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Lapras (QC 3/3) [GP 2/2]

Discussion in 'Uploaded Analyses' started by -Tsunami-, Dec 20, 2011.

  1. -Tsunami-

    -Tsunami- ¡YA HA!
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    [​IMG]
    Lapras

    [Overview]

    <p>Used by Ash in the Orange Islands as his "HM Slave," Lapras is back as a force to be reckoned with in the BW RU metagame. It received a great ability in Hydration from the Dream World, but is hindered by the lack of permanent weather in RU. Its other ability is Water Absorb, giving it a way to restore its HP outside of Rest + Hydration. It also has a superb base 130 HP stat and a solid base 95 Special Defense stat. However, Lapras is held back from becoming a fantastic wall due to its weakness to Electric-type attacks, which are common in the RU tier. While Lapras's other stats are nothing short of average, it does have access to great boosting moves in Curse and Dragon Dance, allowing it to become an offensive threat quite easily. Unfortunately, its awful base 60 Speed makes the Dragon Dance set less effective; however, it can still be major problems to the opposition. While it may not look that deadly, after a couple of boosts, Lapras can easily destroy teams.</p>

    [SET]
    name: LapDance
    move 1: Dragon Dance
    move 2: Waterfall
    move 3: Return
    move 4: Ice Shard / Substitute
    item: Leftovers / Life Orb
    ability: Water Absorb
    nature: Jolly / Adamant
    evs: 20 HP / 252 Atk / 236 Spe

    [SET COMMENTS]

    <p>Anyone who considers Lapras "cute" will get manhandled by this set. Despite its timid appearance, Lapras is actually a solid user of Dragon Dance, one of the premier boosting moves in the world of competitive Pokemon. Waterfall is its main STAB move, and is helped significantly by Lapras's access to Return, forming the mostly unresisted Water + Normal combination. Ice Shard is the main option in the last slot, giving Lapras priority STAB; it also helps Lapras with its middling Speed, as it is relatively slow even after a Dragon Dance. Substitute is also an option in the last slot, blocking status and letting Lapras set up more easily on weaker attackers. Water Absorb makes foes pay for spamming Water-type attacks, and Leftovers gives Lapras a way to recover its health outside of the unreliable Water Absorb. Life Orb is also an option to let Lapras hit harder, but its recoil is undesirable.</p>

    [ADDITIONAL COMMENTS]

    <p>The given EV spread lets Lapras outrun positive base 110 Speed Pokemon after a Dragon Dance when a Jolly nature is used. An Adamant nature helps Lapras hit harder but lets Pokemon, such as Archeops and Galvantula, outrun it after a boost. 252 Attack EVs maximize Lapras's offensive capabilities, and the remaining EVs are dumped into HP for added bulk. Lapras is set apart from other Dragon Dancers in RU because of its bulk, allowing it to survive priority moves from the likes of Honchkrow and Entei; it can also survive a Mach Punch from Hitmonchan. Most Pokemon utilizing Choice Scarf are also unable to OHKO Lapras. However, Fighting-types still pose a problem for it, reducing the opportunities it has to set up. Therefore, Ghost-type Pokemon, such as Cofagrigus and Dusknoir, are good partners for Lapras.</p>

    <p>Magneton is also a good partner, as Ferroseed stops Lapras cold. It also appreciates Rapid Spin support; Claydol is a great partner since it spins and walls most of the Fighting-types in RU. Hazard support is also useful, aiding Lapras in tearing through the opponent's team; Ferroseed gets a special mention as it sets up hazards easily and defeats most Electric-types in the tier. Zen Headbutt is an option over Return to hit Fighting-types harder, but the coverage Return provides usually makes it the better option. Finally, Lapras can go mixed with Hydro Pump or Ice Beam in the last slot to more easily defeat the likes of Steelix and Tangrowth.</p>

    [SET]
    name: Curse
    move 1: Curse
    move 2: Waterfall
    move 3: Avalanche / Ice Shard
    move 4: Toxic / Rest
    item: Leftovers / Chesto Berry
    ability: Water Absorb / Hydration
    nature: Careful
    evs: 252 HP / 4 Def / 252 SpD

    [SET COMMENTS]

    <p>While Dragon Dance would seem to be the best stat boosting option for Lapras, it also has access to Curse, a more defensive boosting move. Unlike the Dragon Dance set, this set attempts to set up late-game when all of the opposing Fighting-, Electric-, and Grass-types are either severely weakened or knocked out. Thanks to its gargantuan base 130 HP, Lapras can sponge non-super effective hits quite easily, allowing it to set up and decimate the opposition. Waterfall is the STAB move of choice, and Avalanche is Lapras's secondary STAB move, allowing it to deal massive damage to the opposition as it will be moving last basically every turn after a few Curse boosts. Ice Shard is another option, however, allowing Lapras to bypass the Speed drops from Curse and hammer opposing sweepers. Finally, Toxic wears down walls that would otherwise be too much of a problem for Lapras to take down itself. Water Absorb is the ability of choice, giving Lapras a chance of restoring its health. Leftovers is the item of choice, restoring a little bit of Lapras's health at the end of every turn. However, a Chesto Berry can be used with Rest over Toxic in order to provide Lapras with a way to restore its HP and get rid of status.</p>

    [ADDITIONAL COMMENTS]

    <p>Entry hazards and status can be problems for this Lapras. This problem is compounded if Lapras is not running ChestoRest. A simple way to solve this problem is to run a moveset of Curse / Waterfall / Rain Dance / Rest with a Chesto Berry and Hydration as the ability, Lapras can heal itself of all damage dealt to it and also become "immune" to status. This set works best on a rain team, so Lapras does not have to constantly set up its own rain. Also, entry hazards are still a problem, so a spinner, such as Claydol, is a big help.</p>

