Gym Leader Dogfish44 vs Challenger Elevator Music! Snakes and Vines and Sheep Oh My!

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#1
Dogfish44 is a highly feared leader - can the moderator and power battler Elevator_Music prevail against biased conditions?

The Rules said:
3v3 Gym Singles (Challenger PMs the Referee 3 Mons, the Leader PMs 6)
1 Day DQ (Player)
3 Day DQ (Referee)
Banned Moves: N/A
Restricted Moves: Max 5 Chills Per Pokemon ; Max 2 Recovery Moves per Pokemon ; Restricted moves as per Arena
Arena: Bolt Beach
Switch: OK
Items: ON
Abilities: ALL
Substitute Orders: 2
Arena: Bolt Beach
A 120 * 100 * 100 Room, Bolt Beach is an artificial haven. Above the arena is a glass dome, where spetators watch, whilst trainers have podiums to issue commands from elevated podiums at opposite ends of the arena. Bolt Beach is mainly a bright yellow sand, and a dark yellow water. There are a few palm trees, although they give off a slight green glow.

Features:

- Electricity in the sand means that electric types all learn Charge, and the effect lasts for 9 actions.
- The sand reduces the BP of Seismic attacks by 1, and lower's dig's priority on tunneling down to -0.5.
- Attacks which require natural sunlight cannot work.
- Attacks which cannot work in an artificial environment do work, but paralyse the user 5% of the time as if hit by Thunder Wave, since the "Nature" is electric.
- Nature Power is treated as Shock Wave.
- There is a constant rainfall in the arena, which cannot be changed.
- Mud Sport is washed away at the end of each round.


Leader Dogfish44's Team


Emolga [Boltair] (Female) (*)
Nature: Mild (+1 Sp.Atk ; -1 Def)

Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Static (Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Motor Drive (DW) (Innate): This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Stats:

Emolga
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 103
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: N/A
MC: 0
DC: 5/5

Attacks:

Acrobatics (*)
Aerial Ace
Agility
Air Slash (*)
Astonish
Attract
Baton Pass
Charge (*)
Charge Beam
Charm
Covet
Cut
Discharge
Double Team (*)
Electro Ball
Encore
Facade
Flash
Fling
Frustration
Helping Hand
Hidden Power (Grass,7)
Iron Tail (*)
Knock Off
Last Resort
Light Screen
Protect
Pursuit (*)
Quick Attack (*)
Rain Dance
Rest
Return
Roost (*)
Round
Shock Wave (*)
Signal Beam
Sleep Talk
Snore
Spark (*)
Substitute
Swagger
Tail Whip (*)
Tailwind
Taunt
Thunder
ThunderShock
Thunder Wave
Thunderbolt
Tickle
Toxic
U-Turn
Volt Switch
Wild Charge

Total Moves: 53 - Movepool Complete
[a]Electivire[/a]

Electivire [Short Fuse] (M)
Type: Electric - Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Nature: Mild (+SpAtk -Def)

Abilities:
Ability 1: Motor Drive (Innate) - This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts..
Ability 2: Vital Spirit (DW) (Innate) - This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Stats:

Electivire
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Attract
Barrier
Bide
Body Slam
Brick Break
Bulldoze
Captivate
Charge Beam
Counter
Cross Chop
Curse
Detect
Dig
Discharge
Dizzy Punch
Double Edge
Double Team
Dual Chop
DynamicPunch
Earthquake
Electro Ball
Electroweb
Endure
Facade
Feint
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Frustration
Giga Impact
Hammer Arm
Headbutt
Helping Hand
Hidden Power (Grass,7)
Hyper Beam
Ice Punch
Iron Tail
Karate Chop
Leer
Light Screen
Low Kick
Low Sweep
Magnet Rise
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Natural Gift
Protect
Psychic
Psywave
Pursuit
Quick Attack
Rage
Rain Dance
Reflect
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rolling Kick
Round
Screech
Secret Power
Seismic Toss
Shock Wave
Signal Beam
Skull Bash
Sleep Talk
Snore
Strength
Submission
Substitute
Swagger
Swift
Take Down
Taunt
Teleport
Thief
Thunder
ThunderPunch
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Uproar
Volt Switch
Wild Charge
Zap Cannon

Total Moves: 98 - Movepool Complete
[a]Rotom-F[/a]

Rotom [Pulse] (N/A)
Nature: Modest (+Sp.Atk -Atk)
Type:
Ice/Electric: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas. Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:

Rotom
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 4 (2.3m)
Weight Class: 5 (100.03kg)
Base Rank Total: 20

