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Completed King Serperior vs Canis Majoris

Discussion in 'ASB' started by akela, Mar 15, 2013.

  1. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306
    Battle Rules (open)

    3v3
    Singles
    3LC (Canis) vs 2LC + 1 (very weak) Middlemon
    2 Subs
    2 Recovers
    5 Chills
    1 Day DQ; 2 for Ref
    Arena: Below this:


    IAR's Tynamo Ridge (open)

    Arena: Tynamo Ridge
    Field Type: Neutral
    Complexity: Intense
    Format: All​

    Restrictions: No Water Source​

    Description: Tynamo Ridge is a hilly expanse that gets its nickname after the fact that there are endless Tynamo that live in the area. The battle takes place at the highest point, which is fairly flat & is very spacious & is about 150m in diameter. However, the battle attracts the attention of the Tynamo, who will then starts spawning & attacking.
    At the end of each round, there is a 50% chance that a Tynamo will spawn. These Tynamo will join the battle as normal & will attack either Pokemon on the field with a move from their ridiculously small movepool every action. The Tynamo have infinite energy, but they do have finite HP, at 90 HP a piece. All Tynamo are neutral natured, fortunately. Defeating one, gives the Pokemon that killed one a 20 HP & Energy Bonus, as well as 1 KO Counter.
    Also, at the end of every round, there's a 10% chance that a lightning bolt will drop from the sky. These bolts will do a flat 20 Damage to the Pokemon it strikes & has a 100% chance of inflicting 25% paralysis, even if it's a Ground Type. These bolts cannot be redirected by Lightningrod.​

    Summary: Hilly expanse, constantly spawning Tynamo, & a big scary Lightning Bolt.​

    Special Note: If this arena is chosen for a battle using arenas such as TELEPORTATION! for the arena, Any Tynamo that joins the battle remains until it has fainted. Do roll for Tynamo before the arena change.​


    Referee Cheat Sheet (open)

    Numel [M]
    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.[/LEFT]
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.[/LEFT]
    Oblivious (Innate): This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.[/LEFT]
    Simple (Innate): This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.[/LEFT]
    HP: 90
    Atk: 3
    Def: 3
    SpA: 6
    SpD: 3
    Spe: 30
    Size Class: 1
    Weight Class: 2
    -10 EVA

    Pupitar [M]
    Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.[/LEFT]
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.[/LEFT]
    Shed Skin (Innate): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.[/LEFT]
    HP: 100
    Atk: 4.5
    Def: 4.5
    SpA: 6
    SpD: 4.5
    Spe: 44
    Size Class: 3
    Weight Class: 5
    -10 EVA

    Privatyke [M]
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Unaware (Innate): When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.[/LEFT]
    HP: 100
    Atk: 6
    Def: 4.5
    SpA: 1.5
    SpD: 3
    Spe: 35
    Size Class: 2
    Weight Class: 4

    Houndour [F]
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
    Early Bird (Innate): This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
    Flash Fire (Innate): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    HP: 90
    Atk: 1.5
    Def: 4.5
    SpA: 4.5
    SpD: 3
    Spe: 65
    Size Class: 1
    Weight Class: 1

    Beldum [-]
    Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Clear Body (Innate): This Pokemon’s body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
    HP: 90
    Atk: 3
    Def: 4.5
    SpA: 3
    SpD: 4.5
    Spe: 26
    Size Class: 1
    Weight Class: 4
    -10 EVA

    Eevee [M]
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Run Away (Innate): This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Adaptability (Innate): The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
    HP: 90
    Atk: 3
    Def: 3
    SpA: 4.5
    SpD: 4.5
    Spe: 47
    Size Class: 1
    Weight Class: 1
    -10 EVA

    Tynamo
    Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Egg Group: Amorphous
    Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 1


    King Serperior's Pokemon
    Vulcan the Numule (open)

    [​IMG]
    Numule (Vulcan) [Male]
    Nature: Quiet (+1Sp.Atk, -15% Speed, -10% evasion)​

    Type:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.​

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 30 (-15% Speed; -10% Evasion)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13​

    Abilities:
    Oblivious: (Innate)This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Simple: (Innate)This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.
    Own Tempo: (DW-Locked)(Innate)This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.​

    EC: 0/6
    DC: 0/5
    MC: 0
    KOC: 0​

    Moves:
    1). Growl
    2). Tackle
    3). Ember
    4). Magnitude
    5). Focus Energy
    6). Take Down
    7). Flame Burst
    8). Amnesia
    9). Lava Plume
    10). Yawn
    11). Endure
    12). Heat Wave
    13). Protect
    14). Sunny Day
    15). Will-o-Wisp​