    <p>This Lapras also appreciates the removal of phazers, such as Mandibuzz, and Fighting-, Electric-, and Grass-types. Ghost-types, such as Cofagrigus, can be good partners, as they can completely wall Fighting-types. Fire-types can take care of Grass-types, but they will be hampered if Lapras is running a HydraRest set, as the power of their STAB Fire-type attacks is reduced in rain. Most of the Electric-types in the RU metagame are extremely frail, and are easier to get rid of. Finally, entry hazard support is very beneficial, allowing Lapras to have a much easier time demolishing the opposition; they especially help with taking out Pokemon such as Galvantula and Manectric.</p>

    [SET]
    name: Perish Trapper
    move 1: Perish Song
    move 2: Whirlpool
    move 3: Rain Dance
    move 4: Rest
    item: Grip Claw / Damp Rock
    ability: Hydration
    nature: Calm
    evs: 252 HP / 4 Def / 252 SpD

    [SET COMMENTS]

    <p>This set takes full advantage of Lapras's defensive prowess and access to Hydration. By utilizing a nifty move in Whirlpool in tandem with Perish Song, Lapras can trap and KO many common switch-ins, such as Ferroseed and Cresselia. Perish Song and Whirlpool are the cruxes of this set, annoying the opposition. The combination of Hydration and Rest (HydraRest) is necessary for this set, restoring Lapras to full HP and removing any status ailments. Damp Rock can be used in order to prolong the effects of Rain Dance, but Grip Claw is the item of choice, extending the longevity of Whirlpool and making sure that the foe will stay trapped until Perish Song knocks it out.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread is catered to benefit Lapras's Special Defense, as the wide variety of Fighting-types in RU means that a physically defensive spread is not as worthwhile. However, Lapras can still tank hits from physical attackers, particularly attacks from weak walls, such as Ferroseed and Munchlax. This Lapras, like all the other variants, appreciates entry hazard support, so a spinner is a very good partner; Claydol receives special mention since it is immune to Electric and resists Fighting. As always, Ghost-types are good teammates as well and can spinblock, which is especially helpful since once opponents discover Lapras's set, they will be forced to play more carefully and switch out more often. Unlike the other Lapras variants, this Lapras should be paired with Pokemon that appreciate certain walls being sent to their graves. For example, Feraligatr benefits greatly from the removal of Ferroseed. Also, when using this Lapras, be aware that Pokemon with Whirlwind, Roar, U-turn, or Volt Switch can escape from it. Consequently, do not be too hasty when trapping the likes of Mandibuzz and Uxie.</p>

    [Other Options]

    <p>Lapras has a wide variety of other options, and they all have their uses. Lapras can utilize a special attacking set with Hydro Pump, Ice Beam, and Thunderbolt, but its low Speed in combination with the high amount of Fighting- and Electric-types in tier make this an unappealing option. Lapras can, however, utilize those moves, such as Hydro Pump and Ice Beam, on the Dragon Dance set, decimating the likes of Steelix and Tangrowth. Hidden Power Fire is also an option for destroying Lapras's number one enemy, Ferroseed, but it should not be used if Lapras is utilizing HydraRest. Heal Bell is also an option, allowing Lapras to free itself and its teammates from pesky status ailments. Confuse Ray is also an option to annoy the opposition, but Lapras has difficulty finding room for such an unreliable move. Finally, Roar can be used in order to let Lapras phaze out dangerous threats and rack up entry hazard damage.</p>

    [Checks and Counters]

    <p>Lapras can be decimated by any strong Fighting-type attack, making the likes of Hitmonlee and Hitmonchan major threats. Sceptile and Galvantula can also destroy it, sinking it with Leaf Storm and Thunder, respectively. Rock-types, such as Kabutops, can also destroy it. Lanturn walls almost all of Lapras's sets and escapes from Whirlpool with Volt Switch, but it must be wary of Toxic if it is not using Heal Bell. Finally, Ferroseed is the greatest counter to Lapras, resisting the Water + Normal combination and wearing it down easily with Leech Seed. However, it must be wary of the PerishTrap set, which will spell the end for Ferroseed quickly.</p>
  2. Omicron

    Omicron
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    OMG LOL LAPDANCE

    best name ever

    but in all seriousness, I think the Great Wall is kind of a waste of time, not really more than OO material. I can't see it being effective, like, at all lol

    The Perish Trapper set seems iffy as well... convince me?
  3. -Tsunami-

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    lol
    LapDance was already the name of the DD set in 4th gen
    Also, I'm not sure about the wall set either; it was the one I was the most doubtful about. The QC members can weigh in on that I suppose.
    PerishTrap is very effective, as the most common switch-in to Lapras is Ferroseed, and Lapras can easily KO it with PerishTrap. It can also trap Gligar and such. Duosion gets trapped, Snover gets trapped, Claydol, Moltres, Lanturn (can't break Lapras with Thunderbolt), etc.
  4. Amarillo

    Amarillo
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    The thing is, why would Gligar/Claydol/Moltres ever switch into lapras...ever? Of all the things you listed, Ferro/Duosion/Snover are the only things that would ever switch in. Also, Lanturn Volt Switches away, and bring in a counter to take advantage of the telegraphed switch thanks to your own Perish Song.

