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Gym Leader Dogfish44 vs Challenger Elevator Music! Snakes and Vines and Sheep Oh My!

Discussion in 'ASB' started by Leethoof, Nov 1, 2012.

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  1. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    Dogfish44 is a highly feared leader - can the moderator and power battler Elevator_Music prevail against biased conditions?

    Arena (open)

    Arena: Bolt Beach
    A 120 * 100 * 100 Room, Bolt Beach is an artificial haven. Above the arena is a glass dome, where spetators watch, whilst trainers have podiums to issue commands from elevated podiums at opposite ends of the arena. Bolt Beach is mainly a bright yellow sand, and a dark yellow water. There are a few palm trees, although they give off a slight green glow.

    Features:

    - Electricity in the sand means that electric types all learn Charge, and the effect lasts for 9 actions.
    - The sand reduces the BP of Seismic attacks by 1, and lower's dig's priority on tunneling down to -0.5.
    - Attacks which require natural sunlight cannot work.
    - Attacks which cannot work in an artificial environment do work, but paralyse the user 5% of the time as if hit by Thunder Wave, since the "Nature" is electric.
    - Nature Power is treated as Shock Wave.
    - There is a constant rainfall in the arena, which cannot be changed.
    - Mud Sport is washed away at the end of each round.


    Leader Dogfish44's Team

    Emolga (F) (*) (open)
    [​IMG]
    Emolga [Boltair] (Female) (*)
    Nature: Mild (+1 Sp.Atk ; -1 Def)

    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Static (Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Motor Drive (DW) (Innate): This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

    Stats:

    Emolga
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 103
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 16

    EC: N/A
    MC: 0
    DC: 5/5

    Attacks:

    Acrobatics (*)
    Aerial Ace
    Agility
    Air Slash (*)
    Astonish
    Attract
    Baton Pass
    Charge (*)
    Charge Beam
    Charm
    Covet
    Cut
    Discharge
    Double Team (*)
    Electro Ball
    Encore
    Facade
    Flash
    Fling
    Frustration
    Helping Hand
    Hidden Power (Grass,7)
    Iron Tail (*)
    Knock Off
    Last Resort
    Light Screen
    Protect
    Pursuit (*)
    Quick Attack (*)
    Rain Dance
    Rest
    Return
    Roost (*)
    Round
    Shock Wave (*)
    Signal Beam
    Sleep Talk
    Snore
    Spark (*)
    Substitute
    Swagger
    Tail Whip (*)
    Tailwind
    Taunt
    Thunder
    ThunderShock
    Thunder Wave
    Thunderbolt
    Tickle
    Toxic
    U-Turn
    Volt Switch
    Wild Charge

    Total Moves: 53 - Movepool Complete
    [a]Electivire[/a]
    Electivire (M) (open)
    [​IMG]
    Electivire [Short Fuse] (M)
    Type: Electric - Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Nature: Mild (+SpAtk -Def)

    Abilities:
    Ability 1: Motor Drive (Innate) - This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts..
    Ability 2: Vital Spirit (DW) (Innate) - This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:

    Electivire
    HP: 100
    Atk: Rank 5
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 95
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Attract
    Barrier
    Bide
    Body Slam
    Brick Break
    Bulldoze
    Captivate
    Charge Beam
    Counter
    Cross Chop
    Curse
    Detect
    Dig
    Discharge
    Dizzy Punch
    Double Edge
    Double Team
    Dual Chop
    DynamicPunch
    Earthquake
    Electro Ball
    Electroweb
    Endure
    Facade
    Feint
    Fire Punch
    Flamethrower
    Flash
    Fling
    Focus Blast
    Focus Punch
    Follow Me
    Frustration
    Giga Impact
    Hammer Arm
    Headbutt
    Helping Hand
    Hidden Power (Grass,7)
    Hyper Beam
    Ice Punch
    Iron Tail
    Karate Chop
    Leer
    Light Screen
    Low Kick
    Low Sweep
    Magnet Rise
    Meditate
    Mega Kick
    Mega Punch
    Metronome
    Mimic
    Mud-Slap
    Natural Gift
    Protect
    Psychic
    Psywave
    Pursuit
    Quick Attack
    Rage
    Rain Dance
    Reflect
    Rest
    Return
    Rock Climb
    Rock Slide
    Rock Smash
    Rock Tomb
    Rolling Kick
    Round
    Screech
    Secret Power
    Seismic Toss
    Shock Wave
    Signal Beam
    Skull Bash
    Sleep Talk
    Snore
    Strength
    Submission
    Substitute
    Swagger
    Swift
    Take Down
    Taunt
    Teleport
    Thief
    Thunder
    ThunderPunch
    Thunder Wave
    Thunderbolt
    Thundershock
    Torment
    Toxic
    Uproar
    Volt Switch
    Wild Charge
    Zap Cannon

