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Completed Lady Salamence vs. Rewindman vs. Tortferngatr: MELEE (Korski refs)

Discussion in 'ASB' started by Korski, Aug 2, 2011.

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  1. Korski

    Korski Distilled, 80 proof
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    BATTLE ON!

    Arena:

    ASB Arena

    Rules:

    3 vs. 3 vs. 3 Melee
    2-day Player DQ / 4-day Ref DQ
    Infinite Recovers / Infinite Chills
    Abilities=ONE
    Items=OFF
    Switch=OK

    Teams:

    Lady Salamence:
    Van Pig the TEPIG (open)
    [​IMG]
    Tepig(*) [Van Pig] (M)
    Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)

    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.


    Stats:

    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 45

    EC: 3/9
    MC: 5
    DC: 3/5

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Attacks:
    Tackle
    Tail Whip
    Ember
    Odor Sleuth
    Defense Curl
    Nitro Charge
    Smog
    Rollout
    Take Down
    Roar
    Flare Blitz

    Double Team
    Wild Charge
    Sunny Day

    Endeavor
    Yawn
    Magnitude

    Progressive the MACHOKE (open)
    [​IMG]
    Progressive (Machoke) (M)
    Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)
    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy.
    Steadfast (DW): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

    Stats:


    HP: 100
    Atk: Rank 5(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 45

    EC: 5/9
    MC: 3
    DC: 3/5

    Attacks:
    Low Kick
    Leer
    Focus Energy
    Karate Chop
    Foresight
    Low Sweep
    Seismic Toss
    Revenge
    Vital Throw
    Scary Face
    DynamicPunch

    Earthquake
    Retaliate
    Smack Down

    Close Combat
    Encore
    Bullet Punch
    Hirome the SHELGON (open)
    [​IMG]


    Shelgon [Hirome] (Male)
    Nature:
    Adamant (Adds * to Attack, Subtracts * from SpA)
    Type:
    Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1).


    Shelgon
    HP: 100
    Atk: Rank 4(+)
    Def: Rank 4
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 50


    EC: 6/9
    MC: 4
    DC: 5/5


    Rock head:
    Type: Innate

    This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    DW: Overcoat:

    Type: Innate

    This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.



    Attacks:
    Rage (*)
    Bite (*)
    Leer (*)
    Headbutt (*)
    Focus Energy (*)
    Ember (*)
    Dragon Rush(*)
    Fire Fang (*)
    Dragon Dance (*)
    Dragon Claw (*)
    Shadow Claw (*)
    Substitute (*)
    Zen Headbutt
    Crunch
    Protect
    Outrage

    Rewindman:
    Tangle the SERVINE (open)
    [​IMG]
    Servine (Tangle)(F)
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)

    Type:
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 83
    EC:8/9
    MC:1
    DC:5/5

    Abilities:
    Overgrow: (innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
    Contrary (DW)(Can be enabled)
    This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

    Attacks:
    Level moves :
    Tackle
    Leer
    Vine Whip
    Wrap
    Growth
    Grass Mixer
    Leech Seed
    Mega Drain
    Slam
    Giga Drain
    Leaf Storm

    Glare
    Twister
    Mirror Coat

    Hidden Power (Fire 7)
    Taunt
    Reflect
    Substitute
    Light Screen
    Toxic
    Torment
    Ryuu the SEADRA (open)
    [​IMG]
    Seadra (Ryuu)(M)
    Nature: Mild (+1 SpA, -1 Def)
    Type: Water
    Water STAB; Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    HP: 90
    Atk: Rank 3
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 85

    EC: 5/9
    MC: 0
    DC: 3/5

    Abilities:
    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
    Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits.
    Damp (DW): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Bubble(*)
    Smokescreen(*)
    Leer(*)
    Water Gun(*)
    Focus Energy(*)
    Bubblebeam(*)
    Agility(*)
    Dragon Pulse

    Outrage(*)
    Disable(*)
    Dragon Rage(*)

    Scald(*)
    Ice Beam(*)
    Surf(*)
    Rain Dance
    Dive
    Lark the COMBUSKEN (open)
    [​IMG]
    Combusken [Lark](Male)
    Nature: Lonely (+1 Atk, -1 Def)
    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 55

