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UU Kyurem

Discussion in 'Preliminary Pokedex' started by Nightmare Vampire, Jul 2, 2014.

  1. Nightmare Vampire

    Nightmare Vampire

    Joined:
    Nov 19, 2012
    Messages:
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    [​IMG]
    Kyurem

    Taken over by me from Magnemite


    Overview
    ########
    Kyurem's Dragon / Ice typing is decent defensively, resisting Grass-, Water-, and Electric-type attacks. It also has great offensive coverage, only being resisted by Steel-types, which are taken care of by Earth Power. Its typing along with its 125 / 90 / 90 bulk means that it can take hits, while its 130 / 130 offenses means it isn't a sitting duck. This allows its Pressure ability to shine, as it means it can effectively stall the PP out of super effective attacks such as Stone Edge and Close Combat. Kyurem has reliable recovery which improves its ability to Pressure stall. It is also the only Pokemon in UU with the ability to use Pressure stall effectively and still have an offensive presence.

    However, Kyurem does have flaws stopping it from being a top tier threat. It has a hard time getting around special walls such as Blissey, Umbreon, Florges, and Snorlax. Even with Focus Blast, it still cannot get past Blissey or Florges, two Pokemon that hard-wall Kyurem. It is stuck at the 95 Speed tier, which means that there are many threats that can put a stop to Kyurem, such as Hydreigon, Infernape, and Mienshao, which all carry a STAB move that can outright OHKO Kyurem.

    SubRoost
    ########
    name: SubRoost
    move 1: Substitute
    move 2: Roost
    move 3: Ice Beam
    move 4: Earth Power / Dragon Tail
    ability: Pressure
    item: Life Orb / Leftovers
    evs: 56 HP / 236 SpA / 216 Spe
    nature: Timid

    Moves
    ========
    Substitute allows Kyurem to avoid status and helps it effectively Pressure stall, as it tends to be faster than most, if not all, walls. Roost is for reliable recovery and allows Kyurem to Pressure stall even longer. Ice Beam is a reliable STAB move and hits hard with a Life Orb boost and Special Attack investment. Earth Power has great synergy with Ice Beam, hitting Fire- and Steel-types super effectively while hitting Water-types harder than Ice Beam. Dragon Tail is an option if your team stacks entry hazards, as it phazes and helps rack up chip damage.

    Set Details
    ========
    The 56 HP EVs give Kyurem 405 HP in total, allowing Kyurem to have 101 HP Substitutes, which is ideal to avoid the Substitute being broken by Seismic Toss and to survive four switches into Stealth Rock. Timid is the ideal nature when combined with 216 Speed EVs, as they allow Kyurem to outspeed positive nature base 90 Speed Pokemon. While Dragon Tail is an option, it isn't going to be a powerful attack, as it is only used for phazing. Life Orb is used to ensure Kyurem hits harder, which works well as Kyurem has reliable recovery in Roost, mitigating the HP loss from making Substitutes and Life Orb recoil. Leftovers is also an option, which allows Kyurem to have more survivability at the cost of power.

    Usage Tips
    ========
    This set can be used throughout the game to Pressure stall low PP moves, like Draco Meteor, Stone Edge, and Close Combat. Its move coverage coupled with its decent Special Attack means it can wear the opponent down while stalling out hits that could spell doom. This set must be very wary of Infiltrator users such as Crobat, as Infiltrator can now hit through Substitutes.

    Team Options
    ========
    Kyurem really loves entry hazards removed, as it is susceptible to all of them, especially Stealth Rock. Mega Blastoise makes a great partner, as it can wallbreak with its Mega Launcher boosted attacks, and its bulk allows it to spin multiple times throughout the match. Florges is an amazing partner, as it takes all the Dragon- and Fighting-type attacks aimed at Kyurem. Although they are both weak to Steel, it isn't that common of an attacking type. Kyurem also loves its own hazard support, as it forces switches with the Pressure stalling. More specifically, Kyurem likes Spikes support, as most common switch-ins are Fighting-types such as Infernape or Mienshao.

    Life Orb
    ########
    name: Life Orb
    move 1: Draco Meteor
    move 2: Ice Beam
    move 3: Earth Power
    move 4: Outrage / Iron Head / Roost
    ability: Pressure
    item: Life Orb
    evs: 4 Atk / 252 SpA / 252 Spe
    nature: Hasty / Timid

    Moves
    ========
    Draco Meteor is a STAB nuke, but comes with a detrimental Special Attack drop that prevents it from being spammed. Ice Beam is a weaker STAB move, but it allows Kyurem to stay in and keep wearing the opponent down. Earth Power hits the Steel-types that resist Kyurem's STAB combination. Outrage is to get around special walls such as Blissey, while Iron Head is specifically for Florges, a common switch-in to Kyurem. Roost, however, provides reliable recovery and helps mitigate Life Orb recoil.

    Set Details
    ========
    The EVs are tailored for hitting as hard as possible on the special side while using Kyurem's base 130 Attack to its advantage. It should be noted that 104 Atk EVs can guaranteed the 2HKO on Umbreon with Outrage, but that is the only reason to invest more than 4 EVs into Attack as Outrage 2HKOs Blissey. A Hasty nature is used to increase damage so that Outrage or Iron Head can hit harder, but a Timid nature is preferred if Roost is selected for the fourth moveslot.

    Usage Tips
    ========
    This set takes advantage of Kyurem's 130 / 130 attacking stats along with the power Life Orb provides help Kyurem to hit hard both physically and specially. The coverage Kyurem has is a godsend, as it weakens the team to let late-game cleaners to come in and finish off the opponent. It can also weaken walls so that setup sweepers can set up and power through the opponent.

