Koffing (LC Analysis)

Status: ready for upload


------------------------------------------------
[Overview]

<p>As Smogon's mascot, Koffing has a lot to live up to, and while it isn't the best Pokemon in Little Cup, it is definitely a viable choice. It has excellent Defense and access to Will-O-Wisp, allowing it to wall physical attackers. Koffing also has an awesome special movepool which, combined with its capability to reach 21 Speed with a Choice Scarf attached, allows it to serve as an effective revenge-killer.</p>

[SET]
name: Choice Scarf
move 1: Sludge Bomb
move 2: Fire Blast/Flamethrower/Thunderbolt
move 3: Dark Pulse/Shadow Ball
move 4: Explosion
item: Choice Scarf
ability: Levitate
nature: Naive
evs: 36 HP / 196 SpA / 236 Spe

[SET COMMENTS]

<p>Koffing has the blessing of being able to reach 21 Speed with Choice Scarf attached, allowing it to outpace all other non-Choice Scarf users. Koffing also boasts a magnificent special movepool, including Dark Pulse, Fire Blast, Flamethrower, Shadow Ball, Sludge Bomb, and Thunderbolt. At a glance, Koffing seems inferior to Gastly as a Choice Scarf user due to its lower Speed and lower Special Attack. However, Koffing does have its own unique traits that make it worth using. Koffing's bulk allows it to take priority hits much better than Gastly, as well as letting it switch in more easily. Koffing is also not weak to Pursuit, allowing it to flee from Munchlax without fear.</p>

<p>Sludge Bomb provides Koffing with a strong STAB attack and is the primary attacking option, offering decent neutral coverage and a Base Power of 135 (factoring in STAB). Fire Blast provides nice coverage alongside Sludge Bomb, hitting Steel-types that are immune to Sludge Bomb super effectively. It should be noted that Fire Blast is generally the preferred option over Flamethrower because the power increase is essential in the fast-paced Little Cup metagame. Choosing between Fire Blast and Thunderbolt is all about personal preference. Thunderbolt lets Koffing hit water types like Mantyke and Staryu for super-effective damage, while Fire Blast gives one more power overall and allows Koffing to hit Bronzor super-effectively. Sludge Bomb and Fire Blast/Thunderbolt together do not provide neutral coverage for all Pokemon, so Dark Pulse / Shadow Ball take care of the rest. When choosing between Dark Pulse and Shadow Ball, the most important factor is which secondary effect one prefers: a 20% chance to flinch, or a 20% chance to lower Special Defense.</p>

[ADDITIONAL COMMENTS]

<p>Koffing works well with Dark-type Pokemon, as they are immune to Koffing's only weakness: Psychic. Physical Houndour and Carvanha are two great options, as they can hit hard physically and have strong STAB priority attacks, which Koffing lacks. Munchlax also works well with Koffing, as Koffing can take physical attacks quite well due to its high Defense stat, while Munchlax is one of the best Pokemon in Little Cup for taking special attacks.</p>

[SET]
name: Tank
move 1: Will-O-Wisp
move 2: Pain Split / Explosion
move 3: Sludge Bomb
move 4: Fire Blast / Shadow Ball / Dark Pulse
item: Oran Berry
ability: Levitate
nature: Bold
evs: 196 HP / 236 Def / 36 SpA

[SET COMMENTS]

<p>Koffing makes a great physically defensive tank due to its high Defense stat and access to Will-O-Wisp and Pain Split. Koffing can very easily switch into most unboosted physical attacks, such as a Dynamicpunch from Scarf Machop. It then can use Will-O-Wisp, crippling a physical attacker or reducing the longevity of a special one after switching in. Alternatively, it can simply attack with an acceptable 13 Special Attack.</p>

<p>Will-O-Wisp is a great asset for Koffing as a physical wall because if it hits, a physical attacker will only be able to hit half as hard, thus making it even easier for Koffing to wall them. Pain Split is also very nice for Koffing because it gives it a recovery move once its Oran Berry has been used up. When choosing a move for the second slot, Pain Split is a nice move for healing up, albeit inconsistent. Explosion can also be very handy if Koffing is at low health, as it can take another Pokemon down with it. When choosing between Fire Blast and Dark Pulse / Shadow Ball, it is important to decide which is more important: power or coverage and accuracy. Fire Blast is by far the more powerful attack; however it does not provide as much coverage and has a 15% chance to miss, which can be critical in some situations.</p>

[ADDITIONAL COMMENTS]

<p>Munchlax is the best partner for this set, hands down. This set provides exceptional protection on the physical side, while Munchlax is by far and away the best tank on the special side. Because Koffing will want to be doing a fair about of switching, this set works better if Stealth Rock is off the field and using a Taunt lead or having a Rapid Spinner is the best way to accomplish this. Ironically, this set will also cause a fair bit of switching, so having Stealth Rock down on the opponent's side will also be very beneficial. Thus, Phanpy, Kabuto, and Gligar make great partners to this set as they are all reliable Stealth Rockers.</p>

[Team Options]

