aVocado
@ Everstone
I'd like to credit both Delko and Superpowerdude because they're who inspired me to make a hail team. My first ever competitive team back in 4th gen was hail, but as I gained experience I knew that it was a bad built team, so I gave it up and made other teams. But since 5th gen started I didn't really like it at all, so I quit Pokemon for a good while (about 5 months) and now I'm back, with my new revived hail team, but it's not perfect, so I made this RMT so I could ask for advice from experienced members.
In-depth look:
Lord Snow (Abomasnow) (M) @ Leftovers
Trait: Snow Warning
EVs: 188 HP / 252 Atk / 68 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Leech Seed
- Protect
- Wood Hammer
The Pokemon this whole team is centered around, and honestly, it's always underestimated. Usually this guy is my lead, and it almost always gets hail up unless the opposing lead is Hippowdon or a slow Tyranitar. If it's either of those, I immediately switch out to Sableye to burn them or to Virzion to Giga Drain/CC respectively, but I'd rather keep Virizion to mid/late-game.
Leech Seed really helps me a lot on this moveset, because if I expect a switch, I usually seed the in-coming Pokemon and then Protect to scout their move and switch to the appropriate Pokemon. Leech Seed/Protect combo coupled with double layers of T.Spikes/burn and hail damage can wear down Pokemon really fast for Ice Shard to be in the range for the KO. This is mainly why I went with the physical variant of Abomasnow.
Abomasnow does very well against opposite weather changers -except for Ninetales- and can OHKO most variants of Politoed using Wood Hammer except for the physically defensive set, but even so, Politoed can't really hurt Abomasnow at all except if it burns it with Scald. Even burn is not enough to stop this guy from stalling out the opponent's Pokemon to death. That, and this guy can revenge-kill a lot of threatening Pokemon in this metagame such as Dragonite, Gliscor, Salamence, Haxorus, and basically anything in the KO range for Ice Shard to kill.
Credits go to Delko for creating this set.
Arya (Virizion) @ Life Orb
Trait: Justified
EVs: 104 Atk / 152 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Work Up
- Close Combat
- Giga Drain
- Stone Edge
You can't deny that this classy lady musketeer isn't awesome. And what's also awesome about her is that she's not just classy, she's also my powerful check to rain stall/offense. With Stone Edge, it can check offensive variants Dragonite at +1, and at +2, it can OHKO after SR damage. So Dragonite isn't really much of a threat, especially with Abomasnow's Ice Shard and Landorus's Stone Edge. Giga Drain works very well as a reliable source of recovery, as it can do serious damage when at +1 or +2, which is really easy for Virizion to achieve. Close Combat can take care of Heatran and Blissey who think they can wall me.
I used a Naive nature because I really don't wanna give up defense so I could take Bullet Punches from Scizor and deal some damage to him with Close Combat. The EV spread is simple, max speed, and the rest dumped into both attack and SpA. Even though with Virizion's Life Orb and hail damage she'll be taking 16% damage each turn he attacks, the Life Orb is just too valuable to not use it.. I was wrong when I thought LO on Virizion would be bad. Giga Drain can manage to at least do 40% to every Pokemon that doesn't resist it, and usually OHKO's Pokemon who are weak against it, so it works as a very reliable source of recovery as I said earlier.
Greyjoy (Tentacruel) (M) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 240 Def / 16 Spd
Bold Nature
- Toxic Spikes
- Rapid Spin
- Scald
- Sludge Wave
Rapid spin, coupled with toxic spikes, ability to absorb t.spikes, great speed and great bulk, makes Tentacruel the best rapid spinner in the metagame IMO. Not only he insures that toxic spikes are on the field, but he also insures the opponent's hazards are spun away unless they have a ghost-type, in that case, I go for Surf or set-up my own t.spikes. Rain dish helps me here to be able to heal a little in the rain, and that's much more useful than Liquid Ooze or Clear Body IMO. I used Sludge Wave as the 4th move because well, it's a cool STAB, and it's super effective against Breloom, what else do I want? I don't want Blizzard because I like using this guy when the opponent has rain on the field, so the ability is activated, and Surf gets a little boost.
The nature/EV spread maximize this BAMF's defense, while having a little speed to outspeed Politoed and Metagross who don't invest in Spe, and also Adamant Breloom.
