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Gym Leader jas61292 vs Maxim

Discussion in 'ASB' started by Rediamond, Jul 7, 2012.

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  1. Rediamond

    Rediamond

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    Delibird's back. Maxim is as good as dead.

    3v3 Singles (You PM 3, I PM up to 8)
    2 Day DQ
    5 Chills / 2 Recovery
    Arena: Flying Gym
    Switch: KO
    Items: Off
    2 Substitutions.

    Arena (open)

    A few miles off the coast of land a large pillar sticks out of the ocean. It reaches up into the clouds, the top blocked from view when the sky is not clear. Atop the pillar lies a square battlefield, traditional in almost every sense. However, a few important differences set this place apart from your standard Pokemon arena.

    First of all, the pillar itself is hollow and filled with water, that creates a pool at the fields center, giving combatants a water source other than the sea miles below. Secondly, the field itself is exceptionally thin, and as such all Pokemon who attempt to bury through it will plummet to their demise if they cannot keep themselves aloft. Finally, at each corner of the field are pillars with what appear to be nest-like structures at the top. These features allow sky based Pokemon to rest their wings more easily.

    But what is even more important than the physical features of the arena are the natural effects of the location. Due to its location above the tropical seas and the directness of the sun's rays, hail turns to rain before it ever reaches the ground. Additionally, a lack of sand makes summoning a sandstorm impossible.

    However, the most prominent feature of the gym is the wind. At this high altitude, strong winds are nearly a constant. The prevailing air currents bring big gusts in from the west on a regular basis, from right behind where the gym leader stands. This provides a constant effect similar to a Tailwind at one third of normal strength for the gym leader's Pokemon. In addition, the strong winds also amplify moves that use their effects, boosting their power and their accuracy as.


    Summary:

    • No Sandstorm or Hail
    • The thin battle platform prevents Dig.
      • Well technically using Dig will just cause the digging Pokemon to plummet thousands of feet into the water below, putting them out of bounds and knocking them out of the battle.
      • Flying and Levitating Pokemon who won't fall can still use Dig, but it won't actually do anything.
      • Seriously though, this is the flying gym. Why would you be using Dig anyways?
      • All other attacks are allowed.
    • Energy Cost of Roost reduced by 1.
    • Permanent Tailwind-like effect on Gym Leaders side (provides 1.33x speed boost)
    • Wind Based attacks have their base accuracy increased by 10% up to a maximum of 100%
    • Wind Based attacks have base power increased by 2
    • Wind based moves include the following: Hurricane, Razor Wind, Gust, Twister, Air Slash, Ominous Wind, Silver Wind, Heat Wave, Icy Wind (There may be others that I am forgetting)
    • Changes to the accuracy of attacks due to the wind are factored in before any other effects, such as stage boosts to accuracy or evasion.
    • All effects, including the power boost to wind moves and the Tailwind effect, are arena effects, not weather effects, and thus can not be negated by Cloud Nine, Air Lock or other such effects.



    The winds blow on. Whatever happens in the world below, there will always be some current rushing forwards somewhere. They are movement, and they cease to be if they stop moving. Whatever happens they are constant somewhere. You can't stop them because they cannot be stopped. Some would call them an inspiration, some would dismiss the metaphor as foolish.

    Today two trainers have drifted into conflict high above the world. Will one stop? Are stones and lightning enough to clip the soaring power of the gym leader?

    The winds of battle are brewing. They hold the answer.

    Heads: Maxim sends out first
    Tails: Leader jas61292 sends out first

    Heads.

    Maxim sends out his first Pokemon, Leader jas61292 sends out his first Pokemon and orders, Maxim orders, Rediamond refs.


    High altitude, high stakes, high energy.

    Begin.

    Show Hide
    AND BEWARE THE F***ING DELIBIRD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  2. Maxim

    Maxim

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    Okay...apparently Red likes Delibird.

    Sending out Origin the Stratagem first.
  3. jas61292

    jas61292 used substitute
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    Well, that makes things easier. Hatchet (Tomohawk), you get to start things off once more.

    Aura Sphere
    - Focus Blast - Aura Sphere
    If Stratagem uses Toxic and you do not have a substitute, use Substitute (20) and push actions back
    If Stratagem uses Disable action 2 or 3 to disable Aura Sphere, use Taunt
  4. Maxim

    Maxim

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    "Alright, initiate the first part of the plan!"