    Greymon the Pupitar (open)

    [​IMG]
    Pupitar [Greymon] (Male)
    Quiet (-Speed, +Sp.Atk)​

    Type:
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.​

    Abilities:
    Shed Skin: (Innate)This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Shed Skin (DW) (Locked): (Innate)This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.​

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+1)
    SpD: Rank 3
    Spe: 51 -> 44 (-15% Speed, -10 evasion)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 17​

    EC: 8/9
    DC: 5/5
    MC: 17
    KOC: 0​

    Moves:
    1). Bite
    2). Leer
    3). Sandstorm
    4). Screech
    5). Chip Away
    6). Rock Slide
    7). Scary Face
    8). Curse
    9). Iron Head
    10). Pursuit
    11). Protect
    12). Earthquake
    13). Double Team​

    Davy Jones the Privatyke (open)

    [​IMG]
    Privatyke [Davy Jones] (male)
    Nature: Adamant (+Atk, -Sp.Atk)​

    Type: Water/Fighting
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.​

    Abilities:
    Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
    Klutz (DW): (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.​

    HP: 100
    Atk: Rank 4 (+1)
    Def: Rank 3
    SpA: Rank 1 (-1)
    SpD: Rank 2
    Spe: 35
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 15​

    EC: 5/6
    MC: 8
    DC: 4/5
    KOC: 0​

    Moves:
    1). Bubble
    2). Smokescreen
    3). Yawn
    4). Wrap
    5). Chip Away
    6). Arm Thrust
    7). Aqua Jet
    8). Cross Chop
    9). Recover
    10). Rock Blast
    11). Waterfall
    12). Brick Break
    13). Earthquake​


    Canis Majoris' Pokemon
    Cecille the Houndour (open)
    [​IMG]
    Houndour [Cecille] (Female)
    Nature: Bold (+ Defense, - Attack)
    Type: Dark/Fire
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
    Abilities:
    Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Unnerve: (DW) (Locked) (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3 (+)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 65
    Size Class: 1
    Weight Class: 1


    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Leer
    Ember
    Howl
    Smog
    Roar
    Bite
    Odor Sleuth
    Beat Up
    Fire Spin (Egg)
    Nasty Plot (Egg)
    Will-o-Wisp (Egg)
    Fire Blast (TM)
    Sludge Bomb (TM)
    Torment (TM)

    Deep Blue the Beldum (open)

    [​IMG]
    Beldum [Deep Blue] (Genderless)
    Nature: Sassy (+SpD, -Spe, -10% Evasion)
    Type: Steel/Psychic
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Clear Body: (Innate) This Pokemon’s body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
    Light Metal: (DW) (Locked) (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 26 (-10% Evasion)
    Size Class: 1
    Weight Class: 4 [3 Light Metal]

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Take Down
    Iron Head (Tutor)
    Iron Defense (Tutor)
    Zen Headbutt (Tutor)

    Jet the Eevee(*) (open)


    [​IMG]
    Eevee [Jet] (Male) *
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Adaptability: (Innate)The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

    Anticipation: (DW)(Locked)(Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 47 (-10% Evasion)
    Size Class: 1
    Weight Class: 1

    EC: 2/6
    MC: 2
    DC: 2/5

    Attacks:
    Helping Hand
    Tackle
    Tail Whip
    Sand-Attack
    Growl
    Quick Attack
    Bite
    Covet
    Double-Edge
    Focus Energy
    Take Down
    Wish (Egg)
    Tickle (Egg)
    Endure (Egg)
    Facade (TM)
    Substitute (TM)
    Double Team (TM)
    Heal Bell (Tutor)



    [​IMG]
    Numel
    90|100

    [​IMG]
    Pupitar
    100|100

    [​IMG]
    Privatyke
    100|100


    [​IMG]
    Houndour
    90|100

    [​IMG]
    Beldum
    90|100

    [​IMG]
    Eevee
    90|100

    Orders
    King Serperior sends out pokemon and equips
    Canis Majoris sends out pokemon, equips, and orders
    King Serperior orders
    I ref
  2. Canis Majoris

    Canis Majoris

    Joined:
    Jan 27, 2013
    Messages:
    1,495

    [​IMG]"This should be amusing. All three of their Pokémon deal better damage to me than I do to them..."


    [​IMG] "Calculating win percentage. Estimated at 50%."