EC: N/A
MC: 1
DC: N/A

Attacks:
Astonish
Blizzard
Charge
Charge Beam
Confuse Ray
Dark Pulse
Discharge
Double Team
Dream Eater
Electro Ball
Electroweb
Endure
Facade
Flash
Frustration
Hex
Hidden Power (Grass,7)
Light Screen
Mud-Slap
Natural Gift
Ominous Wind
Pain Split
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Telekinesis
Thief
Thunder
ThunderShock
Thunder Wave
Thunderbolt
Toxic
Trick
Uproar
Volt Switch
Will-O-Wisp

Total moves: 53 - Movepool Complete
[a]Cyclohm[/a]

Cyclohm [Nimbus] (M)
Nature: Modest (+1 Sp.Atk, -1 Atk)
Type: Electric/Dragon
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.


Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Captivate
Charge
Charge Beam
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earthquake
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Giga Impact
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power (Grass,7)
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Leer
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Water Pulse
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon

Total moves: 85 - Movepool Complete
[a]Eelektross[/a]

Eelektross [Murena] (F)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:

Eelektross
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: N/A

Attacks:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Flamethrower
Flash
Flash Cannon
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power (Ice,7)
Hone Claws
Hyper Beam
Light Screen
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Signal Beam
Spark
Strength
Substitute
Swagger
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Toxic
U-Turn
Volt Switch
Wild Charge
Zap Cannon

Total moves: 56 - Movepool Complete
[a]Krillowatt[/a]

Krillowatt [Formula] (M)
Nature: Timid (+15% Spe, +17% Acc, -1 Atk)
Type:
Electric/Water: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Trace (Can be Activated): This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard (Innate): This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shell Armor (DW) (Innate): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:

HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121 (+) [17% Acc]
Size Class: 1
Weight Class: 2
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Aqua Jet
Bubble
Bubblebeam
Charge
Confuse Ray
Copycat
Detect
Discharge
Guillotine
Heart Swap
Hydro Pump
Ice Shard
Imprison
Muddy Water
Tackle
Thunder
Thundershock
Zap Cannon

Counter
Metronome
Mirror Coat
Signal Beam

Dive
Double Team
Earthquake
Endure
Hidden Power (Grass,7)
Hyper Beam
Ice Beam
Protect
Rain Dance
Safeguard
Scald
Shock Wave
Substitute
Surf
Thunder Wave
Thunderbolt
Torment
Toxic
Volt Switch

Earth Power
Icy Wind

Total Moves: 43


Team Elevator_Music

Whimsicott(*) [Erufuun] (M)
Nature: Timid (+15% Spe, +21% Acc, -1 Atk)
Type: Grass
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Infiltrator: (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 134 (116 *1.15) (+) (21% Accuracy boost)
Size Class: 1
Weight Class: 1
Base Rank Total: 19
Total Moves: 48

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Absorb(*)
Cotton Spore(*)
Growth(*)
Leech Seed(*)
Mega Drain(*)
PoisonPowder(*)
Razor Leaf(*)
Stun Spore(*)
Charm
Cotton Guard
Endeavor
Giga Drain
Gust
Helping Hand
Hurricane
SolarBeam
Sunny Day
Tailwind

Encore(*)
Fake Tears(*)
Worry Seed(*)
Beat Up
GrassWhistle
Memento
Natural Gift
Switcheroo
Tickle

Energy Ball(*)
Hidden Power (Fire, 7)(*)
Taunt(*)
Attract
Double Team
Dream Eater
Flash
Hyper Beam
Grass Knot
Light Screen
Protect
Psychic
Rest
Safeguard
Shadow Ball
Substitute
Swagger
Thief
Toxic
U-turn

Sleep Talk

Steelix [Haganeiru] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 21
Total Moves: 53

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Autotomize
Bind
Crunch
Curse
Double-Edge
DragonBreath
Fire Fang
Harden
Ice Fang
Iron Tail
Mud Sport
Rage
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Sand Tomb
Sandstorm
Screech
Slam
Smack Down
Stone Edge
Tackle
Thunder Fang

Block
Heavy Slam
Rock Blast
Stealth Rock

Bide
Bulldoze
Dig
Dragon Tail
Earthquake
Explosion
Facade
Fissure
Giga Impact
Gyro Ball
Protect
Rest
Roar
Skull Bash
Sunny Day
Swagger
Taunt
Torment
Toxic