<p>One of the Pokemon that give the Scarf set the most trouble is Munchlax, and because of this, Scarf Machop makes a great partner, as it can take a Return aimed at Koffing and then KO back with DynamicPunch. Other Fighting-types, such as Mankey, can also work well.</p>

<p>With the tank set, Koffing generally has a difficult time dealing with virtually all special attackers due to its very low Special Defense. Munchlax is always a great partner for Koffing as it can take the aforementioned special attacks. Mantyke can also function as a complementary special sponge due to its very high Special Defense stat. However, Mantyke is more commonly used as a sweeper than a wall, so it is a less viable teammate than Munchlax, who often invests heavily in Special Defense. The tank set also greatly appreciates Stealth Rock support, so Kabuto, Gligar, Phanpy, Digglet, Omanyte, and Hippopotas can all be great partners. Koffing also functions more effectively if Stealth Rock is not in play, so Taunters like Meowth, Diglett or Gligar can be useful. Rapid Spinners, such as Staryu, Kabuto, Phanpy, or Anorith, can also be beneficial to keeping Stealth Rock away for Koffing.</p>

[Optional Changes]

<p>At first, Curse seems like an interesting move that Koffing could use. However, it has an extremely shallow physical movepool and is very difficult to set up because a special attacker can come in and instantly threaten Koffing. Should Koffing choose to run a Curse set, it has access to moves that complement it very well: Gyro Ball and Payback. Gyro Ball will become more powerful every time Koffing uses Curse, as its speed will be lowered, while Payback’s power is doubled if the user moves second, which Koffing will be doing often with dropped speed.</p>

[Counters]

<p>Most special attackers are the best counters to the tank set, as they immediately threaten it with strong attacks to Koffing's weaker defense side. Examples include Chinchou, Mantyke, Houndour, Gastly, Abra, and Staryu. For example, Mantyke's Life Orb boosted Hydro Pump will OHKO Koffing without question. Abra will outspeed the non-scarf set and OHKO with STAB super-effective Psychic, and Houndour will also KO with STAB Fire Blast. Wynaut is another great counter to Koffing as it is guaranteed, barring critical hits, to live long enough to use Mirror Coat on Koffing, thereby KOing it. There are few counters to the Choice Scarf set, although the best ones are faster Choice Scarf users that wield special attacks, such as Chinchou or Staryu. Munchlax can also take Koffing's special attacks very well and hit hard back, though it does need to be wary of Explosion.</p>
 

macle

sup geodudes
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<p>Koffing has the blessing of being able to reach 21 Speed with Choice Scarf attached, allowing it to outpace all other non-Choice Scarf users. Koffing also boasts a magnificent special-based movepool, containing Dark Pulse, Fire Blast, Flamethrower, Shadow Ball, Sludge Bomb, and Thunderbolt. At a glance Koffing seems inferior to Gastly as a Choice Scarfer due to its lower Speed and lower Special Attack but Koffing does have its benefits. Koffing's bulkiness allows it to take priority hits, allowing it to switch in easier than Gastly. Gastly is a also weak to Pursuit, which can spell death for a Choice Scarfer locked into the wrong attack. Koffing is not weak to any priority attacks, giving it greater longevity.</p>

<p>Sludge Bomb provides you with a strong STAB attack and should be your primary attack option with decent neutral coverage and a 135 base power, factoring in STAB. Fire Blast provides nice coverage alongside Sludge Bomb, since it can hit Steel-types that are immune to Sludge Bomb super effectively. Fire Blast is generally the preferred option over Flamethrower because the power increase is very pivotal in a fast-paced metagame such as Little Cup. Sludge Bomb and Fire Blast together do not provide neutral coverage for all Pokemon, so Dark Pulse/Shadow Ball take care of the rest. When choosing between Dark Pulse and Shadow Ball, the most important factor is which secondary effect you prefer; a 20% chance to flinch, or a 20% to lower Special Defense respectively.</p>

<p>Koffing works great with Dark-type Pokemon as they are immune to Koffing's only weakness; Psychic. Physical Houndour is one great option because it is immune to Psychic attacks and can hit hard from the other side of the spectrum as well as having priority, which Koffing lacks. Carvanha is another great partner because it is also dark-type, hits from the other end of the spectrum and has a priority attack. Munchlax also works well with Koffing as Koffing can take physical attacks quite well due to its high Defense stat, and Munchlax is one of the best Pokemon in Little Cup for taking special attacks</p>
bold = misspelled word
red = delete
green = added or edited the sentence
 

Snorlaxe

2 kawaii 4 u
is a Top Contributor Alumnus
Mostly just concised it. Remember that you need to update this to the current "[SET COMMENTS]" and "[ADDITIONAL COMMENTS]" analysis format, because at the moment this is technically an "incorrect" analysis.

