80 HP / 80 Atk / 90 Def / 110 SpA / 130 SpD / 110 Spe (potentially useful moves are bolded) level-up moves (Move your mouse to reveal the content) level-up moves (open) level-up moves (close) level 1- Psywave level 5- Wish level 10- Helping Hand level 15- Safeguard level 20- Dragon Breath level 25- Water Sport level 30- Refresh level 35- Mist Ball level 40- Zen Headbutt level 45- Recover level 50- Psycho Shift level 55- Charm level 60- Psychic level 65- Heal Pulse level 70- Reflect Type level 75- Guard Split level 80- Dragon Pulse level 85- Healing Wish TM and HM moves (Move your mouse to reveal the content) TM and HM moves (open) TM and HM moves (close) TM01- Hone Claws TM02- Dragon Claw TM03- Psyshock TM04- Calm Mind TM05- Roar TM06- Toxic TM10- Hidden Power TM11- Sunny Day TM13- Ice Beam TM15- Hyper Beam TM16- Light Screen TM17- Protect TM18- Rain Dance TM19- Telekinesis TM20- Safeguard TM21- Frustration TM22- SolarBeam TM24- Thunderbolt TM25- Thunder TM26- Earthquake TM27- Return TM29- Psychic TM30- Shadow Ball TM32- Double Team TM33- Reflect TM37- Sandstorm TM40- Aerial Ace TM42- Facade TM44- Rest TM45- Attract TM48- Round TM53- Energy Ball TM57- Charge Beam TM65- Shadow Claw TM67- Retaliate TM68- Giga Impact TM70- Flash TM73- Thunder Wave TM77- Psych Up TM78- Bulldoze TM85- Dream Eater TM86- Grass Knot TM87- Swagger TM90- Substitute HM1- Cut HM2- Fly HM3- Surf HM5- Waterfall HM6- Dive move tutor moves (Move your mouse to reveal the content) move tutor moves (open) move tutor moves (close) Covet, Draco Meteor, Dragon Pulse, Helping Hand, Icy Wind, Last Resort, Magic Coat, Magic Room, Outrage, Role Play, Roost, Sleep Talk, Snore, Tailwind, Trick, Zen Headbutt Our wonderful jet plane has received Soul Dew again! This lets it do a remarkable amount of things in the metagame that it could only do last generation like becoming the perfect and only Specs Kyogre counter! With the unveiling of gen 5 it also received Psyshock which lets it beat everything and anything in a Calm Mind war, and it gets STAB on it! With Soul Dew boosting its mediocre Special Attack and Defense to sky-high heights, pretty good speed (by uber standards), a fabulous movepool and STABS, it can and probably will leave a permanent mark on the metagame. All right but sadly things aren't that high for Latias. Its relatively mediocre HP and Defense stat let it down, in the sense that it probably cannot stomach any Physical hits, unless it wants to be 1-2HKOed by them. What's worse is that its typing unfortunately gives it a wide set of common weaknesses. Its weak to the common Dragon-, Ice-, Ghost-, Bug-, and Dark- type moves, further worsening the poor dragon's life. That doesn't render it useless though! Its multiple resistances, huge Special Attack and Defense, and movepool, along with levitate and high speed are enough to ensure it a good niche in the tier. So what sets can this dragon possibly run? Aside Specs Kyogre, what can it beat? Will it put Arceus-Psychic and Dragon's Calm Mind sets out of business? What impact will it have on the metagame? What roles does it fill best? What outclasses it? Will I have to make a Latios thread or will someone else do that -_-? Are sets from gen 4 still as effective as they used to be? Will this thing suffer from 4MSS? Discuss anything you want but remember to always enjoy the discussion! (so long as they're in the Uber rules) The possible sets! (more will be edited in when they are discovered / mentioned) Stall Breaker Latias @ Soul Dew*** set by Manaphy 252 HP / 252 Spe / 4 SpD (EV Spread still pending...) Timid Nature (+Spe, -Atk) -Dragon Pulse -Substitute / Refresh / Roar -Calm Mind -Recover Latias's massive Special Attack, Defense, Speed, and ability, levitate, allow it to become an adept stall breaker. With this set when using Substitute, you can beat Ferrothorn one-on-one, out stalling all of it's Gyro Balls. The massive power behind Latias allows it to go on using just Dragon Pulse, as coverage is not necessary due to her insane power. If you opt to use refresh, Latias will gain the ability to set up on Pokemon like Chansey and Blissey, since it can just refresh the status away. Roar also is an interesting option, when Latias's offensive pressure gets coupled with a few hazards on the field, it gains the ability to shuffle its counter out, and force hazard damage on most of the enemy's team. This also allows it to very easily win Calm Mind wars, since it can just Roar its enemy out when it feels the enemy has acquired too many boosts. Regardless of the move choice, this thing makes for a pretty cool Kyogre counter and stall breaker, only taking a good chunk from Ice Beam and being able to very easily set up on most of stall's pokemon. In addition, Kyogre's Ice Beam will fail to 2HKO after a Calm Mind. Latias @ Soul Dew*** Shrang's / Firecape's set Ability: Levitate EVs: 52 HP / 204 SpA / 252 Spe Nature: Timid - Calm Mind - Dragon Pulse - Recover - Psyshock / Thunder Latias actually doesn't need that much bulk at all. Soul Dew puts your Special Defense at 444 uninvested, which is equivalent to a fully EVed, +ve nature base 152 SpD (basically Ho-oh's Special Defense, fully invested). 52 HP / 204 SpA / 252 Spe Timid guarantees the OHKO on Palkia with Dragon Pulse regardless of Stealth Rock, and with your Special Defense, you can even tank a Scarf Draco Meteor to the face and not give a shit. Psyshock is a great option now, since you can more easily defeat Calm Minders, but Thunder is still excellent to smite Kyogre and Manaphy pretty much immediately, as well as hitting stuff like Scizor and (soon) Genesect for a lot of damage, thinking you're Pursuit or U-turn fodder.