Completed Lightwolf vs MK Ultra: A 12 v 12 Triples! Ref = DF44

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Dogfish44

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Goodbye ASB, I'll have recovered in 10 years!

iiMKUltra vs Lightwolf
12 v 12 Triples

(Training)
DQ:
2 Days
Restrictions: Max 2 Chills | Max 2 Recovers
Items: Arena items only
Switch = OK
All Abilities

~~~

Arena: MK's 10 Week old cup of tea. This somewhat vile concoction is what happens when MK tries to cook. It is apparently a cup of tea served in the local speciality Essex Girls Cup (Slut Collection). It apparently has grown a sort of bacteria on it, which allows all Pokémon to use any move that begins with the letter T. It also allows a Pokémon to select any items that begins with the letter T as an item when it is sent out, and it can exchange/pick up a new item beginning with T as a command. By diving into the thick skin of the arena as a command, an ability can be changed to one which begins with the letter T.

~~~

Let's look at the teams below.​


Magnezone [Blitzkrieg] (Genderless)

Nature: Quiet (+SpA -15% Speed, -10% Evasion)

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:

Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Analytic: (Can be Enabled) (DW) (Unlocked) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 3
Weight Class: 5
Evasion: -10%
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:

Metal Sound (*)
Tackle (*)
ThunderShock (*)
Supersonic (*)
Sonicboom (*)
Thunder Wave (*)
Spark (*)
Tri Attack
Barrier
Mirror Coat

Magnet Rise (*)
Lock-On (*)
Zap Cannon (*)
Magic Coat
Signal Beam

Thunderbolt (*)
Flash Cannon (*)
Substitute (*)
Volt Switch
Discharge


Infernape [Ace] (M)

Nature: Hasty (+15% Speed, +XX% Acc, -Def)

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:

Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist: (Innate) (DW) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 124 (+)
Size Class: 3
Weight Class: 4
Acc: +15%

EC: 9/9
MC: 0
DC: 5/5

Attacks:

Scratch (*)
Leer (*)
Ember (*)
Taunt (*)
Fury Swipes (*)
Flame Wheel (*)
Nasty Plot (*)
Torment (*)
Mach Punch
Acrobatics
Slack Off
Feint
Close Combat
Flare Blitz

ThunderPunch (*)
Heat Wave (*)
Fake Out (*)
Counter
Encore
Assist
Endeavor

Dig (*)
Brick Break (*)
Shadow Claw (*)
Fire Blast
Will-O-Wisp
Rock Slide
Focus Blast
Sunny Day
SolarBeam
Stone Edge



Garchomp [Jinbe], (M)
Nature: Adamant

Type: Dragon/Ground
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Size Class: 4
Weight Class: 4
Spe: 102
Base Rank Total: 22

Counters:
EC: 9/9
MC: 0
DC: 5/5

Abilities:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin: (Innate) (DW) (Unlocked) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Attacks:
Tackle
Sand Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash
Dig
Dual Chop
Fire Fang
Crunch

Outrage
Twister
Iron Tail
Aqua Tail

Dragon Claw
Earthquake
Rock Slide
Protect
Substitute
Stone Edge
Rock Smash



Swampert [MUDS] [Female]
Nature: Relaxed
Type: Water Ground
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Ability:
Torrent: When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Damp DW: This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
HP: 110
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 2/5

Attacks:
Tackle
Growl
Mud-Slap
Water Gun
Bide
Foresight
Mud Sport
Hydro Pump
Mud Bomb
Mud Shot
Earthquake
Muddy Water
Protect
Hammer Arm

Counter
Mirror Coat
Avalanche
Yawn
Earth Power
Hydro Cannon

Waterfall
Rock Slide
Scald
Sludge Wave
Ice Beam



Deino (Cerberus) (M)

Nature:
Lonely - (+Attack, -Defence)

Type:
Dark - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Hustle - (Can be enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

HP: 90
Atk: 4 (+)
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 38
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/9
MC: 0
DC: No Dream World Ability

Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch

Thunder Fang
Ice Fang
Head Smash

Dragon Tail
Taunt
Torment
Thunder Wave



Breezi (Robin) (F)

Nature: Brave

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:

Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden (DW): (Innate) (Locked) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 73 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 3/6
MC: 0
DC: 2/5

Attacks:

Gust
Sand Attack
Tailwind
Encore
Rapid Spin
Knock Off
Heal Pulse
Copycat
Whirlwind
Razor Wind
Entrainment

Acrobatics
Torment
Sludge Wave
Taunt
Energy Ball
U-Turn

Earth Power
Follow Me
Me First
Disable



Rebble (Usopp) (M)

Nature: Modest

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:

Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 5/9
MC: 0
DC: 3/5

Attacks:

Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Double-Edge
Paleo Wave
Ancientpower
Earth Power

Vacuum Wave
Ominous Wind

Calm Mind
Fire Blast
Energy Ball
Volt Switch



Cofagrigus (Perona) (F)

Nature: Modest

Type:

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 6
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 30
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 1
DC: None

Abilities:

Mummy: This Pokemon's skin has a lasting curse on it. When strucky by an opponents contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.

Attacks:

Astonish
Protect
Disable
Haze
Night Shade
Hex
Will-O-Wisp
Ominous Wind
Shadow Ball

Heal Block
Endure
Imprison

Hidden Power Fighting 7
Energy Ball
Psychic
Grass Knot



Oshawott (Hiramaru) (M)

Nature: Quiet

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 39 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/9
MC: 0
DC: 2/5

Abilities:

Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14.)
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Attacks:

Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge
Aqua Tail
Hydro Pump

Ice Beam
Surf
Grass Knot

Air Slash
Copycat
Night Slash
Brine



Venonat (Pufu) (M)
Nature: Modest (+1 SpA, -1 Atk)

Type: Bug/Poison
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 45
Size Class: 2
Weight Class: 3
Base Rank Total: 12

EC: 1/6
MC: 0
DC: 1/5

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
Run Away: (DW) (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Tackle
Disable
Foresight
Supersonic
Confusion
Poisonpowder
Leech Life
Stun Spore
Psybeam
Psychic
Signal Beam

Giga Drain
Toxic Spikes
Morning Sun

Protect
Toxic
Venoshock



Muk (Coco) (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (50/1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 1/5

Abilities:
Stench: (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Poison Touch: (DW) (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).