    [​IMG]"This should be interesting. Deep Blue can possibly take down 2 of their Pokémon, and I should be able to take on the other myself."
  3. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    <Your pathetic creatures are no match for these!! You will burn and, as I gaze upon your ashes, I will claim my victory!!>​

    [​IMG]@ Exp.Share
    "Visser!! I report for duty!!"
  4. Canis Majoris

    Canis Majoris

    Joined:
    Jan 27, 2013
    Messages:
    1,495
    [​IMG] "Calculating new win percentage. Estimated at 60%."
    Sending out Deep Blue the Beldum @Nothing (I still have no items :<)
    Levitate (Command) > Zen Headbutt > Zen Headbutt
  5. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    <Kill this fool!>​

    [​IMG]
    "Yes, my Visser!"

    Earthquake ~ Cross Chop ~ Cross Chop
  6. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306
    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Pupitar
    100|100


    [​IMG]
    Houndour
    90|100

    [​IMG]
    Eevee
    90|100


    Active:

    [​IMG]
    Privatyke
    100|100


    [​IMG]
    Beldum
    90|100

    Battle Calculations (open)

    Beldum: Levitate (Command) > Zen Headbutt > Zen Headbutt
    Privatyke: Earthquake ~ Cross Chop ~ Cross Chop

    Action 1
    Privatyke's Earthquake
    Crit Check (625): 9784 (NO)
    Damage: (10 + 6 - 4.5) * 1.5 = 17.25
    EN Check: 7

    Beldum's Levitate
    EN Check: 4

    Action 2
    Privatyke's Cross Chop
    Accuracy Check (9000): 3590 (HIT)
    Crit Check (1250): 3749 (NO)
    Damage: (10 + 3 + 6 - 4.5) = 14.5
    EN Check: 7 - 1 = 6

    Beldum's Zen Headbutt
    Accuracy Check (9000): 1109 (HIT)
    Crit Check (625): 9878 (NO)
    Effect Chance (2000): 3636 (NO)
    Damage: (8 + 3 + 3 - 4.5) * 1.5 = 14.25
    EN Check: 6 - 1 = 5

    Action 3
    Privatyke's Cross Chop
    Accuracy Check (9000): 6811 (HIT)
    Crit Check (1250): 8535 (NO)
    Damage: (10 + 3 + 6 - 4.5) = 14.5
    EN Check: 7 + 4 - 1 = 10

    Beldum's Zen Headbutt
    Accuracy Check (9000): 1635 (HIT)
    Crit Check (625): 7816 (NO)
    Effect Chance (2000): 4356 (NO)
    Damage: (8 + 3 + 3 - 4.5) * 1.5 = 14.25
    EN Check: 6 + 4 - 1 = 9

    End of Round
    Tynamo Appearance (5000): 2776 (TYNAMO!)
    Lightning Bolt (1000): 226 (HIT)
    Hit (5000): 627 (BELDUM-DUM)
    Damage: 20



    Stat Calculations (open)

    Privatyke
    HP: 100 - (14.25 + 14.25) = 71.5 rounded to 71
    EN: 100 - (7 + 6 + 10) = 77

    Beldum
    HP: 90 - (17.25 + 14.5 + 14.5 + 20) = 23.75 rounded to 24
    EN: 100 - (4 + 5 + 9) = 82
    Status: 25% Paralysis


    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Pupitar
    100|100


    [​IMG]
    Houndour
    90|100

    [​IMG]
    Eevee
    90|100


    Active:

    [​IMG]
    Privatyke
    71|77


    [​IMG]
    Beldum
    24|82
    Status: 25% Paralysis

    Orders
    King Serperior orders
    Canis Majoris orders
    Tynamo *****************s you up
    I ref
  7. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    <DESTROY THAT THING!!>

    [​IMG]
    "Understood, my Visser!"
    Brick Break * 3
  8. Canis Majoris

    Canis Majoris

    Joined:
    Jan 27, 2013
    Messages:
    1,495
    "New win percentages calculated at 0%. Iniciating final attack."
    Zen Headbutt + Zen Headbutt > Cooldown (Zen Headbutt + Zen Headbutt) > Iron Head
  9. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306
    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Pupitar
    100|100


    [​IMG]
    Houndour
    90|100

    [​IMG]
    Eevee
    90|100


    Active:

    [​IMG]
    Privatyke
    100|100


    [​IMG]
    Beldum
    90|100


    [​IMG]
    Tynamo
    90|∞

    Tynamo Probabilities (open)

    KS<CM (5000)
    Spark (<2000)
    Tackle (2000<4000)
    Charge Beam (4000<6000)
    Magnet Rise (6000<8000)
    Thunder Wave (8000<)


    Battle Calculations (open)

    Beldum: Zen Headbutt + Zen Headbutt > Cooldown (Zen Headbutt + Zen Headbutt) > Iron Head
    Privatyke: Brick Break > Brick Break > Brick Break
    Tynamo: 8658 (Thunder Wave), 9519 (Canis Majoris) > 4995 (Charge Beam), 3662(King Serperior) > 2689 (Tackle), 3950 (King Serperior)