Aqua Tail
Body Slam
Endure
Iron Head
Magnet Rise
Sleep Talk

Necturna [] (F)
Nature: Rash (+1 SpA, -1 SpD)
Type: Grass/Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4 (-)
Spe: 81
Size Class: 3
Weight Class: 4
Base Rank Total: 23
Total Moves: 52

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Hex
Horn Leech
Leer
Natural Gift
Ominous Wind
Pain Split
Poison Fang
Power Whip
Shadow Sneak
Super Fang
Thunder Fang
Toxic Spikes
Vine Whip
Will-O-Wisp

Curse
Future Sight
Giga Drain
Gravity
Leaf Blade
Leaf Storm
Ingrain
Soak (Sketched)

Attract
Calm Mind
Double Team
Energy Ball
Flash
Giga Impact
Grass Knot
Hidden Power (Water, 7)
Hyper Beam
Payback
Protect
Psychic
Rest
Shadow Ball
Shadow Claw
Stone Edge
Substitute
Sunny Day
Swagger
Telekinesis
Thief
Torment
Toxic

Bind
Sleep Talk
Skill Swap
Snatch
Synthesis
Trick
Worry Seed

And, to determine who goes first, we shall play flip the Bastiodon! [Heads=Dogfish44, Tails=Elevator_Music]


Order of Operations:
1. Elevator_Music sends out, equipping item
2. Dogfish44 sends out, equipping item and orders
3. Elevator_Music orders
4. I ref
 

Dogfish44

^_^
is a Forum Moderator
Moderator
#3


"I must say, I'm genuinely scared here. Good luck!"

Krillowatt @ Expert Belt

"This will be a good test for a number of things..."

Hydro Pump ~ Surf ~ Hydro Pump

IF Bide, AND Not Taunted, THEN change actions from the first time Bide is used to Substitute [15] ~ Charge ~ Hydro Pump
IF Taunt, THEN Dive
 
#5
As Elevator_Music reaches the top of the steps and takes his place on the podium, the Leader Dogfish44 is already waiting, smiling. Elevator_Music must squint against the bright glow from the beach below, but still manages to ready his Pokeballs. He chooses to begin the challenging battle with Haganeiru the Steelix, and the massive snake slams into the beach with a loud thud, sending charged sand and water everywhere. Such a fierce ground-type will surely prove troublesome for Dogfish44!

Taking his time and thinking the situation through carefully, Dogfish44 responds by sending out Formula the Krillowatt, and the shrimp Pokemon dives out into his home field, ready for battle. As soon as he hits the sandy ground, Formula jumps into the water and gathers water for a Hydro Pump, the stream of water rushing towards Haganeiru. The steel-type throws up a Protective barrier at the last instant, saving him from massive damage!

Formula keeps up the water-typed offensive by sending a crashing Surf onto Steelix, who winces as he takes massive damage. Haganeiru shakes off the water from his head, and then tosses out some strange, sharp conglomerates of sand to hover around Dogfish44's platform. It seems as if Haganeiru used the water to stick the sand together into some Stealth Rocks! How clever!

Krillowatt is not pleased with this long-term advantage, and opts to fire off another Hydro Pump in retaliation, nailing the Steelix for super-effective damage once again. Even the hefty Haganeiru is sent flying back by the force of the attack, but he manages to rear himself up to his true, terrifying height. Formula stands bravely, expecting a mighty ground-type attack, but instead is whipped by Steelix's Dragon Tail, sent all the way back to Dogfish44's platform. Unhappy with this, Dogfish44 returns Formula to his Pokeball, and sends out Nimbus the Cyclohm in his stead, the Stealth Rocks striking the Cyclohm already.

Though Dogfish44 has a significant HP lead, can the randomized shuffling and Stealth Rocks provide enough an advantage for Elevator_Music?

Team Dogfish44

Formula
HP:
117
EN: 80
Stats: 2 / 3 / 3 / 3 / 121
Status: None



Nimbus
HP:
101
EN: 100
Stats: 1 / 4 / 5 / 3 / 80
Status: None

Team Elevator_Music



Haganeiru
HP:
51
EN: 67
Stats: 4 / 8 / 1 / 3 / 30
Status: None

Field Effects
Rain (Eternally)
Stealth Rocks (Dogfish44's Side)

Lix=Protect (7 + 9 EN)
Krill=Hydro Pump (7 En) [26 -> 0 Damage]

Krill=Surf (6 EN) [22.5 Damage]
Lix=Stealth Rocks (12 EN)

Krill=Hydro Pump (7 EN) [26 Damage]
Lix=Dragon Tail (5 EN) [8 Damage]
 

Elevator Music

63194
is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
Moderator
#9
GrassWhistle ~ Leech Seed ~ Light Screen
IF (Sleep Talk is used) THEN (use Taunt and push actions back)
IF (Protect is used) THEN (use Substitute (15 HP) and push actions back)​
 

Dogfish44

^_^
is a Forum Moderator
Moderator
#10


"This scenario does not amuse me..."