Attacks:

Poison Gas
Pound
Harden
Mud Slap
Disable
Minimize
Sludge
Mud Bomb
Sludge Wave
Gunk Shot

Imprison
Shadow Sneak
Lick
Ice Punch

Poison Jab
Thunderbolt
Fire Blast
Giga Drain
Torment
Focus Blast



Darumaka [Franky] (M)
Nature: Quirky
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Hustle: (Can Be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Inner Focus (DW): (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
Atk: Rank 3
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 1/6
MC: 0
DC: 1/5

Moves:
Tackle
Rollout
Incinerate
Rage
Fire Fang
Headbutt
Uproar
Facade
Fire Punch
Work Up
Flare Blitz
Superpower

Endure
Encore
Yawn

Dig
Rock Slide
U-turn



Snorlax [Typhon] (M)
Nature: Quiet (+Spa, -Spe)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 125
Atk: Rank 4
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 4
Spe: 26 (30/1.15)

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: (DW) (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Moves:
Metronome
Odour Sleuth
Tackle
Headbutt
Defense Curl
Belly Drum
Amnesia
Lick
Yawn
Recycle
Screech
Chip Away
Rest
Stockpile

Counter
Zen Headbutt
Double Edge

Blizzard
Thunder
Fire Blast

Earthquake
Crunch
Giga Impact
Heavy Slam
Toxic

Dragonite [Hyperion] (M)
Nature: Quiet (+Spa, -Spe)
Type: Dragon/Flying
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80/1.15)

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multi Scale: (DW) (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

Moves:
Fire Punch
ThunderPunch
Wrap
Roost
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Dragon Pulse
Iron Tail
ExtremeSpeed

Fire Blast
Thunder
Blizzard

Surf
Hurricane
Outrage
Aqua Tail
Safeguard
Dragon Claw
Toxic
Draco Meteor
Earthquake
Light Screen
Brick Break
Rock Slide
Rain Dance
Substitute

Torterra [Atlas] (M)
Nature: Brave (+Atk, -Spe)
Type: Grass/Ground
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 48 (56/1.15)

EC: 9/9
MC: 1
DC: 4/5

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14).
Shell Armour: (DW Locked) (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Moves:
Wood Hammer
Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain

Earth Power
Superpower
Body Slam

Toxic
Protect
Swagger

Crunch
Giga Drain
Synthesis
Leech Seed
Earthquake

Tyranitar [Ares] (M)
Nature: Quiet (+Spa, -Spe)
Type: Rock/Dark
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4(+)
SpD: Rank 4
Spe: 53 (61/1.15)

EC: 9/9
MC: 1
DC: 5/5

Abilities:
Sand Stream: (Innate) When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.

Command: (Ability: Sand Stream)

The flying gravel and rocks of Sandstorm will do two (2) damage per action to Pokemon that do not have hard bodies (Rock, Ground, and Steel-types) or the Sand Veil, Sand Strength, or Sand Throw Abilities.
Unnerve: (DW Unlocked) (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Moves:
Thunder Fang
Ice Fang
Fire Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash

AncientPower
Iron Tail
Stealth Rock

Brick Break
Swagger
Taunt

Dark Pulse
Stone Edge
Dragon Claw
Crunch
Earthquake
Protect

Heracross [Achilles] (M)
Nature: Adamant (+Atk, -SAtk)
Type: Bug/Fighting
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 6(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 85

MC: 1
DC: 5/5

Abilities
:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (DW Unlocked): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Moves:
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Brick Break
Counter

Bide
Focus Punch
Pursuit

Earthquake
Shadow Claw
Stone Edge

Close Combat
Megahorn
Smack Down
Toxic
Vacuum Wave
Protect
Dig
Substitute
Swagger
Detect
Body Slam
Mimic

Jellicent [Kraken] (M)
Nature: Modest (+Spa, -Atk)
Type: Water/Ghost
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Cursed Body: (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Damp (DW Unlocked): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Moves:
Bubble
Water Sport
Absorb
Night Shade
BubbleBeam
Recover
Water Pulse

Confuse Ray
Pain Split
Acid Armour

Will-O-Wisp
Taunt
Ice Beam

Energy Ball
Hex
Hydro Pump
Scald
Sludge Wave
Psychic

Zweilous [Orion] (F)
Nature: Naughty (+Atk, -SDef)
Type: Dark/Dragon
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 58

EC: 6/9
MC: 0

Abilities:
Hustle: (Can Be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Moves:
Double Hit
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
DragonBreath
Roar
Crunch

Fire Fang
Ice Fang
Thunder Fang

Taunt
Thunder Wave
Toxic

Dragon Pulse
Outrage
Dark Pulse
Earth Power

Rhyhorn [Behemoth] (M)
Nature: Careful (+SDef, -Spa)
Type: Ground/Rock
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 25

EC: 2/9
MC: 0
DC: 1/5

Abilities:
Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Reckless (DW Locked): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Moves:
Horn Attack
Tail Whip
Stomp
Fury Attack
Scary Face
Rock Blast

Counter
Ice Fang
Thunder Fang

Earthquake
Rock Slide
Payback

Stone Edge
Megahorn

Eevee [Eos] (F)
Nature: Calm (+SDef, -Atk)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 55

EC: 1/6
MC: 0
DC: 1/5

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Anticipation (DW Locked): (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Moves:

Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Quick Attack

Shadow Ball
Toxic
Dig

Detect
Fake Tears
Yawn

Protect

Growlithe [Manticore] (M)
Nature: Lonely (+Atk, -Def)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 60

EC: 3/6
MC: 0
DC: 2/5

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1) at the cost of two (2) Energy. The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Command: (Ability: Intimidate)

Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Justified (DW Locked): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Moves:
Bite
Roar
Ember
Leer
Odour Sleuth
Take Down
Helping Hand
Flame Wheel
Reversal

Body Slam
Close Combat
Morning Sun

Fire Blast
Dig
Wild Charge

Agility
Crunch
Flare Blitz
Flamethrower

Budew [Venus] (F)
Nature: Bold (+Def, -Atk)
Type: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55

Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Leaf Guard (DW Locked): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Moves:
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed

Spikes
Extrasensory
Synthesis

Toxic
Venoshock
Energy Ball

Yanma [Locust] (M)
Nature: Modest (+Spa, -Atk)
Type: Bug/Flying
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 95

EC: 1/6
MC: 0
DC: 1/5

Abilities:
Speed Boost: (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Frisk (DW Locked): (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

Moves:
Tackle
Foresight
Quick Attack
Double Team
Sonic Boom
Hypnosis
Detect
Supersonic

Signal Beam
Silver Wind
Feint

Giga Drain
Shadow Ball
Psychic

Bug Buzz
Air Slash

TURN ORDER
iiMKUltra will send out his team and declare items.
Lightwolf will send out his team, declare items and issue commands.
iiMKUltra will issue commands.
REFEREE

Items will be added here
 
#2
Eevee@Tank - <dogfish44> Tank: A tank supports the user in the background, launch 10% Accurate Missiles for 10 Damage each action at an opponent.

Budew@Toxic Plate.

Growlithe@Talisman of Fire
 
#3
Go Cerberus ~ Teeth: All of the user's fang moves, and contact moves involving fangs, have a BP increase of 2
Robin ~ Transformer: After using Transform, the holder can swap between itself and the last pokémon it transformed into freely
and Franky ~ Talisman of Fire

Okay Robin, dogfish will hates us for this, but it will be fun

Transform into Manticore ~ Fire Blast Venus
If Transform ends up failing somehow, change remaining action to Acrobatics Venus


Franky you go on offense

Fire Punch Venus ~ Flare Blitz Venus

Cerberus you can abuse your teeth

Crunch Eos ~ Ice Fang Venus
 

Dogfish44

^_^
is a Forum Moderator
Moderator
#5
Lightwolf OOOOOOOOOOOO
Ceberus (M)

90 HP / 100 EN
Status: N/A
Item: Teeth

iiMKUltra OOOOOOOOOOOO
Eos (F)

90 HP / 100 EN
Status: N/A
Item: Tank​

Robin (F)

90 HP / 100 EN
Status: N/A
Item: Transformer

VS

Venus (F)

90 HP / 100 EN
Status: N/A
Item: Toxic Plate​

Franky (M)

100 HP / 100 EN
Status: N/A
Item: Talisman of Fire

Manticore (M)

90 HP / 100 EN
Status: N/A
Item: Talisman of Fire​

Battle BGM

Speed Order: Robin (90) ~ Manticore (60) ~ Eos (55) | Venus (55) ~ Franky (50) ~ Ceberus (38)​

Oh joy...

Robin begins this match by... oh my god! It Transforms (-5 EN) into Manticore! The REAL Manticore now engages in some Close Bombat with Franky (21 Damage / -16 EN / -1 Def | -1 Sp.Def). Eos now blasts a Toxic gas at Franky (-7 EN), as Venus sets up some Spikes (-8 EN). Franky now abuses Venus with a Fire Punch (21 Damage / -11 EN). Ceberus now gives Eos a Crunch (14 Damage / -5 EN), as Franky's stomach does backflips over poison (-1 HP). Eon's tank is fired, but the rocket is way off target.

(Ceberus): 90/95 ~ -1 Atk
(Eos): 76/93​
Jr./
(Robin): 90/95 ~ Transformed! | -1 Atk
(Venus): 69/92​
(Franky): 78/89 ~ Badly Poisoned (Level 1)
(Manticore): 90/84 ~ -1 Def | -1 Sp.Def | -1 Atk​

One of the Manticores now Body Slams Franky (15 Damage / -14 EN). The other one, the one which looks oh so slightly fake, blasts Venus with a Fire Blast (23 Damage / -7 EN). Venus sets up some more Spikes (-12 EN) as Eos blasts Ceberus with a Toxic (-11 EN). Franky now charges at Venus with a Flare Blitz (32 Damage [11 Recoil] / - 17 EN). Ceberus scores the first KO with an Ice Fang (14 Damage / -5 EN). Toxins scar Ceberus and Franky (-1 HP Each) as Eon's Tank misfires again.

(Ceberus): 89/90 ~ Badly Poisoned (Level 1) | -1 Atk
(Eos): 76/82​
Jr./
(Robin): 90/88 ~ Transformed! | -1 Atk
(Venus): 0/80​
(Franky): 51/72 ~ Badly Poisoned (Level 2) | -1 Atk
(Manticore): 90/70 ~ -1 Def | -1 Sp.Def​

Lightwolf OOOOOOOOOOOO
Ceberus (M)

89 HP / 90 EN
Status: Badly Poisoned (Level 1)
Item: Teeth

iiMKUltra OOOOOOOOOOOO
Eos (F)

76 HP / 82 EN
Status: N/A
Item: Tank​

Robin (F)
/

90 HP / 88 EN
Status: N/A
Item: Transformer

VS

Venus (F)

0 HP / 80 EN
Status: N/A
Item: Toxic Plate​

Franky (M)

51 HP / 72 EN
Status: Badly Poisoned (Level 2)
Item: Talisman of Fire

Manticore (M)