Changes in blue
Removals in red

[SET]
name: Choice Scarf
move 1: Sludge Bomb
move 2: Fire Blast/Flamethrower
move 3: Dark Pulse/Shadow Ball
move 4: Explosion
item: Choice Scarf
ability: Levitate
nature: Naive
evs: 36 HP / 196 SpA / 236 Spe

[SET COMMENTS]

<p>Koffing has the blessing of being able to reach 21 Speed with Choice Scarf attached, allowing it to outpace all other non-Choice Scarf users. Koffing also boasts a magnificent specially-based movepool, containing Dark Pulse, Fire Blast / Flamethrower, Shadow Ball, Sludge Bomb, and Thunderbolt. At a glance Koffing seems inferior to Gastly as a Choice Scarf user due to its lower Speed and lower Special Attack, but Koffing does have its benefits. Koffing's bulk allows it to take priority hits much better as well as letting it switch in more easily. Gastly is a also weak to Pursuit, which can spell death for a Choice Scarfer locked into the wrong attack. Koffing is not weak to priority attacks, giving it greater longevity.</p>

<p>Sludge Bomb provides Koffing with a strong STAB attack and should be your primary attacking option with decent neutral coverage and a base power of 135, factoring in STAB. Fire Blast provides nice coverage alongside Sludge Bomb, since it can hit Steel-types that are immune to Sludge Bomb super effectively. Fire Blast is generally the preferred option over Flamethrower because the power increase is very pivotal in a fast-paced metagame such as Little Cup. Sludge Bomb and Fire Blast together do not provide neutral coverage for all Pokemon, so Dark Pulse / Shadow Ball take care of the rest. When choosing between Dark Pulse and Shadow Ball, the most important factor is which secondary effect you prefer: a 20% chance to flinch, or a 20% to lower Special Defense respectively.</p>

<p>Koffing works great with Dark-type Pokemon as they are immune to Koffing's only weakness: Psychic. Physical Houndour is one great option because it is immune to Psychic-type attacks and can hit hard from the other side of the spectrum as well as having priority, which Koffing lacks. Carvanha is another great partner because it is also Dark-type, hits from the other end of the spectrum, and has a priority attack. Munchlax also works well with Koffing as Koffing can take physical attacks quite well due to its high Defense stat, while Munchlax is one of the best Pokemon in Little Cup for taking special attacks.</p>

[SET]
name: Tank
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb
move 4: Fire Blast / Shadow Ball / Dark Pulse
item: Oran Berry
ability: Levitate
nature: Bold
evs: 196 HP / 236 Def / 36 SpA

[SET COMMENTS]

<p>Koffing makes a great physically defensive tank due to its great Defense stat and access to Will-O-Wisp and Pain Split. Koffing can very easily switch in on most unboosted physical attacks and either use Will-O-Wisp, crippling a physical attacker, or decreasing the longevity of a special one. Or, it can simply attack with an acceptable Special Attack stat of 13.</p>

<p>Will-O-Wisp is a great asset for Koffing as a physical wall because if it hits, a physical attacker will only be able to hit half as hard, thus making it even easier for Koffing to wall them. Pain Split is also very nice for Koffing because it gives it a recovery move once its Oran Berry has been used up. Pain Split is very convient to use when Koffing is at low health and has the opportunity to use it on one of the opponent's healthy Pokemon, such as on a switch. When choosing between Fire Blast and Dark Pulse or Shadow Ball, you need to decide which is more important to you: power, or coverage and accuracy. Fire Blast is by far the more powerful attack, but does not provide as much coverage and has a 15% chance to miss, which can be critical in some situations.</p>

<p>Munchlax is the best partner for this set, hands down. This set provides exceptional protection on the physical side, while Munchlax is by far the best protection on the special side. Because Koffing will want to be doing a fair about of switching, this set works better if Stealth Rock is off the field and using a Taunt lead or having a Rapid Spinner is the best way to accomplish this. Ironically, this set will also cause a fair bit of switching so having Stealth Rock down on the opponent's side will also be very beneficial. so Phanpy, Kabuto, and Gligar make great partners to this set as they are all reliable Stealth Rock users.</p>

[TEAM OPTIONS]

<p>One of the Pokemon that give the Choice Scarf set the most trouble is Munchlax. Because of this, Choice Scarf Machop makes a great partner, as it can take a Return aimed at Koffing and then OHKO back with DynamicPunch. Other Fighting-types, such as Mankey, can also work well.</p>

<p>With the tank set, Koffing generally has a difficult time dealing with virtually all special attackers, due to its very low Special Defense. Munchlax is always a great partner for Koffing as it can take the special attacks. Mantyke can also function for taking special attacks, due to its very large Special Defense stat; however, Mantyke is more commonly used as a sweeper and not a wall, so it is a less viable teammate than Munchlax, who often invest heavily in Special Defense. The tank set also greatly appreciates Stealth Rock support, so Kabuto, Gligar, Phanpy, Digglet, Omanyte, and Hippopotas are all great partners. It also appreciates it if Stealth Rock is removed so Taunters like Meowth, Diglett, and Gligar are useful. Rapid Spinners such as Staryu, Kabuto, Phanpy, and Anorith, are also useful.</p>

[OTHER OPTIONS]

