Completed Leethoof vs DFrog - Transmutation Central

Discussion in 'ASB' started by Objection, Oct 10, 2012.

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  1. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,536
    Team Leethoof

    Jambalaya the Vullaby (open)

    [​IMG]
    Vullaby (Jambalaya) (F)
    Nature: Adamant (+Atk, -SpA)

    Type: Dark/Flying
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Big Pecks: (Innate) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.
    Overcoat: (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
    Weak Armor (DW Locked): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

    Stats:
    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 60
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 15

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:
    Gust
    Leer
    Fury Attack
    Pluck
    Nasty Plot
    Flatter
    Faint Attack
    Tailwind
    Defog
    Brave Bird
    Whirlwind
    Mirror Move

    Mean Look
    Scary Face
    Steel Wing

    Taunt
    Fly
    U-Turn

    Siddhartha the Munna (open)


    [​IMG]
    Munna (Siddhartha) (M)
    Nature: Quiet (+Sp Atk, -15% Speed)

    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    Telepathy (DW Locked): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:
    HP: 100
    Atk: Rank 1
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 20 (24/1.15)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:
    Psywave
    Defense Curl
    Lucky Chant
    Yawn
    Psybeam
    Imprison
    Moonlight
    Hypnosis
    Zen Headbutt
    Synchronoise
    Psychic
    Nightmare
    Telekinesis

    Helping Hand
    Magic Coat
    Baton Pass

    Psyshock
    Light Screen
    Shadow Ball

    Zephyr the Drifloon (open)

    [​IMG]
    Zephyr (Drifloon) (M)
    Nature: Mild (+1 SpA, -1 Def)

    Type: Ghost/Flying
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Aftermath: (Innate) TIf this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
    Unburden: (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.
    Flare Boost (DW Locked): (Innate) This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

    Stats:
    HP: 100
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 70
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Constrict
    Minimize
    Astonish
    Gust
    Focus Energy
    Payback
    Hex
    Ominous Wind
    Stockpile

    Defog
    Weather Ball
    Disable

    Will-o-wisp
    Telekinesis
    Thunderbolt


    Team DFrog

    Sigma the Pawniard (open)

    [​IMG]
    Pawniard (Sigma) M
    Nature: Careful (+SpDef, -SpAtk)
    Type: Dark/Steel
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    HP: 90
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 3 (+)
    Spe: 60
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    Abilities:
    Defiant (Innate): The Pokemon has a deep sense of honour, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
    Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Pressure (Innate/DW): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    Moves:
    Scratch
    Leer
    Fury Cutter
    Torment
    Faint Attack
    Scary Face
    Metal Claw
    Dig
    Brick Break
    Thunder Wave
    Stealth Rock
    Sucker Punch
    Psycho Cut

    EC: 0/6
    MC: 0
    DC: 0/5

    Gel the Solosis (open)

    [​IMG]
    Solosis (Gel) M
    Nature: Brave (+Atk, -Spe)
    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2
    Spe: 17 (-10 Evasion)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    Abilities
    Overcoat (Innate): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
    Magic Guard (Innate): This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
    Regenerator (Innate/DW):When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

    Moves:
    Psywave
    Reflect
    Rollout
    Snatch
    Hidden Power Bug (7)
    Light Screen
    Charm
    Recover
    Psyshock
    Confuse Ray
    Night Shade
    Acid Armour
    Shadow Ball
    Rock Slide
    Energy Ball

    EC: 0/6
    MC: 0
    DC: 0/5

    Aphrodite the Necturine (open)

    [​IMG]
    Necturine (Aphrodite) F
    Nature: Quiet (+SpAtk, -Spe)
    Type: Grass / Ghost
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 44 (-10 Evaison)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    Abilities:
    Anticipation (Innate): This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
    Telepathy (Innate/DW): This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Moves
    Leer
    Vine Whip
    Ominous Wind
    Shadow Sneak
    Toxic Spikes
    Will-O-Wisp
    Hex
    Future Sight
    Giga Drain
    Sketch
    Shadow Ball
    Solarbeam
    Hidden Power Fighting (7)

    EC: 0/6
    MC: 0
    DC: 0/5


    How it's gonna go down

    • Leethoof sends out his first two mons, equips them with items and decides how to apply the essence effect to each of them.
    • DFrog does the same for his first two mons and orders.
    • Leethoof orders
    • Objection casts Summon Reffing VII
  2. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,205
    [​IMG]
    "This will be close, but I have faith in my team! Go, Siddhartha and Jambalaya! Wait, what is happening to them?"

    [​IMG][​IMG]
    Jambalaya@Exp Share. "This is rather strange. Jambalaya, take the essence from that Pawniard, becoming a Steel/Flying-type and learning Brick Break, Dig, Thunder Wave, and Sucker Punch! That should fill out your movepool well enough..."

    Siddhartha@Exp Share. "Siddhartha, you'll need to take the essence of Necturine, receiving its Anticipation and learning Will-o-Wisp, Hex, Giga Drain, and Hidden Power Fighting."
    What was I thinking bringing a bunch of 100 HP mons to this arena... 9.9
  3. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    [​IMG]
    "This battle will be indeed challenging!"​
    [​IMG][​IMG]
    Aphrodite @ Lucky Egg
    Gel @ Exp Share

    Aphrodite ~ absorbs Vullaby's Dark essence, in place of her Grass type donning her Overcoat.

    Gel ~ absorbs Drifloon's speed, taking the moves Thunderbolt, Hex, Disable and Will-o-Wisp

    Aphrodite: Will-o-Wisp (Vullaby) ~ Hidden Power (Vullaby) ~ Hidden Power (Vullaby)
    If Vullaby uses Taunt (Aphrodite) A1 use Solarbeam (Munna) instead
    If Vullaby uses Evasive Attacking move use Shadow Ball (Munna) that action

    Gel: Confuse Ray (Munna) ~ Thunderbolt*2 (Vullaby)
    If Munna uses Light Screen then Snatch (Munna) that action (do once)
    If Vullaby uses Evasive Attacking move use Shadow Ball (Munna) that action
  4. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,205
    [​IMG]
    "These two are dangerous, Jambalaya! Get out of there!"