90 HP / 70 EN
Status: -1 Def | -1 Sp.Def
Item: Talisman of Fire​

iiMKUltra: 6 TC
Snorlax: 3 MC
Dragonite: 3 MC
Torterra: 2 MC / 1 DC
Tyranitar: 3 MC
Heracross: 3 MC
Jellicent: 3 MC
Zweilous: 2 MC / 1 EC
Rhyhorn: 2 MC / 1 EC / 1 DC
Eevee: 2 MC / 1 EC / 1 DC
Growlithe: 2 MC / 1 EC / 1 DC
Budew: 2 MC / 1 EC / 1 DC
Yanma: 2 MC / 1 EC / 1 DC

Lightwolf: 6 TC
Magnezone: 3 MC
Infernape: 3 MC
Garchomp: 3 MC
Swampert: 2 MC / 1 DC
Deino: 2 MC / 1 EC / 1 DC / 1 KOC
Breezi: 2 MC / 1 EC / 1 DC
Rebble: 2 MC / 1 EC / 1 DC
Cofagrigus: 3 MC
Oshawott: 2 MC / 1 EC / 1 DC
Venonat: 2 MC / 1 EC / 1 DC
Muk: 2 MC / 1 DC
Darumake: 2 MC / 1 EC / 1 DC


Dogfish44: 25 RC
22:06:22 PM ~ <&Kaxtar> I'd go to 25 RC
22:06:25 PM ~ <&Kaxtar> I'd approve that


iiMKUltra release and attack.
 
#6
Where strides the behemoth...

Eos, Shadow Ball Franky-Dig Franky

Behemoth@Talisman of Rock, Rock Slide-Rock Slide

Manticore, Body Slam Franky-Dig Franky
 
#7
Franky, no point in enduring with the poison so lets go out with a bang

SUUPAA SUUPAA Power Eos ~ Cooldown

Okay Robin those Rock Slides don't look nice with a Rank 1 defence, Rank 2 isn't much better, but still an improvement so use your item to change back to your original form and blast Behemoth twice with Energy Ball

Energy Ball Behemoth ~ Energy Ball Behemoth

Cerberus you just use your Teeth heh

Crunch Eos ~ Ice Fang Behemoth
 

Dogfish44

^_^
is a Forum Moderator
Moderator
#8
Must...remain...motivated...

Lightwolf OOOOOOOOOOOO
Ceberus (M)

89 HP / 90 EN
Status: Badly Poisoned (Level 1)
Item: Teeth

iiMKUltra OOOOOOOOOOOO
Eos (F)

76 HP / 82 EN
Status: N/A
Item: Tank​

Robin (F)
/

90 HP / 88 EN
Status: N/A
Item: Transformer

VS

Behemoth (M)

100 HP / 100 EN
Status: N/A
Item: Talisman of Rock​

Franky (M)

51 HP / 72 EN
Status: Badly Poisoned (Level 2)
Item: Talisman of Fire

Manticore (M)

90 HP / 70 EN
Status: -1 Def | -1 Sp.Def
Item: Talisman of Fire​

Battle BGM

Speed Order: Robin (60) ~ Manticore (60) ~ Eos (55) ~ Franky (50) ~ Ceberus (38) ~ Behemoth (25)​

And we are rolling! Manticore begins with yet ANOTHER Body Slam to Franky (15 Damage / -18 EN), as Robicore shifts back to normality using his Transformer item, and flings an Energy Ball (18 Damage / -6 EN) into Behemoth. Eos is next, with a Shadow Ball (8 Damage / -6 EN) to Franky (I've reffed THAT before...). Ceberus gives Eos a Crunch in response (14 Damage / -5 EN), as Behemoth makes my life a nightmare with a Rock Slide, striking all 3 members of team LW (20 Damage Franky / 20 Damage Robin / 15 Damage Ceberus / -11 EN Behemoth). Franky decides to pump every last drop of energy in his body into smashing Eos completely with a Superpower + Superpower combo (82 Damage / -72 EN). Jeez, it drives Ceberus sick. Either that or the Toxic (-1 HP)...

(Ceberus): 73/85 ~ Badly Poisoned (Level 2) | -1 Atk
(Eos): 0/0 ~ KOed​
Jr. (Robin): 70/82 ~ -1 Atk
(Behemoth): 82/89​
(Franky): 0/0 ~ KOed
(Manticore): 90/52 ~ -1 Def | -1 Sp.Def​

Moving on, Robin volleys a second Energy Ball at Behemoth (18 Damage / -10 EN). Manticore now Digs (-20 EN) towards Franks's dead corpse, as Cerebus chills out with an Ice Fang to Behemoth (16 Damage / -5 EN), who Flinches. Deino takes Poison Damage again (-2 HP).

(Ceberus): 71/80 ~ Badly Poisoned (Level 2) | -1 Atk
(Eos): 0/0 ~ KOed​
Jr. (Robin): 70/72 ~ -1 Atk
(Behemoth): 48/89​
(Franky): 0/0 ~ KOed
(Manticore): 90/32 ~ -1 Def | -1 Sp.Def​

Lightwolf OOOOOOOOOOOO
Ceberus (M)

71 HP / 90 EN
Status: Badly Poisoned (Level 2) | -1 Atk
Item: Teeth

iiMKUltra OOOOOOOOOOOO
Eos (F)

0 HP / 82 EN
Status: KOed
Item: Tank​

Robin (F)
/

70 HP / 72 EN
Status: -1 Atk
Item: Transformer

VS

Behemoth (M)

48 HP / 89 EN
Status: N/A
Item: Talisman of Rock​

Franky (M)

0 HP / 0 EN
Status: KOed
Item: Talisman of Fire

Manticore (M)

