Lady Salamence vs. Rewindman vs. Tortferngatr: MELEE (Korski refs)

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Korski

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~ROUND 5 BEGINS~

Poke: Machoke
HP: 88
Energy: 38
Boosts: None
Other: None

VS.

Poke: Servine
HP: 12
Energy: 28
Boosts: +1 SpA (1 Round)
Other: None
Team Effects: Reflect (1 Action)

VS.

Poke: Swinub
HP: 16
Energy: 80
Boosts: None
Other: Smacked Down (6 Actions)
Team Effects: Reflect (6 Actions)

Field Effects: Sunny Day (1 Round)

--------------------

Frozen, devastated from its crippling entrance into the battle last Round, erects a Protective wall before Tangle can nab it with a Giga Drain! Progressive then unleashes an Earthquake that does very little good for him! Tangle then lets loose with a final devastating Leaf Storm before biting the dust under the immense pressure of Progressive's second Earthquake! Frozen survives just barely enough to go after Tangle with an Icicle Spear, but since Tangle was KO'd, the attack did nothing useful! With the pressure off for a second, Progressive chills out while Frozen puts everything it has behind a huge Blizzard that connects for good damage!

--------------------

Action 1:

Swinub: Protect (-16 energy)
Servine: Giga Drain [Swinub] (0 damage, -11 energy)
Machoke: Earthquake (7 damage [Servine], 0 damage [Swinub], -7 energy, crit fails)

Action 2:

Servine: Leaf Storm [Machoke] (20 damage, -8 energy, crit fails, +2 SpA [Contrary])
Machoke: Earthquake (5 damage [Servine], 7 damage [Swinub], -11 energy, crit fails [Swinub], KO [Servine])
Swinub: Icicle Spear [Servine] (0 damage, -5 energy)

Action 3:

Machoke: Chill (+12 energy)
Swinub: Blizzard (17 damage, -7 energy, crit fails, freeze fails)

~ROUND 5 ENDS~

Poke: Machoke
HP: 51
Energy: 32
Boosts: None
Other: None

VS.

Poke: Servine
HP: 0
Energy: 9
Boosts: +1 SpA (1 Round)
Other: None
Team Effects: Reflect (1 Action)

VS.

Poke: Swinub
HP: 9
Energy: 52
Boosts: None
Other: Smacked Down (3 Actions)
Team Effects: Reflect (3 Actions)

Field Effects: None

Rewindman releases new Poke + Ability, issues Actions --> Tortferngatr issues Actions --> Lady Salamence issues Actions --> Korski refs
 
Lets go seadra, surf everyone then Dive against machoke twice

If machoke tries to dynamic punch you on action one, then replace that action with dive against machoke
 

Korski

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~ROUND 6 BEGINS~

Poke: Machoke
HP: 51
Energy: 32
Boosts: None
Other: None

VS.

Poke: Seadra
HP: 90
Energy: 83
Boosts: None
Other: None
Team Effects: Reflect (1 Action)

VS.

Poke: Swinub
HP: 9
Energy: 52
Boosts: None
Other: Smacked Down (3 Actions)
Team Effects: Reflect (3 Actions)

Field Effects: None

--------------------

...

--------------------

Action 1:

Swinub: Endure (-15 energy)
Machoke: Protect (-12 energy)
Seadra: Surf (8 damage [Swinub], 0 damage [Machoke], -6 energy)

Action 2:

Machoke: Bullet Punch [Swinub] (0 damage, -3 energy)
Seadra: Dive [Evade]
Swinub: Earthquake (9 damage [Machoke], 0 damage [Seadra], -6 energy, crit fails)
Seadra: Dive [Machoke] (11 damage, -5 energy, crit fails)

Action 3:

Seadra: Dive [Evade]
Machoke: DynamicPunch [Seadra] (18 damage, -7 energy, crit fails, Seadra Severely Confused for 3 Actions)
Swinub: Earthquake (9 damage [Machoke], 0 damage [Seadra], -10 energy, crit fails)
Seadra: Dive [Machoke] (11 damage, -9 energy, crit fails)

~ROUND 6 ENDS~

Poke: Machoke
HP: 11
Energy: 10
Boosts: None
Other: None

VS.

Poke: Seadra
HP: 72
Energy: 63
Boosts: None
Other: Confused (3 Actions)
Team Effects: None

VS.

Poke: Swinub
HP: 1
Energy: 21
Boosts: None
Other: Cannot Endure (1 Round)
Team Effects: None

Field Effects: None

Tortferngatr --> Lady Salamence --> Rewindman --> Korski
 

Korski

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is a CAP Contributoris a Forum Moderator Alumnus
I think you ought to wait for Tortferngatr's Actions, Lady Salamence, before posting your own. It's Tort's turn to order first.
 
"Protect, Earthquake, Icy Wind!"