    Jambalaya: Taunt (Aphrodite) -> Nasty Plot -> U-Turn (Gel)
    If Gel hits itself in confusion Action 2, then use Thunder Wave (Gel)
    Siddhartha: Magic Coat
    -> Light Screen -> Shadow Ball (Gel)
    If Gel is paralyzed A3, then use Hex (Gel).
  5. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,536
    Team Leethoof

    [​IMG]
    Jambalaya (F) @ Exp. Share
    HP: 100 | EN: 100 | Spe: 60
    Ranks: 3/3/1/3 | Total: 15
    Size: 1 | Weight: 1
    Abilities: Big Pecks, Overcoat
    Essence typing and moves: Steel/Flying, Brick Break, Dig, Thunder Wave, Sucker Punch
    Other: None

    [​IMG]
    Siddharta (M) @ Exp. Share
    HP: 100 | EN: 100 | Spe: 20 (-)
    Ranks: 1/2/4/2 | Total: 12
    Size: 1 | Weight: 2
    Abilities: Forewarn, Synchronize, Anticipation
    Essence typing and moves: Will-O-Wisp, Hex, Giga Drain, Hidden Power Fighting 7
    Other: None

    Team DFrog

    [​IMG]
    Aphrodite (F) @ Lucky Egg
    HP: 90 | EN: 100 | Spe: 44 (-)
    Ranks: 2/2/3/3 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Anticipation, Overcoat
    Essence typing and moves: Dark/Ghost
    Other: None

    [​IMG]
    Gel (M) @ Exp. Share
    HP: 90 | EN: 100 | Spe: 70
    Ranks: 3/2/4/2 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Overcoat, Magic Guard
    Essence typing and moves: Thunderbolt, Hex, Disable, Will-O-Wisp
    Other: None

    Flavour

    At first, this seems like an ordinary battle, with Leethoof starting with Jambalaya the Vullaby and Siddharta the Munna, and DFrog leading with Aphrodite the Necturine and Gel the Solosis. But suddenly, all four pokemon undergo some significant changes! Jambalaya's inherent darkness is replaced by a steely exterior, Munna starts becoming a bit jittery, Aphrodite's plant-like features transform into a large shadowy umbrella, and Gel becomes a lot more agile than he normally is. It also seems that, apart from Aphrodite, they have all picked up some new tricks. This ought to be an interesting battle.

    Initially, Gel fires a blinding Confuse Ray at Siddharta, but the Munna anticipated this and, with a swiftly-put-up Magic Coat, the ray rebounds and dazzles the Solosis! Jambalaya then flips Aphrodite the bird in an attempt to Taunt her. This seems to have had the intended effect, as Aphrodite starts building up sunlight - a task made more difficult by her shadowy umbrella - and then fires a SolarBeam straight at Siddharta! The Munna's reflective barrier does nothing against this ray.

    Gel suddenly sees Siddharta trying to set up another barrier and attempts to take it for himself, but unfortunately he loses his bearings and hits himself on a tree. Luckily, he doesn't do any lasting damage to himself. However, when Jambalaya sees that the Solosis' manoeuvre was unsuccessful, she decides to make it even harder for him with one of her new tricks. She summons several electric sparks and quickly launches them all at Gel. This Thunder Wave has slowed him right down. Aphrodite, now enraged at her teammate's incompetence, turns on the iron-skinned Vullaby and unleashes her Hidden Power in a small blast that does a little bit of damage to Jambalaya's exterior. Eventually, Siddharta manages to set up a Light Screen to protect himself and Jambalaya from further attacks.

    Things get even worse for Gel, as not only does he wind up on the receiving end of a Hex from Siddharta and a clever U-turn from Jambalaya, but the electricity that slowed him down has caused him to come to a complete halt! Being fully paralysed will not do him any favours. Aphrodite continues unleashing her Hidden Power, but thanks to Siddharta's protective wall, the damage it deals to Jambalaya is pitiful. At this point, Jambalaya chooses to quit while she's ahead and, upon recalling her to her pokeball, Leethoof sends out his third pokemon: Zephyr the Drifloon. But will Drifloon go through a similar transformation to the other four pokemon we've seen so far?

    Team Leethoof

    [​IMG]
    Zephyr (M) @ ???
    HP: ??? | EN: 100 | Spe: ???
    Ranks: ?/?/?/? | Total: 14
    Size: 1 | Weight: 1
    Abilities: Aftermath, Unburden, ???
    Essence typing and moves: ???
    Other: Light Screen (4 actions)

    [​IMG]
    Siddharta (M) @ Exp. Share
    HP: 86 | EN: 77 | Spe: 20 (-)
    Ranks: 1/2/4/2 | Total: 12
    Size: 1 | Weight: 2
    Abilities: Forewarn, Synchronize, Anticipation
    Essence typing and moves: Will-O-Wisp, Hex, Giga Drain, Hidden Power Fighting 7
    Other: Light Screen (4 actions)

    Benched (open)
    [​IMG]
    Jambalaya (F) @ Exp. Share
    HP: 91 | EN: 78 | Spe: 60
    Ranks: 3/3/1/3 | Total: 15
    Size: 1 | Weight: 1
    Abilities: Big Pecks, Overcoat
    Essence typing and moves: Steel/Flying, Brick Break, Dig, Thunder Wave, Sucker Punch
    Other: None


    Team DFrog

    [​IMG]
    Aphrodite (F) @ Lucky Egg
    HP: 90 | EN: 78 | Spe: 44 (-)
    Ranks: 2/2/3/3 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Anticipation, Overcoat
    Essence typing and moves: Dark/Ghost
    Other: Taunt (3 actions)

    [​IMG]
    Gel (M) @ Exp. Share
    HP: 61 | EN: 92 | Spe: 70 17.5
    Ranks: 3/2/4/2 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Overcoat, Magic Guard
    Essence typing and moves: Thunderbolt, Hex, Disable, Will-O-Wisp
    Other: Confusion (0 actions), 15% paralysis

    Raw data

    Action 1 (open)
    Turn order: Siddharta, Aphrodite (1), Gel, Jambalaya, Aphrodite (2)

    Aphrodite uses SolarBeam for 8 energy
    Aphrodite is storing sunlight

    Gel uses Confuse Ray on Siddharta for 5 energy
    Siddharta uses Magic Coat for 9 energy
    Gel is confused
    Roll a D3 for confusion duration: 2 - 3 actions