90 HP / 32 EN
Status: N/A
Item: Talisman of Fire​

iiMKUltra: 6 TC
Snorlax: 3 MC
Dragonite: 3 MC
Torterra: 2 MC / 1 DC
Tyranitar: 3 MC
Heracross: 3 MC
Jellicent: 3 MC
Zweilous: 2 MC / 1 EC
Rhyhorn: 2 MC / 1 EC / 1 DC / 1 KOC
Eevee: 2 MC / 1 EC / 1 DC
Growlithe: 2 MC / 1 EC / 1 DC
Budew: 2 MC / 1 EC / 1 DC
Yanma: 2 MC / 1 EC / 1 DC

Lightwolf: 6 TC
Magnezone: 3 MC
Infernape: 3 MC
Garchomp: 3 MC
Swampert: 2 MC / 1 DC
Deino: 2 MC / 1 EC / 1 DC / 1 KOC
Breezi: 2 MC / 1 EC / 1 DC
Rebble: 2 MC / 1 EC / 1 DC
Cofagrigus: 3 MC
Oshawott: 2 MC / 1 EC / 1 DC
Venonat: 2 MC / 1 EC / 1 DC
Muk: 2 MC / 1 DC
Darumaka: 2 MC / 1 EC / 1 DC / 1 KOC


Dogfish44: 25 RC
22:06:22 PM ~ <&Kaxtar> I'd go to 25 RC
22:06:25 PM ~ <&Kaxtar> I'd approve that


mk release
LW release & issue orders
mk issue orders
 
#10
Okay go Hiramaru@Tripod of Water

And as I'm ordering first ehehehehehehe

Initiating Switch phase, Cerberus will be switching out in the favour of Usopp the Rebble@Tripod of Rock.

What you gonna do iiMK?
 
#11
Yanma: RUN THE FUCK AWAY. Zweilous coming in. Too honourable to switch out Growlithe though...

Zweilous@Dark Talisman, Hustle On, Outrage-Outrage. If Outrage is Disabled, Earth Power Rebble.

Rhyhorn, Rock Slide-Rock Blast Rebble.

Growlithe, Chill-Close Combat Rebble.
 
#13
Oh this will be fun(and hell for little dogfish)

Hiramaru, show them what you can do, oh it will be so epic

Tripod Brine(13 BP against one target 7 against the others, sucks to be you dogfish, and it will get worse) ~ Ice Beam Zweilous

Robin, lets go all Growlithe again with the transformer, I have a very evil plan for you.

Transformer into Growlithe
Actions:
Helping Hand Hiramaru(told you, good luck calculating the en cost lol) ~ Close Combat Zweilous


Usopp, you scared away that bug, good job, now just hit hard, hit freaking hard.

Paleo Wave Zweilous ~ AncientPower Zweilous
 

Dogfish44

^_^
is a Forum Moderator
Moderator
#14
The pain... THE PAIN!

Lightwolf OOOOOOOOOOOO
Usopp (M)

90 HP / 100 EN
Status: N/A
Item: Talisman of Rock

iiMKUltra OOOOOOOOOOOO
Orion (M)

100 HP / 82 EN
Status: N/A
Item: Talisman of Dark​

Robin (F)

70 HP / 72 EN
Status: -1 Atk
Item: Transformer

VS

Behemoth (M)

48 HP / 89 EN
Status: N/A
Item: Talisman of Rock​

Hiramaru (M)

90 HP / 100 EN
Status: N/A
Item: Tripod of Water

Manticore (M)

90 HP / 32 EN
Status: N/A
Item: Talisman of Fire​

iiMKUltra:

Locust (M)

100 HP / 82 EN
Status: N/A
Item: Talisman of Bug​

~~~~~~​

Lightwolf:

Ceberus (M)

71 HP / 90 EN
Status: Badly Poisoned (Level 1)
Item: Teeth


Battle BGM

Speed Order: Usopp (90) ~ Robin (73) ~ Manticore (60) ~ Orion (58) ~ Hiramaru (39) ~ Behemoth (25)​

Oh boy. Major team changes, as LW sends out Hiramiru and recalls Ceberus for Usopp, whilst MK sends out Locust... and instantly recalls it for Orion. The ref cries as everything is edited up to date.

LW makes me mad, as Robin uses his Transformer and whirls back into Manticore! T_T. To make matters worse, "Manticore" gives Hiramaru a Helping Hand (-4 EN), as Usopp sends a Paleo Wave (20 Damage / -13 EN) to Orion. Manticore Chills (+12 EN), as do I. Orion has different plans though, going on an Outrageeous rampage, slashing at Hiramaru (24 Damage / -15 EN). However, Hiramaru seems to not care. Energy from Robin flows into his body, as he summons an huge Shark, made entirely of salt water obove his head. Hiramaru flings the shark at his tripod, which splits into 3 slightly smaller beasts, each striking a member of iiMKUltra's team, knocking them all back and almost off the arena, or in Behemoth's case simply Knocked Out (55 Damage Behemoth / 26 Damage Manticore / 11 Damage Orion / -7 EN / -27 EN Robin). Woah.

Jr. (Usopp): 90/87
(Orion): 69/85​
Jr./
(Robin): 70/41 ~ Transformed! | -1 Atk
(Behemoth): 0/0 ~ KOed​
(Hiramaru): 66/93
(Manticore): 64/44​

Usopp now switches to an AncientPower on Orion (20 Damage / -7 EN), as Manticore shoves a Close Combat into Rebble (32 Damage / -16 EN / -1 Def | -1 Sp.Def). RobinCore also uses Close Combat, smashing into Orion hard (19 Damage / -8 EN / -1 Def | -1 Sp.Def). Orion's Outrage continues into Hiramaru (24 Damage / -15 EN), but Orion cools down awful fast as Hiramaru flings an Ice Beam at the offensive dragon, although it's not QUITE enough (20 Damage / -7 EN).

Jr. (Usopp): 58/80
(Orion): 10/70 ~ Outrage 1a​
Jr./
(Robin): 70/33 ~ Transformed! | -1 Atk | -1 Def | -1 Sp.Def
(Behemoth): 0/0 ~ KOed​
(Hiramaru): 42/86
(Manticore): 64/28 ~ -1 Def | -1 Sp.Def​

Lightwolf OOOOOOOOOOOO
Usopp (M)

58 HP / 80 EN
Status: N/A
Item: Talisman of Rock

iiMKUltra OOOOOOOOOOOO
Orion (M)

10 HP / 70 EN
Status: N/A
Item: Talisman of Dark​

Robin (F)
/

70 HP / 33 EN
Status: -1 Atk | -1 Def | -1 Sp.Def | Tranformed! (Bastard)
Item: Transformer

VS

Behemoth (M)

0 HP / 0 EN
Status: KOed
Item: Talisman of Rock​

Hiramaru (M)

42 HP / 86 EN
Status: N/A
Item: Tripod of Water

Manticore (M)

64 HP / 82 EN
Status: -1 Def | -1 Sp.Def
Item: Talisman of Fire​

iiMKUltra:

Locust (M)

100 HP / 82 EN
Status: N/A
Item: Talisman of Bug​