    Team Options
    ========
    Florges is still an excellent partner for this set, especially if Kyurem doesn't opt for Roost, as it appreciates the Wish / Aromatherapy support. This set really appreciates cleaners and setup sweepers as partners, such as Choice Scarf Krookodile or Swords Dance Lucario. This set also appreciates entry hazard support to secure OHKOs. Forretress is a great partner as most of Kyurem's checks are weakened by Spikes. Sticky Web also helps Kyurem outspeed faster threats. Galvantula or Shuckle can work, with the former providing offensive pressure and the latter able to consistently set Sticky Web up, should it be Defogged or spun away.


    Choice Scarf
    ########
    name: Choice Scarf
    move 1: Draco Meteor
    move 2: Ice Beam
    move 3: Earth Power
    move 4: Outrage
    ability: Pressure
    item: Choice Scarf
    evs: 4 Atk / 252 SpA / 252 Spe
    nature: Hasty / Mild

    Moves
    ========
    Draco Meteor is the hardest hitting STAB move with a nasty secondary effect that often forces Kyurem out. Ice Beam, on the other hand, is a more spammable STAB move. Earth Power rounds out Kyurem's coverage, hitting Steel- and Fire-types that plague Kyurem. Outrage allows Kyurem to hit fast, frail threats on the physical side or break though special walls, such as Blissey or Goodra.

    Set Details
    ========
    A Hasty nature is used so that Kyurem can outspeed Jolly Choice Scarf Heracross. A Mild nature can be used to boost Special Attack if Choice Scarf Heracross isn't a problem to the team. The EVs simply capitalize on Kyurem's Special Attack and Speed with the four leftover EVs put in Attack to boost Outrage's power.

    Usage Tips
    ========
    This set gets the jump on some of Kyurem's checks, as most expect the SubRoost set. Choice Scarf allows Kyurem to outpace threats that tend to threaten Kyurem, such as Infernape, Mega Aerodactyl, and non-Choice Scarf Mienshao. This set also has no means of recovery, so it should be used late-game after the opponent is worn down by Kyurem's teammates to clean up or act as a revenge killer.

    Team Options
    ========
    Although Choice Scarf Kyurem can surprise some of its checks, it doesn't have the power that Choice Specs or Life Orb has and thus needs a wallbreaker. Choice Band Victini does this well, resisting Fighting- and Steel-type moves aimed at Kyurem. Florges is still a great partner to this set, especially as Kyurem is more prone to paralysis and has no recovery, so Wish / Aromatherapy support alleviates that. Entry hazard support and removal is almost necessary with this set as it doesn't have the power to OHKO or 2HKO Pokemon by itself like Life Orb Kyurem does, and it is easily worn down by entry hazards. Forretress is an excellent partner as it sets up Spikes, Stealth Rock, and can spin away any entry hazards. Sticky Web isn't as needed on this set, but it helps Kyurem by allowing it to outspeed other Choice Scarf Pokemon below base 95 Speed.

    Choice Specs
    ########
    name: Choice Specs
    move 1: Draco Meteor
    move 2: Ice Beam
    move 3: Earth Power
    move 4: Dragon Pulse / Flash Cannon / Focus Blast
    ability: Pressure
    items: Choice Specs
    evs: 252 SpA / 4 SpD / 252 Spe
    nature: Timid / Modest

    Moves
    ========
    Draco Meteor and Ice Beam are great STAB moves that hit hard thanks to Choice Specs. Earth Power puts the Fire- and Steel-types in their place. Dragon Pulse provides a more reliable Dragon-type STAB move, allowing Kyurem to stay in and not lose momentum. Flash Cannon hits Florges and Focus Blast allows Kyurem to power through the other special walls, such as Snorlax and Umbreon.

    Set Details
    ========
    These EVs are standard for a special sweeper, with max Special Attack, max Speed, and a Timid nature. This, combined with Choice Specs, makes Kyurem extremely lethal. However, a Modest nature can be used as most of Kyurem's checks are faster. It should be noted that with a Modest nature, Kyurem can 2HKO Florges after Stealth Rock damage with Flash Cannon. Sticky Web from the likes of Galvantula or Shuckle really helps this set to outspeed faster threats and kill them.

    Usage Tips
    ========
    This set is meant to wallbreak and use Kyurem's nice offensive typing to its advantage. This set plays as more of a pivot thanks to its main STAB attack, Draco Meteor, lowering its Special Attack by two stages every time it is used. However, depending on its last move, it can also stay in and just spam a move until it is KOed.

    Team Options
    ========
    Kyurem appreciates entry hazard removal as it is susceptible to all of them and this set plays like more of a pivot. Mega Blastoise is a decent partner as its natural bulk allows it to spin multiple times throughout the match, and it complements Kyurem's wallbreaking capabilities. This set appreciates setup sweepers such as Swords Dance Lucario and Heracross as partners, due to Kyurem crippling walls, allowing for easier setup opportunities. This set still appreciates entry hazard support to secure OHKOs.

    Other Options
    ########
    A physically biased mixed set is an option, using moves such as Outrage, Iron Head, Ice Beam, and Roost with a Life Orb. This is usually not as viable because Kyurem doesn't have a decent physical Ice-type STAB attack and being locked into Outrage isn't ideal, consdering how common Florges is. Kyurem can also use dual screens, as it has reliable recovery in Roost, but this is usually a waste as it leaves Kyurem with one attack, meaning it can't set up on the threats that already plague it. A Substitute + Toxic set is also very plausible, using Substitute / Roost / Toxic / Ice Beam or Dragon Pulse. An utility counter set, with Ice Beam / Earth Power / Dragon Tail / Roost is also plausible, but it has a hard time without Substitute, as status is a huge problem and Kyurem is crippled by all of them. Blissey also is able to almost always safely switch in, as Dragon Tail doesn't do enough damage and Ice Beam and Earth Power deal little damage to Blissey.