    But yeah, I see what you mean. It does look like a killer stallbreaker, and a great lure for Slowking as well. (assuming Slowking can't break it with Psyshock or something)
  5. -Tsunami-

    -Tsunami- ¡YA HA!
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    I was just stating examples of things it could defeat. Also, my bad, I forgot that most Lanturn nowadays run Volt Switch >_<
    Regardless, it does lure in Slowking and other Pokemon. And no, Slowking cannot break it with Psyshock xD
  6. Endorfins

    Endorfins Your Worst Nightmare
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    It doesnt seem like the Perish Trapper set has alot of potential victims as most switch ins to Lapras will have powerful Electric or Fighting type attacks anyway. The only real victim is Ferroseed, and in the time it takes to kill it, it can set up a shit tonne of hazards on your side.
  7. The 1 and Only Lady Gaga

    The 1 and Only Lady Gaga

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    On The Great Wall set, you mentioned Scald, but Lapras does not learn Scald as with all Water types which are partly of the Ice type.
  8. Elevator Music

    Elevator Music
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    I'm not going to pretend I know anything about RU, but afaik Whirlpool always lasts 4-5 turns this gen, so Grip Claw seems unnecessary.
  9. Oglemi

    Oglemi it's me heysup's gay friend, the legendary gaysup
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    I'd make Ice Shard / Toxic the main slashes on the Curse set over Rain Dance / Rest

    otherwise

    [​IMG]

    QC APPROVED 1/3
  10. sandshrewz

    sandshrewz
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    Why is there still damp rock on curse set? And er, if rain dance is removed, put them together in AC. Good old chesto berry to slash with leftovers? Curse set is set up fodder for ferroseed and lanturn (lol it can curse...) mention a teammate to get rid of those? Lilligant with hp fire to counter them? Bleh those 2 are hard to counter ._.
  11. -Tsunami-

    -Tsunami- ¡YA HA!
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    Idk if I should slash it or put it in AC. It all goes together though, and it's kind of important, so idk. Any QC members have any thoughts?
    Also, didn't think of Chesto Berry. Added.
  12. Windsong

    Windsong .dancin
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    Yeah, I kinda dislike the mix of Rainrest + Curse set, as it just doesn't really let Lapras accomplish enough since its movepool is too tied up, and it's just trying to do too much. Just have Lefties / Chesto as the main slashes, then move Rain Dance + Damp Rock to AC.

    AC mention in the DD set that Lapras can go mixed to let it more easily break through some walls (Steelix, Weezing, etc), and mention that Zen Headbutt can be used over Return to let Lapras hit Poliwrath and other Fighting-types hard.

    Swap the set order of the Curse and Perish Trapper sets.

    QC APPROVED 2/3
  13. -Tsunami-

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    Alright. Changes made.
  14. Texas Cloverleaf

    Texas Cloverleaf meh
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    QC APPROVED 3/3
    Good work and good luck.
  15. -Tsunami-

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    Thanks! Will get this written up shortly :)
  16. -Tsunami-

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    This is written and ready for GP checks!
  17. Shame That

    Shame That fallen angel, that is i
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    lol lapdance

    [​IMG]

    GP 1/2
  18. -Tsunami-

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    Thanks! Implemented and ready for the second check.
  19. Steven Snype

    Steven Snype
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    placeholder

    add/replace with
    remove
    comments

    done (open)

    [Overview]

    <p>Used by Ash in the Orange Islands as his "HM Slave" (in a way), Lapras is back as a force to be reckoned with in the 5th Gen RU metagame. It received a great ability in Hydration from the Dream World, but is hindered by the lack of permanent weather in RU. Its other ability is Water Absorb, giving it a way to restore its HP outside of Rest + Hydration. It also has a superb base 130 HP stat, coupled with a solid base 95 Special Defense stat. However, Lapras is held back from becoming a fantastic wall due to its weakness to Electric-type attacks, which are all too common in the RU tier. However, While Lapras's other stats are nothing short of average, it does have access to great boosting moves in Curse and Dragon Dance, allowing it to become an offensive threat quite easily. Lapras can also use these moves with relative ease, as its massive base HP makes it relatively easy to set up. Unfortunately, its awful base 60 Speed makes the DD Dragon Dance set less effective; however, it can still be major problems to the opposition. While it may not look that deadly, after a couple of boosts, Lapras can easily destroy teams.</p>

    [SET]
    name: LapDance
    move 1: Dragon Dance
    move 2: Waterfall
    move 3: Return
    move 4: Ice Shard / Substitute
    item: Leftovers / Life Orb
    ability: Water Absorb
    nature: Jolly / Adamant
    evs: 20 HP / 252 Atk / 236 Spe

    [SET COMMENTS]

    <p>Anyone who considers Lapras "cute" will get manhandled by this set. Despite its timid appearance, Lapras is actually a solid user of Dragon Dance, one of the premier boosting moves in the world of competitive Pokemon. Waterfall acts as its main STAB move, and is helped siginificantly by Lapras's access to Return, forming the Water + Normal combination, which is almost unresisted. Ice Shard the main option in the last slot, as it lets Lapras take advantage of its Ice typing in the form of priority STAB; it also helps Lapras with its middling Speed, as it is relatively slow even after a Dragon Dance. Substitute is also an option in the last slot, however, blocking status and letting Lapras set up more easily on weaker attackers. Water absorb makes foes pay for spamming Water-type attacks, and Leftovers gives Lapras a way to recover its health outside of the unreliable Water Absorb. Life Orb is also an option to let Lapras hit harder, but the recoil it causes hurts its value.</p>

    [ADDITIONAL COMMENTS]