    EC: 5/9
    MC: 0
    DC: 4/5

    Abilities
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

    Attacks:

    Scratch
    Growl
    Focus Energy
    Ember
    Peck
    Sand Attack
    Double Kick
    Fire Spin
    Flamethrower
    Sky Uppercut
    Flare Blitz

    Counter
    Night Slash
    Low Kick

    Rock Slide
    Dig
    Substitute

    Tortferngatr:
    Frozen the SWINUB (open)
    [​IMG]
    Swinub (Frozen) (F)
    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Type: Ice/Ground
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Ability 1: Oblivious: (innate)This Pokemon is incapable of being effected by Attract or Cute Charm.
    Ability 2: Snow Cloak: (innate)This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
    Ability 3: Thick Fat: (DW, not yet unlocked, innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Stats: 50/50/40/30+/30/50-

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 43 (-)

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Odor Sleuth
    Mud Sport
    Powder Snow
    Mud-Slap
    Endure
    Mud Bomb
    Icy Wind
    Earthquake
    Blizzard

    Icicle Crash
    Icicle Spear
    Stealth Rock

    Reflect
    Light Screen
    Dig
    Protect
    Flash the MONOHM (open)

    [​IMG]

    Monohm (Flash) M
    Nature: Timid (Subtracts one Rank from Attack; A 15% increase (rounded up) in Base Speed and a +17% increase in accuracy (69^2/290, rounded up) on this Pokemon's attacks)
    Type: Electric/Dragon
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Abilities:
    Ability 1: Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Ability 2: Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
    Ability 3: Sheer Force (DW, not yet unlocked): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats: 48/50-/68/62/40/60+

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 2
    Spe: 69 (+)

    EC: 2/9
    MC: 0
    DC: 1/5

    Attacks:

    Tackle
    Growl
    Leer
    Dragon Rage
    Charge
    Thundershock
    Rain Dance
    Twister
    Spark
    Sonicboom
    Slack Off
    Hurricane

    Heal Bell
    Hydro Pump
    Magnet Rise

    Fire Blast
    Thunder
    Volt Switch
    Taunt
    Protect
    Flatten the TIMBURR (open)
    [​IMG]
    Timburr (Flatten) F
    Nature: Adamant (+1 Attack, -1 Special Attack)
    Type:
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Ability 1: Guts: (innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Ability 2: Sheer Force (can be activated) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
    Ability 3: Iron Fist (DQ not yet unlocked, innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    EC: 0/6
    MC: 0
    DC: 0/5

    Stats: 75/80+/55/25-/35/35

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 35

    Attacks:
    Pound
    Leer
    Focus Energy
    Bide
    Low Kick
    Rock Throw
    Wake-Up Slap
    Chip Away

    Drain Punch
    Mach Punch
    Counter

    Poison Jab
    Smack Down
    Dig

    Lady Salamence releases Poke + Ability --> Rewindman releases Poke + Ability --> Tortferngatr releases Poke + Ability + Actions --> Rewindman issues Actions --> Lady Salamence issues Actions --> Korski refs
  2. Lady Salamence

    Lady Salamence is a three-dimensional retard.
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    Tepig @ Blaze
  3. rewindman

    rewindman

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    822
    Seadra @ swiftswim
  4. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
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    2,618
    "Go, Flatten! Let's show them some Guts!

    Anyways, let's start by Biding our time-if you have to aim it, aim for Tepig."
  5. rewindman

    rewindman

    Joined:
    Apr 18, 2008
    Messages:
    822
    Alright Ryuu, go ahead and surf everyone, then Dive against Flatten! Finally set up a Rain Dance for later! If the tepig tries to sunny day on action 3 while sun is not already up, hit everyone with a nasty surf again!

    Surf - Dive- Rain Dance
  6. Lady Salamence

    Lady Salamence is a three-dimensional retard.
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    let's avoid attacking the biding thing

    Double Team (4 Clones) - Roar (Seadra) - Sunny Day
  7. Korski

    Korski Distilled, 80 proof
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    Just going to make another post to bump it up for everyone.