    Action 1
    Tynamo's Thunder Wave on Beldum
    It has no effect

    Privatyke's Brick Break on Beldum
    Crit Check (625): 8775 (NO)
    Damage: (8 + 3 + 6 - 4.5) = 12.5
    EN Check: 6 - 1 = 5

    Beldum's Zen Head Bash on Privatyke
    Paralysis Check (2500): 2842 (NO)
    Accuracy Check (8100): 2220 (HIT)
    Crit Check (625): 7408 (NO)
    Effect Chance (4000): 6759 (NO)
    Damage: (8 * 2.25 + 3 + 3 - 4.5) * 1.5 = 29.25
    EN Check: (6 + 4 + 4 + (6 + 4 + 4 + 4)) * 1.75 - 1 = 55

    Action 2
    Tynamo's Charge Beam on Privatyke
    Accuracy Check (9000): 7843
    Crit Check (625): 1079
    Effect Chance (7000): 7706
    Damage: (5 + 3 + 3 - 3) * 1.5 = 12

    Privatyke's Brick Break on Beldum
    Crit Check (625): 469
    Damage: (8 + 3 + 6 - 4.5) = 12.5
    EN Check: 6 + 4 - 1 = 9

    End of Round
    Tynamo Appearance (5000): 99 (TYNAMO!)
    Lightning Bolt (1000): 8757 (MISS)


    Stat Calculations (open)

    Privatyke
    HP: 71 - (29.25 + 12) = 29.75 rounded to 30
    EN: 77 - (5 + 9) = 63

    Beldum
    HP: 24 - (12.5 + 12.5) = -1
    EN: 82 - 56 = 26
    Status: 25% Paralysis

    Tynamo
    HP: 90
    EN: ∞


    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Pupitar
    100|100


    [​IMG]
    Houndour
    90|100

    [​IMG]
    Eevee
    90|100


    Active:

    [​IMG]
    Privatyke
    30|63
    Status: 1 KOC


    [​IMG]
    Beldum
    -1|26
    Status: KO


    [​IMG]
    Tynamo
    90|∞

    [​IMG]
    Tynamo
    90|∞

    Orders
    Canis Majoris sends out and orders
    King Serperior orders
    Tynamos *****************s you up
    I ref
  10. Canis Majoris

    Canis Majoris

    Joined:
    Jan 27, 2013
    Messages:
    1,495
    [​IMG]"That was unexpected. I'll take the stage, then."
    Sending out Jet the Eevee @Nothing
    Double Team (4 clones) > Covet > Double-Edge
    IF Earthquake is used A1, THEN Substitute (15 HP) that action

  11. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    <Yes! Yes! Kill! KILL!!>

    [​IMG]
    "I will do as you command."

    Recover ~ Earthquake ~ Cross Chop
  12. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306
    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Pupitar
    100|100


    [​IMG]
    Houndour
    90|100

    [​IMG]
    Beldum
    -1|26
    Status: KO


    Active:

    [​IMG]
    Privatyke
    30|63
    Status: 1 KOC


    [​IMG]
    Eevee
    90|100


    [​IMG]
    Tynamo
    90

    [​IMG]
    Tynamo
    90

    Tynamo Probabilities (open)

    KS<CM (5000)
    Spark (<2000)
    Tackle (2000<4000)
    Charge Beam (4000<6000)
    Magnet Rise (6000<8000)
    Thunder Wave (8000<)


    Battle Calculations (open)

    Eevee: Double Team (4 clones) > Covet > Double-Edge
    IF Earthquake is used A1, THEN Substitute (15 HP) that action
    Privatyke: Recover ~ Earthquake ~ Cross Chop
    Tynamo1: 4968 (Charge Beam) ,9761 (Eevee) > 8631 (Thunder Wave), 416 (Privatyke) > 7089 (Magnet Rise)
    Tynamo2: 9984 (Thunder Wave), 1847 (Privatyke) > 7899 (Magnet Rise) > 6255 (Magnet Rise)

    Action 1
    Tynamo1's Charge Beam on Eevee
    Crit Check (625): 6069 (NO)
    Effect Chance (7000): 4840 (+1 SPA)
    Damage: (5 + 3 + 3 - 4.5) = 6.5

    Tynamo2's Thunder Wave on Privatyke

    Eevee's Double Team
    EN Check: 4 * 4 - 1 = 15

    Privatyke's Recover
    Paralysis Check (2500): 5697 (NO)
    Heal: 20
    EN Check: 100 / 10 + 2 = 12