BTW, in-game, can't No Guard hit through Dive? I know from experience in HG/SS that No Guard allows you to hit through Shadow Force (Bruno's Machamp versus my underleveled Giratina-O.)
 

Korski

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is a CAP Contributoris a Forum Moderator Alumnus
You are completely right, Tortferngatr. Sorry for the mistake; I've edited the previous reffing post to reflect the changes.
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
~ROUND 7 BEGINS~

Poke: Machoke
HP: 11
Energy: 10
Boosts: None
Other: None

VS.

Poke: Seadra
HP: 72
Energy: 63
Boosts: None
Other: Confused (3 Actions)

VS.

Poke: Swinub
HP: 1
Energy: 21
Boosts: None
Other: Cannot Endure (1 Round)

Field Effects: None

--------------------

Prose.

--------------------

Action 1:

Swinub: Protect (-7 energy)
Seadra: Chill (+12 energy)
Machoke: Chill (+12 energy)

Action 2:

Machoke: Bullet Punch [Swinub] (1 damage, -3 energy, KO)
Seadra: Hurts itself in Confusion (-6 HP, -3 energy, Confusion stage drops to 0 Actions))
Swinub: KO'd

Action 3:

Seadra: Bubblebeam [Machoke] (snaps out of Confusion, 11 damage, -4 energy, KO)
Machoke: KO'd

~ROUND 7 ENDS~

Poke: Machoke
HP: 0
Energy: 19
Boosts: Done
Other: Gone

VS.

Poke: Seadra
HP: 66
Energy: 71
Boosts: None
Other: None

VS.

Poke: Swinub
HP: 0
Energy: 14
Boosts: Done
Other: Gone

Field Effects: None

Tortferngatr releases Flash the MONOHM and selects Ability --> Lady Salamence releases Hirome the SHELGON and selects Ability and issues Actions --> Rewindman issues Actions --> Tortferngatr issues Actions --> Korski refs
 
"Alright-let's go with Static.

Lady Salamence, I think our biggest concern is Rewindman. He has two mons left, both in good health, we only have one each. "
 

a fairy

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Community Leader
Hirome @ Overcoat
Dragon Claw Seadra - Zen Headbutt Seadra - Dragon Claw Seadra

if seadra dives r2, use dragon dance
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
~ROUND 8 BEGINS~

Poke: Shelgon
HP: 100
Energy: 100
Boosts: None
Other: None

VS.

Poke: Seadra
HP: 66
Energy: 71
Boosts: None
Other: None

VS.

Poke: Monohm
HP: 90
Energy: 100
Boosts: None
Other: None

Field Effects: None

---------------------

The skiddish Flash the Monohm throws up a peevish Protctive wall to avoid damage, but no one is paying attention to it! Instead, Ryuu fires a devastating Ice Beam straight into Hirome the Shelgon's face! Hirome shakes off the frigid assault and dives forward for a Dragon Claw! Ryuu backpedals and turns its sights on Flash, who has stepped out from behind its Protective barrier, with a Dragon Pulse! Flash responds by calling forth a mighty crack of Thunder from the skies, hitting Ryuu for huge damage! Hirome lunges forward again and connects with a Zen Headbutt, leaving all three battlers in close proximity! This frightens Flash greatly, so he jumps back and pulls up another Protective wall that once again goes unnoticed as its opponents fight each other instead! Ryuu lands another huge Ice Beam on Hirome, who responds with another Dragon Claw that hits a critical point and Knocks the dominating Seadra Out cold!

---------------------

Action 1:

Monohm: Protect (-7 energy)
Seadra: Ice Beam [Shelgon] (20 damage, -7 energy, crit fails, Freeze fails)
Shelgon: Dragon Claw [Seadra] (14 damage, -5 energy, crit fails)

Action 2:

Seadra: Dragon Pulse [Monohm] (18 damage, -7 energy, crit fails)
Monohm: Thunder [Seadra] (25 damage, -7 energy, crit fails, Paralysis fails)
Shelgon: Zen Headbutt [Seadra] (11 damage, -6 energy, crit fails)

Action 3:

Monohm: Protect (-7 energy)
Seadra: Ice Beam [Shelgon] (20 damage, -7 energy, crit fails, Freeze fails)
Shelgon: Dragon Claw [Seadra] (16 damage, -5 energy, crit successful, KO)

~ROUND 8 ENDS~

Poke: Shelgon
HP: 60
Energy: 84
Boosts: None
Other: None

VS.

Poke: Seadra
HP: 0
Energy: 50
Boosts: Done
Other: Gone

VS.

Poke: Monohm
HP: 72
Energy: 79
Boosts: None
Other: None

Field Effects: None

Rewindman releases Lark the COMBUSKEN and conceivably can select Ability by unlocking Speed Boost with the DC from entering battle so he has to post regardless and also to issue Actions --> Tortferngatr issues Actions --> Lady Salamence issues Actions --> Korski refs
 
Alright lark, enjoy that speed boost.