    <p>The given EV spread lets Lapras outrun everything up to and including positive base 110 Speed Pokemon after a Dragon Dance when a Jolly nature is used. An Adamant nature can also be used in order to help Lapras hit harder, but lets Pokemon such as Archeops and Galvantula outrun it after a boost. 252 Attack EVs are used to maximize Lapras's offensive capabilities, and the remaining EVs are dumped into HP for the added bulk they provide. Lapras is set apart from other Dragon Dancers in RU because of its bulk, allowing it to survive priority moves from the likes of Honchkrow and Entei; it can also survive a Mach Punch from Hitmonchan. Most Pokemon utilizing Choice Scarf's are also unable to OHKO Lapras. However, Fighting-types still pose a problem for it, greatly reducing the opportunities it has to set up. Therefore, Ghost-type Pokemon, such as Cofagrigus and Dusknoir, are good partners for Lapras.</p>

    <p>Magneton is also a good partner, as Ferroseed stops Lapras cold. It also appreciates Rapid Spin support, so Pokemon such as Claydol are great partners for it; Claydol is especially useful since he walls most of the Fighting-types in RU. Hazard support is also useful, aiding Lapras in tearing through the opponents team; Ferroseed is a good partner not only for this reason, but also because it can defeat most Electric-types in the tier. Zen Headbutt is an option over Return to hit Fighting-types harder, but the coverage Return provides usually makes it the better option. Finally, Lapras can go mixed to more easily defeat the likes of Steelix and Tangrowth.</p>

    [SET]
    name: Curse
    move 1: Curse
    move 2: Waterfall
    move 3: Avalanche / Ice Shard
    move 4: Toxic / Rest
    item: Leftovers / Chesto Berry
    ability: Water Absorb / Hydration
    nature: Careful
    evs: 252 HP / 4 Def / 252 SpD

    [SET COMMENTS]

    <p>While Dragon Dance would seem to be the best stat boosting option for Lapras, it also has access to a more defensive boosting move in Curse. Unlike the Dragon Dance set, this set attempts to set up late game when all of the opposing Fighting-, Electric-, and Grass-types are either severely weakened or knocked out cold. Thanks to it's gargantuan base 130 HP, Lapras can sponge non-super effective hits quite easily, allowing it to set up and decimate the opposition. Waterfall is the STAB move of choice, and Avalanche is Lapras's secondary STAB move, allowing it to deal massive damage to the opposition, as it will be moving last basically every turn after a few Curse boosts. Ice Shard is another option, however, allowing Lapras to bypass the Speed drops from Curse and hammer opposing sweepers. Finally, Toxic wears down walls that would otherwise be too much of a problem for Lapras to take down itself. Water Absorb is the ability of choice, giving Lapras a chance of restoring its health. Leftovers is the item of choice, restoring a little bit of Lapras's health at the end of every turn. However, a Chesto Berry can be used with Rest over Toxic in order to provide Lapras with a way to restore its HP and get rid of status.</p>

    [ADDITIONAL COMMENTS]

    <p>The EVs are self-explanatory; they maximize Lapras's defensive capailities, allowing it to set up as many times as possible. Entry hazards can pose a problem for this Lapras, as can status. This problem is compounded if Lapras is not runninng ChestoRest. A simple way to solve this problem, however, is to run a HydraRest set. By utilizing a moveset of Curse / Waterfall / Rain Dance / Rest with a Chesto Berry and Hydration as the ability, Lapras can heal itself of all damage dealt to it, and also become "immune" to status. This set works best on a rain team, so Lapras does not have to constantly set up its own rain. Also, entry hazards are still a problem, so a rapid spinner, such as Claydol, is a big help.</p>

    <p>This Lapras also appreciates the removal of phazers, such as Mandibuzz, and Fighting-, Electric-, and Grass-types. Ghost-types, such as Cofagrigus, can be good partners, as they can completely wall Fighting-types. Fire-types can take care of Grass-types, but they will be hampered if Lapras is running a HydraRest set, as the power of their STAB Fire-type attacks is reduced in rain. Most of the Electric-types in the RU metagame are extremely frail, and are easier to get rid of. Finally, entry hazard support is very beneficial, allowing Lapras to have a much easier time demolishing the opposition; they especially help with ridding the field of Pokemon such as Galvantula and Manectric.</p>

    [SET]
    name: Perish Trapper
    move 1: Perish Song
    move 2: Whirlpool
    move 3: Rain Dance
    move 4: Rest
    item: Grip Claw / Damp Rock
    ability: Hydration
    nature: Calm
    evs: 252 HP / 4 Def / 252 SpD

    [SET COMMENTS]

    <p>This set takes full avantage of Lapras's defensive prowess and access to Hydration. By utilizing a nifty move in Whirlpool in tandem with Perish Song, Lapras can trap and KO many common switch-ins, such as Ferroseed and Cresselia. Perish Song and Whirlpool are the cruxes of this set, annoying the opposition like no other. The combination of Hydration and Rest (HydraRest) is necessary for this set, restoring Lapras to full HP and taking care of any status ailments. Damp Rock can be used in order to prolong the effects of Rain Dance but Grip Claw is the item of choice, extending the longevity of Whirlpool and making sure that the foe will stay trapped until Perish Song knocks it out.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread is catered to benefit Lapras's Special Defense, as the wide variety of Fighting-types in RU means that a physically defensive spread is much less worthwhile. However, Lapras can still tank hits from physical attackers, especially attacks from weak walls, such as Ferroseed and Munchlax. This Lapras, like all the other variants, appreciates entry hazard support, so a rapid spinner is a very good partner; Claydol receives special mention since it is immune to Electric and resists Fighting, making it an even better teammate. As always, Ghost-types are good teammates as well, and can also be helpful in spinblocking, which is especially helpful since once opponents discover Lapras's set, they will be forced to play more carefully and switch out more often. Unlike the other variants of Lapras, this Lapras should be paired with Pokemon that appreciate certain walls being sent to their graves. Feraligatr is a good example of this, benefitting greatly from the removal of Ferroseed. Also, when using this Lapras, be aware that Pokemon with Whirlwind, Roar, U-Turn, or Volt Switch can escape from it, so do not be too hasty when trapping the likes of Mandibuzz and Uxie.</p>