    Checks & Counters
    ########
    **Special Walls**: Florges, Snorlax, and Umbreon all wall Kyurem with ease and Kyurem has no way to get around them without coverage, which it cannot run on its SubRoost set, the most common Kyurem set. Kyurem usually doesn't run both coverage moves as it needs Iron Head to get around Florges, Focus Blast to get around Umbreon and non-Assault Vest Snorlax, and Outrage to get around Blissey.

    **Fast Fighting-types**: Infernape, Mienshao, and Choice Scarf Heracross all threaten Kyurem with their STAB moves. Any of these Fighting-types can outspeed Kyurem and OHKO it. A special mention goes to Mienshao, as its most common set is its Choice Scarf set, meaning most of the time Kyurem will not be able to outspeed and OHKO it.

    **Steel-Types**: Although hit hard by Earth Power, specially defensive Steel-types can take Kyurem's coverage moves and resists its STAB combination. Specially defensive Jirachi, Assault Vest Metagross, and Bronzong are just a few. Bronzong gets a special mention as it takes both of Kyurem's STAB moves with ease and is immune to Earth Power, thanks to Levitate.

    **Hydreigon**: With its base 98 Speed, Hydreigon is able outspeed Kyurem and take on any of its sets. It does, however, have to watch out for Choice Scarf Kyurem and SubRoost if it has a Substitute up as Kyurem's STAB moves threaten Hydreigon.
    Last edited: Jul 11, 2014
  2. Jayceeblaster

    Jayceeblaster

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    Particularly on the LO and "Utility Support" sets, I would suggest that a good team option would be something to take out Special walls (I'm guessing this is why you mentioned wallbreakers earlier on PS). Other than that- wow, great work! You've got a lot typed up already :D
  3. Nightmare Vampire

    Nightmare Vampire

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    Thanks Jaycee. And yea that is why I asked that on PS. I decided though, tonight, Imma casually work on it since it is 4th of July and I wanna blow shit up light some fireworks. But thanks for the suggestion. I will definitely take it into account, :)
  4. HypnoEmpire

    HypnoEmpire Yokatta...

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    I know this is just a WIP, but Choice Scarf and Choice Specs need to be separate sets.
    LightningLuxray likes this.
  5. Nightmare Vampire

    Nightmare Vampire

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    Kk. I was just hoping to combine some sets because 6 goddamn sets is a lot of sets.
  6. Nightmare Vampire

    Nightmare Vampire

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    Ok guys. I have done what I can for this analysis from what I know. I think this is QC ready. (Main concerns for me are the Utility Counter set. And some Other Options ideas).
  7. HypnoEmpire

    HypnoEmpire Yokatta...

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    There are more Fighting-types in UU that check Kyurem than Infernape and Mienshao. Fighting-types in general and give examples, special walls in general and give examples, etc.
  8. radianthero156

    radianthero156
    is a Tiering Contributor

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    mention steel types like spdef jirachi, bronzong, av metagross at the counters section. other than that, 1/3
  9. Kushalos

    Kushalos I'll be the beaty queen in tears ;;
    is a Contributor to Smogon

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  10. Nightmare Vampire

    Nightmare Vampire

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    Thanks a ton you guys. Now the question I have is do I need all 3 QC checks then write up the analysis or do I write it up then get the last QC check? (Bear in mind this is my first analysis, :P)
  11. HypnoEmpire

    HypnoEmpire Yokatta...

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    You get a third check after you write it up.
  12. Nightmare Vampire

    Nightmare Vampire

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    Ok I will get it written up in the next couple days. Thanks for the help, Hypno, :)
    HypnoEmpire likes this.
  13. Nightmare Vampire

    Nightmare Vampire

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  14. kokoloko

    kokoloko supersmooth
    is a member of the Site Staffis a Super Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Smogon Media Contributoris a Past SPL Winner
    UU Leader

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    this shouldn't get stamped until it gets fleshed out. it's way too skimpy atm.

    okay, the utility counter set either needs to go, because it seems terrible, or get re-done. the EVs are fucked up... why are you running 40 HP / 216 SpD? that is very inefficient. you should only touch the defenses before maximizing HP on pokemon like blissey, snorlax, and hariyama, who have way more HP than defenses.

    the subroost set should have life orb slashed with leftovers (i would even say /before/ leftovers) and should run 216 speed timid (for lucario and roserade) and 56 HP for 405 HP, so you don't die to 4 stealth rock switchins, instead living with 1 hp.
  15. Nightmare Vampire

    Nightmare Vampire

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    Ok so I fixed the SubRoost set. Life Orb is slashed before Leftovers and it is running 216 Speed EVs and a Timid nature, along with 56 HP EVs to survive 4 Stealth Rock switch-ins.

    The Utility Counter set has been moved to OO.
    Last edited: Jul 9, 2014
  16. Meru

    Meru
    is a Forum Moderatoris a Community Contributoris a Tiering Contributor
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    QC 3/3
  17. Nightmare Vampire

    Nightmare Vampire

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    Thank you so much Meru. Onward and upward...to GP!!!
  18. horyzhnz

    horyzhnz to adventure!
    is a Contributor to Smogon

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    Nightmare Vampire
    add or change
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    kyurem (open)

    Overview
    ########

    Kyurem's Dragon / Ice typing provides a is decent defensively typing, resisting Grass-, Water-, and Electric-type (remove space) attacks. It also has decent great offensive coverage, only being resisted by Steel-types,(AC) Kyurem has Earth Power to which are taken care of the Steel- types that tend to tank its STAB moves by Earth Power. It's Its typing on the defensive side,(RC) along with its 125 / 90 / 90 bulk,(RC) means that it can take hits, while its 130 / 130 offenses means it isn't a sitting duck. This allows its Pressure ability,(RC) Pressure,(RC) to shine,(AC) as it means it can also effectively stall out the PP of super effective (remove hyphen) attacks,(RC) such as Stone Edge or and Close Combat,(RC) from threats. Kyurem has reliable recovery which adds to improves its ability to Pressure stall. It is also the only Pokemon in UU with the ability to use Pressure stall effectively and be still have an offensively ready right off the bat presence.