    Jambalaya uses Taunt on Aphrodite for 10 energy
    Aphrodite is taunted for 6 actions

    Aphrodite unleashes SolarBeam on Siddharta
    Roll a D16 for crit: 8 - no crit
    Siddharta takes (12+(3-2)*1.5)=13.5 damage

    Aphrodite's Taunt counter drops to 5


    Action 2 (open)
    Turn order: Gel, Jambalaya, Aphrodite, Siddharta

    Roll a D2 for confusion (1 = attack, 2 = self-hit): 2 - self-hit
    Gel hits itself for 3 energy
    Gel takes no damage due to Magic Guard
    Gel's confusion counter drops to 1

    Jambalaya uses Thunder Wave on Gel for 7 energy
    Gel is inflicted with 25% paralysis

    Aphrodite uses Hidden Power on Jambalaya for 5 energy
    Roll a D16 for crit: 6 - no crit
    Jambalaya takes (7+(3-3)*1.5-1)=6 damage

    Siddharta uses Light Screen for 7 energy
    Team Leethoof is protected by Light Screen for 6 actions

    Aphrodite's Taunt counter drops to 4
    Team Leethoof's Light Screen counter drops to 5


    Action 3 (open)
    Turn order: Jambalaya, Aphrodite, Siddharta, Gel

    Jambalaya uses U-turn on Gel for 5 energy
    Roll a D16 for crit: 6 - no crit
    Gel takes (7+(3-2)*1.5-1)*1.5=11.25 damage
    Jambalaya will switch out at the end of the round

    Aphrodite uses Hidden Power on Jambalaya for 9 energy
    Roll a D16 for crit: 2 - no crit
    Jambalaya takes (7+(3-3)*1.5-3.5-1)=2.5 damage

    Siddharta uses Hex on Gel for 7 energy
    Roll a D16 for crit: 16 - no crit
    Gel takes (10+(4-2)*1.5-1)*1.5=18 damage

    Roll a D100 for paralysis: 22 - Gel is fully paralysed
    Gel's paralysis drops to 20%
    Gel's confusion counter drops to 0

    Aphrodite's Taunt counter drops to 3
    Team Leethoof's Light Screen counter drops to 4


    Leethoof, decide what item you're giving Drifloon and how you're applying the essence of either Munna or Solosis, then you order first.
  6. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,205
    [​IMG]
    "That went rather well; let's see if you can keep up the pace, Zephyr!"

    Zephyr@Exp Share: Zehpyr will suck the essence out of Solosis, taking Magic Guard, as well as Reflect, Recover, Snatch, and Acid Armor.

    Zephyr: Hex (Gel) -> Hex (Gel) -> Hex (Gel)
    If Hex is Disabled, use Gust + Ominous Wind Combination (Gel).
    If Gel is KOed, begin the string Will-O-Wisp (Aphrodite) ~ Hex (Aphrodite) ~ Hex (Aphrodite).
    Siddhartha: Shadow Ball (Gel) -> Hex (Gel) -> Shadow Ball (Gel)
    If a Shadow Ball is Disabled, use Hex (Gel).
    If Hex is Disabled, use Shadow Ball (Gel).
    If Gel is KOed, begin the string Yawn (Aphrodite) ~ Hex (Aphrodite) ~ Hex (Aphrodite).
  7. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    "That hax made me cry on the inside a lot. Fuck the RNG!"

    Gel: Shadow Ball* 3 (Munna)
    If Munna faints use Psyshock on Drifloon for all remaining actions
    Aphrodite: Shadow Ball ~ Ominous Wind ~ Shadow Ball (All Munna)
    If Munna faints redirect remaining actions to Drifloon
  8. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,536
    Team Leethoof

    [​IMG]
    Zephyr (M) @ Exp. Share
    HP: 100 | EN: 100 | Spe: 70
    Ranks: 2/1/3/2 | Total: 14
    Size: 1 | Weight: 1
    Abilities: Aftermath, Unburden, Magic Guard
    Essence typing and moves: Reflect, Recover, Snatch, Acid Armor
    Other: Light Screen (4 actions)

    [​IMG]
    Siddharta (M) @ Exp. Share
    HP: 86 | EN: 77 | Spe: 20 (-)
    Ranks: 1/2/4/2 | Total: 12
    Size: 1 | Weight: 2
    Abilities: Forewarn, Synchronize, Anticipation
    Essence typing and moves: Will-O-Wisp, Hex, Giga Drain, Hidden Power Fighting 7
    Other: Light Screen (4 actions)

    Benched (open)
    [​IMG]
    Jambalaya (F) @ Exp. Share
    HP: 91 | EN: 78 | Spe: 60
    Ranks: 3/3/1/3 | Total: 15
    Size: 1 | Weight: 1
    Abilities: Big Pecks, Overcoat
    Essence typing and moves: Steel/Flying, Brick Break, Dig, Thunder Wave, Sucker Punch
    Other: None


    Team DFrog

    [​IMG]
    Aphrodite (F) @ Lucky Egg
    HP: 90 | EN: 78 | Spe: 44 (-)
    Ranks: 2/2/3/3 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Anticipation, Overcoat
    Essence typing and moves: Dark/Ghost
    Other: Taunt (3 actions)

    [​IMG]
    Gel (M) @ Exp. Share
    HP: 61 | EN: 92 | Spe: 70 17.5
    Ranks: 3/2/4/2 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Overcoat, Magic Guard
    Essence typing and moves: Thunderbolt, Hex, Disable, Will-O-Wisp
    Other: Confusion (0 actions), 15% paralysis

    Flavour

    Shadow Balls and Hexes and Ominous Winds, oh my! Well after a while, Siddharta is looking badly bruised but thanks to the efforts of him and his new ally Zephyr the Drifloon, Gel is overwhelmed by the ghostly attacks and cannot fight any more. Aphrodite continues the Shadow Ball barrage, but while Siddharta Yawns at her, making her feel kinda sleepy, Zephyr summons a Will-O-Wisp that floats towards the Necturine and leaves a nasty burn on her. Can DFrog come back from 3-2 down? I'm not going to rule out that possibility just yet.