    [Other Options]

    <p>Lapras has a wide variety of other options, and they all have their uses. Lapras can utilzing a special attacking set with Hydro Pump, Ice Beam, and Thunderbolt, but its low Speed in combination with the high amount of Fighting- and Electric-types in tier make this a much less appealing option. Lapras can, however, utilizing moves such as Hydro Pump and Ice Beam on the DD set, decimating the likes of Steelix and Tangrowth. Hidden Power Fire is also an option for destroying Lapras's number one enemy, Ferroseed, but it should not be used if Lapras is utilizing HydraRest. Heal Bell is also an option, allowing Lapras to free itself and its teammates from pesky status ailments. Confuse Ray is also an option to annoy the opposition, but Lapras has difficulty finding room for such an unreliable move. Finally, Roar can be used in order to let Lapras phaze out dangerous threats and rack up entry hazard damage.</p>

    [Checks and Counters]

    <p>Lapras can be decimated by any strong Fighting-type attack, so Pokemon such as Hitmonlee and Hitmonchan are major threats. Sceptile and Galvantula can also destroy it, sinking it with Leaf Storm and Thunder, respectively. Rock-types, such as Kabutops, can also destroy it. Lanturn cal wall almost all of Lapras's sets, and escape from Whirlpool with Volt Switch, but must be wary of Toxic if it is not running Heal Bell. Finally, Ferroseed is the greatest counter to Lapras, resisting the Water + Normal combination and wearing it down quite easily with Leech Seed. However, it must be wary of the PerishTrap set, which will spell the end for Ferroseed quite
    , Lapras is back as a force to be reckoned with in the 5th Gen RU metagame. It received a great ability in Hydration from the Dream World but is hindered by the lack of permanent weather in RU. Its other ability is Water Absorb, giving it a way to restore its HP outside of Rest + Hydration. It also has a superb base 130 HP stat and a solid base 95 Special Defense stat. However, Lapras is held back from becoming a fantastic wall due to its weakness to Electric-type attacks, which are common in the RU tier. However, While Lapras's other stats are nothing short of average, it does have access to great boosting moves in Curse and Dragon Dance, allowing it to become an offensive threat quite easily. Lapras can also use these moves with relative ease, as its massive base HP makes it relatively easy to set up. Unfortunately, its awful base 60 Speed makes the DD Dragon Dance set less effective; however, it can still be major problems to the opposition. While it may not look that deadly, after a couple of boosts, Lapras can easily destroy teams.</p>

    [SET]
    name: LapDance
    move 1: Dragon Dance
    move 2: Waterfall
    move 3: Return
    move 4: Ice Shard / Substitute
    item: Leftovers / Life Orb
    ability: Water Absorb
    nature: Jolly / Adamant
    evs: 20 HP / 252 Atk / 236 Spe

    [SET COMMENTS]

    <p>Anyone who considers Lapras "cute" will get manhandled by this set. Despite its timid appearance, Lapras is actually a solid user of Dragon Dance, one of the premier boosting moves in the world of competitive Pokemon. Waterfall is its main STAB move, and is helped siginificantly by Lapras's access to Return, forming the mostly unresisted Water + Normal combination. Ice Shard is the main option in the last slot, giving Lapras priority STAB; it also helps Lapras with its middling Speed, as it is relatively slow even after a Dragon Dance. Substitute is also an option in the last slot, blocking status and letting Lapras set up more easily on weaker attackers. Water Absorb makes foes pay for spamming Water-type attacks, and Leftovers gives Lapras a way to recover its health outside of the unreliable Water Absorb. Life Orb is also an option to let Lapras hit harder, but its recoil is undesirable.</p>

    [ADDITIONAL COMMENTS]

    <p>The given EV spread lets Lapras outrun positive base 110 Speed Pokemon after a Dragon Dance when a Jolly nature is used. An Adamant nature helps Lapras hit harder but lets Pokemon, such as Archeops and Galvantula, outrun it after a boost. 252 Attack EVs maximize Lapras's offensive capabilities, and the remaining EVs are dumped into HP for added bulk. Lapras is set apart from other Dragon Dancers in RU because of its bulk, allowing it to survive priority moves from the likes of Honchkrow and Entei; it can also survive a Mach Punch from Hitmonchan. Most Pokemon utilizing Choice Scarf are also unable to OHKO Lapras. However, Fighting-types still pose a problem for it, reducing the opportunities it has to set up. Therefore, Ghost-type Pokemon, such as Cofagrigus and Dusknoir, are good partners for Lapras.</p>

    <p>Magneton is also a good partner, as Ferroseed stops Lapras cold. It also appreciates Rapid Spin support; Claydol is a great partner since he spins and walls most of the Fighting-types in RU. Hazard support is also useful, aiding Lapras in tearing through the opponent's team; Ferroseed gets a special mention as it sets up hazards easily and defeats most Electric-types in the tier. Zen Headbutt is an option over Return to hit Fighting-types harder, but the coverage Return provides usually makes it the better option. Finally, Lapras can go mixed to more easily defeat the likes of Steelix and Tangrowth.</p>

