Da Rules:
Sudowwodwoowdwodwoo [Banzai] (M)
Nature: Adamant (+ Atk. - Sp. Atk)
Type:
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy: This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rattled (DW): (Innate)
These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 1/5
Attacks:
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Faint Attack
Woodhammer
Double-Edge
Sucker Punch
Hammer Arm
Curse
Endure
Sand Tomb
Rock Slide
Brick Break
Explosion
Espeon (Fawkes) [F]
Nature: Bashful (No effect)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Magic Bounce (DW): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 110
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 2
DC: 5/5
Attacks:
Tackle
Tail Whip
Helping Hand
Growl
Sand Attack
Confusion
Quick Attack
Last Resort
Focus Energy
Baton Pass
Trump Card
Tickle
Wish
Yawn
Sunny Day
Shadow Ball
Return
Moves: 16
Turn Order:
1) Leethoof releases Sudowoodo, provides a sprite, equips item
2) SimonSays releases Espeon (excellent sprite work by the way; if there's ever a disguise sprite competition, enter that. lol.), equips item, gives commands
3) Leethoof gives commands
4) Terrador refs
5) Leethoof gives commands
6) SimonSays gives commands
7) Terrador refs
8) SimonSays gives commands
9) Leethoof gives commands
10) Repeat steps 4-9 until the battle is completed
Let's go, folks!
Leethoof said:Open Challunge
1v1 Singles
FE mons who need moves only
Items=on preferably, i will bringing a counter-booster
1 Day DQ, 2 for Ref
Arena: Unown Soup it is, then!
SimonSays said:Items = OK
Switch = KO (Switch to what?)
All Abilities
Sudowwodwoowdwodwoo [Banzai] (M)
Nature: Adamant (+ Atk. - Sp. Atk)
Type:
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy: This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rattled (DW): (Innate)
These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 1/5
Attacks:
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Faint Attack
Woodhammer
Double-Edge
Sucker Punch
Hammer Arm
Curse
Endure
Sand Tomb
Rock Slide
Brick Break
Explosion
Espeon (Fawkes) [F]
Nature: Bashful (No effect)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Magic Bounce (DW): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 110
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 2
DC: 5/5
Attacks:
Tackle
Tail Whip
Helping Hand
Growl
Sand Attack
Confusion
Quick Attack
Last Resort
Focus Energy
Baton Pass
Trump Card
Tickle
Wish
Yawn
Sunny Day
Shadow Ball
Return
Moves: 16
Turn Order:
1) Leethoof releases Sudowoodo, provides a sprite, equips item
2) SimonSays releases Espeon (excellent sprite work by the way; if there's ever a disguise sprite competition, enter that. lol.), equips item, gives commands
3) Leethoof gives commands
4) Terrador refs
5) Leethoof gives commands
6) SimonSays gives commands
7) Terrador refs
8) SimonSays gives commands
9) Leethoof gives commands
10) Repeat steps 4-9 until the battle is completed
Let's go, folks!