    ~ROUND 1 BEGINS~
    [​IMG]
    Poke: Tepig
    HP: 100
    Energy: 100
    Boosts: None
    Other: None

    VS.
    [​IMG]
    Poke: Seadra
    HP: 90
    Energy: 100
    Boosts: None
    Other: None

    VS.
    [​IMG]
    Poke: Timburr
    HP: 100
    Energy: 100
    Boosts: None
    Other: None

    --------------------

    In the Arena we've all come to love are three trainers prepared to duke it out melee-style to the bloody end! Lady Salamence sends out Van Pig the Tepig to throw down the gauntlet, to which Rewindman responds with a scary Seadra named Ryuu and Tortferngatr counter-responds with Flatten the Timburr! This should be interesting!

    Flatten is immediately ordered to Bide its time and scout the opponents' tactics. Ryuu opens on the offensive with a mighty Surf that does plenty of damage before Van Pig starts darting back and forth to create a Double Team of 4 Clones! Ryuu then Dives underwater and comes up at Flatten to good effect! Van Pig, alone and ignored, lets out a mighty Roar at Ryuu that terrifies it! Flatten then stops Biding and releases a rush of energy at one of the images of Van Pig, surprisingly hitting its mark, and crushing the little pig with the immense pressure! Ryuu follows up with a Surf that further punishes its opponents, after which Van Pig tries to turn the tides by changing the weather to a more advantageous Sunny Day! Ryuu then rushes back to its Pokeball out of fear of Van Pig and knocks Tangle the Servine out to continue the battle! What an incredible start!

    --------------------

    Action 1:

    Timburr: Bide [charge]
    Seadra: Surf (20 damage [Tepig], 14 damage [Timburr], -6 energy, crits fail)
    Tepig: Double Team [4 Clones] (-16 energy)

    Action 2:

    Timburr: Bide [hold]
    Seadra: Dive [evade]
    Seadra: Dive [Timburr] (13 damage, -5 energy, crit fails)
    Tepig: Roar [Seadra] (-7 energy)

    Action 3:

    Timburr: Bide [release-Tepig] (47 damage, -30 energy, Tepig's Clones dissipate)
    Seadra: Surf (20 damage [Tepig], 14 damage [Timburr], -6 energy, crits fail)
    Tepig: Sunny Day (-9 energy, weather changes to intense Sunlight for 4 Rounds)

    End of Round: Roar (Seadra switched out for Tangle the SERVINE)

    ~ROUND 1 ENDS~
    [​IMG]
    Poke: Tepig
    HP: 13
    Energy: 68
    Boosts: None
    Other: None

    VS.
    Back in the Pokeball (open)
    [​IMG]
    Poke: Seadra
    HP: 90
    Energy: 83
    Boosts: None
    Other: None

    [​IMG]
    Poke: Servine
    HP: 90
    Energy: 100
    Boosts: None
    Other: None

    VS.
    [​IMG]
    Poke: Timburr
    HP: 59
    Energy: 70
    Boosts: None
    Other: None

    Field Effects: Sunny Day (3 Rounds)

    Lady Salamence (b/c Roar) --> Rewindman --> Tortferngatr --> Korski
  8. Lady Salamence

    Lady Salamence is a three-dimensional retard.
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    ow

    Fire Blast Servine to the death
  9. rewindman

    rewindman

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    Alright Tangle, go a head and activate your contrary ability, and keep it activated until otherwise stated. Doesn't look like we can take out that tepig in one hit, so this is what I want you to do. Start out with Leaf Storming Timburr to do some damage, then Leaf Storm the tepig and finally Giga Drain Timburr. If Tepig is already KO'd, just attack timburr. If timburr is underground by your last action, use reflect then instead.

    Leaf Storm (Timburr) - Leaf Storm (Tepig) - Giga Drain (Timburr)

    if timburr underground on the start of last action, use Reflect instead.
  10. Tortferngatr

    Tortferngatr

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    "Yeah...let's Poison Jab Servine, Drain Punch Servine, and Poison Jab Servine again.
  11. Korski

    Korski Distilled, 80 proof
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    ~ROUND 2 BEGINS~
    [​IMG]
    Poke: Tepig
    HP: 13
    Energy: 68
    Boosts: None
    Other: Blaze activated

    VS.
    [​IMG]
    Poke: Servine
    HP: 90
    Energy: 100
    Boosts: None
    Other: None

    VS.
    [​IMG]
    Poke: Timburr
    HP: 59
    Energy: 70
    Boosts: None
    Other: None

    Field Effects: Sunny Day (3 Rounds)

    --------------------

    Prose.