    EDIT: Nvm, WHY DOES TOMOHAWK HAVE RAPID SPIN!
  5. Rediamond

    Rediamond

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    Maxim, please post real orders.
  6. Maxim

    Maxim

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    Sigh...not much I can do here...

    Stealth Rock~Paleo Wave~Paleo Wave
  7. Rediamond

    Rediamond

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    IRL is being brutal, and I can't ref until Thursday. Seek a subref if this is unacceptable.
  8. Rediamond

    Rediamond

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    Round One: Stoning in the sky

    Stratagem realises that it's best role is support, and oddly enough the sweeper throws up a cloud of levitating rocks that stops just before Tomohawk and surrounds his side of the field. Tomohawk ignores this and blasts out a chi orb that strikes through the stones and hits Stratgem in a weak point. The floating rock cloud does not like this one bit, and shoots out a wave of stones that continue into Tomohawk, harming it almost as much as the Aura Sphere did. Tomohawk then shoots out an even larger blast of chi that sweeps Stragatem away but does not hit a weak spot. Stratgem then unleashes another wave of small rocks while Tomohawk unleashes an aura sphere.

    Calcs (open)

    Stealth Rock: 11 energy, Pointed stones on the leader's side
    Aura Sphere: [(9+3+3+1.5)*1.5] 24.75 damage (568 crit)
    Paleo Wave: [(9+3+4)] 16 damage, 6 energy (5257 no attack drop, 6440 no crit)
    Focus Blast: [(12+3+1.5)*1.5] 24.75 damage, 7 energy (6726 hit, 8963 no SpD drop, 4158 no crit)
    Paleo Wave: [9+3+4] 16 damage, 10 energy (929 Att drop, 7363 no crit)
    Aura Sphere: [(9+3+1.5)*1.5] 20.25 damage, 6 energy (1880 no crit)


    Tomohawk:
    78 HP
    81 EN
    Stealth Rock, -Att

    Stratagem:
    30 HP
    73 EN
    -Att
  9. Rediamond

    Rediamond

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    jas61292, you may call DQ at any time now.
  10. Maxim

    Maxim

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    Waitwaitwait.

    Power Gem~Paleo Wave~Paleo Wave
    If Rapid Spin, then protect, but not consecutively.
  11. jas61292

    jas61292 used substitute
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    Aura Sphere - Roost - Aura Sphere
  12. Rediamond

    Rediamond

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    Round Two: Meteor Shower

    The battle continues to progress as the two levitating and flying Pokemon chase each other around the arena, engaged in aerial combat that this battlefield had been designed for. After the round concludes, both combatants begin to levitate over the main arena, the Stratagem obviously worn down and injured while the Tomohawk's in better health. Almost a full minute passes as the leader waits for the challenger to make a move. The ref glances at his watch, then back up "I'm afraid I must call this match over. The challenger-"

    "Waitwaitwaitwait, no need to do that. Origin, just keep attacking."

    The leader shrugs. "Fair enough."

    Stratagem forms a small orb of energy in front of its mouth, charging it into a moderately large sphere before blasting it towards Tomohawk, straight into a blue orb of slightly larger size charged with aura that rapidly advances across the field until it collides with the orb, shattering it and racing into Stratagem, sending the rock-type almost to the point of collapse.

    Unwilling to admit defeat just yet, Origin begins to unleash a huge barrage of stones that fly across the battlefield, more and more being generated from the air itself as the landslide flies straight into the Tomohawk, nearly blotting out the sun as the chieftain is bombarded by stones. In the midst of the storm, he tries to rest and preen his feathers to make up for the injury, and it does relieve him some, leaving him able to stand back up and continue fighting as if the wave hadn't happened- and even a bit better off.

    Stratagem begins to charge up another large blast of stones, with more and more raining down from the heavens as he flies up further into the air, until a full meteor shower is crashing into the field, with both trainers doing their best to avoid the full force of the attack raining down from over them. "Finish it!" Hearing his trainer's cry, Tomohawk quickly moves his wings from a defensive stance over his head, and shoots a projectile of aura straight up through the storm, shattering a number of stones as it slams into Stratagem, adding his body to the storm of rock slamming into the arena.