    [SET]
    name: Curse
    move 1: Curse
    move 2: Waterfall
    move 3: Avalanche / Ice Shard
    move 4: Toxic / Rest
    item: Leftovers / Chesto Berry
    ability: Water Absorb / Hydration
    nature: Careful
    evs: 252 HP / 4 Def / 252 SpD

    [SET COMMENTS]

    <p>While Dragon Dance would seem to be the best stat boosting option for Lapras, it also has access to Curse, a more defensive boosting move. Unlike the Dragon Dance set, this set attempts to set up late game when all of the opposing Fighting-, Electric-, and Grass-types are either severely weakened or knocked out. Thanks to its gargantuan base 130 HP, Lapras can sponge non-super effective hits quite easily, allowing it to set up and decimate the opposition. Waterfall is the STAB move of choice, and Avalanche is Lapras's secondary STAB move, allowing it to deal massive damage to the opposition as it will be moving last basically every turn after a few Curse boosts. Ice Shard is another option, however, allowing Lapras to bypass the Speed drops from Curse and hammer opposing sweepers. Finally, Toxic wears down walls that would otherwise be too much of a problem for Lapras to take down itself. Water Absorb is the ability of choice, giving Lapras a chance of restoring its health. Leftovers is the item of choice, restoring a little bit of Lapras's health at the end of every turn. However, a Chesto Berry can be used with Rest over Toxic in order to provide Lapras with a way to restore its HP and get rid of status.</p>

    [ADDITIONAL COMMENTS]

    <p>The EVs are self-explanatory; they maximize Lapras's defensive capabilities, allowing it to set up as many times as possible. Entry hazards and status can be problems for this Lapras. This problem is compounded if Lapras is not runninng ChestoRest. A simple way to solve this problem is to run a moveset of Curse / Waterfall / Rain Dance / Rest with a Chesto Berry and Hydration as the ability, Lapras can heal itself of all damage dealt to it and also become "immune" to status. This set works best on a rain team, so Lapras does not have to constantly set up its own rain. Also, entry hazards are still a problem, so a spinner, such as Claydol, is a big help.</p>

    <p>This Lapras also appreciates the removal of phazers, such as Mandibuzz, and Fighting-, Electric-, and Grass-types. Ghost-types, such as Cofagrigus, can be good partners, as they can completely wall Fighting-types. Fire-types can take care of Grass-types, but they will be hampered if Lapras is running a HydraRest set, as the power of their STAB Fire-type attacks is reduced in rain. Most of the Electric-types in the RU metagame are extremely frail, and are easier to get rid of. Finally, entry hazard support is very beneficial, allowing Lapras to have a much easier time demolishing the opposition; they especially help with taking out Pokemon such as Galvantula and Manectric.</p>

    [SET]
    name: Perish Trapper
    move 1: Perish Song
    move 2: Whirlpool
    move 3: Rain Dance
    move 4: Rest
    item: Grip Claw / Damp Rock
    ability: Hydration
    nature: Calm
    evs: 252 HP / 4 Def / 252 SpD

    [SET COMMENTS]

    <p>This set takes full avantage of Lapras's defensive prowess and access to Hydration. By utilizing a nifty move in Whirlpool in tandem with Perish Song, Lapras can trap and KO many common switch-ins, such as Ferroseed and Cresselia. Perish Song and Whirlpool are the cruxes of this set, annoying the opposition. The combination of Hydration and Rest (HydraRest) is necessary for this set, restoring Lapras to full HP and removing any status ailments. Damp Rock can be used in order to prolong the effects of Rain Dance but Grip Claw is the item of choice, extending the longevity of Whirlpool and making sure that the foe will stay trapped until Perish Song knocks it out.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread is catered to benefit Lapras's Special Defense, as the wide variety of Fighting-types in RU means that a physically defensive spread is not as worthwhile. However, Lapras can still tank hits from physical attackers, particularly attacks from weak walls, such as Ferroseed and Munchlax. This Lapras, like all the other variants, appreciates entry hazard support, so a spinner is a very good partner; Claydol receives special mention since it is immune to Electric and resists Fighting. As always, Ghost-types are good teammates as well and can spinblock, which is especially helpful since once opponents discover Lapras's set, they will be forced to play more carefully and switch out more often. Unlike the other Lapras variants, this Lapras should be paired with Pokemon that appreciate certain walls being sent to their graves. For example, Feraligatr benefits greatly from the removal of Ferroseed. Also, when using this Lapras, be aware that Pokemon with Whirlwind, Roar, U-Turn, or Volt Switch can escape from it. Consequently, do not be too hasty when trapping the likes of Mandibuzz and Uxie.</p>

    [Other Options]

    <p>Lapras has a wide variety of other options, and they all have their uses. Lapras can utilzing a special attacking set with Hydro Pump, Ice Beam, and Thunderbolt, but its low Speed in combination with the high amount of Fighting- and Electric-types in tier make this an unappealing option. Lapras can, however, utilize those moves, such as Hydro Pump and Ice Beam, on the Dragon Dance set, decimating the likes of Steelix and Tangrowth. Hidden Power Fire is also an option for destroying Lapras's number one enemy, Ferroseed, but it should not be used if Lapras is utilizing HydraRest. Heal Bell is also an option, allowing Lapras to free itself and its teammates from pesky status ailments. Confuse Ray is also an option to annoy the opposition, but Lapras has difficulty finding room for such an unreliable move. Finally, Roar can be used in order to let Lapras phaze out dangerous threats and rack up entry hazard damage.</p>

    [Checks and Counters]