    Total Moves: 98 - Movepool Complete
    [a]Rotom-F[/a]
    Rotom-F (N/A) (open)

    [​IMG]
    Rotom [Pulse] (N/A)
    Nature: Modest (+Sp.Atk -Atk)
    Type:
    Ice/Electric: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas. Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:

    Rotom
    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 4
    SpA: Rank 5 (+)
    SpD: Rank 4
    Spe: 86
    Size Class: 4 (2.3m)
    Weight Class: 5 (100.03kg)
    Base Rank Total: 20

    EC: N/A
    MC: 1
    DC: N/A

    Attacks:
    Astonish
    Blizzard
    Charge
    Charge Beam
    Confuse Ray
    Dark Pulse
    Discharge
    Double Team
    Dream Eater
    Electro Ball
    Electroweb
    Endure
    Facade
    Flash
    Frustration
    Hex
    Hidden Power (Grass,7)
    Light Screen
    Mud-Slap
    Natural Gift
    Ominous Wind
    Pain Split
    Protect
    Psych Up
    Rain Dance
    Reflect
    Rest
    Return
    Round
    Secret Power
    Shadow Ball
    Shock Wave
    Signal Beam
    Sleep Talk
    Snatch
    Snore
    Spite
    Substitute
    Sucker Punch
    Sunny Day
    Swagger
    Swift
    Telekinesis
    Thief
    Thunder
    ThunderShock
    Thunder Wave
    Thunderbolt
    Toxic
    Trick
    Uproar
    Volt Switch
    Will-O-Wisp

    Total moves: 53 - Movepool Complete
    [a]Cyclohm[/a]
    Cyclohm (M) (open)
    [​IMG]
    Cyclohm [Nimbus] (M)
    Nature: Modest (+1 Sp.Atk, -1 Atk)
    Type: Electric/Dragon
    Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.


    Abilities:
    Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
    Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 4
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 80
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Aerial Ace
    Attract
    Bide
    Blizzard
    Bulldoze
    Captivate
    Charge
    Charge Beam
    Discharge
    Double Hit
    Double Team
    Draco Meteor
    Dragon Claw
    Dragon Dance
    Dragon Pulse
    Dragon Rage
    Dragon Rush
    Dragon Tail
    Dragonbreath
    Earthquake
    Electroweb
    Endure
    Facade
    Fire Blast
    Flamethrower
    Flash
    Frustration
    Giga Impact
    Growl
    Gust
    Hail
    Headbutt
    Heal Bell
    Hidden Power (Grass,7)
    Hone Claws
    Hurricane
    Hydro Pump
    Hyper Beam
    Ice Beam
    Incinerate
    Leer
    Light Screen
    Magnet Rise
    Mud-Slap
    Natural Gift
    Outrage
    Power Gem
    Protect
    Rain Dance
    Rest
    Return
    Roar
    Round
    Sandstorm
    Secret Power
    Shock Wave
    Signal Beam
    Slack Off
    Sleep Talk
    Snore
    Sonicboom
    Spark
    Strength
    Substitute
    Sunny Day
    Surf
    Swift
    Tackle
    Thrash
    Thunder
    Thunder Wave
    Thunderbolt
    Thundershock
    Torment
    Toxic
    Tri Attack
    Trick Room
    Twister
    Volt Switch
    Water Pulse
    Waterfall
    Weather Ball
    Whirlwind
    Wild Charge
    Zap Cannon

    Total moves: 85 - Movepool Complete
    [a]Eelektross[/a]
    Eelektross (F) (open)
    [​IMG]
    Eelektross [Murena] (F)
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:

    Eelektross
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 43 (-)
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 19