Snore ~ Sleep Talk [Ice Beam | Signal Beam | Hurricane | Blizzard] ~ Hurricane

IF Awake A2, THEN use Hurricane A2
IF Awake A1, THEN use Thunder Wave A1
 
#11
Elevator_Music, trying to keep the positive momentum going, switches the weakened titan Haganeiru out, instead sending in the playful Erufuun the Whimsicott. Erufuun hops playfully down into the sand, dancing around in the rain.

Completely ignoring the gruff Cyclohm it is facing in the important battle, Erufuun seems content to fashion a usable flute out of some of its fluff, and begins playing a song. Nimbus's three heads look out alertly, ready for any attack, but eventually all six eyes droop closed; Erufuun's Grasswhistle was succesful! Unfortunately for the adorable grass-type, Nimbus is a loud sleeper, and his Snoring is quite bothersome.

Erufuun continues to dance around in the sand, continuing to ignore his fearsome foe, and he tosses out Leech Seeds like confetti, some of them planting on Cyclohm's moist cloud body. Cyclohm, tired of the prankster's games, roars and summons a mighty Hurricane to strike the Whimsicott for massive damage. The winds batter the fluffy cotton Pokemon, and Erufuun is nearly blown away into the water, though he does gracefully float down to the ground at the end of the storm.

Erufuun frowns, his play being interrupted summons a glowing Light Screen now, though Nimbus's second Hurricane still tears at the Whimsicott's fluff. However, the previous seeds sap at the Cyclohm's health, healing Erufuun ever so slightly.

Dogfish44 seems to have grabbed the advantage back, though Whimsicott has set up quite a bit, and those Stealth Rocks restrict his switching abilities. This battle could still go either way, easily!

Team Dogfish44

Formula @ Expert Belt
HP:
117
EN: 80
Stats: 2 / 3 / 3 / 3 / 121
Status: None



Nimbus @ Expert Belt
HP:
90
EN: 77
Stats: 1 / 4 / 5 / 3 / 80
Status: Leech Seed (4A)

Team Elevator_Music

Haganeiru @ Focus Sash
HP:
51
EN: 67
Stats: 4 / 8 / 1 / 3 / 30
Status: None



Erufuun @ Nothing
HP:
55
EN: 79
Stats: 2 / 3 / 3 / 3 / 134
Status: Light Screen (5A)

Field Effects
Rain (Eternally)
Stealth Rocks (Dogfish44's Side)

Whims=Grasswhistle (4 EN) [1A Sleep]
Ohm=Snore (3 EN) [7 Damage]

Whims=Leech Seed (9 EN)
Ohm=Hurricane (8 EN) [26 Damage]
Leech Seed (Drain 4 HP)

Whims=Light Screen (8 EN)
Ohm=Hurricane (12 EN) [17 Damage]
Leech Seed (Drain 4 HP)
 
#13
I'll switch back to Steelix then.

[Enable Sheer Force]
Double-Edge ~ Body Slam ~ Double-Edge

IF (Protect is used) THEN (chill and push actions back)
IF (Bounce is used) THEN (use Smack Down and push actions back)​
 
#15
More switching ends up with a stone-stricken Murena the Eelektross facing down the weakened Steelix. Murena tantalizingly levitates over any attempts of seismic activity from Haganeiru, but the steel-type seems determined to still do go down fighting.

And fight it does. Steelix's focus sash finally snaps with as Murena chops him with a Brick Break, shattering the Light Screen, but Steelix's walloping Double-Edge easily matches the damage, as the hefty snake rams into the floating Eeelektross.

Murena then grabs a leafy frond from the palm tree and swipes it underneath Haganeiru, tripping the huge snake with a Grass Knot. Unfortunately for Murena, Steelix lands on top of her - with the force of a Body Slam!

Crawling out from underneath the Steelix, Murena begins to prepare for a powerful attack, giving Haganeiru the chance to get one more slamming Double-Edge! It didn't seem to shake Murena's concentration whatsoever, as she fires off a powerful Flamestream to scorch and melt Steelix's exterior. The mighty giant finally falls with a loud thud on the beach, sending sand and water spraying everywhere!