    <p>Lapras can be decimated by any strong Fighting-type attack, making the likes of Hitmonlee and Hitmonchan major threats. Sceptile and Galvantula can also destroy it, sinking it with Leaf Storm and Thunder, respectively. Rock-types, such as Kabutops, can also destroy it. Lanturn walls almost all of Lapras's sets and escapes from Whirlpool with Volt Switch, but it must be wary of Toxic if it is not using Heal Bell. Finally, Ferroseed is the greatest counter to Lapras, resisting the Water + Normal combination and wearing it down easily with Leech Seed. However, it must be wary of the PerishTrap set, which will spell the end for Ferroseed
    quickly.</p>


    edits clearly shown (open)

    [Overview]

    <p>Used by Ash in the Orange Islands as his "HM Slave" (in a way), Lapras is back as a force to be reckoned with in the 5th Gen RU metagame. It received a great ability in Hydration from the Dream World, but is hindered by the lack of permanent weather in RU. Its other ability is Water Absorb, giving it a way to restore its HP outside of Rest + Hydration. It also has a superb base 130 HP stat, coupled with and a solid base 95 Special Defense stat. However, Lapras is held back from becoming a fantastic wall due to its weakness to Electric-type attacks, which are all too common in the RU tier. However, While Lapras's other stats are nothing short of average, it does have access to great boosting moves in Curse and Dragon Dance, allowing it to become an offensive threat quite easily. Lapras can also use these moves with relative ease, as its massive base HP makes it relatively easy to set up. Unfortunately, its awful base 60 Speed makes the DD Dragon Dance set less effective; however, it can still be major problems to the opposition. While it may not look that deadly, after a couple of boosts, Lapras can easily destroy teams.</p>

    [SET]
    name: LapDance
    move 1: Dragon Dance
    move 2: Waterfall
    move 3: Return
    move 4: Ice Shard / Substitute
    item: Leftovers / Life Orb
    ability: Water Absorb
    nature: Jolly / Adamant
    evs: 20 HP / 252 Atk / 236 Spe

    [SET COMMENTS]

    <p>Anyone who considers Lapras "cute" will get manhandled by this set. Despite its timid appearance, Lapras is actually a solid user of Dragon Dance, one of the premier boosting moves in the world of competitive Pokemon. Waterfall acts ais its main STAB move, and is helped siginificantly by Lapras's access to Return, forming the mostly unresisted Water + Normal combination, which is almost unresisted. Ice Shard is the main option in the last slot, as it lets Lapras take advantage of its Ice typing in the form ofgiving Lapras priority STAB; it also helps Lapras with its middling Speed, as it is relatively slow even after a Dragon Dance. Substitute is also an option in the last slot, however, blocking status and letting Lapras set up more easily on weaker attackers. Water aAbsorb makes foes pay for spamming Water-type attacks, and Leftovers gives Lapras a way to recover its health outside of the unreliable Water Absorb. Life Orb is also an option to let Lapras hit harder, but theits recoil it causes hurts its valus undesirable.</p>

    [ADDITIONAL COMMENTS]

    <p>The given EV spread lets Lapras outrun everything up to and including positive base 110 Speed Pokemon after a Dragon Dance when a Jolly nature is used. An Adamant nature can also be used in order to helps Lapras hit harder, but lets Pokemon, such as Archeops and Galvantula, outrun it after a boost. 252 Attack EVs are used to maximize Lapras's offensive capabilities, and the remaining EVs are dumped into HP for the added bulk they provide. Lapras is set apart from other Dragon Dancers in RU because of its bulk, allowing it to survive priority moves from the likes of Honchkrow and Entei; it can also survive a Mach Punch from Hitmonchan. Most Pokemon utilizing Choice Scarf's are also unable to OHKO Lapras. However, Fighting-types still pose a problem for it, greatly reducing the opportunities it has to set up. Therefore, Ghost-type Pokemon, such as Cofagrigus and Dusknoir, are good partners for Lapras.</p>

    <p>Magneton is also a good partner, as Ferroseed stops Lapras cold. It also appreciates Rapid Spin support, so Pokemon such as; Claydol areis a great partners for it; Claydol is especially useful since he since he spins and walls most of the Fighting-types in RU. Hazard support is also useful, aiding Lapras in tearing through the opponent's team; Ferroseed is a good partner not only for this reason, but also because it cgets a special mention as it sets up hazards easily and defeats most Electric-types in the tier. Zen Headbutt is an option over Return to hit Fighting-types harder, but the coverage Return provides usually makes it the better option. Finally, Lapras can go mixed to more easily defeat the likes of Steelix and Tangrowth.</p>

    [SET]
    name: Curse
    move 1: Curse
    move 2: Waterfall
    move 3: Avalanche / Ice Shard
    move 4: Toxic / Rest
    item: Leftovers / Chesto Berry
    ability: Water Absorb / Hydration
    nature: Careful
    evs: 252 HP / 4 Def / 252 SpD

    [SET COMMENTS]

    <p>While Dragon Dance would seem to be the best stat boosting option for Lapras, it also has access to Curse, a more defensive boosting move in Curse. Unlike the Dragon Dance set, this set attempts to set up late game when all of the opposing Fighting-, Electric-, and Grass-types are either severely weakened or knocked out cold. Thanks to it's gargantuan base 130 HP, Lapras can sponge non-super effective hits quite easily, allowing it to set up and decimate the opposition. Waterfall is the STAB move of choice, and Avalanche is Lapras's secondary STAB move, allowing it to deal massive damage to the opposition, as it will be moving last basically every turn after a few Curse boosts. Ice Shard is another option, however, allowing Lapras to bypass the Speed drops from Curse and hammer opposing sweepers. Finally, Toxic wears down walls that would otherwise be too much of a problem for Lapras to take down itself. Water Absorb is the ability of choice, giving Lapras a chance of restoring its health. Leftovers is the item of choice, restoring a little bit of Lapras's health at the end of every turn. However, a Chesto Berry can be used with Rest over Toxic in order to provide Lapras with a way to restore its HP and get rid of status.</p>