    EC: 9/9
    MC: 0
    DC: N/A

    Attacks:
    Acid
    Acid Spray
    Acrobatics
    Aqua Tail
    Attract
    Bind
    Bounce
    Brick Break
    Charge Beam
    Coil
    Crunch
    Crush Claw
    Cut
    Discharge
    Double Team
    Dragon Claw
    Dragon Tail
    Drain Punch
    Facade
    Flamethrower
    Flash
    Flash Cannon
    Frustration
    Gastro Acid
    Giga Drain
    Giga Impact
    Grass Knot
    Headbutt
    Hidden Power (Ice,7)
    Hone Claws
    Hyper Beam
    Light Screen
    Protect
    Rain Dance
    Rest
    Return
    Roar
    Rock Slide
    Rock Smash
    Rock Tomb
    Round
    Signal Beam
    Spark
    Strength
    Substitute
    Swagger
    Tackle
    Thrash
    Thunder
    Thunder Wave
    Thunderbolt
    Toxic
    U-Turn
    Volt Switch
    Wild Charge
    Zap Cannon

    Total moves: 56 - Movepool Complete
    [a]Krillowatt[/a]
    Krillowatt (M) (open)
    [​IMG]
    Krillowatt [Formula] (M)
    Nature: Timid (+15% Spe, +17% Acc, -1 Atk)
    Type:
    Electric/Water: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Trace (Can be Activated): This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Magic Guard (Innate): This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
    Shell Armor (DW) (Innate): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    Stats:

    HP: 125
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 121 (+) [17% Acc]
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 21

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Aqua Jet
    Bubble
    Bubblebeam
    Charge
    Confuse Ray
    Copycat
    Detect
    Discharge
    Guillotine
    Heart Swap
    Hydro Pump
    Ice Shard
    Imprison
    Muddy Water
    Tackle
    Thunder
    Thundershock
    Zap Cannon

    Counter
    Metronome
    Mirror Coat
    Signal Beam

    Dive
    Double Team
    Earthquake
    Endure
    Hidden Power (Grass,7)
    Hyper Beam
    Ice Beam
    Protect
    Rain Dance
    Safeguard
    Scald
    Shock Wave
    Substitute
    Surf
    Thunder Wave
    Thunderbolt
    Torment
    Toxic
    Volt Switch

    Earth Power
    Icy Wind

    Total Moves: 43


    Team Elevator_Music
    Erufuun (Whimsicott) (open)

    [​IMG]
    Whimsicott(*) [Erufuun] (M)
    Nature: Timid (+15% Spe, +21% Acc, -1 Atk)
    Type: Grass
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Infiltrator: (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 134 (116 *1.15) (+) (21% Accuracy boost)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 19
    Total Moves: 48

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Absorb(*)
    Cotton Spore(*)
    Growth(*)
    Leech Seed(*)
    Mega Drain(*)
    PoisonPowder(*)
    Razor Leaf(*)
    Stun Spore(*)
    Charm
    Cotton Guard
    Endeavor
    Giga Drain
    Gust
    Helping Hand
    Hurricane
    SolarBeam
    Sunny Day
    Tailwind

    Encore(*)
    Fake Tears(*)
    Worry Seed(*)
    Beat Up
    GrassWhistle
    Memento
    Natural Gift
    Switcheroo
    Tickle

    Energy Ball(*)
    Hidden Power (Fire, 7)(*)
    Taunt(*)
    Attract
    Double Team
    Dream Eater
    Flash
    Hyper Beam
    Grass Knot
    Light Screen
    Protect
    Psychic
    Rest
    Safeguard
    Shadow Ball
    Substitute
    Swagger
    Thief
    Toxic
    U-turn

    Sleep Talk
    Haganeiru (Steelix) (open)

    [​IMG]
    Steelix [Haganeiru] (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Steel/Ground
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 8
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Size Class: 7
    Weight Class: 8
    Base Rank Total: 21
    Total Moves: 53

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Autotomize
    Bind
    Crunch
    Curse
    Double-Edge
    DragonBreath
    Fire Fang
    Harden
    Ice Fang
    Iron Tail
    Mud Sport
    Rage
    Rock Polish
    Rock Slide
    Rock Throw
    Rock Tomb
    Sand Tomb
    Sandstorm
    Screech
    Slam
    Smack Down
    Stone Edge
    Tackle
    Thunder Fang