<p>Curse is an interesting move that Koffing has, but it has an extremely shallow physical movepool. It is also very difficult to set up, because a Special Attacker can come in and instantly threaten Koffing. Thunderbolt is an interesting option; in most cases, however, it provides inferior coverage to other moves, as Ground-types can often wall the Poison- + Fire-type attacking combination.</p>

[COUNTERS]

<p>Most special attackers are the best counters to Koffing, as they immediately threaten it with strong attacks to Koffing's weaker defense side. Examples include Chinchou, Mantyke, Houndour, Gastly, Abra, and Staryu. Wynaut is another great counter to Koffing as it is guarenteed, barring critical hits, to live long enough to use Mirror Coat on Koffing, thus being able to KO it.</p>
 
I don't think the first paragraph needs to mention priority attacks twice. Either that or combine the two statements. Just remove the last sentence of the first paragraph.
 

breh

強いだね
Status: WIP

To do:
Add other sets
Add Team Options/Counters/Evs/Opinion etc.

------------------------------------------------

[SET]
name: Choice Scarf
move 1: Sludge Bomb
move 2: Fire Blast/Flamethrower
move 3: Dark Pulse/Shadow Ball
move 4: Explosion
item: Choice Scarf
ability: Levitate
nature: Naive
evs: 36 HP / 196 SpA / 236 Spe

[SET COMMENTS]

<p>Koffing has the blessing of being able to reach 21 Speed with Choice Scarf attached, allowing it to outpace all other non-Choice Scarf users. Koffing also boasts a magnificent special-based movepool, containing Dark Pulse, Fire Blast/Flamethrower, Shadow Ball, Sludge Bomb, and Thunderbolt. At a glance, Koffing seems inferior to Gastly as a Choice Scarfer due to its lower Speed and lower Special Attack but Koffing does have its benefits. Koffing's bulkiness allows it to take priority hits much better as well as lets it switch in more easily. Gastly is a also weak to Pursuit, which can spell death for a Choice Scarfer locked into the wrong attack. Koffing is not weak to priority attacks, giving it greater longevity.</p>

<p>Sludge Bomb provides you with a strong STAB attack and should be your primary attack option, offering decent neutral coverage and a base power of 135 (factoring in STAB). Fire Blast provides nice coverage alongside Sludge Bomb, hitting Steel-types that are immune to Sludge Bomb super-effectively. It should be noted that Fire Blast is generally the preferred option over Flamethrower because the power increase is very pivotal in the fast paced Little Cup metagame. Sludge Bomb and Fire Blast together do not provide neutral coverage for all Pokemon, so Dark Pulse/Shadow Ball take care of the rest. When choosing between Dark Pulse and Shadow Ball, the most important factor is which secondary effect you prefer; a 20% chance to flinch, or a 20% to lower Special Defense respectively.</p>

<p>Koffing works great with Dark-type Pokemon as they are immune to Koffing's only weakness; Psychic. Physical Houndour and Carvahna are two great options because they can hit hard from the other side of the spectrum and posess STAB priority moves (which Koffing lacks). Munchlax also works well with Koffing as Koffing can take physical attacks quite well due to its high Defense stat, and Munchlax is one of the best Pokemon in Little Cup for taking special attacks.</p>
Changes in bold. I lumped together part of your last paragraph because your descriptions of their usefulness are almost identical.

Oh and consider calling the set "Smogon" for the lulz.
 
Status: Awaiting grammar checks


------------------------------------------------

[SET]
name: Choice Scarf
move 1: Sludge Bomb
move 2: Fire Blast/Flamethrower
move 3: Dark Pulse/Shadow Ball
move 4: Explosion
item: Choice Scarf
ability: Levitate
nature: Naive
evs: 36 HP / 196 SpA / 236 Spe

[SET COMMENTS]

<p>Koffing has the blessing of being able to reach 21 Speed with Choice Scarf attached, allowing it to outpace all other non-Choice Scarf users. Koffing also boasts a magnificent specially-based movepool, containing Dark Pulse, Fire Blast / Flamethrower, Shadow Ball, Sludge Bomb, and Thunderbolt. At a glance Koffing seems inferior to Gastly as a Choice Scarf user due to its lower Speed and lower Special Attack, but Koffing does have benefits. Koffing's bulk allows it to take priority hits much better as well as letting it switch in more easily. Gastly is also weak to Pursuit, which can spell death for a Choice Scarfer locked into the wrong attack.<p>

<p>Sludge Bomb provides Koffing with a strong STAB attack and should be your primary attacking option, offering decent neutral coverage and a Base Power of 135 (factoring in STAB). Fire Blast provides nice coverage alongside Sludge Bomb, hitting Steel-types that are immune to Sludge Bomb super effectively. It should be noted that Fire Blast is generally the preferred option over Flamethrower because the power increase is pivotal in the fast-paced Little Cup metagame. Sludge Bomb and Fire Blast together do not provide neutral coverage for all Pokemon, so Dark Pulse / Shadow Ball take care of the rest. When choosing between Dark Pulse and Shadow Ball, the most important factor is which secondary effect you prefer: a 20% chance to flinch, or 20%to lower Special Defense.</p>