~~~~~~​

Lightwolf:

Ceberus (M)

71 HP / 90 EN
Status: Badly Poisoned (Level 1)
Item: Teeth

iiMKUltra: 6 TC
Snorlax: 3 MC
Dragonite: 3 MC
Torterra: 2 MC / 1 DC
Tyranitar: 3 MC
Heracross: 3 MC
Jellicent: 3 MC
Zweilous: 2 MC / 1 EC
Rhyhorn: 2 MC / 1 EC / 1 DC / 1 KOC
Eevee: 2 MC / 1 EC / 1 DC
Growlithe: 2 MC / 1 EC / 1 DC
Budew: 2 MC / 1 EC / 1 DC
Yanma: 2 MC / 1 EC / 1 DC

Lightwolf: 6 TC
Magnezone: 3 MC
Infernape: 3 MC
Garchomp: 3 MC
Swampert: 2 MC / 1 DC
Deino: 2 MC / 1 EC / 1 DC / 1 KOC
Breezi: 2 MC / 1 EC / 1 DC
Rebble: 2 MC / 1 EC / 1 DC
Cofagrigus: 3 MC
Oshawott: 2 MC / 1 EC / 1 DC / 1 KOC
Venonat: 2 MC / 1 EC / 1 DC
Muk: 2 MC / 1 DC
Darumaka: 2 MC / 1 EC / 1 DC / 1 KOC


Dogfish44: 25 RC
22:06:22 PM ~ <&Kaxtar> I'd go to 25 RC
22:06:25 PM ~ <&Kaxtar> I'd approve that


Tell me what I've missed, if needed.

mk releases.
LW attacks.
mk attacks.
I cry in a corner.
I ref.
 
#16
That sure isn't Hiramaru's small spirit there heh!

Hmm actions actions... Should I maybe switch? Or should I spam transform, eh I will finish you off later dogfish, back to iiMK for now...

Usopp nice going, keep up the offensive presence!

Tripod Paleo Wave all three enemies ~ Tripod AncientPower all three enemies

Hiramaru you got unlucky with those Outrages, but you did extremly well, keep up the good work.

Hydro Pump Manticore ~ Air Slash Locust
If Manticore is still alive by your second action, use Tripod Brine on all remaining enemies instead


Great work annoying dogfish Robincore, I like this form so lets stay like this.

Flare Blitz Locust ~ Flamethrower Locust
If Locust uses Hypnosis action 1, and it hits Usopp, then and only then change your first action to Flamethrower Orion, and push back actions while at it.
 

Dogfish44

^_^
is a Forum Moderator
Moderator
#18
Lightwolf OOOOOOOOOOOO
Usopp (M)

58 HP / 80 EN
Status: N/A
Item: Talisman of Rock

iiMKUltra OOOOOOOOOOOO
Orion (M)

10 HP / 70 EN
Status: N/A
Item: Talisman of Dark​

Robin (F)
/

70 HP / 33 EN
Status: -1 Atk | -1 Def | -1 Sp.Def | Tranformed! (Bastard)
Item: Transformer

VS

Locust (M)

100 HP / 100 EN
Status: N/A
Item: Talisman of Bug​

Hiramaru (M)

42 HP / 86 EN
Status: N/A
Item: Tripod of Water

Manticore (M)

64 HP / 82 EN
Status: -1 Def | -1 Sp.Def
Item: Talisman of Fire​

Battle BGM

Speed Order: Locust (95) ~ Usopp (90) ~ Robin (60) | Manticore (60) ~ Orion (58) ~ Hiramaru (39)​

./late. If I'm this fucking late, PM me guys. Or hourly VMs. They both get my memory working ¬__¬

Locust begins by splitting into 5 Loci (-16 EN). Before I make a maths pun out of this, Usopp sends off a Paleo Wave. Unfortunately, his item isn't the expected one and he has to randomise a target... right into Orion (Plenty of damage / -6 EN)! That's a KO! Robincore now smashes through a Loci with a Fail Blitz... oops, that be a clone you fool (-7 EN). Manticore simply Chills (+12 EN), as Hiramaru blasts Manticore with a Hydro Pump (29 Damage / -7 EN).


Jr. (Usopp): 58/74
(Orion): 0/0 ~ KOed​
Jr./
(Robin): 70/26 ~ Transformed! | -1 Atk | -1 Def | -1 Sp.Def
(Locust): 100/84 ~ DT (3 Clones)​
(Hiramaru): 42/79
(Manticore): 35/40 ~ -1 Def | -1 Sp.Def​

Locust again, draining Gigapoints (??) of HP (17 Damage / -12 EN) from Usopp. Usopp replies with an AncientPower... randomly aimed at Manticore (30 Damage / -7 EN)! Manticore responds by entering Close Combat with Usopp (32 Damage / -16 EN / -1 Def | -1 Sp.Def), as Robin slashes away a Locust with Air Slash (-5 EN). Hiramaru sets up the tripod again and spreads out a Brine, KOing Manticore and disposing of another clone (Plenty of Damage Manticore / -7 EN).