    Action 2
    Tynamo1 idles

    Tynamo2's Magnet Rise

    Eevee's Covet on Privatyke
    Crit Check (625): 9606 (NO)
    Damage: (4 + 3 + 2 + 3 - 4.5) = 7.5
    EN Check: 3 - 1 = 2

    Privatyke's Earthquake
    Paralysis Check (2500): 7400 (NO)
    -On Eevee
    Crit Check (625): 9986 (NO)
    Damage: (10 + 6 - 3) = 13
    -On Tynamo1
    Miss

    -On Tynamo2
    Miss
    EN Check: 7

    Action 3
    Tynamo1's Magnet Rise

    Tynamo2 idles

    Eevee's Double-Edge on Privatyke
    Crit Check (625): 1448 (NO)
    Damage: (10 + 1/1.5 + 3 + 2 + 3 - 4.5) = 14.5
    Recoil: 14.5 / 3 = 4.8333
    EN Check: 6 + 1 / 2.5 - 1 = 5.4

    Privatyke's Cross Chop on Eevee
    Paralysis Check (2500): 2767 (NO)
    Accuracy Check (8000): 2304 (HIT)
    Crit Check (1250): 9658 (NO)
    Damage: (10 + 3 + 6 - 3) * 1.5 = 24
    EN Check: 7 - 1 = 6

    End Round
    Tynamo Appearance (5000): 4268 (TYNAMO!)
    Lightning Bolt (1000): 15 (HIT)


    Stat Calculations (open)

    Privatyke
    HP: 30 - (7.5 + 14.5) = 8
    EN: 63 - (12 + 7 + 6) = 38

    Eevee
    HP: 90 - (6.5 + 13 + 4.8333 + 24) = 41.6667 rounded to 42
    EN: 100 - (15 + 2 + 5.4) = 77.6 rounded to 78
    Status: EXP Share

    Tynamo1
    HP: 90

    Tynamo2
    HP: 90

    Tynamo3
    HP: 90


    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Pupitar
    100|100


    [​IMG]
    Houndour
    90|100

    [​IMG]
    Beldum
    -1|26
    Status: KO


    Active:

    [​IMG]
    Privatyke
    8|38
    Status: 1 KOC


    [​IMG]
    Eevee
    42|78
    Status: EXP Share


    [​IMG]
    Tynamo
    90

    [​IMG]
    Tynamo
    90

    [​IMG]
    Tynamo
    90


    Orders
    King Serperior orders
    Canis Majoris orders
    Tynamos *****************s you up
    I ref
  13. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    <This is what you get for being WEAK!! You die!>

    [​IMG]
    "But...but Visser, sir...."

    [​IMG]
    <SILENCE!!>

    Aqua Jet + Cross Chop ~ Cooldown ~ Aqua Jet + Cross Chop
    Sub1: If Quick Attack Combo, use Aqua Jet + Aqua Jet that action.
  14. Canis Majoris

    Canis Majoris

    Joined:
    Jan 27, 2013
    Messages:
    1,495
    "It's over."
    Quick Attack + Quick Attack > Cooldown (Quick Attack + Quick Attack) > Privatyke is already dead (Double-Edge)
  15. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306
    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Pupitar
    100|100


    [​IMG]
    Houndour
    90|100

    [​IMG]
    Beldum
    -1|26
    Status: KO


    Active:

    [​IMG]
    Privatyke
    30|63
    Status: 1 KOC


    [​IMG]
    Eevee
    90|100


    [​IMG]
    Tynamo
    90

    [​IMG]
    Tynamo
    90

    Tynamo Probabilities (open)

    KS<CM (5000)
    Spark (<2000)
    Tackle (2000<4000)
    Charge Beam (4000<6000)
    Magnet Rise (6000<8000)
    Thunder Wave (8000<)


    Battle Calculations (open)

    Action 1
    Eevee's Quickest Attack
    Crit Check (625): 8465
    Damage: 4 * 2.25 + 3 - 4.5 = 7.5
    EN Check: (3 + (3 + 4)) * 1.75 - 1 = 16.5
    End Round
    Tynamo Appearance (5000): 5075 (NO)
    Lightning Bolt (1000): 5 (HIT)


    Stat Calculations (open)

    Privatyke
    HP: 8 - 7.5 = 0.5 rounded to 0
    EN: 63 - (12 + 7 + 6) = 38

    Eevee
    HP: 42 - 20 = 22
    EN: 78 - 16.5 = 61.5 rounded to 61
    Status: EXP Share
    Paralysis 25%
    Cool Down