<p>Koffing works great with Dark-type Pokemon, as they are immune to Koffing's only weakness: Psychic. Physical Houndour and Carvanha are two great options, as they can hit hard physically spectrum is 'outlawed' due to being technically incorrect and have a STAB priority attack,which Koffing lacks. Munchlax also works well with Koffing, as Koffing can take physical attacks quite well due to its high Defense stat, while Munchlax is one of the best Pokemon in Little Cup for taking special attacks.</p>

[SET]
name: Tank
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb
move 4: Fire Blast / Shadow Ball / Dark Pulse
item: Oran Berry
ability: Levitate
nature: Bold
evs: 196 HP / 236 Def / 36 SpA

[SET COMMENTS]

<p>Koffing makes a great physically defensive tank due to its great Defense stat and access to Will-o-Wisp and Pain Split. Koffing can very easily switch in to most unboosted physical attacks and either use Will-O-Wisp, crippling a physical attacker or decreasing the longevity of a special one. Alternatively, it can simply attack with an acceptable 13 Special Attack.</p>

<p>Will-O-Wisp is a great asset for Koffing as a physical wall because if it hits, a physical attacker will only be able to hit half as hard, thus making it even easier for Koffing to wall them. Pain Split is also very nice for Koffing because it gives it a recovery move once its Oran Berry has been used up. Pain Split is very convenient to use when Koffing is at low health and has the opportunity to use it on one of the opponent's healthiest Pokemon, such as on a switch. When choosing between Fire Blast and Dark Pulse / Shadow Ball, you need to decide which is more important to you: power or coverage and accuracy. Fire Blast is by far the more powerful attack; however it does not provide as much coverage and has a 15% chance to miss, which can be critical in some situations.</p>

<p>Munchlax is the best partner for this set, hands down. This set provides exceptional protection on the physical side, while Munchlax is far and away the best protection on the special side. Because Koffing will want to be doing a fair about of switching, this set works better if Stealth Rock is off the field, and using a Taunt lead or having a Rapid Spinner is the best way to accomplish this. Ironically, this set will also cause a fair bit of switching, so having Stealth Rock down on the opponent's side will also be very beneficial; thus, Phanpy, Kabuto, and Gligar make great partners to this set as they are all reliable Stealth Rockers.</p>

[TEAM OPTIONS]

<p>One of the Pokémon that give the Scarf set the most trouble is Munchlax. Scarf Machop makes a great partner, as it can take a Return aimed at Koffing and then KO back with DynamicPunch. Other Fighting-types, such as Mankey, can also work well.</p>

<p>With the tank set, Koffing generally has a difficult time dealing with virtually all special attackers, due to its very low Special Defense. Munchlax is always a great partner to Koffing as it can take the special attacks aimed at Koffing. Mantyke can also take special attacks due to its very large Special Defense stat; however, Mantyke is more commonly used as a sweeper and not a wall, so it is a less viable teammate than Munchlax, which often invests heavily in Special Defense. The tank set also greatly appreciates Stealth Rock support, so Kabuto, Gligar, Phanpy, Digglet, Omanyte, and Hippopotas are all great partners. It also appreciates Stealth Rock removalm so Taunters like Meowth, Diglett, and Gligar, or Rapid Spinners, such as Staryu, Kabuto, Phanpy, or Anorith, are useful.</p>

[OTHER OPTIONS]

<p>Koffing is an interesting move that Koffing has, however, it has an extremely shallow physical movepool, as well as special attacker can easily switch in as Koffing attempts to set up, rendering its boosted Defense useless (wat?). Thunderbolt is an interesting option; however, in most cases it provides inferior coverage to other moves, as Ground-types can often wall the Poison / Fire attacking combination..</p>

[COUNTERS]

<p>Most special attackers are the best counters to Koffing, as they immediately threaten it with strong attacks to Koffing's weaker defense side. Examples include Chinchou, Mantyke, Houndour, Gastly, Abra, and Staryu. Wynaut is another great counter to Koffing as it is guarenteed, barring critical hits, to live long enough to use Mirror Coat on Koffing, thus being able to KO it.</p>
 

eric the espeon

maybe I just misunderstood
is a Forum Moderator Alumnusis a Researcher Alumnusis a Top CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
Where is Explosion on the tank set (boom is almost always a good move, I would think much better than Pain Split), or for that matter anywhere in the comments at all?

"Koffing can very easily switch in to most unboosted physical attacks"
lets have some examples, what common threats does it handle well? How about Mankey? Can it switch into ScarfChop comfortably?

"Most special attackers are the best counters to Koffing, as they immediately threaten it with strong attacks to Koffing's weaker defense side. Examples include Chinchou, Mantyke, Houndour, Gastly, Abra, and Staryu."
Going to have to have a lot more detail. And a bit more care, most of those will hate Explosion or repeated Sludge Bombs.