Dig (Monohm) - Rock Slide - Dig Monohm.

If Monohm uses magnet rise on the first or second action, target the last dig at shelgon instead.
 
"Protect, Hydro Pump Combusken, Magnet Rise.

Let's take down rewindman, since Monohm can't really pose much of a threat to Shelgon (no damaging Dragon STAB) but Combusken has Fighting."
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
~ROUND 9 BEGINS~

Poke: Shelgon
HP: 60
Energy: 84
Boosts: None
Other: None

VS.

Poke: Combusken
HP: 90
Energy: 100
Boosts: None
Other: None

VS.

Poke: Monohm
HP: 72
Energy: 79
Boosts: None
Other: None

Field Effects: None

--------------------

Flash once again throws up a Protective wall out of fear of its opponents' attacks before Lark burrows underground, dodging Hirome's Dragon Claw in the process! Lark comes back up for a Dig attack, but meets Flash's wall instead! As Lark bounces back from the barrier, he's nailed hard by Flash's Hydro Pump, but he doesn't take too long to recover and brings down a nasty Rock Slide that traps Hirome under some heavy rocks, causing it to flinch! Flash then performs a Magnet Rise while Lark takes the time to Dig underground again, but Hirome just doesn't get it and tries to attack Lark again with a Dragon Claw that comes up short! As Lark resurfaces for its attack, it finds itself right below the floating Monohm and is pretty embarrassed that its attack missed in such an awkward way! Now Lark's Speed Boost kicks in and the fightin' chicken is ready for a new Round with increased resolve! Otherwise, the match is now very even and could go anyway, which is exciting!

--------------------

Action 1:

Monohm: Protect (-12 energy)
Combusken: Dig [Evade]
Shelgon: Dragon Claw [Combusken] (miss, -5 energy)
Combusken: Dig [Monohm] (0 damage, -6 energy)

Action 2:

Monohm: Hydro Pump [Combusken] (20 damage, -8 energy, crit fails)
Combusken: Rock Slide (6 damage [Shelgon], 8 damage [Monohm], -6 energy, crits fail, flinch successful [Shelgon])
Shelgon: Flinch'd

Action 3:

Monohm: Magnet Rise (-5 energy, Magnet Rise in effect for 6 Actions)
Combusken: Dig [Evade]
Shelgon: Dragon Claw [Combusken] (miss, -5 energy)
Combusken: Dig [Monohm] (0 damage, -6 energy)

End of Round: Speed Boost (Combusken +1 Spe, -2 energy)

~ROUND 9 ENDS~

Poke: Shelgon
HP: 54
Energy: 74
Boosts: None
Other: None

VS.

Poke: Combusken
HP: 70
Energy: 80
Boosts: +1 Spe
Other: None

VS.

Poke: Monohm
HP: 64
Energy: 54
Boosts: None
Other: Magnet Rise (5 Actions)

Field Effects: None

Tortferngatr --> Lady Salamence --> Rewindman --> Korski
 
"We know he's just going to abuse Dig again. Sooo...

Hydro Pump, Hurricane, Hydro Pump-all at Combusken!
If Combusken uses Dig again turns 1 or 2, use a Twister+Hurricane combo the first action he does, but not consecutively!
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
~ROUND 10 BEGINS~

Poke: Shelgon
HP: 54
Energy: 74
Boosts: None
Other: None

VS.

Poke: Combusken
HP: 70
Energy: 80
Boosts: +1 Spe
Other: None

VS.

Poke: Monohm
HP: 64
Energy: 54
Boosts: None
Other: Magnet Rise (5 Actions)

Field Effects: None

--------------------

Well this Round is really uninteresting as Lark Digs underground and stays there like a chicken while Flash and Hirome try and attack it but miss with everything they try. You can't hide forever, Lark!

--------------------

Action 1:

Combusken: Dig [Evade] (-6 energy)
Shelgon: Dragon Claw [Combusken] (miss, -9 energy)
Monohm: Twister/Hurricane Combo [Combusken] (miss, -15 energy)

Action 2:

Combusken: Stay Underground (-9 energy)
Monohm: Cooldown
Shelgon: Zen Headbutt [Combusken] (miss, -6 energy)

Action 3:

Combusken: Stay Underground (-12 energy)
Monohm: Hydro Pump [Combusken] (miss, -7 energy)
Shelgon: Dragon Claw [Combusken] (miss, -5 energy)

End of Round: Speed Boost (Combusken +1 Spe, -2 energy)

~ROUND 10 ENDS~

Poke: Shelgon
HP: 54
Energy: 54
Boosts: None
Other: None

VS.

Poke: Combusken
HP: 70
Energy: 51
Boosts: +2 Spe
Other: Underground

VS.

Poke: Monohm
HP: 64
Energy: 32
Boosts: None
Other: Magnet Rise (2 Actions)

Field Effects: None

Lady Salamence --> Rewindman --> Tortferngatr --> Korski
 
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