    --------------------

    Action 1:

    Servine: Leaf Storm [Timburr] (19 damage, -8 energy, crit fails, +2 SpA [Contrary]
    Tepig: Fire Blast [Servine] (26 damage, -7 energy, crit fails, burn fails)
    Timburr: Poison Jab [Servine] (14 damage, -6 energy, crit fails, Poison fails)

    Action 2:

    Servine: Leaf Storm [Tepig] (13 damage, -12 energy, KO, +2 SpA [Contrary])
    Tepig: KO'd
    Timburr: Drain Punch [Servine] (13 damage, +7 HP, -11 energy, crit fails)

    Action 3:

    Servine: Giga Drain [Timburr] (20 damage, +10 HP, -11 energy, crit fails)
    Timburr: Poison Jab [Servine] (14 damage, -6 energy, crit fails, Poison fails)

    ~ROUND 2 ENDS~
    [​IMG]
    Poke: Tepig
    HP: 0
    Energy: 61
    Boosts: Done
    Other: Gone

    VS.
    [​IMG]
    Poke: Servine
    HP: 33
    Energy: 69
    Boosts: +1 SpA (1 Round), +2 SpA
    Other: None

    VS.
    [​IMG]
    Poke: Timburr
    HP: 27
    Energy: 57
    Boosts: None
    Other: None

    Field Effects: Sunny Day (3 Rounds)

    Lady Salamence releases new Poke + Ability --> Rewindman issues Actions --> Tortferngatr issues Actions --> Lady Salamence issues Actions --> Korski refs
  12. Lady Salamence

    Lady Salamence is a three-dimensional retard.
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    Progressibe @ No Gaurd
  13. rewindman

    rewindman

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    Alright Tangle, start out by setting up a Reflect to shield your self from physical attacks. Then Giga Drain Timburr and finally Leaf Storm the machoke. If Machoke tries to encore your reflect, use taunt against it on action one and push actions back. If Timburr is aready ko'd, focus your attacks on machoke instead.

    Reflect(self)-Giga Drain (timburr) - Leafstorm (Machoke)

    If encore is used on action 1, taunt machoke and push actions back.

    If timburr ko'd, focus attacks on machoke
  14. Tortferngatr

    Tortferngatr

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    "Drain Punch Machoke, then Mach Punch him, then Counter him!"
  15. Lady Salamence

    Lady Salamence is a three-dimensional retard.
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    Protect - Earthquake - Protect
  16. Korski

    Korski Distilled, 80 proof
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    ~ROUND 3 BEGINS~
    [​IMG]
    Poke: Machoke
    HP: 100
    Energy: 100
    Boosts: None
    Other: None

    VS.
    [​IMG]
    Poke: Servine
    HP: 33
    Energy: 69
    Boosts: +1 SpA (1 Round), +2 SpA
    Other: None

    VS.
    [​IMG]
    Poke: Timburr
    HP: 27
    Energy: 57
    Boosts: None
    Other: None

    Field Effects: Sunny Day (3 Rounds)

    --------------------

    Progressive the Machoke hits the field and immediately throws up a Protective barrier, absorbing Flatten's Drain Punch while Servine throws up a Reflective barrier of its own! Sick of these tricks, Flatten lands a quick Mach Punch on Progressive but gets slammed by Servine's Giga Drain in the process, leaving it open to Progressive's Earthquake, Knocking it Out cold! Progressive then Protects again, halting the damage from Servine's Leaf Storm!