    Tynamo1
    HP: 90

    Tynamo2
    HP: 90

    Tynamo3
    HP: 90


    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Pupitar
    100|100


    [​IMG]
    Houndour
    90|100

    [​IMG]
    Beldum
    -1|26
    Status: KO


    Active:

    [​IMG]
    Privatyke
    0|38
    Status: 1 KOC
    KO


    [​IMG]
    Eevee
    22|61
    Status: 1 KOC
    EXP Share
    Paralysis 25%
    Cool Down


    [​IMG]
    Tynamo
    90

    [​IMG]
    Tynamo
    90

    [​IMG]
    Tynamo
    90


    Orders
    Canis Majoris orders
    King Serperior orders
    Tynamos *****************s you up
    I ref
  16. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    <That fool! You, yes, you. Get out there and FIGHT!>

    [​IMG]@ Exp.Share
    "I will, Visser!"
  17. Canis Majoris

    Canis Majoris

    Joined:
    Jan 27, 2013
    Messages:
    1,495
    "Gah... these l-lightning bolts... I'm done for..."
    Facade > Facade > Facade
  18. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    <Slaughter them all!!>

    [​IMG]
    "I will, my Visser!!"

    Sandstorm ~ Rock Slide ~ Rock Slide
  19. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306
    RNG Orders (Ignored upon taking damage):
    Tynamo1: 6738 (Magnet Rise) > 1558 (Spark), 6513 (Eevee) > 8743 (Thunder Wave), 2355 (Pupitar)
    Tynamo2: 6265 (Magnet Rise) > 3042 (Tackle), 1054 (Pupitar) > 1346 (Charge Beam), 7112 (Eevee)
    Tynamo3: 6513 (Magnet Rise) > 8878 (Thunder Wave), 1830 (Pupitar) > 3670 (Tackle), 9245 (Eevee)

    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Privatyke
    0|38
    Status: 1 KOC


    [​IMG]
    Houndour
    90|100

    [​IMG]
    Beldum
    -1|26
    Status: KO


    Active:

    [​IMG]
    Pupitar
    100|100


    [​IMG]
    Eevee
    22|61
    Status: EXP Share
    Paralysis 25%
    Cool Down


    [​IMG]
    Tynamo
    90

    [​IMG]
    Tynamo
    90

    [​IMG]
    Tynamo
    90


    Tynamo Probabilities (open)

    KS<CM (5000)
    Spark (<2000)
    Tackle (2000<4000)
    Charge Beam (4000<6000)
    Magnet Rise (6000<8000)
    Thunder Wave (8000<)


    Battle Calculations (open)

    Action 1
    Tynamo1 idles

    Tynamo2 idles

    Tynamo3's Magnet Rise

    Pupitar's Sandstorm
    EN Check: 10 - 1 = 9

    Eevee Cools Down

    -2 HP Tynamo1
    -2 HP Tynamo2
    -2 HP Tynamo3
    -2 HP Eevee

    Action 2
    Tynamo1's Tackle on Pupitar
    Crit Check (625): 4205 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Tynamo2's Tackle on Pupitar
    Crit Check (625): 4565 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Tynamo3's Charge Beam on Eevee
    Crit Check (625): 5560 (NO)
    Effect Chance (7000): 977 (+1 SPA)
    Damage: (5 + 3 + 3 - 4.5) = 6.5

    Pupitar's Rock Slide
    -On Eevee
    Crit Check (625): 4383 (NO)
    Effect Chance (3000): 1933 (FLINCH)
    Damage: (8 * 0.75 + 3 + 4.5 - 3) = 10.5

    -On Tynamo1
    Accuracy Check (9000):
    Crit Check (625): 1527 (NO)
    Damage: (8 * 0.75 + 3 + 4.5 - 3) = 10.5

    -On Tynamo2
    Accuracy Check (9000):
    Crit Check (625): 4931 (NO)
    Damage: (8 * 0.75 + 3 + 4.5 - 3) = 10.5
    EN Check: 6 - 1 = 5

    Eevee flinched

    -2 HP Tynamo1
    -2 HP Tynamo2
    -2 HP Tynamo3
    -2 HP Eevee

    Action 3
    Tynamo1's Tackle on Pupitar
    Crit Check (625): 5425 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Tynamo2's Tackle on Pupitar
    Crit Check (625): 3637 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Tynamo3's Charge Beam on Eevee
    Crit Check (625): 5548 (NO)
    Effect Chance (7000): 353 (+1 SPA)
    Damage: (5 + 3 + 3 - 4.5) + 1 * 1.75 = 8.25

    -2 HP Tynamo1
    -2 HP Tynamo2
    -2 HP Tynamo3

    Tynamo Appearance (5000): 4998 (TYNAMORGY!)
    Lightning Bolt (1000): 7 (HIT)