Jr. (Usopp): 8/67
(Orion): 0/0 ~ KOed​
Jr./
(Robin): 70/21 ~ Transformed! | -1 Atk | -1 Def | -1 Sp.Def
(Locust): 100/72 ~ DT (1 Clone)​
(Hiramaru): 42/72
(Manticore): 0/0 ~ KOed​

Lightwolf OOOOOOOOOOOO
Usopp (M)

8 HP / 67 EN
Status: N/A
Item: Talisman of Rock

iiMKUltra OOOOOOOOOOOO
Orion (M)

0 HP / 0 EN
Status: KOed
Item: Talisman of Dark​

Robin (F)
/

70 HP / 21 EN
Status: Tranformed! (Bastard)
Item: Transformer

VS

Locust (M)

100 HP / 72 EN
Status: Double Team (1 Clone)
Item: Talisman of Bug​

Hiramaru (M)

42 HP / 72 EN
Status: N/A
Item: Tripod of Water

Manticore (M)

0 HP / 0 EN
Status: KOed
Item: Talisman of Fire​

iiMKUltra: 6 TC
Snorlax: 3 MC
Dragonite: 3 MC
Torterra: 2 MC / 1 DC
Tyranitar: 3 MC
Heracross: 3 MC
Jellicent: 3 MC
Zweilous: 2 MC / 1 EC
Rhyhorn: 2 MC / 1 EC / 1 DC / 1 KOC
Eevee: 2 MC / 1 EC / 1 DC
Growlithe: 2 MC / 1 EC / 1 DC
Budew: 2 MC / 1 EC / 1 DC
Yanma: 2 MC / 1 EC / 1 DC

Lightwolf: 6 TC
Magnezone: 3 MC
Infernape: 3 MC
Garchomp: 3 MC
Swampert: 2 MC / 1 DC
Deino: 2 MC / 1 EC / 1 DC / 1 KOC
Breezi: 2 MC / 1 EC / 1 DC
Rebble: 2 MC / 1 EC / 1 DC / 1 KOC
Cofagrigus: 3 MC
Oshawott: 2 MC / 1 EC / 1 DC / 2 KOC
Venonat: 2 MC / 1 EC / 1 DC
Muk: 2 MC / 1 DC
Darumaka: 2 MC / 1 EC / 1 DC / 1 KOC


Dogfish44: 25 RC
22:06:22 PM ~ <&Kaxtar> I'd go to 25 RC
22:06:25 PM ~ <&Kaxtar> I'd approve that


mk release 2 and attack.
LW attack.
Ref.
 
#19
Jellicent@Water Tripod, Torterra@Grass Talisman

Jellicent: Hydro Pump All Opponents-Scald All Opponents

Yanma: SonicBoom Rebble-Air Slash Breezi

Torterra: Wood Hammer Mijumaru-Giga Drain Mijumaru
 
#21
Oh well, at least the moves hit right, time to get my face melted off by dogfish for what I'm going to do....

Robin
Robin shall transform back into Robin, as in Fidgit Jr.
Transform Jellicent ~ Chill
If you decide that Torterra's move retargets if Hiramaru dies even though iiMK made no sub for it, then last action is changed to Ice Beam Torterra.

Usopp
Vacuum Wave+Thunder combo Jellicent ~ die
If combo doesn't work then Vacuum Wave+Twister combo(if that doesn't work I'm eating PW's hobo hat) yummy 20% flinch chance on all enemies, please work at least once :(

Hiramaru
Ice Beam+Ice Beam Combo Torterra ~ die, you are going last either way, and can't prevent the damage either, so instead hope to survive and strike hard.

Hey look I'm going second but making more subs than the guy going first, what has this world come to???
 

Dogfish44

^_^
is a Forum Moderator
Moderator
#22
Lightwolf OOOOOOOOOOOO
Usopp (M)

8 HP / 67 EN
Status: N/A
Item: Talisman of Rock

iiMKUltra OOOOOOOOOOOO
Kraken (M)

110 HP / [COLOR="DarkSlateBlue"10]100 EN[/COLOR]
Status: N/A
Item: Tripod of Water[/RIGHT]

Robin (F)
[img]http://ivnbvn.com/pixels/breezi.png[/img] / [img]http://veekun.com/dex/media/pokemon/main-sprites/black-white/58.png[/img]
[COLOR="Lime"]70 HP[/COLOR] / 21 EN
Status: Tranformed! (Bastard)
Item: Transformer

VS

Locust (M)

100 HP / 72 EN
Status: Double Team (1 Clone) | +1 Speed
Item: Talisman of Bug​

Hiramaru (M)

42 HP / 72 EN
Status: N/A
Item: Tripod of Water

Atlas (M)

100 HP / 100 EN
Status: N/A
Item: Talisman of Grass​


Battle BGM

Speed Order: Locust (143) ~ Usopp (90) ~ Robin (60) | Kraken (60) ~ Atlas (48) ~ Hiramaru (39)​

Fuck triples.

mk sheepishly sends in 2 new mons, the FE mons Kraken and Atlas. Intrigued, Robin shifts back to normal, outpacing Kraken now. Usopp is first to act now, generating a Vacuum around Kraken, which sparkes with teadrops formed into Thunder, which Electrocute Kraken in a few too many different ways (32 Damage / -33 EN). Locust now blasts the obnoxious rock with a Sonicboom, KOing it (10 damage / -5 EN). Robin now Transforms (-5 EN) into Kraken (Hey look, another fucking speed tie T_T), as Kraken spreads a Hydro Pump at Hiramaru and Robin, although both resist and the latter HEALS from it (10 Damage Hiramaru / +4 HP Robin / -7 EN). Atlas now clambers over to Hiramaru and KOs it - violently - with a Wood Hammer (50 Damage [17 Recoil] / -20 EN). Ouch.