    However, Kyurem does have its flaws that don't allow it to stopping it from being a top tier threat. It has a hard time getting around special walls,(RC) such as Blissey, Umbreon, Florges,(AC) and Snorlax. It has to run a not commonly seen move on Kyurem: Focus Blast. However,(RC) Even with this Focus Blast, it still cannot get past Blissey or Florges, another Kyurem stop two Pokemon that hard-wall Kyurem. Also as an offensive beast,(RC) It is stuck at the 95 Speed tier,(AC) This speed tier seems awesome but which means that there are many threats that can put a stop to Kyurem,(AC) such as Hydreigon, Infernape, or and Mienshao,(AC) which all carry Each one of these are faster along with having a STAB move that can outright OHKO Kyurem.
    SubRoost
    ########
    name: SubRoost
    move 1: Substitute
    move 2: Roost
    move 3: Ice Beam
    move 4: Earth Power / Dragon Tail
    ability: Pressure
    item: Life Orb / Leftovers
    evs: 56 HP / 236 SpA / 216 Spe
    nature: Timid

    Moves
    ========

    Substitute allows Kyurem to avoid status and helps it effectively Pressure stall,(AC) It also prevents it from grabbing a status condition as it tends to be faster than most, (space) if not all, walls. Roost is for reliable recovery and allows Kyurem to Pressure stall even longer. Ice Beam is for a reliable STAB move and hits hard with LO + a Life Orb boost and Special Attack investment. Earth Power has great synergy with Ice Beam, hitting Fire- and Steel- types super effectively while hitting Water-types (remove space),(RC) who that resist Ice Beam,(RC) neutrally. Dragon Tail is an option if your team stacks entry hazards,(AC) as it phazes and helps rack up chip damage and provide phazing.
    Set Details
    ========

    The 56 HP EVs are to reach an HP stat of 405 give Kyurem 405 HP in total, allowing Kyurem to have 101 HP Substitutes, which is ideal to avoid the Substitute being broken by Seismic Toss, and to survive 4 four switches into Stealth Rock switch-ins. Timid is the ideal nature,(AC) as with 216 EVs in Speed it allows Kyurem to outspeed positive natured base 90s. While Dragon Tail is an option, it isn't going to be a powerful attack,(AC) It is meant to have utility in since it is only used for phazing. Life Orb is used to ensure Kyurem hits harder,(AC) and it works well,(AC) as Kyurem has reliable recovery in Roost, mitigating Sub + LO recoil the HP loss from making Substitutes and Life Orb recoil. Leftovers is also an option, which allows Kyurem to have more survivability over more at the cost of power.
    Usage Tips
    ========

    This set can be used throughout the game to Pressure stall out super-effective hits low PP moves, like Draco Meteor, Stone Edge, and Close Combat. while using its 2 move coverage. Kyurem's bulk Its move coverage,(RC) coupled with its invested decent Special Attack,(RC) means it can stall out moves and attack,(RC) wearing the opponent down while stalling out hits that could spell doom for Kyurem. This set must be very wary of Infiltrator pokes users,(RC) such as Crobat, hitting a weakened Kyurem behind a sub since Gen 6 buffed since Infiltrator to go can now hit through Substitutes.
    Team Options
    ========
    Kyurem really loves
    entry hazards removed as it is susceptible to all of them, even being weak to SR even having a Stealth Rock weakness. Mega Blastoise makes a great partner as it can wallbreak with its Mega Launcher boosted attacks,(AC) and its bulk allows it to spin multiple times throughout the match. Florges is an amazing partner as it takes all the Dragon- and Fighting-type (remove space) attacks aimed at Kyurem. Although they are both weak to Steel, Steel it isn't that common of an attacking type. Kyurem also loves its own hazard support as it forces switches with the Pressure stalling,(AC) it causes and more specifically,(AC) it likes Spikes support,(AC) as most common switch-ins are Fighting-types such as Infernape or Mienshao.
    Life Orb
    ########
    name: Life Orb
    move 1: Draco Meteor
    move 2: Ice Beam
    move 3: Earth Power
    move 4: Outrage / Iron Head / Roost
    ability: Pressure
    item: Life Orb
    evs: 4 Atk / 252 SpA / 252 Spe
    nature: Hasty / Timid

    Moves
    ========

    Draco Meteor is a Dragon- STAB nuke, but comes with the a detrimental -2 that everyone has come to know and love that prevents it from being spammed. Ice Beam is a less threatening Ice- weaker STAB move, but allows Kyurem to stay in and keep wearing the opponent down. Earth Power hits the Steel-types that resist Kyurem's STAB combination. The last slot has a few options. Outrage is to get around special walls,(RC) such as Blissey, while Iron Head is specifically for Florges, a common switch-in to Kyurem. Roost, however, is for provides reliable recovery and to helps mitigate LO Life Orb recoil.
    Set Details
    ========