    Stat Calculations (open)

    Pupitar
    HP: 100 - (1.625 + 1.625 + 1.625 + 1.625 + 20) = 73.5 rounded to 73
    EN: 100 - (9 + 5) = 86
    Status: 1 KOC
    25% Paralysis

    Eevee
    HP: 22 - (2 + 6.5 + 10.5 + 2 + 8.25) = -7.25 rounded to -7
    EN: 61
    Status: EXP Share
    KO

    Tynamo1
    HP: 90 - (2 + 10.5 + 2 + 10.5 + 2) = 63

    Tynamo2
    HP: 90 - (2 + 10.5 + 2 + 10.5 + 2) = 63

    Tynamo3
    HP: 90 - (2 + 2 + 2) = 84


    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Privatyke
    0|38
    Status: 1 KOC


    [​IMG]
    Houndour
    90|100

    [​IMG]
    Beldum
    -1|26
    Status: KO


    Active:

    [​IMG]
    Pupitar
    73|86
    Status: 1 KOC
    25% Paralysis


    [​IMG]
    Eevee
    -7|61
    Status: 1 KOC
    EXP Share
    KO


    [​IMG]
    Tynamo
    63

    [​IMG]
    Tynamo
    63

    [​IMG]
    Tynamo
    84

    [​IMG]
    Tynamo
    90

    Field: Sandstorm for 3 more rounds

    Orders
    Canis sends out his last pokemon
    King Serperior orders
    Canis Majoris orders
    Tynamos *****************s you up
    I ref
  20. Canis Majoris

    Canis Majoris

    Joined:
    Jan 27, 2013
    Messages:
    1,495
    [​IMG]"I'll destroy both of your monsters even if it means destroying this ridge!"

    Sending out Cecille the Houndour @Nothing
  21. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    <Kill everything! Destroy them all!!>

    [​IMG]
    "Your command shall be done!"

    Chip Away ~ Rock Slide ~ Rock Slide
  22. Canis Majoris

    Canis Majoris

    Joined:
    Jan 27, 2013
    Messages:
    1,495
    "I'll bring your death!"
    Smog + Will-O-Wisp > Cooldown (Fire Blast) > Torment
  23. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,306
    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Privatyke
    0|38
    Status: 1 KOC


    [​IMG]
    Eevee
    -7|61
    Status: 1 KOC
    EXP Share
    KO

    [​IMG]
    Beldum
    -1|26
    Status: KO


    Active:

    [​IMG]
    Pupitar
    73|86
    Status: 1 KOC
    25% Paralysis


    [​IMG]
    Houndour
    90|100


    [​IMG]
    Tynamo
    63

    [​IMG]
    Tynamo
    63

    [​IMG]
    Tynamo
    84
    +2 SPA

    [​IMG]
    Tynamo
    90

    Battle Calculations (open)

    Action 1
    Tynamo1's Tackle on Pupitar
    Crit Check (625): 5336 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Tynamo2's Tackle on Pupitar
    Crit Check (625): 60 (CRIT)
    Damage: (3 + 1/2 + 3 + 3 - 4.5) * 0.67 = 3.685

    Tynamo3's Charge Beam on Eevee
    Crit Check (625): 2596 (NO)
    Effect Chance (7000): 440 (+1 SPA)
    Damage: (5 + 3 + 3 - 4.5) + 2 * 1.75 = 10

    Tynamo4's Tackle on Pupitar
    Crit Check (625): 2171 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Pupitar's Chip Away on Houndour
    Crit Check (625): 5923 (NO)
    Damage: (7 + 4.5 - 4.5) * 1.5 = 10.5
    EN Check: 5

    Houndour's Shiraka on Pupitar
    Crit Check (625): 4299 (NO)
    Damage: (4 + 3 + 4.5 - (2 + 4.5) * 0.67 = 4.69
    EN Check: (3 + 7) * 1.5 - 1 = 14

    -2 HP Tynamo1
    -2 HP Tynamo2
    -2 HP Tynamo3
    -2 HP Tynamo4
    -2 HP Houndour
    -1 HP Pupitar
    -2 HP Pupitar

    Action 2
    Houndour cools down

    Tynamo1's Tackle on Pupitar
    Crit Check (625): 7330 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Tynamo2's Tackle on Pupitar
    Crit Check (625): 4391 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Tynamo3's Charge Beam on Eevee
    Crit Check (625): 7818 (NO)
    Effect Chance (7000): 4897 (+1 SPA)
    Damage: (5 + 3 + 3 - 4.5) + 3 * 1.75 = 11.75

