epicdrill
Ralts [Mr. Knight] [Male]
Types: Psychic, Fairy
Abilities: Synchronize, Trace, Telepathy (unlocked)
Nature: Modest (+SpA, -Atk)
Stats: HP: 90 Atk: 0 (-1) Def: 1 SpA: 3 (+1) SpD: 2 Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 5/9
MC: 12
AC: 5/5
Attacks:
Level Up
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Disarming Voice
Draining Kiss
Psychic
Imprison
Future Sight
Hypnosis
Egg
Encore
Destiny Bond
Disable
Will-o-Wisp
Shadow Sneak
TM/HM
Thunderbolt
Taunt
Protect
Substitute
Psyshock
Tutor
Endure
Magic Coat
Duskull [Ghost Guard] [Male]
Types: Ghost
Abilities: Levitate, Frisk (unlocked)
Nature: Relaxed (+Def -Spe)
Stats: HP: 80 Atk: 2 Def: 4 (+) SpA: 2 SpD: 3 Spe: 21 (-) (-10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 5/9
MC: 14
AC: 5/5
Attacks:
Level Up
Leer
Night Shade
Disable
Astonish
Foresight
Shadow Sneak
Pursuit
Will-O-Wisp
Payback
Future Sight
Curse
Mean Look
Hex
Egg
Skill Swap
Dark Pulse
Ominous Wind
Imprison
Pain Split
TM/HM
Substitute
Shadow Ball
Taunt
Protect
Psychic
Tutor
Endure
Sucker Punch
TBK
Kenny [M] [Elekid]
Nature: Naive
Type: Electric
[Abilities]
[Counters]
[Moves] [20|103]
Zander [M] [Scraggy]
Nature: Adamant
Type: Dark/Fighting
[Abilities]
[Counters]
[Moves] [18|X]
Order:
epicdrill
TBK
2apr, 1 sub per mon
Ralts [Mr. Knight] [Male]
Types: Psychic, Fairy
Abilities: Synchronize, Trace, Telepathy (unlocked)
Nature: Modest (+SpA, -Atk)
Stats: HP: 90 Atk: 0 (-1) Def: 1 SpA: 3 (+1) SpD: 2 Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 5/9
MC: 12
AC: 5/5
Attacks:
Level Up
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Disarming Voice
Draining Kiss
Psychic
Imprison
Future Sight
Hypnosis
Egg
Encore
Destiny Bond
Disable
Will-o-Wisp
Shadow Sneak
TM/HM
Thunderbolt
Taunt
Protect
Substitute
Psyshock
Tutor
Endure
Magic Coat
Duskull [Ghost Guard] [Male]
Types: Ghost
Abilities: Levitate, Frisk (unlocked)
Nature: Relaxed (+Def -Spe)
Stats: HP: 80 Atk: 2 Def: 4 (+) SpA: 2 SpD: 3 Spe: 21 (-) (-10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 5/9
MC: 14
AC: 5/5
Attacks:
Level Up
Leer
Night Shade
Disable
Astonish
Foresight
Shadow Sneak
Pursuit
Will-O-Wisp
Payback
Future Sight
Curse
Mean Look
Hex
Egg
Skill Swap
Dark Pulse
Ominous Wind
Imprison
Pain Split
TM/HM
Substitute
Shadow Ball
Taunt
Protect
Psychic
Tutor
Endure
Sucker Punch
TBK
Kenny [M] [Elekid]
Nature: Naive
Type: Electric
[Abilities]
Static (Passive)
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Vital Spirit (Passive) [Hidden]
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
[Stats]This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Vital Spirit (Passive) [Hidden]
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
HP: 90
Atk: 3
Def: 2
SpA: 3
SpD: 1-
Spe: 110+
+30% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Atk: 3
Def: 2
SpA: 3
SpD: 1-
Spe: 110+
+30% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 15
[Counters]
EC: 3/9
MC: 8
AC: 2/5
MC: 8
AC: 2/5
[Moves] [20|103]
LEVEL UP
Quick Attack
Leer
Thunder Punch
Thunder Shock
Low Kick
Swift
Shock Wave
Thunder Wave
Light Screen
Electro Ball
TM/HM
Brick Break
Volt Switch
Wild Charge
Protect
Thief
EGG MOVES
Cross Chop
Hammer Arm
Fire Punch
Ice Punch
Focus Punch
Quick Attack
Leer
Thunder Punch
Thunder Shock
Low Kick
Swift
Shock Wave
Thunder Wave
Light Screen
Electro Ball
TM/HM
Brick Break
Volt Switch
Wild Charge
Protect
Thief
EGG MOVES
Cross Chop
Hammer Arm
Fire Punch
Ice Punch
Focus Punch
Zander [M] [Scraggy]
Nature: Adamant
Type: Dark/Fighting
[Abilities]
Shed Skin (Passive)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie (Passive)
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
Intimidate (Trigger) [Hidden]
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
[Stats]This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie (Passive)
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
Intimidate (Trigger) [Hidden]
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
HP: 90
Atk: 4+
Def: 3
SpA: 1-
SpD: 3
Spe: 48
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Atk: 4+
Def: 3
SpA: 1-
SpD: 3
Spe: 48
Size Class: 1
Weight Class: 2
Base Rank Total: 15
[Counters]
EC: 0/6
MC: 0
AC: 0/5
MC: 0
AC: 0/5
[Moves] [18|X]
LEVEL UP
Leer
Low Kick
Sand Attack
Feint Attack
Headbutt
Swagger
Brick Break
Payback
EGG
Counter
Fake Out
Ice Punch
Zen Headbutt
Drain Punch
TM/HM
Taunt
Stone Edge
Protect
Sleep Talk
Dragon Claw
Leer
Low Kick
Sand Attack
Feint Attack
Headbutt
Swagger
Brick Break
Payback
EGG
Counter
Fake Out
Ice Punch
Zen Headbutt
Drain Punch
TM/HM
Taunt
Stone Edge
Protect
Sleep Talk
Dragon Claw
Order:
epicdrill
TBK
2apr, 1 sub per mon