    The EVs are tailored to for hitting as hard as possible on the special side while using Kyurem's base 130 Attack to its advantage. It should be noted that 104 Atk EVs can guaranteed the 2HKO on Umbreon with Outrage, but that is the only reason to invest more than 4 EVs into Attack as Outrage 2HKOs Blissey. A Hasty nature is used to avoid the Attack drop so Outrage or Iron Head can hit harder, but a Timid nature is preferred if Roost is selected for the 4th fourth moveslot.
    Usage Tips
    ========
    This set takes advantage of Kyurem's
    130 / 130 attacking stats along with the move switching and power LO Life Orb provides to hit hard on both sides. The coverage Kyurem has is a godsend,(AC) as it weakens the team to let late-game cleaners to come in and finish off the opponent. It can also weaken walls so that setup sweepers can set up and power through the opponent. While the Specs set is a better wallbreaker,(RC) this allows Kyurem to have the freedom to switch moves and wear down the opponent as well as wallbreaking, thus having more utility (specs set hasn't been mentioned at all).
    Team Options
    ========

    Florges is still an excellent partner for this set, especially if Kyurem doesn't opt for Roost, as it would appreciates the Wish / Aromatherapy support. This set really appreciates cleaners and setup sweepers as partners, such as Scarf Krookodile or SD Swords Dance Lucario. This set also appreciates entry hazard support to secure OHKOs. Forretress is a great partner since most of Kyurem's checks are weakened by Spikes. Sticky Web also helps Kyurem beat outspeed faster threats. Galvantula or Shuckle can work, which with the former providing offensive pressure and the latter able to consistently set it up should it be Defogged or spun away.

    Choice Scarf
    ########
    name: Choice Scarf
    move 1: Draco Meteor
    move 2: Ice Beam
    move 3: Earth Power
    move 4: Outrage
    ability: Pressure
    item: Choice Scarf
    evs: 4 Atk / 252 SpA / 252 Spe
    nature: Hasty / Mild

    Moves
    ========

    Draco Meteor is the hardest hitting STAB move but with a nasty secondary effect that often forces Kyurem out, racking up hazard damage,(RC) and Ice Beam is a more spammable STAB move, albeit less powerful, that hit off of an invested base 130 Special Attack. Earth Power is rounds out Kyurem's go-to coverage, hitting Steel- and Fire-types that plague Kyurem as well as resists its Ice- STAB. Outrage allows Kyurem to hit fast, frail threats on the physical side or break though special walls that are frail on the physical side, such as Blissey or Goodra.
    Set Details
    ========
    A Hasty nature is used so that Kyurem can outspeed Jolly Scarf Heracross. Mild can be used to boost Special Attack if Scarf
    Heracross isn't a problem to the team. The EVs simply capitalize on Kyurem's Special Attack and Speed with the 4 four leftover EVs put into Attack to boost Outrage's power.
    Usage Tips
    ========
    This set gets the jump on some of Kyurem's checks
    ,(AC) as most expect the SubRoost set. Choice Scarf allows Kyurem to outpace,(RC) and check, threats that tend to threaten Kyurem, such as Infernape, Mega Aerodactyl, and non-Scarf Mienshao. This set also has no way for means of recovery, so this set it should be used late-game after the opponent is worn down by Kyurem's teammates to clean up or act as a revenge killer as this set is not as powerful as LO or Specs is.
    Team Options
    ========

    Although Scarf Kyurem can surprise some of its checks, it doesn't have the power that Specs or LO Life Orb has and thus needs a wallbreaker. Banded Choice Band Victini does this well,(AC) along with resisting Fighting- and Steel-type moves aimed at Kyurem. Florges is still a great partner to this set,(AC) especially since Kyurem is more prone to T-Wave paralysis and has no recovery, so Wish and Aromatherapy support alleviates that. Entry hazard support / removal is almost necessary with this set as Scarf it doesn't have the power to OHKO / 2HKO Pokemon by itself like Specs Life Orb Kyurem does,(AC) and Kyurem it is easily worn down by entry hazards. Forretress is an excellent partner as it sets up Spikes, Stealth Rocks, and can spin away any entry hazards. Sticky Web isn't as needed on this set as much, but it helps Kyurem still by allowing it to outspeed other Scarfers below base 95 Speed.
    Choice Specs
    ########
    name: Choice Specs
    move 1: Draco Meteor
    move 2: Ice Beam
    move 3: Earth Power
    move 4: Dragon Pulse / Flash Cannon / Focus Blast
    ability: Pressure
    items: Choice Specs
    evs: 252 SpA / 4 SpD / 252 Spe
    nature: Timid / Modest

    Moves
    ========

    Draco Meteor and Ice Beam are great STABs moves,(AC) and,(RC) thanks to Choice Specs, they both hit hard. Earth Power puts the Fire- and Steel-types in their place. The last slot has a few options. Dragon Pulse provides a more reliable Dragon-type STAB move, allowing Kyurem to stay in and not lose momentum. Flash Cannon is a way to lure hits Florges and Focus Blast allows Kyurem to power through the other specials walls,(RC) such as Snorlax or Umbreon.
    Set Details
    ========
    EVs are standard
    for a special sweeper,(AC) with max Special Attack,(AC) and max Speed,(AC) and a Timid nature. This, combined with Choice Specs, makes Kyurem extremely lethal. However,(AC) Modest can be used since most of Kyurem's checks are faster. It should be noted as well that with a Modest nature, Kyurem can 2HKO Florges after Rocks Stealth Rock damage with Flash Cannon. Sticky Web from the likes of Galvantula or Shuckle really helps this set as it can outspeed the faster threats and kill them.
    Usage Tips
    ========
    This set is meant to wallbreak and use Kyurem's nice offensive typing to its advantage. This set plays
    as more of a pivot thanks to its main STAB attack, Draco Meteor, which lower's lowering its Special Attack 2 levels by two stages every time it is used. Although However, based on its last move, it can also stay in and just spam a move until it dies is KOed.
    Team Options
    ========
    Kyurem appreciates
    entry hazard removal as it is susceptible to all of them and this set plays like more of a pivot role. Mega Blastoise is a decent partner as its natural bulk allows it to spin multiple times throughout the match,(AC) and it complements Kyurem's wallbreaking capabilities. This set appreciates setup sweepers such as Swords Dance Lucario and Heracross as partners, such as SD Luke or SD Cross, due to Kyurem crippling walls, allowing for easier setup opportunities. This set still appreciates entry hazard support as it to secures OHKOs.
    Other Options
    ########