Jonn (Landorus) (M) @ Choice Scarf
Trait: Sand Force
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]
My main check to sandstorm. This guy is just a bad motherfucker. 101 speed totally trolls over scarf Jirachi (assuming it still exists), Haxorus and Hydreigon, and basically any base 100 speed scarfer. And what's more to that, he has base 125 attack and an amazing ability that boosts his Stone Edge/STAB Earthquake. Landorus can tear sandstorm teams pretty hard, Earthquaking Tyranitar, Terrakion, and basically anything that doesn't resist it for some serious damage.
Even though it's my main revenge killer, I use this guy to sweep with EQ late-game when I make sure all flying-types/levitators are down. Even without sandstorm, this guy can still do some serious damage.
U-turn can help me scout switch-ins and getting rid of Alakazam/Espeon and doing a lot of damage to Celebi.
Jeoffrey (Sableye) (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Recover
- Taunt
- Will-O-Wisp
- Foul Play
My spinblocker and stall/utility counter. It can spread around burns like crazy, and when I see the opponent has a Landorus/Scizor/Dragonite/Salamence, I try to keep this guy alive as much as possible only to burn them since they're not affected by Toxic Spikes. Sableye also works as a check to Ferrothorn. I just hate Ferrothorn since it's a huge threat to this team if Heatran is KO'd. Sableye can burn Ferrothorn so it can't hurt me with Power Whip or Gyro Ball, and Taunt so it doesn't paralyze my team.
Recover with Prankster is just orgasmic. Don't you just love stalling out Pokemon to death with burn/toxic + hail damage and recover off the damage ?
Robert (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Hidden Power Ice
- Stealth Rock
My main switch-in against Ninetales. Who doesn't love a Fire immunity in their team ? Especially that this mofo is an offensive powerhouse, and actually has bulk. This guy comes in early-game, sets-up Stealth Rock and then disappears until later when he's needed. Fire Blast is pretty obvious.. an 130 base-power STAB ? Hell yes, and what's even better is that this guy can also use the opponent's sun against him by boosting it's Fire Blast thanks to sun. Earth Power can hit opposing Heatrans and fire types if their balloon is popped, and Hidden Power Ice can help a bit against Dragonite. They always predict a switch and go for DD (especially if my balloon is not popped) and bam, they're surprised by an HP Ice.
Air Balloon has been helpful because I've realized that most people sacrifice a Pokemon to use a neutral/resistant attack on Heatran just to pop the balloon, then they go for Earthquake/Earth Power.. Which guarantees one Pokemon dead from the opponent's team, and guarantees that Stealth Rocks are on the field.
Final words:
As you see, this isn't really BlizzSpam. I don't abuse Blizzard at all in this team. It's more about countering opposite weather teams and turning their own weather against them, and then if possible, stall out using toxic/WoW + hail damage and Abomasnow's Leech Seed/Protect or Sableyes WoW+Recover.
Biggest threats I've come upon:
Sub + SD Gliscor: Especially variants with acrobatics, can sweep my whole team if played correctly. I have to sacrifice a Pokemon or two to be able to kill him.
SubPunch Abomasnow: Ironically, my own hail team is weak to opposite hail teams. Not whole hail teams, just this one variant of Abomasnow. If it's behind a sub, it can do some serious damage to my team.
Ferrothorn: It's just annoying. I have Sableye to burn/taunt him, and Heatran to Fire Blast, but if the opponent somehow manages to KO Heatran, then I usually have problems with this son of a bitch.
CB Azumarill: Yes, I was swept by a CB Azumarill. If under rain, it can Aqua Jet the shit out of Landorus, Sableye (outspeeds my sableye even with Prankster) and Heatran. Luckily it's not common.
Importable
Oh, and btw, if you have questions about the RMT name/Pokemon nicknames, they're based off of Game of Thrones. :P
Team at a glance:
In-depth look:
Trait: Snow Warning
EVs: 188 HP / 252 Atk / 68 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Leech Seed
- Protect
- Wood Hammer
The Pokemon this whole team is centered around, and honestly, it's always underestimated. Usually this guy is my lead, and it almost always gets hail up unless the opposing lead is Hippowdon or a slow Tyranitar. If it's either of those, I immediately switch out to Sableye to burn them or to Virzion to Giga Drain/CC respectively, but I'd rather keep Virizion to mid/late-game.