    Tynamo4's Tackle on Pupitar
    Crit Check (625): 5108 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Pupitar's Rock Slide
    Paralysis Check (2500): 6431 (NO)
    -On Houndour
    Accuracy Check (9000): 2280 (HIT)
    Crit Check (625): 8880 (NO)
    Damage: (8 * 0.75 + 3 + 4.5 - (3 + 4.5)) * 1.5 = 9

    -On Tynamo 3
    Accuracy Check (9000): 5717 (HIT)
    Crit Check (625): 6891 (NO)
    Damage: (8 * 0.75 + 3 + 4.5 - (3 + 3)) = 7.5

    -On Tynamo 4
    Accuracy Check (9000): 994 (HIT)
    Crit Check (625): 9194 (NO)
    Damage: (8 * 0.75 + 3 + 4.5 - (3 + 3)) = 7.5
    EN Check: 6 - 1 = 5

    -2 HP Tynamo1
    -2 HP Tynamo2
    -2 HP Tynamo3
    -2 HP Tynamo4
    -2 HP Houndour
    -1 HP Pupitar
    -2 HP Pupitar

    Action 3
    Houndour's Torment on Pupitar
    EN Check: 10 - 1 = 9

    Tynamo1's Tackle on Pupitar
    Crit Check (625): 3768 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Tynamo2's Tackle on Pupitar
    Crit Check (625): 1683 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Tynamo3's Charge Beam on Eevee
    Crit Check (625): 9455 (NO)
    Effect Chance (7000): 749 (+1 SPA)
    Damage: (5 + 3 + 3 - 4.5) + 4 * 1.75 = 13.5

    Tynamo4's Tackle on Pupitar
    Crit Check (625): 1338 (NO)
    Damage: (3 + 1/2 + 3 - 4.5) * 0.67 = 1.675

    Pupitar idles

    -2 HP Tynamo1
    -2 HP Tynamo2
    -2 HP Tynamo3
    -2 HP Tynamo4
    -2 HP Houndour
    -1 HP Pupitar
    -2 HP Pupitar

    End Round
    Tynamo Appearance (5000): 7108 (NO)
    Pupitar's Shed Skin (3333): 6227 (NO)
    Lightning Bolt (1000): 924 (HIT)
    Target: 7829 (Houndour)



    Stat Calculations (open)

    Pupitar
    HP: 73 - (1.675 + 3.865 + 1.675 + 4.69 + 1 + 2 + 1.675 + 1.675 + 1.675 + 1 + 2 + 1.675 + 1.675 + 1.675 + 1 + 2) = 42.045 rounded to 42
    EN: 86 - (5 + 5) = 76
    Status: 1 KOC
    20% Paralysis
    Burned
    Badly Poisoned (2 DPA)
    Tormented for 5 more actions

    Houndour
    HP: 90 - (10 + 10.5 + 2 + 11.75 + 9 + 2 + 13.5 + 2 + 20) = 9.25 rounded to 9
    EN: 100 - (14 + 9) = 75

    Tynamo1
    HP: 63 - (2 + 2 + 2) = 57

    Tynamo2
    HP: 63 - (2 + 2 + 2) = 57

    Tynamo3
    HP: 84 - (2 + 2 + 7.5 + 2) = 70.5 rounded to 70
    +3 SPA

    Tynamo4
    HP: 90 - (2 + 2 + 7.5 + 2) = 76.5 rounded to 76


    Bench:

    [​IMG]
    Numel
    90|100

    [​IMG]
    Privatyke
    0|38
    Status: 1 KOC


    [​IMG]
    Eevee
    -7|61
    Status: 1 KOC
    EXP Share
    KO

    [​IMG]
    Beldum
    -1|26
    Status: KO


    Active:

    [​IMG]
    Pupitar
    42|76
    Status: 1 KOC
    20% Paralysis
    Burned
    Badly Poisoned (2 DPA)
    Tormented for 5 more actions


    [​IMG]
    Houndour
    9|75
    Status: 25% Paralysis


    [​IMG]
    Tynamo
    57

    [​IMG]
    Tynamo
    57

    [​IMG]
    Tynamo
    70
    +3 SPA

    [​IMG]
    Tynamo
    76

    Field: Sandstorm for 2 more rounds

    Orders
    Canis Majoris orders
    King Serperior orders
    Tynamos *****************s you up
    I ref
  24. Canis Majoris

    Canis Majoris

    Joined:
    Jan 27, 2013
    Messages:
    1,495
    "I'm done for... sorry guys...."
    Fire Blast > Fire Blast > Fire Blast
  25. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]
    <Curse you! I needed those Counters!!>

    [​IMG]
    "You will die. Simple as that."

    Earthquake * 3​

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