    A physically based mixed set is an option, using moves such as Outrage, Iron Head, Ice Beam, Roost with LO a Life Orb. This is usually not as viable because Kyurem doesn't have a decent physical Ice-type STAB attack and being locked into Outrage with Florges running around isn't ideal. Kyurem can also be a dual screener use dual screens, since it has reliable recovery in Roost, but this is usually a waste as it leaves Kyurem with 1 one attack, meaning it can't set up on the threats that already plague it. A SubToxic set is also very plausible, adding to the stally nature of the SubRoost set. The set should be using Substitute / Roost / Toxic / Ice Beam or Dragon Pulse. An utility counter set, with moves Ice Beam / Earth Power / Dragon Tail / Roost is also plausible, but it has a hard time being viable as without a Substitute, since status is a huge problem and Kyurem has a tough time with any status as it is immune to none of them is crippled by all of them. Blissey also is able to almost always safely switch in,(AC) as Dragon Tail doesn't do enough damage and Ice Beam / Earth Power is taken with ease by Blissey.

    Checks & Counters
    ########
    **Special Walls**: Florges, Snorlax, and Umbreon all wall Kyurem with ease and Kyurem has no way to get around them without coverage which it cannot run on its SubRoost set, the most common Kyurem set. Kyurem usually doesn't run both coverage moves as it needs Iron Head to get around Florges, Focus Blast to get around Umbreon and non-
    Assault Vest Snorlax, and Outrage to get around Blissey.
    **Fast Fighting-types**: Infernape, Mienshao, and Scarf Heracross all threaten Kyurem with their STAB moves. Any of these Fighting-types outspeed Kyurem and proceed to can OHKO it. A special mention goes to Mienshao as its most common set is it's Choice Scarf set, meaning most of the time Kyurem will not be able to outspeed (via Scarf) and OHKO it.
    **Steel-types**: Although hit hard by Earth Power, specially defensive Steel-types can take Kyurem's coverage moves and resists its STABs combination. Specially defensive Jirachi, AV Assault Vest Metagross, and Bronzong are just a few. Bronzong gets a special mention as being the ideal counter since it is immune to Earth Power thanks to Levitate and takes both of Kyurem's STABs moves relatively with ease.

    **Hydreigon**: With its 98 base 98 Speed, it is able to take on any Kyurem set with ease since it outspeeds it thanks to its,(RC) what seems to be awkward speed stat tier. It does,(AC) however,(AC) have to watch out for Scarf Kyurem and SubRoost if it has a Substitute up,(AC) since Kyurem's STABs moves to threaten Hydreigon.

    a lot of stuff needs to be fixed, but hey, it's your first analysis. anyway, i'd recommend taking a look at this, so you know how to write stuff up next time.

    GP 1/2
    Last edited: Jul 9, 2014
  19. Nightmare Vampire

    Nightmare Vampire

    Joined:
    Nov 19, 2012
    Messages:
    196
    Thank you so much horyzhnz. Everything has been implemented, :) 1 more and this is done :D
  20. Lord Alphose

    Lord Alphose Crazy, baby.
    is a Contributor to Smogon

    Joined:
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    Nightmare Vampire

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    What is this? (open)
    Overview
    ########
    Kyurem's Dragon / Ice typing is decent defensively, resisting Grass-, Water-, and Electric-type attacks. It also has great offensive coverage, only being resisted by Steel-types, which are taken care of by Earth Power. Its typing along with its 125 / 90 / 90 bulk means that it can take hits, while its 130 / 130 offenses means it isn't a sitting duck. This allows its Pressure ability to shine, as it means it can effectively stall out the PP out of super effective attacks such as Stone Edge and Close Combat. Kyurem has reliable recovery,(AC) which improves its ability to Pressure stall. It is also the only Pokemon in UU with the ability to use Pressure stall effectively and still have an offensive presence.

    However, Kyurem does have flaws stopping it from being a top tier threat. It has a hard time getting around special walls such as Blissey, Umbreon, Florges, and Snorlax. Even with Focus Blast, it still cannot get past Blissey or Florges, two Pokemon that hard-wall Kyurem. It is stuck at the 95 Speed tier, which means that there are many threats that can put a stop to Kyurem, such as Hydreigon, Infernape, and Mienshao, which all carry a STAB move that can outright OHKO Kyurem.
    SubRoost
    ########
    name: SubRoost
    move 1: Substitute
    move 2: Roost
    move 3: Ice Beam
    move 4: Earth Power / Dragon Tail
    ability: Pressure
    item: Life Orb / Leftovers
    evs: 56 HP / 236 SpA / 216 Spe
    nature: Timid