    Block
    Heavy Slam
    Rock Blast
    Stealth Rock

    Bide
    Bulldoze
    Dig
    Dragon Tail
    Earthquake
    Explosion
    Facade
    Fissure
    Giga Impact
    Gyro Ball
    Protect
    Rest
    Roar
    Skull Bash
    Sunny Day
    Swagger
    Taunt
    Torment
    Toxic

    Aqua Tail
    Body Slam
    Endure
    Iron Head
    Magnet Rise
    Sleep Talk
    (Necturna) (open)

    [​IMG]
    Necturna [] (F)
    Nature: Rash (+1 SpA, -1 SpD)
    Type: Grass/Ghost
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
    Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 4 (-)
    Spe: 81
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 23
    Total Moves: 52

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Hex
    Horn Leech
    Leer
    Natural Gift
    Ominous Wind
    Pain Split
    Poison Fang
    Power Whip
    Shadow Sneak
    Super Fang
    Thunder Fang
    Toxic Spikes
    Vine Whip
    Will-O-Wisp

    Curse
    Future Sight
    Giga Drain
    Gravity
    Leaf Blade
    Leaf Storm
    Ingrain
    Soak (Sketched)

    Attract
    Calm Mind
    Double Team
    Energy Ball
    Flash
    Giga Impact
    Grass Knot
    Hidden Power (Water, 7)
    Hyper Beam
    Payback
    Protect
    Psychic
    Rest
    Shadow Ball
    Shadow Claw
    Stone Edge
    Substitute
    Sunny Day
    Swagger
    Telekinesis
    Thief
    Torment
    Toxic

    Bind
    Sleep Talk
    Skill Swap
    Snatch
    Synthesis
    Trick
    Worry Seed

    And, to determine who goes first, we shall play flip the Bastiodon! [Heads=Dogfish44, Tails=Elevator_Music]
    [​IMG]

    Order of Operations:
    1. Elevator_Music sends out, equipping item
    2. Dogfish44 sends out, equipping item and orders
    3. Elevator_Music orders
    4. I ref
  2. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
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    Messages:
    7,742
    Alright, let's get it! I'll lead with Steelix, who will take a Focus Sash!
    (Activating Sheer Force)
  3. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,009
    [​IMG]

    "I must say, I'm genuinely scared here. Good luck!"

    Krillowatt @ Expert Belt

    "This will be a good test for a number of things..."

    Hydro Pump ~ Surf ~ Hydro Pump

    IF Bide, AND Not Taunted, THEN change actions from the first time Bide is used to Substitute [15] ~ Charge ~ Hydro Pump
    IF Taunt, THEN Dive
  4. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
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    Messages:
    7,742
    Here we go...

    Protect ~ Stealth Rock ~ Dragon Tail
  5. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    As Elevator_Music reaches the top of the steps and takes his place on the podium, the Leader Dogfish44 is already waiting, smiling. Elevator_Music must squint against the bright glow from the beach below, but still manages to ready his Pokeballs. He chooses to begin the challenging battle with Haganeiru the Steelix, and the massive snake slams into the beach with a loud thud, sending charged sand and water everywhere. Such a fierce ground-type will surely prove troublesome for Dogfish44!

    Taking his time and thinking the situation through carefully, Dogfish44 responds by sending out Formula the Krillowatt, and the shrimp Pokemon dives out into his home field, ready for battle. As soon as he hits the sandy ground, Formula jumps into the water and gathers water for a Hydro Pump, the stream of water rushing towards Haganeiru. The steel-type throws up a Protective barrier at the last instant, saving him from massive damage!

    Formula keeps up the water-typed offensive by sending a crashing Surf onto Steelix, who winces as he takes massive damage. Haganeiru shakes off the water from his head, and then tosses out some strange, sharp conglomerates of sand to hover around Dogfish44's platform. It seems as if Haganeiru used the water to stick the sand together into some Stealth Rocks! How clever!

    Krillowatt is not pleased with this long-term advantage, and opts to fire off another Hydro Pump in retaliation, nailing the Steelix for super-effective damage once again. Even the hefty Haganeiru is sent flying back by the force of the attack, but he manages to rear himself up to his true, terrifying height. Formula stands bravely, expecting a mighty ground-type attack, but instead is whipped by Steelix's Dragon Tail, sent all the way back to Dogfish44's platform. Unhappy with this, Dogfish44 returns Formula to his Pokeball, and sends out Nimbus the Cyclohm in his stead, the Stealth Rocks striking the Cyclohm already.