    [ADDITIONAL COMMENTS]

    <p>The EVs are self-explanatory; they maximize Lapras's defensive capabilities, allowing it to set up as many times as possible. Entry hazards can pose ad status can be problems for this Lapras, as can status. This problem is compounded if Lapras is not runninng ChestoRest. A simple way to solve this problem, however, is to run a HydraRest set. By utilizing is to run a moveset of Curse / Waterfall / Rain Dance / Rest with a Chesto Berry and Hydration as the ability, Lapras can heal itself of all damage dealt to it, and also become "immune" to status. This set works best on a rain team, so Lapras does not have to constantly set up its own rain. Also, entry hazards are still a problem, so a rapid spinner, such as Claydol, is a big help.</p>

    <p>This Lapras also appreciates the removal of phazers, such as Mandibuzz, and Fighting-, Electric-, and Grass-types. Ghost-types, such as Cofagrigus, can be good partners, as they can completely wall Fighting-types. Fire-types can take care of Grass-types, but they will be hampered if Lapras is running a HydraRest set, as the power of their STAB Fire-type attacks is reduced in rain. Most of the Electric-types in the RU metagame are extremely frail, and are easier to get rid of. Finally, entry hazard support is very beneficial, allowing Lapras to have a much easier time demolishing the opposition; they especially help with ridding the field oftaking out Pokemon such as Galvantula and Manectric.</p>

    [SET]
    name: Perish Trapper
    move 1: Perish Song
    move 2: Whirlpool
    move 3: Rain Dance
    move 4: Rest
    item: Grip Claw / Damp Rock
    ability: Hydration
    nature: Calm
    evs: 252 HP / 4 Def / 252 SpD

    [SET COMMENTS]

    <p>This set takes full avantage of Lapras's defensive prowess and access to Hydration. By utilizing a nifty move in Whirlpool in tandem with Perish Song, Lapras can trap and KO many common switch-ins, such as Ferroseed and Cresselia. Perish Song and Whirlpool are the cruxes of this set, annoying the opposition like no other. The combination of Hydration and Rest (HydraRest) is necessary for this set, restoring Lapras to full HP and taking care ofremoving any status ailments. Damp Rock can be used in order to prolong the effects of Rain Dance but Grip Claw is the item of choice, extending the longevity of Whirlpool and making sure that the foe will stay trapped until Perish Song knocks it out.</p>

    [ADDITIONAL COMMENTS]

    <p>The EV spread is catered to benefit Lapras's Special Defense, as the wide variety of Fighting-types in RU means that a physically defensive spread is much lesnot as worthwhile. However, Lapras can still tank hits from physical attackers, especialparticularly attacks from weak walls, such as Ferroseed and Munchlax. This Lapras, like all the other variants, appreciates entry hazard support, so a rapid spinner is a very good partner; Claydol receives special mention since it is immune to Electric and resists Fighting, making it an even better teammate. As always, Ghost-types are good teammates as well, and can also be helpful in spinblocking, which is especially helpful since once opponents discover Lapras's set, they will be forced to play more carefully and switch out more often. Unlike the other variants of LapraLapras variants, this Lapras should be paired with Pokemon that appreciate certain walls being sent to their graves. Feraligatr is a good example of this,or example, Feraligatr benefittings greatly from the removal of Ferroseed. Also, when using this Lapras, be aware that Pokemon with Whirlwind, Roar, U-Turn, or Volt Switch can escape from it, so. Consequently, do not be too hasty when trapping the likes of Mandibuzz and Uxie.</p>

    [Other Options]

    <p>Lapras has a wide variety of other options, and they all have their uses. Lapras can utilzing a special attacking set with Hydro Pump, Ice Beam, and Thunderbolt, but its low Speed in combination with the high amount of Fighting- and Electric-types in tier make this a much less n unappealing option. Lapras can, however, utilizinge those moves, such as Hydro Pump and Ice Beam, on the DDragon Dance set, decimating the likes of Steelix and Tangrowth. Hidden Power Fire is also an option for destroying Lapras's number one enemy, Ferroseed, but it should not be used if Lapras is utilizing HydraRest. Heal Bell is also an option, allowing Lapras to free itself and its teammates from pesky status ailments. Confuse Ray is also an option to annoy the opposition, but Lapras has difficulty finding room for such an unreliable move. Finally, Roar can be used in order to let Lapras phaze out dangerous threats and rack up entry hazard damage.</p>

    [Checks and Counters]

    <p>Lapras can be decimated by any strong Fighting-type attack, so Pokemon such asmaking the likes of Hitmonlee and Hitmonchan are major threats. Sceptile and Galvantula can also destroy it, sinking it with Leaf Storm and Thunder, respectively. Rock-types, such as Kabutops, can also destroy it. Lanturn cal walls almost all of Lapras's sets, and escapes from Whirlpool with Volt Switch, but it must be wary of Toxic if it is not runnusing Heal Bell. Finally, Ferroseed is the greatest counter to Lapras, resisting the Water + Normal combination and wearing it down quite easily with Leech Seed. However, it must be wary of the PerishTrap set, which will spell the end for Ferroseed quite quickly.</p>



    Not sure what happened with that application, but this is what came out. The check needs to be fixed.

    [​IMG]
    GP Checked 2/2
    GP Approved
  20. -Tsunami-

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