    Team Leethoof

    [​IMG]
    Zephyr (M) @ Exp. Share
    HP: 100 | EN: 77 | Spe: 70
    Ranks: 2/1/3/2 | Total: 14
    Size: 1 | Weight: 1
    Abilities: Aftermath, Unburden, Magic Guard
    Essence typing and moves: Reflect, Recover, Snatch, Acid Armor
    Other: Light Screen (1 action)

    [​IMG]
    Siddharta (M) @ Exp. Share
    HP: 47 | EN: 57 | Spe: 20 (-)
    Ranks: 1/2/4/2 | Total: 12
    Size: 1 | Weight: 2
    Abilities: Forewarn, Synchronize, Anticipation
    Essence typing and moves: Will-O-Wisp, Hex, Giga Drain, Hidden Power Fighting 7
    Other: Light Screen (2 actions), -1 special defence (1 more round), 1 KOC

    Benched (open)
    [​IMG]
    Jambalaya (F) @ Exp. Share
    HP: 91 | EN: 78 | Spe: 60
    Ranks: 3/3/1/3 | Total: 15
    Size: 1 | Weight: 1
    Abilities: Big Pecks, Overcoat
    Essence typing and moves: Steel/Flying, Brick Break, Dig, Thunder Wave, Sucker Punch
    Other: None


    Team DFrog

    [​IMG]
    Aphrodite (F) @ Lucky Egg
    HP: 88 | EN: 65 | Spe: 44 (-)
    Ranks: 2/2/3/3 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Anticipation, Overcoat
    Essence typing and moves: Dark/Ghost
    Other: Burned (-3 BAP to physical attacks, 2 DPA), will fall asleep in 1 action

    [​IMG]
    Sigma (M) @ ???
    HP: ??? | EN: 100 | Spe: ???
    Ranks: ?/?/?/? | Total: 14
    Size: 1 | Weight: 2
    Abilities: Defiant, Inner Focus, ???
    Essence typing and moves: ???
    Other: None

    Benched (open)
    [​IMG]
    Gel (M) @ Exp. Share
    HP: KO | EN: 86


    Raw data

    Action 1 (open)
    Turn order: Zephyr, Aphrodite, Siddharta, Gel

    Zephyr uses Hex on Gel for 6 energy
    Roll a D16 for crit: 2 - no crit
    Gel takes (10+3+(3-2)*1.5-1)*1.5=20.25 damage

    Aphrodite uses Shadow Ball on Siddharta for 5 energy
    Roll a D100 for accuracy (reduced to 93%): 67 - hit
    Roll a D16 for crit: 11 - no crit
    Roll a D100 for special defence drop: 42 - no special defence drop
    Siddharta takes (8+3+(3-2)*1.5-4-2)*1.5=9.75 damage

    Siddharta uses Shadow Ball on Gel for 6 energy
    Roll a D16 for crit: 16 - no crit
    Roll a D100 for special defence drop: 88 - no special defence drop
    Gel takes (8+(4-2)*1.5-1)*1.5=15 damage

    Roll a D100 for paralysis: 48 - no paralysis
    Gel snaps out of confusion
    Gel uses Shadow Ball on Siddharta for 6 energy
    Roll a D100 for accuracy (reduced to 93%): 68 - hit
    Roll a D16 for crit: 10 - no crit
    Roll a D100 for special defence drop: 19 - special defence drop
    Siddharta takes (8+(4-2)*1.5-4-2)*1.5=7.5 damage
    Siddharta's special defence is lowered by 1 stage

    Aphrodite's Taunt counter drops to 2
    Team Leethoof's Light Screen counter drops to 3


    Action 2 (open)
    Turn order: Zephyr, Aphrodite, Siddharta, Gel

    Zephyr uses Hex on Gel for 10 energy
    Roll a D16 for crit: 4 - no crit
    Gel takes (10+3+(3-2)*1.5-1)*1.5=20.25 damage

    Aphrodite uses Ominous Wind on Siddharta for 3 energy
    Roll a D100 for accuracy (reduced to 97%): 88 - hit
    Roll a D16 for crit: 6 - no crit
    Roll a D100 for stat boosts: 52 - no stat boosts
    Siddharta takes (6+3+(3-2)*1.5-3-2)*1.5+(0--1)*1.75=10 damage

    Siddharta uses Hex on Gel for 7 energy
    Roll a D16 for crit: 10 - no crit
    Gel takes (10+(4-2)*1.5-1)*1.5=18 damage
    Gel is KO'd by the attack

    Aphrodite's Taunt counter drops to 1
    Team Leethoof's Light Screen counter drops to 2


    Action 3 (open)
    Turn order: Zephyr, Aphrodite, Siddharta

    Zephyr uses Will-O-Wisp on Aphrodite for 7 energy
    Roll a D100 for accuracy (boosted to 85%): 15 - hit
    Aphrodite is burned

    Aphrodite uses Shadow Ball on Siddharta for 5 energy
    Roll a D100 for accuracy (reduced to 93%): 5 - hit
    Roll a D16 for crit: 6 - no crit
    Roll a D100 for special defence drop: 34 - no special defence drop
    Siddharta takes (8+3+(3-2)*1.5-4-2)*1.5+(0--1)*1.75=11.5 damage

    Siddharta uses Yawn on Aphrodite for 7 energy
    Aphrodite is feeling sleepy

    Aphrodite's Taunt counter drops to 0
    Team Leethoof's Light Screen counter drops to 1
    Aphrodite takes 2 burn damage


    DFrog, decide what item you're attaching to Sigma the Pawniard and tell me how you plan to apply Munna's essence to it, and then you order first this round.
  9. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    Still sore about R1

    Sigma @ Amulet Coin
    Take the moves: Magic Coat, Light Screen, Psywave & Moonlight
    Taking Forewarn

    Sigma: Thunder Wave (Munna) ~ Torment (Drifloon) ~ Faint Attack (Munna)
    [Takes effect on A2] If Will-o-Wisp (Sigma) Magic Coat and push down [DO ONCE]
    Aphrodite: Hex+Hex (Munna) ~ Cool Down (Ominous Wind [Munna]) ~ Shadow Ball (Munna)

    ObjEDIT: Just saying, you'd need to specify who you'd be aiming Ominous Wind at in the event that the combo does not go off.
    Though Ominous Wind hit multiple targets... either way doesn't matter that turn Yawn kicks in
  10. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,205
    [​IMG]
    "Stay strong, Siddhartha! I have faith you can pull through!"