    calcs (open)
    Power Gem: [(7+3+4)] 14 damage, 4 energy (7572 no crit)
    Aura Sphere: [(9+3+1.5)*1.5] 20.25 damage, 6 energy (4256 no crit)
    Roost: +20 HP, 11 energy
    Paleo Wave: [(9+3+4)*2/3] 10.66 damage, 6 energy (4255 no attack drop, 3126 no crit)
    Paleo Wave: [(9+3+4)] 16 damage, 10 energy (6327 no attack drop, 2229 no crit)
    Aura Sphere: [(9+3+1.5)*1.5] 20.25 damage, 6 energy, KO (7554 no crit)


    [​IMG]
    HP: 57
    EN: 58
    Otr: Stealth Rocks

    With his Tomohawk barely below half of its health, it looks as if the leader has won an early and substantial lead in this match, which could be enough to tip the battle in his favor. While this match is nowhere near over, Maxim will need to play very well to make a comeback.

    Maxim advances a Pokemon, Leader jas61292 orders, Maxim orders.
  13. Maxim

    Maxim

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    Bah, now I'm just playing horribly.

    Zant, come on out and win me that comeback.
  14. Rediamond

    Rediamond

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    jas, this is a prod.
  15. jas61292

    jas61292 used substitute
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    Confuse Ray - Earth Power - Earth Power
    If Protect and you don't have a Substitute currently, Substitute (15 HP), and push actions back.
    If damaging electric move is used action 3, use Roost that action instead.
  16. Maxim

    Maxim

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    At this point, I'm just going to have to hope Confuse Ray doesn't kill me.

    Thunderpunch~Thunderbolt~Ice Punch
  17. Rediamond

    Rediamond

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    Round Three: Madness?

    A vicious wind continues to blow around the arena, seeming to grow colder and harsher every round this battle moves on. With Stratagem knocked out cold, the challenger is forced to withdraw it in favor of an electric type, a sight that brings back bad memories for the gym leader of his last battle up in the sky. However, he wastes no time and quickly moves to damage control, to make up for the last battle's mistakes.

    "Confuse Ray."

    A bright light flashes over the battlefield, manipulating the perception of it for all involved but particularly distorting the view of Electrivire as the light waves around him curve back in odd angles, preventing him from getting any sort of an idea as to which way he's aiming. On his trainer's orders, Zant blindly fires off a punch that ends up striking him right in the arm due to the odd light messing up his aim, and he cringes due to the shame.

    Tomohawk wastes no time, and stirs up the dirt on the floor of the arena into a small tornado that he blasts towards Zant, who can't dodge it in time due to the light patterns not giving him anything to work off of. Furious now, the beast fires off another punch that achieves much the same results as the last one.

    Seeing the light start to fade off due to the dust getting stirred up in it and the electric-type's thrashing destroying the illusion, Tomohawk keeps hitting it as hard as he can with another tornado of sand that soars across the arena straight into Electrivire, who finally sees clearly and smashes straight through it, fist raised with a frozen aura cloaking it. Tomohawk tries to duck, but ultimately fails and gets hit hard with a freezing blast of energy that sends him back a few feet, almost over the edge of the arena as gets back up and prepares to finish the battle.

    MATH (open)

    Tomohawk: Confuse Ray: 5 energy, 4 action confusion (8686 four action)
    Electrivire hit itself in confusion! 8.5 damage, 3 energy [(4+4.5)] (4409 hit in confusion)
    Tomohawk: Earth Power:[(9+1.5)*1.5] 15.75 damage, 7 energy (2861 no SpD drop, 5865 no crit)
    Electrivire hit itself in confusion! [(4+4.5)] 8.5 damage, 3 energy (2545 hit in confusion)
    Tomohawk: Earth Power: [(9+1.5)*1.5] 15.75 damage, 11 energy (1636 no SpD drop, 9116 no crit)
    Electrivire: Ice Punch: [(8+1.5)*1.5] 14.25 damage, 6 energy (7592 no freeze, 5242 no crit)


    [​IMG]
    HP: 43
    EN: 35
    Otr: Stealth Rocks
    [​IMG]
    HP: 51
    EN: 88
    Otr: N/A
  18. Maxim

    Maxim

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    Oh come on...

    Thunderpunch x3
  19. Maxim

    Maxim

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  20. jas61292

    jas61292 used substitute
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    Gah, sorry.

    Anyways, it worked before, lets try it again.

    Confuse Ray - Reflect - Rapid Spin
  21. Maxim

    Maxim

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    ...This waiting is just getting ridiculous, especially when said waiting involves me getting creamed by the leader.
  22. Rediamond

    Rediamond

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    Round Four: Raising the Fort

    "...my apologies. I believe I got distracted there for a moment..."