Leech Seed really helps me a lot on this moveset, because if I expect a switch, I usually seed the in-coming Pokemon and then Protect to scout their move and switch to the appropriate Pokemon. Leech Seed/Protect combo coupled with double layers of T.Spikes/burn and hail damage can wear down Pokemon really fast for Ice Shard to be in the range for the KO. This is mainly why I went with the physical variant of Abomasnow.
Abomasnow does very well against opposite weather changers -except for Ninetales- and can OHKO most variants of Politoed using Wood Hammer except for the physically defensive set, but even so, Politoed can't really hurt Abomasnow at all except if it burns it with Scald. Even burn is not enough to stop this guy from stalling out the opponent's Pokemon to death. That, and this guy can revenge-kill a lot of threatening Pokemon in this metagame such as Dragonite, Gliscor, Salamence, Haxorus, and basically anything in the KO range for Ice Shard to kill.
Credits go to Delko for creating this set.
Trait: Justified
EVs: 104 Atk / 152 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Work Up
- Close Combat
- Giga Drain
- Stone Edge
You can't deny that this classy lady musketeer isn't awesome. And what's also awesome about her is that she's not just classy, she's also my powerful check to rain stall/offense. With Stone Edge, it can check offensive variants Dragonite at +1, and at +2, it can OHKO after SR damage. So Dragonite isn't really much of a threat, especially with Abomasnow's Ice Shard and Landorus's Stone Edge. Giga Drain works very well as a reliable source of recovery, as it can do serious damage when at +1 or +2, which is really easy for Virizion to achieve. Close Combat can take care of Heatran and Blissey who think they can wall me.
I used a Naive nature because I really don't wanna give up defense so I could take Bullet Punches from Scizor and deal some damage to him with Close Combat. The EV spread is simple, max speed, and the rest dumped into both attack and SpA. Even though with Virizion's Life Orb and hail damage she'll be taking 16% damage each turn he attacks, the Life Orb is just too valuable to not use it.. I was wrong when I thought LO on Virizion would be bad. Giga Drain can manage to at least do 40% to every Pokemon that doesn't resist it, and usually OHKO's Pokemon who are weak against it, so it works as a very reliable source of recovery as I said earlier.
Trait: Rain Dish
EVs: 252 HP / 240 Def / 16 Spd
Bold Nature
- Toxic Spikes
- Rapid Spin
- Scald
- Sludge Wave
Rapid spin, coupled with toxic spikes, ability to absorb t.spikes, great speed and great bulk, makes Tentacruel the best rapid spinner in the metagame IMO. Not only he insures that toxic spikes are on the field, but he also insures the opponent's hazards are spun away unless they have a ghost-type, in that case, I go for Surf or set-up my own t.spikes. Rain dish helps me here to be able to heal a little in the rain, and that's much more useful than Liquid Ooze or Clear Body IMO. I used Sludge Wave as the 4th move because well, it's a cool STAB, and it's super effective against Breloom, what else do I want? I don't want Blizzard because I like using this guy when the opponent has rain on the field, so the ability is activated, and Surf gets a little boost.
The nature/EV spread maximize this BAMF's defense, while having a little speed to outspeed Politoed and Metagross who don't invest in Spe, and also Adamant Breloom.
Trait: Sand Force
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]
My main check to sandstorm. This guy is just a bad motherfucker. 101 speed totally trolls over scarf Jirachi (assuming it still exists), Haxorus and Hydreigon, and basically any base 100 speed scarfer. And what's more to that, he has base 125 attack and an amazing ability that boosts his Stone Edge/STAB Earthquake. Landorus can tear sandstorm teams pretty hard, Earthquaking Tyranitar, Terrakion, and basically anything that doesn't resist it for some serious damage.
Even though it's my main revenge killer, I use this guy to sweep with EQ late-game when I make sure all flying-types/levitators are down. Even without sandstorm, this guy can still do some serious damage.
U-turn can help me scout switch-ins and getting rid of Alakazam/Espeon and doing a lot of damage to Celebi.