OC could do with a bit more.. other things. Have you tried Gyro Ball or the weather moves? Tbolt should go there unless you slash it onto the set (given all the waters that beat Scarf it could well be an option).

You're also missing the additional comments sections.
 
.

OC could do with a bit more.. other things. Have you tried Gyro Ball or the weather moves? Tbolt should go there unless you slash it onto the set (given all the waters that beat Scarf it could well be an option).
Having said this, Thunderbolt might also be an option to consider on the Scarf set, since Koffing also gets that. Although really... I suppose there's not much room for it... it could really only replace a Fire move, and the Fire-type coverage is probably more desirable, I guess. =\ Maybe just list it under other options.
 
Where is Explosion on the tank set (boom is almost always a good move, I would think much better than Pain Split), or for that matter anywhere in the comments at all?
I'll get to testing this, haven't really considered that as an option too much.

"Koffing can very easily switch in to most unboosted physical attacks"
lets have some examples, what common threats does it handle well? How about Mankey? Can it switch into ScarfChop comfortably?
Added Machop calcs to the op.

"Most special attackers are the best counters to Koffing, as they immediately threaten it with strong attacks to Koffing's weaker defense side. Examples include Chinchou, Mantyke, Houndour, Gastly, Abra, and Staryu."
Going to have to have a lot more detail. And a bit more care, most of those will hate Explosion or repeated Sludge Bombs.
Are you looking for more examples here, such as damage calcs, or something else? Also, I should have specified that these were counters to the tank set.

OC could do with a bit more.. other things. Have you tried Gyro Ball or the weather moves? Tbolt should go there unless you slash it onto the set (given all the waters that beat Scarf it could well be an option).
I'm sorry, but what is OC? And I will look more into T-bolt as an option.

You're also missing the additional comments sections
I formated one of the paras for each of the sets as additional comments, I'll just add in the tags
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Just to point out something, you shouldn't capitalize [Overview], [Set], [Set Comments], [Additional Comments], [Team Options]. [Optional Changes] or [Counters] since they then appear like that on the site.
 
well I have seen that [Overview],[Team Options],[Optional Changes] and [Counters] are not capatialized on most analysis in C&C, however [Set], [Set Comments] and [Additional Comments] are.
 

askaninjask

[FLAIL ARMS]
is a Forum Moderator Alumnus
Status: Awaiting grammar checks


------------------------------------------------
[Overview]

<p>As Smogon's mascot, Koffing has a lot to live up to, and while it isn't the best Pokemon in Little Cup, it certainly does very well. It has excellent Defense and access to Will-O-Wisp which make it great for walling the physical side of the metagame. Koffing also has an awesome special movepool, and can reach 21 Speed with Choice Scarf attached, making it a very effective Scarfer.</p>

skipped some since it looked fine

[SET]
name: Tank
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb
move 4: Fire Blast / Shadow Ball / Dark Pulse
item: Oran Berry
ability: Levitate
nature: Bold
evs: 196 HP / 236 Def / 36 SpA

[SET COMMENTS]

<p>Koffing makes a great physically defensive tank due to its great Defense stat and access to Will-O-Wisp and Pain Split. Koffing can very easily switch into most unboosted physical attacks, for example, a Dynamicpunch from Scarf Machop is only able to muster 17.4% - 26.1% against Koffing, which is very small considering that Machop is one of the best Scarfers in Little Cup. It then can use Will-O-Wisp, crippling a physical attacker or decreasing the longevity of a special one after switching in. Alternatively, it can simply attack with an acceptable 13 Special Attack.</p>

<p>Will-O-Wisp is a great asset for Koffing as a physical wall because if it hits, a physical attacker will only be able to hit half as hard, thus making it even easier for Koffing to wall them. Pain Split is also very nice for Koffing because it gives it a recovery move once its Oran Berry has been used up. Pain Split is very convenient to use when Koffing is at low health and has the opportunity to use it on one of the opponent's healthiest Pokemon, such as on a switch(is this sentence really necessary :X). When choosing between Fire Blast and Dark Pulse / Shadow Ball, you need to decide which is more important to you: power or coverage and accuracy. Fire Blast is by far the more powerful attack; however it does not provide as much coverage and has a 15% chance to miss, which can be critical in some situations.</p>

[ADDITIONAL COMMENTS]

<p>Munchlax is the best partner for this set, hands down. This set provides exceptional protection on the physical side, while Munchlax is by far and away the best wall(or tank) on the special side. Because Koffing will want to be doing a fair about of switching, this set works better if Stealth Rock is off the field and using a Taunt lead or having a Rapid Spinner is the best way to accomplish this. Ironically, this set will also cause a fair bit of switching, so having Stealth Rock down on the opponent's side will also be very beneficial; thus, Phanpy, Kabuto, and Gligar make great partners to this set as they are all reliable Stealth Rockers.</p>

[Team Options]

<p>One of the Pokemon that give the Scarf set the most trouble is Munchlax, and because of this, Scarf Machop makes a great partner, as it can take a Return aimed at Koffing and then KO back with DynamicPunch. Other Fighting-types, such as Mankey, can also work well.</p>

