (YES)
Crit chance: 502 2331 104 5184 24/10000 (THREE CRITS)
Damage: (15 + 3 + 3) * 1.5 = 31.5

Cyndaquil used Extrasensory! (Regirock) (Okay that's really desperate.)
(-6 EN)
Crit chance: 3904/10000 (NO)
Flinch chance: 311/10000 (YES)
Damage: (8 - 1.5) = 6.5

Shinx used Thunder Fang! (Cloyster)
(-4 EN)
Crit chance: 3331/10000 (NO)
Para chance: 8310/10000 (NO)
Damage: (7.2 + 3 - 4) = 3.75

Regirock used Rock Throw! (Cyndaquil)
(-8 EN)
Hit chance: 3955/10000 (YES)
Crit chance: 7013/10000 (NO)
Damage: (5 + 3 + 3) * 1.5 = 16.5

Embirch used Giga Drain! (Regirock)
(-15 EN)
Crit chance: 9991/10000 (NO)
Damage: (8 + 3 - 1.5) * 1.5 = 14.25
Heal: 7.125

Azurill used Waterfall! (Chimchar)
(-10 EN)
Crit chance: 8015/10000 (NO)
Damage: (8 + 3 + 3 + 3) * 1.5 = 21

Munchlax used Solarbeam! (Staryu)
(-8 EN)
Hit chance: 3381/10000 (YES)
Crit chance: 9004/10000 (NO)
Damage: (12 + 1.5) * 1.5 = 20.25

Cloyster: -6 HP (Burn/Poison)



Ponyta: HP: 0
Cyndaquil: HP: 0
Chimchar: HP: 0
Embirch: HP: 90 (1 KOC)
Shinx: HP: 82
Staryu: HP: 17


Munchlax: HP: 120
Regirock: HP: 0 1 KOC
Krilowatt: HP: 125
Smeargle: HP: 90
Azurill: HP: 90 2 KOC
Cloyster: HP: 54
 
Ponyta: HP: 0
Cyndaquil: HP: 0
Chimchar: HP: 0
Embirch: HP: 90 (1 KOC)
Shinx: HP: 82
Staryu: HP: 17


Munchlax: HP: 120
Regirock: HP: 0 1 KOC
Krilowatt: HP: 125
Smeargle: HP: 90
Azurill: HP: 90 2 KOC
Cloyster: HP: 54

Turn order: Krilowatt - Smeargle - Staryu - Cloyster - Shinx - Embirch - Azurill - Munchlax

Shinx used Protect! (Staryu)
(-7 EN)

Krilowatt used Thunder! (Staryu)
(-7 EN)
Not even bothering with this one.

Smeargle used Sheer Cold! (Shinx)
(-18 EN)
Hit chance: 884/10000 (YES)
Crit chance: 4991/10000 (NO)
Damage: (25 - 1.5) = 23.5

Staryu used SUPER THUNDER!
(-35 EN)
Crit chance: 3942/10000 (NO)
Para chance: 5911/10000 (NO)
Damage: (27 + 1.5) * 1.5 = 42.75

Cloyster used Icicle Spear!
(-11 EN)
Crit chance: 3748 6403 3103 9642 5033/10000 (NONE)
Damage: (15 + 3 + 3) = 21

Embirch used Blaze Kick!
(-6 EN)
Hit chance: 9382/10000 (NO)
The attack missed!

Azurill used Waterfall! (Shinx)
(-19 EN)
Crit chance: 3941/10000 (NO)
Damage: (8 + 3 + 1.5) = 12.5

Munchlax used Rock Slide!
(-6 EN)
Hit chance: 3401 1238 4444/10000 (NO MISS)
Crit chance: 3494 1939 1391/10000 (NO CRIT)
Damage: Shinx: (6 + 1.5) = 7.5
Damage: Embirch: (6 + 1.5) * 1.5 = 11.25

Action Two:

Krilowatt used Thunder!
(-11 EN)
Crit chance: 5711/10000 (NO)
Para chance: 3991/10000 (NO)
Damage: Enough

Staryu fainted!

Smeargle used Sheer Cold!
(-22 EN)
Hit chance: 5029/10000 (NO)
The attack missed!

Cloyster used Icicle Spear!
(-15 EN)
Crit chance: 305 1556 1154 9380 6396/10000 (ONE)
Damage: more than enough

Shinx fainted!

Embirch used Giga Drain!
(-11 EN)
Crit chance: 4491/10000 (NO)
Damage: (8 + 3 + 1.5) * 1.5 = 18.75

Azurill used Waterfall! (Embirch)
(-23 EN)
Crit chance: 3944/10000 (NO)
Damage: (8 + 3 + 1.5) = 12.5

Munchlax used Rock Slide! (Embirch)
(-10 EN)
Hit chance: 9331/10000 (YES)
Crit chance: 9938/10000 (NO)
Damage: (8 + 1.5) * 1.5 = 14.25


Ponyta: HP: 0
Cyndaquil: HP: 0
Chimchar: HP: 0
Embirch: HP: 61 (2 KOC)
Shinx: HP: 0
Staryu: HP: 0


Munchlax: HP: 120
Regirock: HP: 0 1 KOC
Krilowatt: HP: 125 (1 KOC)
Smeargle: HP: 90
Azurill: HP: 90 2 KOC
Cloyster: HP: 0 (1 KOC)
 
[box][02:26] <EspyOwner> SDS, can I give Atheno counters?
[02:26] <&SevenDeadlySins> EspyOwner: yes[/box]

Okay, so I was instructed to give the last KOC to Azurill.

Both players get 4 CC
Cloyster gets 3 MC
Smeargle gets 3 MC
Everything else gets 1 EC, 1 DC, and 1 MC.

Azurill gets 3 KOC
Embirch gets 2 KOC
Regirock, Krilowatt, and Cloyster get 1 KOC.

I get 15 UC
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top