    Though Dogfish44 has a significant HP lead, can the randomized shuffling and Stealth Rocks provide enough an advantage for Elevator_Music?

    Team Dogfish44
    Bench (open)

    [​IMG]
    Formula
    HP:
    117
    EN: 80
    Stats: 2 / 3 / 3 / 3 / 121
    Status: None


    [​IMG]
    Nimbus
    HP:
    101
    EN: 100
    Stats: 1 / 4 / 5 / 3 / 80
    Status: None

    Team Elevator_Music
    Bench (Empty (open)



    [​IMG]
    Haganeiru
    HP:
    51
    EN: 67
    Stats: 4 / 8 / 1 / 3 / 30
    Status: None

    Field Effects
    Rain (Eternally)
    Stealth Rocks (Dogfish44's Side)

    Calculations (open)

    Lix=Protect (7 + 9 EN)
    Krill=Hydro Pump (7 En) [26 -> 0 Damage]

    Krill=Surf (6 EN) [22.5 Damage]
    Lix=Stealth Rocks (12 EN)

    Krill=Hydro Pump (7 EN) [26 Damage]
    Lix=Dragon Tail (5 EN) [8 Damage]
  6. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Well that's humiliating. Cyclohm, take an Expert Belt!"
  7. Elevator Music

    Elevator Music
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    Hmm...

    I'm going to switch to Whimsicott (with no item I guess...).
  8. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "The stage is yours, make of it what you will."
  9. Elevator Music

    Elevator Music
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    GrassWhistle ~ Leech Seed ~ Light Screen
    IF (Sleep Talk is used) THEN (use Taunt and push actions back)
    IF (Protect is used) THEN (use Substitute (15 HP) and push actions back)​
  10. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "This scenario does not amuse me..."

    Snore ~ Sleep Talk [Ice Beam | Signal Beam | Hurricane | Blizzard] ~ Hurricane

    IF Awake A2, THEN use Hurricane A2
    IF Awake A1, THEN use Thunder Wave A1
  11. Leethoof

    Leethoof

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    Elevator_Music, trying to keep the positive momentum going, switches the weakened titan Haganeiru out, instead sending in the playful Erufuun the Whimsicott. Erufuun hops playfully down into the sand, dancing around in the rain.

    Completely ignoring the gruff Cyclohm it is facing in the important battle, Erufuun seems content to fashion a usable flute out of some of its fluff, and begins playing a song. Nimbus's three heads look out alertly, ready for any attack, but eventually all six eyes droop closed; Erufuun's Grasswhistle was succesful! Unfortunately for the adorable grass-type, Nimbus is a loud sleeper, and his Snoring is quite bothersome.

    Erufuun continues to dance around in the sand, continuing to ignore his fearsome foe, and he tosses out Leech Seeds like confetti, some of them planting on Cyclohm's moist cloud body. Cyclohm, tired of the prankster's games, roars and summons a mighty Hurricane to strike the Whimsicott for massive damage. The winds batter the fluffy cotton Pokemon, and Erufuun is nearly blown away into the water, though he does gracefully float down to the ground at the end of the storm.

    Erufuun frowns, his play being interrupted summons a glowing Light Screen now, though Nimbus's second Hurricane still tears at the Whimsicott's fluff. However, the previous seeds sap at the Cyclohm's health, healing Erufuun ever so slightly.

    Dogfish44 seems to have grabbed the advantage back, though Whimsicott has set up quite a bit, and those Stealth Rocks restrict his switching abilities. This battle could still go either way, easily!

    Team Dogfish44
    Bench (open)

    [​IMG]
    Formula @ Expert Belt
    HP:
    117
    EN: 80
    Stats: 2 / 3 / 3 / 3 / 121
    Status: None


    [​IMG]
    Nimbus @ Expert Belt
    HP:
    90
    EN: 77
    Stats: 1 / 4 / 5 / 3 / 80
    Status: Leech Seed (4A)

    Team Elevator_Music
    Bench (Empty (open)

    [​IMG]
    Haganeiru @ Focus Sash
    HP:
    51
    EN: 67
    Stats: 4 / 8 / 1 / 3 / 30
    Status: None