Team Dogfish44

Formula @ Expert Belt
HP:
117
EN: 80
Stats: 2 / 3 / 3 / 3 / 121
Status: None

Nimbus @ Expert Belt
HP:
90
EN: 77
Stats: 1 / 4 / 5 / 3 / 80
Status: None


Murena @ Expert Belt
HP:
37
EN: 54
Stats: 4 / 3 / 5 / 3 / 43
Status: None

Team Elevator_Music

Erufuun @ Nothing
HP:
55
EN: 79
Stats: 2 / 3 / 3 / 3 / 134
Status: None


Haganeiru @ Focus Sash
HP:
KO
EN: KO
Stats: 4 / 8 / 1 / 3 / 30
Status: KO

Field Effects
Rain (Eternally)
Stealth Rocks (Dogfish44's Side)

Eel=Brick Break (6 EN) [4 damage lol]
Steel=Double-Edge (9 EN) [18 Damage]

Eel=Grass Knot (8 EN) [17 Damage]
Steel=Body Slam (8 EN) [15 Damage]

Steel=Double-Edge (9 EN) [18 Damage]
Eel=FLAMETHROWNED (32 EN) [37 Damage]
 
#19
As Murena takes a rest from levitating, flopped out on the beach, Elevator_Music replaces the fallen behemoth with the trickster Erufuun once again. Whimsicott does not hesitate to take advantage of his helpless opponent, tossing out a bunch of Leech Seeds to drain away at her HP.

Erufuun dances around happily at the new advantage, casually throwing up a Protective barrier so that the tired Eeelektross does not interfere with the dance party. It was well timed, too; Murena's Bounce attack is completely blocked by the shimmering screen.

Finally, Erufuun splits off a pile of fluffy cotton into a rough Substitute of himself, and the exhausted and weakened Murena blearily targets this fluff-doll instead! The Eelektross rushes over with an impressive Acrobatics display, but the doll remains with a just a bit of highly distracting cotton left!

Team Dogfish44

Formula @ Expert Belt
HP:
117
EN: 80
Stats: 2 / 3 / 3 / 3 / 121
Status: None

Nimbus @ Expert Belt
HP:
90
EN: 77
Stats: 1 / 4 / 5 / 3 / 80
Status: None


Murena @ Expert Belt
HP:
28
EN: 36
Stats: 4 / 3 / 5 / 3 / 43
Status: Leech Seed (3A)

Team Elevator_Music


Erufuun @ Nothing
HP:
49
EN: 45
Stats: 2 / 3 / 3 / 3 / 134
Status: Substitute (1 HP)

Field Effects
Rain (Eternally)
Stealth Rocks (Dogfish44's Side)

Whims=Leech Seed (9 EN)
Eel=Cooldown

Whims=Protect (7 + 6 EN)
Eel=Bounce (11 EN) [19 -> 0 Damage]

Whims=Substitue (12 EN)
Eel=AcroBATics (7 EN) [14 Damage]
Leech Seed= +-9 HP
 
#20
The Substitute should have 1 HP left and he should be seeded for 3a.

Grass Knot ~ Hyper Beam ~ Razor Leaf
IF (Protect is used successfully) THEN (Chill and push actions back)
IF (Rest is used a1 or a2) THEN (Taunt and push actions back)​
 
#22
Sorry for lack of flavor, I'm trying desperately to catch up on reffings.

Team Dogfish44

Formula @ Expert Belt
HP:
117
EN: 80
Stats: 2 / 3 / 3 / 3 / 121
Status: None

Nimbus @ Expert Belt
HP:
90
EN: 77
Stats: 1 / 4 / 5 / 3 / 80
Status: None


Murena @ Expert Belt
HP:
8
EN: 10
Stats: 4 / 3 / 5 / 3 / 43
Status: Taunted (4A), Cooldown (1A)

Team Elevator_Music


Erufuun @ Nothing
HP:
39
EN: 20
Stats: 2 / 3 / 3 / 3 / 134
Status: Sluggish (1A)

Field Effects
Rain (Eternally)
Stealth Rocks (Dogfish44's Side)

Whims=Grass Knot (5 EN) [11 Damage]
Eel=Acid (3 EN) [at least 1 damage lol]

Whims=Taunt (10 EN)
Eel=Fail

Eel=Brokencombothatsgettingfixedatm (23 EN) [19 Damage]
Whims=Hyper Beam (10 EN) [broken combo]
+- 9 HP Leech Seed
 
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