    Siddhartha: Imprison [Shadow Ball, Hex, Magic Coat] -> Hex (Aphrodite) -> Shadow Ball (Aphrodite)
    Zephyr: Hex (Aphrodite) -> Will-o-wisp (Sigma) -> Ominous Wind (Aphrodite)
    If Siddhartha is FP'ed A1, change A2 to Ominous Wind (Aphrodite) and A3 to Hex (Aphrodite_
  11. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,536
    Team Leethoof

    [​IMG]
    Zephyr (M) @ Exp. Share
    HP: 100 | EN: 77 | Spe: 70
    Ranks: 2/1/3/2 | Total: 14
    Size: 1 | Weight: 1
    Abilities: Aftermath, Unburden, Magic Guard
    Essence typing and moves: Reflect, Recover, Snatch, Acid Armor
    Other: Light Screen (1 action)

    [​IMG]
    Siddharta (M) @ Exp. Share
    HP: 47 | EN: 57 | Spe: 20 (-)
    Ranks: 1/2/4/2 | Total: 12
    Size: 1 | Weight: 2
    Abilities: Forewarn, Synchronize, Anticipation
    Essence typing and moves: Will-O-Wisp, Hex, Giga Drain, Hidden Power Fighting 7
    Other: Light Screen (2 actions), -1 special defence (1 more round), 1 KOC

    Benched (open)
    [​IMG]
    Jambalaya (F) @ Exp. Share
    HP: 91 | EN: 78 | Spe: 60
    Ranks: 3/3/1/3 | Total: 15
    Size: 1 | Weight: 1
    Abilities: Big Pecks, Overcoat
    Essence typing and moves: Steel/Flying, Brick Break, Dig, Thunder Wave, Sucker Punch
    Other: None


    Team DFrog

    [​IMG]
    Aphrodite (F) @ Lucky Egg
    HP: 88 | EN: 65 | Spe: 44 (-)
    Ranks: 2/2/3/3 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Anticipation, Overcoat
    Essence typing and moves: Dark/Ghost
    Other: Burned (-3 BAP to physical attacks, 2 DPA), will fall asleep in 1 action

    [​IMG]
    Sigma (M) @ Amulet Coin
    HP: 90 | EN: 100 | Spe: 60
    Ranks: 3/3/1/3 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Defiant, Inner Focus, Forewarn
    Essence typing and moves: Magic Coat, Light Screen, Psywave, Moonlight
    Other: None

    Benched (open)
    [​IMG]
    Gel (M) @ Exp. Share
    HP: KO | EN: 86


    Flavour

    Well a replacement for Gel was found in the form of Sigma the Pawniard, who has become considerably more paranoid and intuitive as a result of obtaining Siddharta's essence. He thinks it's a clever idea to Thunder Wave the poor Munna into submission, but the joke's on him as Siddharta's other ability kicks in and Sigma suddenly finds that moving is much harder than normal! Zephyr, pleased with how the burn is afflicting Aphrodite, chooses to put a Hex on her. Aphrodite, on the other hand, tries to use a Major Hex on Siddharta, but the Munna saw it coming and, despite being completely immobilised, is somehow able to avoid the incoming attack. It seems that the attack drained Aphrodite and she has fallen asleep!

    Zephyr continues to wail on the slumbering Aphrodite, this time by blowing an Ominous Wind over her. The wind's spirits seem to favour Zephyr and stick around to give him a power boost, a defence boost and a speed boost! That thing is starting to look unstoppable! Siddharta follows up with a Hex of his own on Aphrodite. The sleeping Necturine just can't get any peace. Team DFrog, on the other hand, is completely inactive, with Aphrodite cooling down from her combo and Sigma being immobilised.

    As a result of the spirits' backing, Zephyr's next Hex leaves more of a mark on Aphrodite, but she manages to sleep through it! Sigma turns his frustration on Siddharta and slips off for a moment before unleashing a Faint Attack on him as payback for his trickery. Siddharta, however, is unable to move again! So it looks like this round didn't go according to plan for either battler.

    Team Leethoof

    [​IMG]
    Zephyr (M) @ Exp. Share
    HP: 100 | EN: 62 | Spe: 70 122.5
    Ranks: 2/1/3/2 | Total: 14
    Size: 1 | Weight: 1
    Abilities: Aftermath, Unburden, Magic Guard
    Essence typing and moves: Reflect, Recover, Snatch, Acid Armor
    Other: +1 attack (1 more round), +1 defence (1 more round), +1 special attack (1 more round), +1 special defence (1 more round), +1 speed (1 more round)

    [​IMG]
    Siddharta (M) @ Exp. Share
    HP: 34 | EN: 50 | Spe: 20 5 (-)
    Ranks: 1/2/4/2 | Total: 12
    Size: 1 | Weight: 2
    Abilities: Forewarn, Synchronize, Anticipation
    Essence typing and moves: Will-O-Wisp, Hex, Giga Drain, Hidden Power Fighting 7
    Other: 1 KOC, 10% paralysis

    Benched (open)
    [​IMG]
    Jambalaya (F) @ Exp. Share
    HP: 91 | EN: 78 | Spe: 60
    Ranks: 3/3/1/3 | Total: 15
    Size: 1 | Weight: 1
    Abilities: Big Pecks, Overcoat
    Essence typing and moves: Steel/Flying, Brick Break, Dig, Thunder Wave, Sucker Punch
    Other: None


    Team DFrog

    [​IMG]
    Aphrodite (F) @ Lucky Egg
    HP: 43 | EN: 39 | Spe: 44 (-)
    Ranks: 2/2/3/3 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Anticipation, Overcoat
    Essence typing and moves: Dark/Ghost
    Other: Burned (-3 BAP to physical attacks, 2 DPA), asleep (0 actions)

    [​IMG]
    Sigma (M) @ Amulet Coin
    HP: 90 | EN: 90 | Spe: 60 15
    Ranks: 3/3/1/3 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Defiant, Inner Focus, Forewarn
    Essence typing and moves: Magic Coat, Light Screen, Psywave, Moonlight
    Other: 15% paralysis