    [​IMG]
    Erufuun @ Nothing
    HP:
    55
    EN: 79
    Stats: 2 / 3 / 3 / 3 / 134
    Status: Light Screen (5A)

    Field Effects
    Rain (Eternally)
    Stealth Rocks (Dogfish44's Side)

    Calculations (open)

    Whims=Grasswhistle (4 EN) [1A Sleep]
    Ohm=Snore (3 EN) [7 Damage]

    Whims=Leech Seed (9 EN)
    Ohm=Hurricane (8 EN) [26 Damage]
    Leech Seed (Drain 4 HP)

    Whims=Light Screen (8 EN)
    Ohm=Hurricane (12 EN) [17 Damage]
    Leech Seed (Drain 4 HP)
  12. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "I believe it is worth my time to switch."

    Cyclohm --> Eelektross @ Expert Belt
  13. Elevator Music

    Elevator Music
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    I'll switch back to Steelix then.

    [Enable Sheer Force]
    Double-Edge ~ Body Slam ~ Double-Edge

    IF (Protect is used) THEN (chill and push actions back)
    IF (Bounce is used) THEN (use Smack Down and push actions back)​
  14. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Hello Steelix... I suppose our hand is being forced here."

    Brick Break ~ Grass Knot ~ Flamethrower + Flamethrower
  15. Leethoof

    Leethoof

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    More switching ends up with a stone-stricken Murena the Eelektross facing down the weakened Steelix. Murena tantalizingly levitates over any attempts of seismic activity from Haganeiru, but the steel-type seems determined to still do go down fighting.

    And fight it does. Steelix's focus sash finally snaps with as Murena chops him with a Brick Break, shattering the Light Screen, but Steelix's walloping Double-Edge easily matches the damage, as the hefty snake rams into the floating Eeelektross.

    Murena then grabs a leafy frond from the palm tree and swipes it underneath Haganeiru, tripping the huge snake with a Grass Knot. Unfortunately for Murena, Steelix lands on top of her - with the force of a Body Slam!

    Crawling out from underneath the Steelix, Murena begins to prepare for a powerful attack, giving Haganeiru the chance to get one more slamming Double-Edge! It didn't seem to shake Murena's concentration whatsoever, as she fires off a powerful Flamestream to scorch and melt Steelix's exterior. The mighty giant finally falls with a loud thud on the beach, sending sand and water spraying everywhere!

    Team Dogfish44
    Bench (open)

    [​IMG]
    Formula @ Expert Belt
    HP:
    117
    EN: 80
    Stats: 2 / 3 / 3 / 3 / 121
    Status: None
    [​IMG]
    Nimbus @ Expert Belt
    HP:
    90
    EN: 77
    Stats: 1 / 4 / 5 / 3 / 80
    Status: None

    [​IMG]
    Murena @ Expert Belt
    HP:
    37
    EN: 54
    Stats: 4 / 3 / 5 / 3 / 43
    Status: None

    Team Elevator_Music
    Bench (open)


    [​IMG]
    Erufuun @ Nothing
    HP:
    55
    EN: 79
    Stats: 2 / 3 / 3 / 3 / 134
    Status: None

    [​IMG]
    Haganeiru @ Focus Sash
    HP:
    KO
    EN: KO
    Stats: 4 / 8 / 1 / 3 / 30
    Status: KO

    Field Effects
    Rain (Eternally)
    Stealth Rocks (Dogfish44's Side)

    Calculations (open)

    Eel=Brick Break (6 EN) [4 damage lol]
    Steel=Double-Edge (9 EN) [18 Damage]

    Eel=Grass Knot (8 EN) [17 Damage]
    Steel=Body Slam (8 EN) [15 Damage]

    Steel=Double-Edge (9 EN) [18 Damage]
    Eel=FLAMETHROWNED (32 EN) [37 Damage]
  16. Elevator Music

    Elevator Music
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    Alright, Whimsicott, you're up again!
  17. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "You have done exceptionally so far Eelektross..."

    Cooldown (N/A) ~ Bounce ~ Acrobatics
  18. Elevator Music

    Elevator Music
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    Leech Seed ~ Protect ~ Substitute (15 HP)
  19. Leethoof

    Leethoof

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    As Murena takes a rest from levitating, flopped out on the beach, Elevator_Music replaces the fallen behemoth with the trickster Erufuun once again. Whimsicott does not hesitate to take advantage of his helpless opponent, tossing out a bunch of Leech Seeds to drain away at her HP.