    Moves
    ========
    Substitute allows Kyurem to avoid status and helps it effectively Pressure stall, as it tends to be faster than most, if not all, walls. Roost is for reliable recovery and allows Kyurem to Pressure stall even longer. Ice Beam is a reliable STAB move and hits hard with a Life Orb boost and Special Attack investment. Earth Power has great synergy with Ice Beam, hitting Fire- and Steel-(Remove space) types super effectively while hitting Water-types tharder than Ice Beam. Dragon Tail is an option if your team stacks entry hazards, as it phazes and helps rack up chip damage.
    Set Details
    ========
    The 56 HP EVs give Kyurem 405 HP in total, allowing Kyurem to have 101 HP Substitutes(LOL, that took me a second to decode.), which is ideal to avoid the Substitute being broken by Seismic Toss,(RC) and to survive four switches into Stealth Rock. Timid is the ideal nature, as when combined with 216 EVs in Speed itEVs, as they allows Kyurem to outspeed positive natured base 90s Speed Pokemon. While Dragon Tail is an option, it isn't going to be a powerful attack, asince it is only used for phazing. Life Orb is used to ensure Kyurem hits harder, and itwhich works well, as Kyurem has reliable recovery in with Roost, mitigating the HP loss from making Substitutes and Life Orb recoil. Leftovers is also an option, which allows Kyurem to have more survivability at the cost of power.
    Usage Tips
    ========
    This set can be used throughout the game to Pressure stall low PP moves, like Draco Meteor, Stone Edge, and Close Combat. Its move coverage coupled with its decent Special Attack means it can wear the opponent down while stalling out hits that could spell doom. This set must be very wary of Infiltrator users such as Crobat, asince Infiltrator can now hit through Substitutes.
    Team Options
    ========
    Kyurem really loves entry hazards removed,(AC) as it is susceptible to all of them, even having aspecially Stealth Rock weakness. Mega Blastoise makes a great partner,(AC) as it can wallbreak with its Mega Launcher boosted attacks, and its bulk allows it to spin multiple times throughout the match. Florges is an amazing partner,(AC) as it takes all the Dragon- and Fighting-type attacks aimed at Kyurem. Although they are both weak to Steel, it isn't that common of an attacking type. Kyurem also loves its own hazard support,(AC) as it forces switches with the Pressure stalling, and m. More specifically, itKyurem likes Spikes support, as most common switch-ins are Fighting-types such as Infernape or Mienshao.

    Life Orb
    ########
    name: Life Orb
    move 1: Draco Meteor
    move 2: Ice Beam
    move 3: Earth Power
    move 4: Outrage / Iron Head / Roost
    ability: Pressure
    item: Life Orb
    evs: 4 Atk / 252 SpA / 252 Spe
    nature: Hasty / Timid

    Moves
    ========
    Draco Meteor is a STAB nuke, but comes with a detrimental -2Special Attack drop that prevents it from being spammed. Ice Beam is a weaker STAB move, but it allows Kyurem to stay in and keep wearing the opponent down. Earth Power hits the Steel-types that resist Kyurem's STAB combination. The last slot has a few options. Outrage is to get around special walls such as Blissey, while Iron Head is specifically for Florges, a common switch-in to Kyurem. Roost, however, provides reliable recovery and helps mitigate Life Orb recoil.
    Set Details
    ========
    The EVs are tailored for hitting as hard as possible on the special side while using Kyurem's base 130 Attack to its advantage. It should be noted that 104 Atk EVs can guaranteed the 2HKO on Umbreon with Outrage, but that is the only reason to invest more than 4 EVs into Attack,(AC) as Outrage 2HKOs Blissey. A Hasty nature is used to avoid the Attack dropincrease damage(I think this is what you meant. If it's not, obviously you can keep it how it is. However, if one of your moves is no dropping Kyurem's Attack, change it to this.)so that Outrage or Iron Head can hit harder, but a Timid nature is preferred if Roost is selected for the fourth moveslot.
    Usage Tips
    ========
    This set takes advantage of Kyurem's 130 / 130 attacking stats along with the power Life Orb provides help Kyurem to hit hard on both physidescally and specially. The coverage Kyurem has is a godsend, as it weakens the team to let late-game cleaners to come in and finish off the opponent. It can also weaken walls so that setup sweepers can set up and power through the opponent.
    Team Options
    ========
    Florges is still an excellent partner for this set, especially if Kyurem doesn't opt for Roost, as it appreciates the Wish / Aromatherapy support. This set really appreciates cleaners and setup sweepers as partners, such as Choice Scarf Krookodile or Swords Dance Lucario. This set also appreciates entry hazard support to secure OHKOs. Forretress is a great partner asince most of Kyurem's checks are weakened by Spikes. Sticky Web also helps Kyurem outspeed faster threats. Galvantula or Shuckle can work, with the former providing offensive pressure and the latter able to consistently set itSticky Web up,(AC) should it be Defogged or spun away.


    Choice Scarf
    ########
    name: Choice Scarf
    move 1: Draco Meteor
    move 2: Ice Beam
    move 3: Earth Power
    move 4: Outrage
    ability: Pressure
    item: Choice Scarf
    evs: 4 Atk / 252 SpA / 252 Spe
    nature: Hasty / Mild

    Moves
    ========
    Draco Meteor is the hardest hitting STAB move with a nasty secondary effect that often forces Kyurem out and. Ice Beam,(AC) on the other hand,(AC) is a more spammable STAB move. Earth Power rounds out Kyurem's coverage, hitting Steel- and Fire-types that plague Kyurem. Outrage allows Kyurem to hit fast, frail threats on the physical side or break though special walls, such as Blissey or Goodra.
    Set Details
    ========
    A Hasty nature is used so that Kyurem can outspeed Jolly choice Scarf Heracross. A Mild nature can be used to boost Special Attack if Choice Scarf Heracross isn't a problem to the team. The EVs simply capitalize on Kyurem's Special Attack and Speed with the four leftover EVs put in Attack to boost Outrage's power.
    Usage Tips
    ========
    This set gets the jump on some of Kyurem's checks, as most expect the SubRoost set. Choice Scarf allows Kyurem to outpace threats that tend to threaten Kyurem, such as Infernape, Mega Aerodactyl, and non-Choice Scarf Mienshao. This set also has no means of recovery, so it should be used late-game after the opponent is worn down by Kyurem's teammates to clean up or act as a revenge killer.
    Team Options
    ========
    Although Choice Scarf Kyurem can surprise some of its checks, it doesn't have the power that Choice Specs or Life Orb has and thus needs a wallbreaker. Choice Band Victini does this well, resisting Fighting- and Steel-type moves aimed at Kyurem. Florges is still a great partner to this set, especially asince Kyurem is more prone to paralysis and has no recovery, so Wish and/ Aromatherapy support alleviates that. Entry hazard support /and removal is almost necessary with this set as it doesn't have the power to OHKO/ or 2HKO Pokemon by itself like Life Orb Kyurem does, and it is easily worn down by entry hazards. Forretress is an excellent partner as it sets up Spikes, Stealth Rocks, and can spin away any entry hazards. Sticky Web isn't as needed on this set, but it helps Kyurem by allowing it to outspeed other Choice Scarfers Pokemon below base 95 Speed.