    Tomohawk quickly begins to form up another distortion of light across the entire battlefield, manpulating the sun's glare until it is barely distinguishable where anything is on the battlefield, except for one small angle. Electrivire shields his eyes from the light, but is still unable to see anything beyond Tomohawk somewhere in the distance that could just be right in front of him. His trainer has equally poor luck, but can find no better strategy than simply launching another attack in hopes of having better luck. Zant charges forwards through the light, blindly swinging a fist charged with electricity until he brings it down towards the ground with incredibly force... right into Tomohawk. The chieftain struggles as his illusion failed, and quickly leaps back into the air.

    The challenger knows just how crucial this momentum could be, and orders the attack to continue while the gym leader buys time with defensive tactics. Tomohawk is more than happy to shield himself in case of another lucky strike, and rapidly sets up another wall of light that acts as a defensive shield in the midst of the confusing glare that has already been set in place. Electrivire can barely see anything now in the intense light, but blindly punches anyways and lands another lucky strike on Tomohawk that is somewhat reduced due to the shield around him.

    Seeing that this may be their last shots, both Pokemon go on the physical offensive. Tomohawk begins to spin very quickly, creating a small vortex of wind and light around himself that quickly gathers into a powerful funnel as he races forwards. Zant senses something coming and raises another electrified fist to strike. In an instant, Tomohawk bursts through the light pattern and runs straight into Electrivire's fist, reducing the discharge but still getting hurt. In the meantime the funnel explodes upon the impact, blasting outwards in an explosion of light and wind that effectively resets the battlefield as the lights fade back to normal and the wind blows the floating rocks far, far away. Tomohawk is just barely holding on, gasping for any viable way to stay involved in the fight, while Electrivire still has the last remnants of the light fading from his eyes. It looks like it's Tomohawk's final stand. What will the gym leader make of it?

    maths (open)

    Confuse Ray: 5 energy, 3 action confusion (6337 3 action)
    ThunderPunch: [(8+3+1.5)*1.5] 18.75 damage, 5 energy (8569 no hit in confusion, 7242 no paralysis, 3627 no crit)
    Reflect: Reflect raised six actions, 8 energy
    ThunderPunch: [(4+3+1.5)*1.5] 12.75 damage, 9 energy (9718 no hit in confusion, 9986 no paralysis, 1967 no crit)
    Rapid Spin: [(4-1.5)] 2.5 damage, 6 energy, Stealth Rock blown away (3528 no crit)
    ThunderPunch: [4+3+1.5)*1.5] 12.75 damage, 13 energy (5647 no hit in confusion, 6690 no paralysis, 8137 no crit)


    [​IMG]
    HP: 1
    EN: 16
    Otr: Reflect (5a)

    [​IMG]
    HP: 48
    EN: 61
    Otr: Confused (0a)
  23. jas61292

    jas61292 used substitute
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    Memento

    If Quick Attack, Protect and push back
    If Protect, Chill and push back once.
  24. Maxim

    Maxim

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    Not this time.

    Quick Attack x3
  25. Rediamond

    Rediamond

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    Round Five: Tomohawk's Sacrifice

    "Oh no you don't!"

    Tomohawk flies a little higher into the air, flapping his wings and preparing one final ceremony for the battle. Electrivire is desperate, and races forwards, making one leap to bridge the distance and run into... a shield. Even with the light gone from his eyes, he is still blocked by a powerful orb of wind and light that briefly revives before dissapearing to reveal Tomohawk glowing back. As gravity pulls Electrivire downwards, he still feels the force of the spell dragging him further up into a cloak of darkness that consumes both combatants for just a second before both plummet back down to the arena floor. Tomohawk is unconcious at last, but Electrivire seems very badly shaken by whatever occured inside of the darkness. While the combatants are even in Pokemon count, the gym leader has created a significant lead.

    shortmath (open)

    Protect: Tomohawk shielded, 8 energy
    Electrivire snapped out of confusion!
    Quick Attack: [(2+1.5)] 3.5 "damage", 3 energy (4275 no crit)
    Memento: Tomohawk faints, Electrivire -2 offenses Permanent


    [​IMG]
    HP: 48
    EN: 51
    Otr: ---

    jas61292 advances his next Pokemon, Maxim orders, jas61292 orders
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