    Erufuun dances around happily at the new advantage, casually throwing up a Protective barrier so that the tired Eeelektross does not interfere with the dance party. It was well timed, too; Murena's Bounce attack is completely blocked by the shimmering screen.

    Finally, Erufuun splits off a pile of fluffy cotton into a rough Substitute of himself, and the exhausted and weakened Murena blearily targets this fluff-doll instead! The Eelektross rushes over with an impressive Acrobatics display, but the doll remains with a just a bit of highly distracting cotton left!

    Team Dogfish44
    Bench (open)

    [​IMG]
    Formula @ Expert Belt
    HP:
    117
    EN: 80
    Stats: 2 / 3 / 3 / 3 / 121
    Status: None
    [​IMG]
    Nimbus @ Expert Belt
    HP:
    90
    EN: 77
    Stats: 1 / 4 / 5 / 3 / 80
    Status: None

    [​IMG]
    Murena @ Expert Belt
    HP:
    28
    EN: 36
    Stats: 4 / 3 / 5 / 3 / 43
    Status: Leech Seed (3A)

    Team Elevator_Music
    Bench (open)



    [​IMG]
    Erufuun @ Nothing
    HP:
    49
    EN: 45
    Stats: 2 / 3 / 3 / 3 / 134
    Status: Substitute (1 HP)

    Field Effects
    Rain (Eternally)
    Stealth Rocks (Dogfish44's Side)

    Calculations (open)

    Whims=Leech Seed (9 EN)
    Eel=Cooldown

    Whims=Protect (7 + 6 EN)
    Eel=Bounce (11 EN) [19 -> 0 Damage]

    Whims=Substitue (12 EN)
    Eel=AcroBATics (7 EN) [14 Damage]
    Leech Seed= +-9 HP
  20. Elevator Music

    Elevator Music
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    The Substitute should have 1 HP left and he should be seeded for 3a.

    Grass Knot ~ Hyper Beam ~ Razor Leaf
    IF (Protect is used successfully) THEN (Chill and push actions back)
    IF (Rest is used a1 or a2) THEN (Taunt and push actions back)​
  21. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "We might not be in, as one might say, the best of positions here..."

    Acid ~ Rest ~ Dodge + Bounce
  22. Leethoof

    Leethoof

    Joined:
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    Sorry for lack of flavor, I'm trying desperately to catch up on reffings.

    Team Dogfish44
    Bench (open)

    [​IMG]
    Formula @ Expert Belt
    HP:
    117
    EN: 80
    Stats: 2 / 3 / 3 / 3 / 121
    Status: None
    [​IMG]
    Nimbus @ Expert Belt
    HP:
    90
    EN: 77
    Stats: 1 / 4 / 5 / 3 / 80
    Status: None

    [​IMG]
    Murena @ Expert Belt
    HP:
    8
    EN: 10
    Stats: 4 / 3 / 5 / 3 / 43
    Status: Taunted (4A), Cooldown (1A)

    Team Elevator_Music
    Bench (open)



    [​IMG]
    Erufuun @ Nothing
    HP:
    39
    EN: 20
    Stats: 2 / 3 / 3 / 3 / 134
    Status: Sluggish (1A)

    Field Effects
    Rain (Eternally)
    Stealth Rocks (Dogfish44's Side)

    Calculations (open)

    Whims=Grass Knot (5 EN) [11 Damage]
    Eel=Acid (3 EN) [at least 1 damage lol]

    Whims=Taunt (10 EN)
    Eel=Fail

    Eel=Brokencombothatsgettingfixedatm (23 EN) [19 Damage]
    Whims=Hyper Beam (10 EN) [broken combo]
    +- 9 HP Leech Seed
  23. Elevator Music

    Elevator Music
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    Like I said on IRC, the Bounce combo should have done (9+2+(6-4.5))*1.5 = 18.75 damage, so :( poor Whimsicott

    fuk dodge~
  24. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Show. Your. Fucking. RNG. Rolls.

    [​IMG]

    "Excellent Murena, excellent."

    Cooldown ~ Acid ~ Bounce
  25. Elevator Music

    Elevator Music
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    Uggh

    Chill ~ Razor Leaf ~ Chill
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