Trait: Prankster
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Recover
- Taunt
- Will-O-Wisp
- Foul Play
My spinblocker and stall/utility counter. It can spread around burns like crazy, and when I see the opponent has a Landorus/Scizor/Dragonite/Salamence, I try to keep this guy alive as much as possible only to burn them since they're not affected by Toxic Spikes. Sableye also works as a check to Ferrothorn. I just hate Ferrothorn since it's a huge threat to this team if Heatran is KO'd. Sableye can burn Ferrothorn so it can't hurt me with Power Whip or Gyro Ball, and Taunt so it doesn't paralyze my team.
Recover with Prankster is just orgasmic. Don't you just love stalling out Pokemon to death with burn/toxic + hail damage and recover off the damage ?
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Hidden Power Ice
- Stealth Rock
My main switch-in against Ninetales. Who doesn't love a Fire immunity in their team ? Especially that this mofo is an offensive powerhouse, and actually has bulk. This guy comes in early-game, sets-up Stealth Rock and then disappears until later when he's needed. Fire Blast is pretty obvious.. an 130 base-power STAB ? Hell yes, and what's even better is that this guy can also use the opponent's sun against him by boosting it's Fire Blast thanks to sun. Earth Power can hit opposing Heatrans and fire types if their balloon is popped, and Hidden Power Ice can help a bit against Dragonite. They always predict a switch and go for DD (especially if my balloon is not popped) and bam, they're surprised by an HP Ice.
Air Balloon has been helpful because I've realized that most people sacrifice a Pokemon to use a neutral/resistant attack on Heatran just to pop the balloon, then they go for Earthquake/Earth Power.. Which guarantees one Pokemon dead from the opponent's team, and guarantees that Stealth Rocks are on the field.
Final words:
As you see, this isn't really BlizzSpam. I don't abuse Blizzard at all in this team. It's more about countering opposite weather teams and turning their own weather against them, and then if possible, stall out using toxic/WoW + hail damage and Abomasnow's Leech Seed/Protect or Sableyes WoW+Recover.
Biggest threats I've come upon:
Sub + SD Gliscor: Especially variants with acrobatics, can sweep my whole team if played correctly. I have to sacrifice a Pokemon or two to be able to kill him.
SubPunch Abomasnow: Ironically, my own hail team is weak to opposite hail teams. Not whole hail teams, just this one variant of Abomasnow. If it's behind a sub, it can do some serious damage to my team.
Ferrothorn: It's just annoying. I have Sableye to burn/taunt him, and Heatran to Fire Blast, but if the opponent somehow manages to KO Heatran, then I usually have problems with this son of a bitch.
CB Azumarill: Yes, I was swept by a CB Azumarill. If under rain, it can Aqua Jet the shit out of Landorus, Sableye (outspeeds my sableye even with Prankster) and Heatran. Luckily it's not common.
Importable
Lord Snow (Abomasnow) (M) @ Leftovers
Trait: Snow Warning
EVs: 188 HP / 252 Atk / 68 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Leech Seed
- Protect
- Wood Hammer
Arya (Virizion) @ Life Orb
Trait: Justified
EVs: 104 Atk / 152 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Work Up
- Close Combat
- Giga Drain
- Stone Edge
Greyjoy (Tentacruel) (F) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 240 Def / 16 Spd
Bold Nature (+Def, -Atk)
- Toxic Spikes
- Rapid Spin
- Scald
- Sludge Wave
Jonn (Landorus) (M) @ Choice Scarf
Trait: Sand Force
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]
Jeoffrey (Sableye) (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Recover
- Taunt
- Will-O-Wisp
- Foul Play
Robert (Heatran) (F) @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
Trait: Snow Warning
EVs: 188 HP / 252 Atk / 68 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Leech Seed
- Protect
- Wood Hammer
Arya (Virizion) @ Life Orb
Trait: Justified
EVs: 104 Atk / 152 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Work Up
- Close Combat
- Giga Drain
- Stone Edge
Greyjoy (Tentacruel) (F) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 240 Def / 16 Spd
Bold Nature (+Def, -Atk)
- Toxic Spikes
- Rapid Spin
- Scald
- Sludge Wave
Jonn (Landorus) (M) @ Choice Scarf
Trait: Sand Force
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]
Jeoffrey (Sableye) (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Recover
- Taunt
- Will-O-Wisp
- Foul Play
Robert (Heatran) (F) @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
Oh, and btw, if you have questions about the RMT name/Pokemon nicknames, they're based off of Game of Thrones. :P