<p>With the tank set, Koffing generally has a difficult time dealing with virtually all special attackers, due to its very low Special Defense. Munchlax is always a great partner to Koffing as it can take the special attacks. Mantyke can also function for taking special attacks, due to its very large Special Defense stat, however, Mantyke is more commonly used as a sweeper and not a wall, so it is a less viable teammate than Munchlax, who often invest heavily in Special Defense. The tank set also greatly appreciates Stealth Rock support, so Kabuto, Gligar, Phanpy, Digglet, Omanyte, and Hippopotas are all great partners. It also appreciates it if Stealth Rock is not in play so Taunters like Meowth, Diglett and Gligar are useful, or Rapid Spinners, such as Staryu, Kabuto, Phanpy, or Anorith, are useful.</p>

[Other Options]

<p>Curse is an interesting move that Koffing has, however, it has an extremely shallow physical movepool. It is also very difficult to set up, because a special attacker can come in and instantly threaten Koffing. Thunderbolt is an interesting option; however in most cases it provides inferior coverage to other moves, as Ground-types can often wall the Poison / Fire attacking combination.</p>

counters section looked fine
woohoo
 

eric the espeon

maybe I just misunderstood
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Are you looking for more examples here, such as damage calcs, or something else? Also, I should have specified that these were counters to the tank set.
I'm asking mostly for you to explain why each of them (or each group of them, like the special Waters) is a counter for Koffing (even just like "it can outspeed and OHKO with <attack>"), what they can do to it, and importantly what they have to watch out for.

I'm sorry, but what is OC? And I will look more into T-bolt as an option.
OC = Optional Changes (the new name for Other Options, just noticed you did not have that changed, sorry). Likewise AC=Additional Comments, SC=Set Comments, etc..

And caps on [Set], [Set Comments], [Additional Comments] and I think [Overview] don't show up on site, so the standard seems to be to use all caps for them (though I don't think it actually matters).
 

Aeron Ee1

Nom nom nom
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[Overview]

<p>As Smogon's mascot, Koffing has a lot to live up to, and while it isn't the best Pokemon in Little Cup, it certainly does very well. It has excellent Defense and access to Will-O-Wisp which make it great for walling the physical side of the metagame. Koffing also has an awesome special movepool, and being able to (replaced can) reach 21 Speed with Choice Scarf attached, makes it a very effective Scarfer as well.</p>
I think it sounds better this way but there may be nits to pick with the English.
 
[Overview]

<p>As Smogon's mascot, Koffing has a lot to live up to, and while it isn't the best Pokemon in Little Cup, it certainly does very well. It has excellent Defense and access to Will-O-Wisp which make it great for walling the physical side of the metagame. Koffing also has an awesome special movepool, and being able to reach 21 Speed with a Choice Scarf attached makes it it a very effective Scarfer. as well.</p>

[SET]
name: Choice Scarf
move 1: Sludge Bomb
move 2: Fire Blast/Flamethrower/Thunderbolt
move 3: Dark Pulse/Shadow Ball
move 4: Explosion
item: Choice Scarf
ability: Levitate
nature: Naive
evs: 36 HP / 196 SpA / 236 Spe

[SET COMMENTS]

<p>Koffing has the blessing of being able to reach 21 Speed with Choice Scarf attached, allowing it to outpace all other non-Choice Scarf users. Koffing also boasts a magnificent specially-based movepool, containing Dark Pulse, Fire Blast / Flamethrower, Shadow Ball, Sludge Bomb, and Thunderbolt. At a glance Koffing seems inferior to Gastly as a Choice Scarf user due to its lower Speed and lower Special Attack, but Koffing does have its benefits. Koffing's bulk allows it to take priority hits much better as well as letting it switch in more easily. Gastly is also weak to Pursuit, which can spell death for a Choice Scarfer locked into the wrong attack.<p>

<p>Sludge Bomb provides Koffing with a strong STAB attack and should be your primary attacking option offering decent neutral coverage and a Base Power of 135 (factoring in STAB). Fire Blast provides nice coverage alongside Sludge Bomb, hitting Steel-types that are immune to Sludge Bomb super effectively. It should be noted that Fire Blast is generally the preferred option over Flamethrower because the power increase is pivotal in the fast-paced Little Cup metagame. When choosing between Fire Blast and Thunderbolt it it is all about personal preference. Thunderbolt will let you hit water types like Mantyke and Staryu for super-effective damage, while Fire Blast gives you more power overall and allows you to hit Bronzor super-effectively. Sludge Bomb and Fire Blast/Thunderbolt together do not provide neutral coverage for all Pokemon, so Dark Pulse / Shadow Ball take care of the rest. When choosing between Dark Pulse and Shadow Ball, the most important factor is which secondary effect you prefer: a 20% chance to flinch, or a 20% chance to lower Special Defense.</p>

[ADDITIONAL COMMENTS]