    Benched (open)
    [​IMG]
    Gel (M) @ Exp. Share
    HP: KO | EN: 86


    Raw data

    Action 1 (open)
    Turn order: Zephyr, Sigma, Siddharta, Aphrodite

    Zephyr uses Hex on Aphrodite for 6 energy
    Roll a D16 for crit: 3 - no crit
    Aphrodite takes (10+3+(3-3)*1.5)=13 damage

    Sigma uses Thunder Wave on Siddharta for 7 energy
    Siddharta is inflicted with 25% paralysis
    Siddharta's Synchronize kicks in
    Sigma is inflicted with 25% paralysis

    Roll a D100 for paralysis: 8 - Siddharta is fully paralysed
    Siddharta's paralysis drops to 20%

    Aphrodite uses a combo of Hex and Hex on Siddharta for ((7+11)*1.75-1)=26 energy
    Roll a D100 for accuracy (reduced to 64%): 94 - miss

    Team Leethoof's Light Screen counter drops to 0
    Aphrodite takes 2 burn damage
    Aphrodite falls asleep
    Roll a D3 for sleep duration: 2 - 1 action


    Action 2 (open)
    Turn order: Zephyr, Aphrodite, Sigma, Siddharta

    Zephyr uses Ominous Wind on Aphrodite for 3 energy
    Roll a D16 for crit: 2 - no crit
    Roll a D100 for stat boosts: 10 - stat boosts
    Aphrodite takes (6+3+(3-3)*1.5)=9 damage
    Zephyr's attack, defence, special attack, special defence and speed are raised by 1 stage

    Aphrodite cools down

    Roll a D100 for paralysis: 4 - Sigma is fully paralysed
    Sigma's paralysis drops to 20%

    Roll a D100 for paralysis: 84 - no paralysis
    Siddharta uses Hex on Aphrodite for 7 energy
    Roll a D16 for crit: 6 - no crit
    Aphrodite takes (10+(4-3)*1.5)=11.5 damage

    Aphrodite takes 2 burn damage


    Action 3 (open)
    Turn order: Zephyr, Aphrodite, Sigma, Siddharta

    Zephyr uses Hex on Aphrodite for 6 energy
    Roll a D16 for crit: 10 - no crit
    Aphrodite takes (10+3+(3-3)*1.5)+(1-0)*1.75=14.75 damage

    Aphrodite is fast asleep
    Aphrodite's sleep counter drops to 0

    Roll a D100 for paralysis: 47 - no paralysis
    Sigma uses Faint Attack on Siddharta for 3 energy
    Roll a D16 for crit: 16 - no crit
    Siddharta takes (6+3+(3-2)*1.5-2)*1.5=12.75 damage

    Roll a D100 for paralysis: 16 - Siddharta is fully paralysed
    Siddharta's paralysis drops to 15%

    Aphrodite takes 2 burn damage


    OK Leethoof, you're up now.
  12. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,205
    [​IMG]
    "Siddhartha, return! Get back out there, Jambalaya!"

    Jambalaya: Fly (Aphrodite) -> Brave Bird (Aphrodite) -> Fly (Aphrodite)
    If Aphrodite is KOed, then use Brick Break (Sigma).
    If Sigma uses Thunder Wave on you, then use Dig (Sigma), pushing actions down.
    Zephyr: Ominous Wind (Aphrodite) -> Hex (Aphrodite) -> Ominous Wind (Aphrodite)
    If Aphrodite is KOed, then use Thunderbolt (Sigma).
  13. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    "Well, priority abuse activate!"
    Sigma: Sucker Punch*3 (Drifloon)
    If Drifloon faints use Brick Break (Vullaby) for remaining actions
    Aphrodite: Shadow Sneak*3 (Drifloon)
    If Drifloon faints use Hidden Power (Vullaby) for remaining actions
  14. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,536
    Team Leethoof

    [​IMG]
    Zephyr (M) @ Exp. Share
    HP: 100 | EN: 62 | Spe: 70 122.5
    Ranks: 2/1/3/2 | Total: 14
    Size: 1 | Weight: 1
    Abilities: Aftermath, Unburden, Magic Guard
    Essence typing and moves: Reflect, Recover, Snatch, Acid Armor
    Other: +1 attack (1 more round), +1 defence (1 more round), +1 special attack (1 more round), +1 special defence (1 more round), +1 speed (1 more round)

    [​IMG]
    Jambalaya (F) @ Exp. Share
    HP: 91 | EN: 78 | Spe: 60
    Ranks: 3/3/1/3 | Total: 15
    Size: 1 | Weight: 1
    Abilities: Big Pecks, Overcoat
    Essence typing and moves: Steel/Flying, Brick Break, Dig, Thunder Wave, Sucker Punch
    Other: None

    Benched (open)
    [​IMG]
    Siddharta (M) @ Exp. Share
    HP: 34 | EN: 50 | Spe: 20 5 (-)
    Ranks: 1/2/4/2 | Total: 12
    Size: 1 | Weight: 2
    Abilities: Forewarn, Synchronize, Anticipation
    Essence typing and moves: Will-O-Wisp, Hex, Giga Drain, Hidden Power Fighting 7
    Other: 1 KOC, 10% paralysis


    Team DFrog

    [​IMG]
    Aphrodite (F) @ Lucky Egg
    HP: 43 | EN: 39 | Spe: 44 (-)
    Ranks: 2/2/3/3 | Total: 13
    Size: 1 | Weight: 1
    Abilities: Anticipation, Overcoat
    Essence typing and moves: Dark/Ghost
    Other: Burned (-3 BAP to physical attacks, 2 DPA), asleep (0 actions)

    [​IMG]
    Sigma (M) @ Amulet Coin
    HP: 90 | EN: 90 | Spe: 60 15
    Ranks: 3/3/1/3 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Defiant, Inner Focus, Forewarn
    Essence typing and moves: Magic Coat, Light Screen, Psywave, Moonlight
    Other: 15% paralysis

    Benched (open)
    [​IMG]
    Gel (M) @ Exp. Share
    HP: KO | EN: 86


    Flavour

    Team DFrog decides to go for a barrage of fast attacks. Aphrodite pulls off a couple of Shadow Sneaks against Zephyr, but Sigma's initial attack never happens as he, once again, finds himself immobilised. It doesn't take long for him to regain enough mobility to follow up with a pair of Sucker Punches to catch the Drifloon off guard. After another Ominous Wind and Hex from Zephyr, Aphrodite is looking very weak. But it isn't until Jambalaya chooses to Fly up high that she realises her time has come. First, the Vullaby slams into her from above, and then, being the Brave Bird that she is, she charges head-first into the Necturine and finally topples her. Team Leethoof then turns on the remaining opponent, with Zephyr zapping him with a Thunderbolt and Jambalaya following up with a Brick Breaking blow.