    Choice Specs
    ########
    name: Choice Specs
    move 1: Draco Meteor
    move 2: Ice Beam
    move 3: Earth Power
    move 4: Dragon Pulse / Flash Cannon / Focus Blast
    ability: Pressure
    items: Choice Specs
    evs: 252 SpA / 4 SpD / 252 Spe
    nature: Timid / Modest

    Moves
    ========
    Draco Meteor and Ice Beam are great STAB moves, and that hit hard, thanks to Choice Specs, they both hit hard. Earth Power puts the Fire- and Steel-types in their place. The last slot has a few options. Dragon Pulse provides a more reliable Dragon-type STAB move, allowing Kyurem to stay in and not lose momentum. Flash Cannon hits Florges and Focus Blast allows Kyurem to power through the other special walls, such as Snorlax orand Umbreon.
    Set Details
    ========
    These EVs are standard for a special sweeper, with max Special Attack, max Speed, and a Timid nature. This, combined with Choice Specs, makes Kyurem extremely lethal. However, a Modest nature can be used asince most of Kyurem's checks are faster. It should be noted that with a Modest nature, Kyurem can 2HKO Florges after Stealth Rock damage with Flash Cannon. Sticky Web from the likes of Galvantula or Shuckle really helps this set as it canto outspeed faster threats and kill them.
    Usage Tips
    ========
    This set is meant to wallbreak and use Kyurem's nice offensive typing to its advantage. This set plays as more of a pivot thanks to its main STAB attack, Draco Meteor, lowering its Special Attack by two stages every time it is used. However, baseddepending on its last move, it can also stay in and just spam a move until it is KOed.
    Team Options
    ========
    Kyurem appreciates entry hazard removal as it is susceptible to all of them and this set plays like more of a pivot. Mega Blastoise is a decent partner as its natural bulk allows it to spin multiple times throughout the match, and it complements Kyurem's wallbreaking capabilities. This set appreciates setup sweepers such as Swords Dance Lukecario and Heracross as partners, due to Kyurem crippling walls, allowing for easier setup opportunities. This set still appreciates entry hazard support to secure OHKOs.
    Other Options
    ########
    A physically biased mixed set is an option, using moves such as Outrage, Iron Head, Ice Beam, and Roost with a Life Orb. This is usually not as viable because Kyurem doesn't have a decent physical Ice-type STAB attack and being locked into Outrage with Florges runnisn't ideal, considering around isn't idealhow common Florges is. Kyurem can also use dual screens, asince it has reliable recovery in Roost, but this is usually a waste as it leaves Kyurem with one attack, meaning it can't set up on the threats that already plague it. A Substitute + Toxic set is also very plausible, using Substitute / Roost / Toxic / Ice Beam or Dragon Pulse. An utility counter set, with Ice Beam / Earth Power / Dragon Tail / Roost is also plausible, but it has a hard time without Substitute, asince status is a huge problem and Kyurem is crippled by all of them. Blissey also is able to almost always safely switch in, as Dragon Tail doesn't do enough damage and Ice Beam /and Earth Power is taken with ease bydeal little damage to Blissey.


    Checks & Counters
    ########
    **Special Walls**: Florges, Snorlax, and Umbreon all wall Kyurem with ease and Kyurem has no way to get around them without coverage,(AC) which it cannot run on its SubRoost set, the most common Kyurem set. Kyurem usually doesn't run both coverage moves as it needs Iron Head to get around Florges, Focus Blast to get around Umbreon and non-Assault Vest Snorlax, and Outrage to get around Blissey.
    **Fast Fighting-types**: Infernape, Mienshao, and Choice Scarf Heracross all threaten Kyurem with their STAB moves. Any of these Fighting-types can outspeed Kyurem and can OHKO it. A special mention goes to Mienshao,(AC) as its most common set is its Choice Scarf set, meaning most of the time Kyurem will not be able to outspeed and OHKO it.
    **Steel-Types**: Although hit hard by Earth Power, specially defensive Steel-types can take Kyurem's coverage moves and resists its STAB combination. Specially defensive Jirachi, Assault Vest Metagross, and Bronzong are just a few. Bronzong gets a special mention as being the ideal counter since it takes both of Kyurem's STAB moves with ease and is immune to Earth Power,(AC) thanks to Levitate and takes both of Kyurem's STAB moves with ease.
    **Hydreigon**: With its base 98 Speed, itHydreigon is able to take on anyoutspeed Kyurem set with ease since it outspeeds it thanks toand take on any of its awkward speed tiersets. It does, however, have to watch out for Choice Scarf Kyurem and SubRoost if it has a Substitute up asince Kyurem's STAB moves threaten Hydreigon.

    (So yeah, the spacing on this whole thing makes me uncomfortable. It's not necessarily bad, it's just unattractive and gross. For my sake, will you please fix it?)

    2/2
    [​IMG]
    Last edited: Jul 11, 2014
  21. Nightmare Vampire

    Nightmare Vampire

    Joined:
    Nov 19, 2012
    Messages:
    196
    Ok so this analysis is done and ready to go. Thanks to all who helped me with my first ever analysis :)

    Also hooray for making it to my 100th post, :D

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