<p>Koffing works great with Dark-type Pokemon, as they are immune to Koffing's only weakness: Psychic. Physical Houndour and Carvanha are two great options, as they can hit hard physically and have a STAB priority attack, which Koffing lacks. Munchlax also works well with Koffing, as Koffing can take physical attacks quite well due to its high Defense stat, while Munchlax is one of the best Pokemon in Little Cup for taking special attacks.</p>

[SET]
name: Tank
move 1: Will-O-Wisp
move 2: Pain Split / Explosion
move 3: Sludge Bomb
move 4: Fire Blast / Shadow Ball / Dark Pulse
item: Oran Berry
ability: Levitate
nature: Bold
evs: 196 HP / 236 Def / 36 SpA

[SET COMMENTS]

<p>Koffing makes a great physically defensive tank due to its great Defense stat and access to Will-O-Wisp and Pain Split. Koffing can very easily switch into most unboosted physical attacks, for example, a Dynamicpunch from Scarf Machop is only able to muster 17.4% - 26.1% against Koffing, which is very small considering Machop is one of the best Scarfers in Little Cup. It then can use Will-O-Wisp, crippling a physical attacker or decreasing the longevity of a special one after switching in. Alternatively, it can simply attack with an acceptable 13 Special Attack.</p>

<p>Will-O-Wisp is a great asset for Koffing as a physical wall because if it hits, a physical attacker will only be able to hit half as hard, thus making it even easier for Koffing to wall them. Pain Split is also very nice for Koffing because it gives it a recovery move once its Oran Berry has been used up. When choosing a move for the second slot, Pain Split is a nice move for healing up, albeit inconsistent. Explosion can also be very handy if Koffing is at low health, as it can take another Pokemon down with it. When choosing between Fire Blast and Dark Pulse / Shadow Ball, you need to decide which is more important to you: power or coverage and accuracy. Fire Blast is by far the more powerful attack; however it does not provide as much coverage and has a 15% chance to miss, which can be critical in some situations.</p>

[ADDITIONAL COMMENTS]

<p>Munchlax is the best partner for this set, hands down. This set provides exceptional protection on the physical side, while Munchlax is by far and away the best tank on the special side. Because Koffing will want to be doing a fair about of switching, this set works better if Stealth Rock is off the field and using a Taunt lead or having a Rapid Spinner is the best way to accomplish this. Ironically, this set will also cause a fair bit of switching, so having Stealth Rock down on the opponent's side will also be very beneficial;thus, Phanpy, Kabuto, and Gligar make great partners to this set as they are all reliable Stealth Rockers.</p>

[Team Options]

<p>One of the Pokemon that give the Scarf set the most trouble is Munchlax, and because of this, Scarf Machop makes a great partner, as it can take a Return aimed at Koffing and then KO back with DynamicPunch. Other Fighting-types, such as Mankey, can also work well.</p>

<p>With the tank set, Koffing generally has a difficult time dealing with virtually all special attackers, due to its very low Special Defense. Munchlax is always a great partner to Koffing as it can take the special attacks. Mantyke can also function for taking special attacks, due to its very large Special Defense stat, however, Mantyke is more commonly used as a sweeper and not a wall, so it is a less viable teammate than Munchlax, who often invest heavily in Special Defense. The tank set also greatly appreciates Stealth Rock support, so Kabuto, Gligar, Phanpy, Digglet, Omanyte, and Hippopotas are all great partners. It also appreciates it if Stealth Rock is not in play so Taunters like Meowth, Diglett and Gligar are useful. Also, Rapid Spinners, such as Staryu, Kabuto, Phanpy, or Anorith, are useful can be beneficial.</p>

[Optional Changes]

<p>Curse is an interesting move that Koffing has, however, it has an extremely shallow physical movepool. It is also very difficult to set up, because a special attacker can come in and instantly threaten Koffing. If you do choose to use a set with Curse in it, Koffing has access to moves that complement it very well; Gyro Ball and Payback. Gyro Ball will become more powerful every time you use Curse, as your speed will be lowered. Payback also works well with Curse as its power is doubled if you move second, which Koffing will be doing a lot with dropped speed.</p>

[Counters]

<p>Most special attackers are the best counters to the tank set, as they immediately threaten it with strong attacks to Koffing's weaker defense side. Examples include Chinchou, Mantyke, Houndour, Gastly, Abra, and Staryu. For example, Mantyke's Life Orb boosted Hydro Pump will OHKO Koffing without question. Abra will outspeed the non-scarf set and OHKO with STAB super-effective Psychic, and Houndour will also KO with STAB Fire Blast. Wynaut is another great counter to Koffing as it is guaranteed, barring critical hits, to live long enough to use Mirror Coat on Koffing, thus being able to KO it. There are few counters to the Choice Scarf set, although the best ones though are faster Choice Scarf users that wield special attack, such as Chinchou or Staryu. Another counter to the Scarf set is Munchlax which can take Koffing's special attacks very well and hit hard back, however it does need to be wary of Explosion.</p>

Remove: Red
Add: Magenta

Sorry if I did something wrong/make mistakes. I'm just now getting into C & C so my edits wont be perfect.
 

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