    Team Leethoof

    [​IMG]
    Zephyr (M) @ Exp. Share
    HP: 48 | EN: 46 | Spe: 70
    Ranks: 2/1/3/2 | Total: 14
    Size: 1 | Weight: 1
    Abilities: Aftermath, Unburden, Magic Guard
    Essence typing and moves: Reflect, Recover, Snatch, Acid Armor
    Other: None

    [​IMG]
    Jambalaya (F) @ Exp. Share
    HP: 90 | EN: 55 | Spe: 60
    Ranks: 3/3/1/3 | Total: 15
    Size: 1 | Weight: 1
    Abilities: Big Pecks, Overcoat
    Essence typing and moves: Steel/Flying, Brick Break, Dig, Thunder Wave, Sucker Punch
    Other: 1 KOC

    Benched (open)
    [​IMG]
    Siddharta (M) @ Exp. Share
    HP: 34 | EN: 50 | Spe: 20 5 (-)
    Ranks: 1/2/4/2 | Total: 12
    Size: 1 | Weight: 2
    Abilities: Forewarn, Synchronize, Anticipation
    Essence typing and moves: Will-O-Wisp, Hex, Giga Drain, Hidden Power Fighting 7
    Other: 1 KOC, 10% paralysis


    Team DFrog

    [​IMG]
    Sigma (M) @ Amulet Coin
    HP: 60 | EN: 76 | Spe: 60 15
    Ranks: 3/3/1/3 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Defiant, Inner Focus, Forewarn
    Essence typing and moves: Magic Coat, Light Screen, Psywave, Moonlight
    Other: 5% paralysis

    Benched (open)
    [​IMG]
    Gel (M) @ Exp. Share
    HP: KO | EN: 86

    [​IMG]
    Aphrodite (F) @ Lucky Egg
    HP: KO | EN: 32


    Raw data

    Action 1 (open)
    Turn order: Aphrodite, Sigma, Zephyr, Jambalaya (1), Jambalaya (2)

    Aphrodite wakes up
    Aphrodite uses Shadow Sneak on Zephyr for 3 energy
    Roll a D16 for crit: 16 - no crit
    Zephyr takes (4+3+(2-1)*1.5-3)*1.5+(0-1)*1.75=6.5 damage

    Roll a D100 for paralysis: 14 - Sigma is fully paralysed
    Sigma's paralysis drops to 10%

    Zephyr uses Ominous Wind on Aphrodite for 3 energy
    Roll a D16 for crit: 6 - no crit
    Roll a D100 for stat boosts: 93 - no stat boosts
    Aphrodite takes (6+3+(3-3)*1.5)+(1-0)*1.75=10.75 damage

    Jambalaya uses Fly for 10 energy
    Jambalaya flies into the air

    Jambalaya unleashes Fly on Aphrodite
    Accuracy boosted to 100%
    Roll a D16 for crit: 6 - no crit
    Aphrodite takes (9+3+(3-2)*1.5)=13.5 damage

    Aphrodite takes 2 burn damage


    Action 2 (open)
    Turn order: Aphrodite, Sigma, Zephyr, Jambalaya

    Aphrodite uses Shadow Sneak on Zephyr for 7 energy
    Roll a D16 for crit: 5 - no crit
    Zephyr takes (4+3+(2-1)*1.5-3)*1.5+(0-1)*1.75=6.5 damage

    Roll a D100 for paralysis: 56 - no paralysis
    Sigma uses Sucker Punch on Zephyr for 5 energy
    Roll a D16 for crit: 2 - no crit
    Zephyr takes (8+3+(3-1)*1.5)*1.5+(0-1)*1.75=19.25 damage

    Zephyr uses Hex on Aphrodite for 6 energy
    Roll a D16 for crit: 3 - no crit
    Aphrodite takes (10+3+(3-3)*1.5)+(1-0)*1.75=14.75 damage

    Jambalaya uses Brave Bird on Aphrodite for (7+(1/2)-1)=6.5 energy
    Roll a D16 for crit: 3 - no crit
    Aphrodite takes (10+1+3+(3-2)*1.5)=15.5 damage
    Aphrodite is KO'd by the attack
    Aphrodite had 2 HP left so Jambalaya takes (2/3)=0.666... recoil damage


    Action 3 (open)
    Turn order: Sigma, Zephyr, Jambalaya

    Roll a D100 for paralysis: 82 - no paralysis
    Sigma uses Sucker Punch on Zephyr for 9 energy
    Roll a D16 for crit: 5 - no crit
    Zephyr takes (8+3+(3-1)*1.5)*1.5+(0-1)*1.75=19.25 damage

    Zephyr uses Thunderbolt on Sigma for 7 energy
    Roll a D16 for crit: 5 - no crit
    Roll a D100 for paralysis: 21 - no paralysis
    Sigma takes (10+(3-3)*1.5)+(1-0)*1.75=11.75 damage

    Jambalaya uses Brick Break on Sigma for 6 energy
    Roll a D100 for accuracy (reduced to 83%): 43 - hit
    Roll a D16 for crit: 15 - no crit
    Sigma takes (8+(3-3)*1.5)*2.25=18 damage


    Well DFrog, you're up now.
  15. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    Thrice Faint Attack (Drifloon)
    Hoping for epic Forwarn hax
  16. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,205
    [​IMG]
    "Good work, team! Finish this!"