    --------------------

    Action 1:

    Machoke: Protect (-11 energy)
    Servine: Reflect (-8 energy, Reflect up for 6 Actions)
    Timburr: Drain Punch [Machoke] (0 damage, -11 energy)

    Action 2:

    Timburr: Mach Punch [Machoke] (12 damage, -2 energy, crit successful)
    Servine: Giga Drain [Timburr] (18 damage, +9 HP, -11 energy, crit fails)
    Machoke: Earthquake (7 damage [Servine], 9 damage [Timburr], -7 energy, crits fail, KO [Timburr])

    Action 3:

    Machoke: Protect (-15 energy)
    Servine: Leaf Storm [Machoke] (0 damage, -8 energy, +2 SpA [Contrary])

    ~ROUND 3 ENDS~
    [​IMG]
    Poke: Machoke
    HP: 88
    Energy: 67
    Boosts: None
    Other: None

    VS.
    [​IMG]
    Poke: Servine
    HP: 35
    Energy: 42
    Boosts: +1 SpA (1 Round), +2 SpA
    Other: None
    Team Effects: Reflect (4 Actions)

    VS.
    [​IMG]
    Poke: Timburr
    HP: 0
    Energy: 44
    Boosts: None
    Other: None

    Field Effects: Sunny Day (2 Rounds)

    Tortferngatr releases new Poke + Ability, issues Actions --> Lady Salamence issues Actions --> Rewindman issues Actions --> Korski refs
  17. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
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    Frozen @ Snow Cloak.
    [​IMG]
    *needs to put counters into Thick Fat*
  18. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    Tort, we need your Actions as well.
  19. Tortferngatr

    Tortferngatr

    Joined:
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    "Alright...let's finish off Servine.

    Icicle Spear Servine, Blizzard, Reflect!

    If Servine uses Mirror Coat turn 1, use Light Screen that turn!
    "
  20. Lady Salamence

    Lady Salamence is a three-dimensional retard.
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus
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    Bullet Punch Swinub - Protect - Smack Down Swinub
  21. rewindman

    rewindman

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    Giga Drain (Swinub) - Mirror Coat - Chill
  22. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    ~ROUND 4 BEGINS~
    [​IMG]
    Poke: Machoke
    HP: 88
    Energy: 67
    Boosts: None
    Other: None

    VS.
    [​IMG]
    Poke: Servine
    HP: 35
    Energy: 42
    Boosts: +1 SpA (1 Round), +2 SpA
    Other: None
    Team Effects: Reflect (4 Actions)

    VS.
    [​IMG]
    Poke: Swinub
    HP: 90
    Energy: 100
    Boosts: None
    Other: None

    Field Effects: Sunny Day (2 Rounds)

    --------------------

    Prose.

    --------------------

    Action 1:

    Machoke: Bullet Punch [Swinub] (13 damage, -3 energy, crit fails)
    Servine: Giga Drain [Swinub] (24 damage, +12 HP, -11 energy, crit fails)
    Swinub: Icicle Spear [Servine] (5 hits, 17 damage, -5 energy, crits fail)

    Action 2:

    Machoke: Protect (-12 energy)
    Swinub: Blizzard (0 damage [Machoke], 18 damage [Servine], -7 energy, crit fails, freeze fails)
    Servine: Mirror Coat (27 damage, -15 energy)

    Action 3:

    Servine: Chill (+12 energy)
    Machoke: Smack Down [Swinub] (10 damage, -4 energy, Swinub grounded for 6 Actions)
    Swinub: Reflect (-8 energy, Reflect up for 6 Actions)

    ~ROUND 4 ENDS~
    [​IMG]
    Poke: Machoke
    HP: 88
    Energy: 38
    Boosts: None
    Other: None

    VS.
    [​IMG]
    Poke: Servine
    HP: 12
    Energy: 28
    Boosts: +1 SpA (1 Round)
    Other: None
    Team Effects: Reflect (1 Action)

    VS.
    [​IMG]
    Poke: Swinub
    HP: 16
    Energy: 80
    Boosts: None
    Other: Smacked Down (6 Actions)
    Team Effects: Reflect (6 Actions)

    Field Effects: Sunny Day (1 Round)

    Lady Salamence --> Rewindman --> Tortferngatr --> Korski
  23. Lady Salamence

    Lady Salamence is a three-dimensional retard.
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    Earthquake - Earthquake - Chill

    if there is nothing to target r2, replace with Focus Energy
  24. rewindman

    rewindman

    Joined:
    Apr 18, 2008
    Messages:
    822
    Giga Drain (Swinub) - Leaf Storm (Machoke) - Chill

    If Machoke protects on the second action, chill that action then hit him with a leaf storm on action 3
  25. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
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    ...That was...miscalculated. Forgot to change my substitution to the right action.

    "Protect, Icicle Spear Servine, then Blizzard!"
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