    Jambalaya: Brick Break -> Brick Break -> Brick Break
    Zephyr: Thunderbolt -> Disable (Faint Attack) -> Thunderbolt
  17. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,536
    Team Leethoof

    [​IMG]
    Zephyr (M) @ Exp. Share
    HP: 48 | EN: 46 | Spe: 70
    Ranks: 2/1/3/2 | Total: 14
    Size: 1 | Weight: 1
    Abilities: Aftermath, Unburden, Magic Guard
    Essence typing and moves: Reflect, Recover, Snatch, Acid Armor
    Other: None

    [​IMG]
    Jambalaya (F) @ Exp. Share
    HP: 90 | EN: 55 | Spe: 60
    Ranks: 3/3/1/3 | Total: 15
    Size: 1 | Weight: 1
    Abilities: Big Pecks, Overcoat
    Essence typing and moves: Steel/Flying, Brick Break, Dig, Thunder Wave, Sucker Punch
    Other: 1 KOC

    Benched (open)
    [​IMG]
    Siddharta (M) @ Exp. Share
    HP: 34 | EN: 50 | Spe: 20 5 (-)
    Ranks: 1/2/4/2 | Total: 12
    Size: 1 | Weight: 2
    Abilities: Forewarn, Synchronize, Anticipation
    Essence typing and moves: Will-O-Wisp, Hex, Giga Drain, Hidden Power Fighting 7
    Other: 1 KOC, 10% paralysis


    Team DFrog

    [​IMG]
    Sigma (M) @ Amulet Coin
    HP: 60 | EN: 76 | Spe: 60 15
    Ranks: 3/3/1/3 | Total: 14
    Size: 1 | Weight: 2
    Abilities: Defiant, Inner Focus, Forewarn
    Essence typing and moves: Magic Coat, Light Screen, Psywave, Moonlight
    Other: 5% paralysis

    Benched (open)
    [​IMG]
    Gel (M) @ Exp. Share
    HP: KO | EN: 86

    [​IMG]
    Aphrodite (F) @ Lucky Egg
    HP: KO | EN: 32


    Flavour

    Well, there was some hax this round. Unfortunately for DFrog, it was not Forewarn hax. It was the second of Jambalaya's Brick Breaks landing a critical hit. Despite Sigma's best efforts and an initial Faint Attack, he is helpless once Zephyr Disables that manoeuvre. A couple of Thunderbolts later, Sigma is down and it's all over. Leethoof wins!

    Team Leethoof

    [​IMG]
    Zephyr (M) @ Exp. Share
    HP: 30 | EN: 28
    Other: 1 KOC

    [​IMG]
    Jambalaya (F) @ Exp. Share
    HP: 90 | EN: 31
    Other: 1 KOC

    Benched (open)
    [​IMG]
    Siddharta (M) @ Exp. Share
    HP: 34 | EN: 50 | Spe: 20 5 (-)
    Ranks: 1/2/4/2 | Total: 12
    Size: 1 | Weight: 2
    Abilities: Forewarn, Synchronize, Anticipation
    Essence typing and moves: Will-O-Wisp, Hex, Giga Drain, Hidden Power Fighting 7
    Other: 1 KOC, 10% paralysis


    Team DFrog

    [​IMG]
    Sigma (M) @ Amulet Coin
    HP: KO | EN: 73

    Benched (open)
    [​IMG]
    Gel (M) @ Exp. Share
    HP: KO | EN: 86

    [​IMG]
    Aphrodite (F) @ Lucky Egg
    HP: KO | EN: 32


    Raw data

    Action 1 (open)
    Turn order: Zephyr, Jambalaya, Sigma

    Zephyr uses Thunderbolt on Sigma for 11 energy
    Roll a D16 for crit: 16 - no crit
    Roll a D100 for paralysis: 26 - no paralysis
    Sigma takes (10+(3-3)*1.5)=10 damage

    Jambalaya uses Brick Break on Sigma for 10 energy
    Roll a D100 for accuracy (reduced to 83%): 36 - hit
    Roll a D16 for crit: 16 - no crit
    Sigma takes (8+(3-3)*1.5)*2.25=18 damage

    Roll a D100 for paralysis: 12 - no paralysis
    Sigma uses Faint Attack on Zephyr for 3 energy
    Roll a D16 for crit: 16 - no crit
    Zephyr takes (6+3+(3-1)*1.5)*1.5=18 damage


    Action 2 (open)
    Turn order: Zephyr, Jambalaya, Sigma

    Zephyr uses Disable on Sigma for 7 energy
    Sigma's Faint Attack is disabled for 6 actions

    Jambalaya uses Brick Break on Sigma for 14 energy
    Roll a D100 for accuracy (reduced to 83%): 7 - hit
    Roll a D16 for crit: 1 - crit
    Sigma takes (8+3+(3-3)*1.5)*2.25=24.75 damage

    Roll a D100 for paralysis: 58 - no paralysis
    Sigma cannot use Faint Attack due to Disable
    Sigma's Disable counter drops to 5


    Action 3 (open)
    Turn order: Zephyr, Jambalaya, Sigma

    Zephyr uses Thunderbolt on Sigma for 7 energy
    Roll a D16 for crit: 6 - no crit
    Roll a D100 for paralysis: 31 - no paralysis
    Sigma takes (10+(3-3)*1.5)=10 damage
    Sigma is KO'd by the attack


    Prizes

    • Leethoof gets 2 CC
      • Jambalaya the Vullaby gets 1 EC, 3 MC (2 regular + 1 from Exp. Share), 1 DC and 1 KOC
      • Siddharta the Munna gets 1 EC, 3 MC (2 regular + 1 from Exp. Share), 1 DC and 1 KOC
      • Zephyr the Drifloon gets 1 EC, 3 MC (2 regular + 1 from Exp. Share), 1 DC and 1 KOC
    • DFrog gets 3 CC (2 regular + 1 from Amulet Coin)
      • Sigma the Pawniard gets 1 EC, 2 MC and 1 DC
      • Gel the Solosis gets 1 EC, 3 MC (2 regular + 1 from Exp. Share) and 1 DC
      • Aphrodite the Necturine gets 1 EC, 2 MC, 1 DC and either 1 EC or 1 DC from Lucky Egg
    • Objection gets 7 UC
  18. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,168
    Getting stomped like this is never satisfying, chalking the loss to experience (or lack thereof). GG Leethoof. Thanks for reffing Objection
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