Jr. (Usopp): 0/0 ~ KOed
(Kraken): 78/93​
Jr./
(Robin): 74/16 ~ Transformed!
(Locust): 100/67 ~ DT (1 Clone) | +1 Speed​
(Hiramaru): 0/0 ~ KOed
(Atlas): 83/80​

Locust is as fast as ever, blasting Robin with an Air Slash (15 Damage / -11 EN). This causes Robin to Flinch, as Kraken fires in a Scald... which heals him up! (+2 HP Robin / -5 EN). Atlas tries a Giga Drain (-23 EN), but as his Talisman makes the energy cost Skyrocket he is unable to drain anything from Hiramaru. Derp. Oh, Speed Boost (-2 EN). FUUUUN.

Jr. (Usopp): 0/0 ~ KOed
(Kraken): 78/88​
Jr./
(Robin): 61/16 ~ Transformed!
(Locust): 100/54 ~ DT (1 Clone) | +2 Speed​
(Hiramaru): 0/0 ~ KOed
(Atlas): 83/57​

Lightwolf OOOOOOOOOOOO
Usopp (M)

0 HP / 0 EN
Status: KOed
Item: Talisman of Rock

iiMKUltra OOOOOOOOOOOO
Kraken (M)

78 HP / [COLOR="DarkSlateBlue"10]88 EN[/COLOR]
Status: N/A
Item: Tripod of Water[/RIGHT]

Robin (F)
[img]http://ivnbvn.com/pixels/breezi.png[/img] / [img]http://veekun.com/dex/media/pokemon/main-sprites/black-white/593.png[/img]
[COLOR="Lime"]61 HP[/COLOR] / 16 EN
Status: Tranformed! (Bastard)
Item: Transformer

VS

Locust (M)

100 HP / 54 EN
Status: Double Team (1 Clone) | +2 Speed
Item: Talisman of Bug​

Hiramaru (M)

0 HP / 0 EN
Status: KOed
Item: Tripod of Water

Atlas (M)

83 HP / 57 EN
Status: N/A
Item: Talisman of Grass​


iiMKUltra: 6 TC
Snorlax: 3 MC
Dragonite: 3 MC
Torterra: 2 MC / 1 DC / 1 KOC
Tyranitar: 3 MC
Heracross: 3 MC
Jellicent: 3 MC
Zweilous: 2 MC / 1 EC
Rhyhorn: 2 MC / 1 EC / 1 DC / 1 KOC
Eevee: 2 MC / 1 EC / 1 DC
Growlithe: 2 MC / 1 EC / 1 DC
Budew: 2 MC / 1 EC / 1 DC
Yanma: 2 MC / 1 EC / 1 DC / 1 KOC

Lightwolf: 6 TC
Magnezone: 3 MC
Infernape: 3 MC
Garchomp: 3 MC
Swampert: 2 MC / 1 DC
Deino: 2 MC / 1 EC / 1 DC / 1 KOC
Breezi: 2 MC / 1 EC / 1 DC
Rebble: 2 MC / 1 EC / 1 DC / 1 KOC
Cofagrigus: 3 MC
Oshawott: 2 MC / 1 EC / 1 DC / 2 KOC
Venonat: 2 MC / 1 EC / 1 DC
Muk: 2 MC / 1 DC
Darumaka: 2 MC / 1 EC / 1 DC / 1 KOC


Dogfish44: 25 RC
22:06:22 PM ~ <&Kaxtar> I'd go to 25 RC
22:06:25 PM ~ <&Kaxtar> I'd approve that


LW release 2 and attack.
mk attack.
Ref.​
 
#23
not many options left so, go Pufu and Cerberus! Cerberus still holds the Teeth. Pufu shall get a whatever boosts bug attack Talisman of Bug was it?

Robincent, return to being a normal Robin, sure it was a nice gimmick absorbing the water attacks, but we don't want anyone be weak to Giga Drain do we?

Robin:
BACK TO THE FIDGIT JR.
Twister Yanma|Yanma Clone|Torterra ~ Acrobatics Torterra (I know I'm holding an item)
If Yanma uses Detect while you would use Twister, then Acrobatics Torterra and push back actions.
If Yanma doesn't use Taunt on you a1, push back actions and Torment Torterra. This sub takes precedent over the other.

Pufu:
Signal Beam Torterra ~ Signal Beam Torterra
If Tormented, change a2 to Giga Drain Jellicent
If Torterra Protects when you would use Signal Beam, change action to Thunder Jellicent

Cerberus:
Ice Fang Torterra ~ Ice Fang Torterra
If Torterra protects, use Thunder Fang on Jellicent instead
If Tormented and a2 use Ice Fang on Torterra or Thunder Fang on Jellicent, depending on which action isn't blocked


I think you can't fuck up my actions any way I didn't put in, thanks to dogfish not yet accepting evasive teleport. But you can prove me wrong any time.
 
#24
ohmygodthat'salotoftext

Jellicent: Ice Beam Deino-Ice Beam Deino. if deino's dead when you come to act, Hydro Pump All Opponents
Yanma: Bug Buzz Deino-Signal Beam Deino. if deino's dead when you come to act, Air Slash Venonat
Torterra: Leech Seed Venonat-Body Slam Venonat. if deino's still alive when you come to act a2, Superpower deino
 

Dogfish44

^_^
is a Forum Moderator
Moderator
#25
Note that the sub "Doesn't use X" is invalid. Also LW, you aimed 2 subs at Yanma, a mon which only 1 sub can be aimed at. SO I've ignored the illegal one aimed at it :-)

Lightwolf OOOOOOOOOOOO
Ceberus (M)

71 HP / 90 EN
Status: Badly Poisoned (Level 1)
Item: Teeth

iiMKUltra OOOOOOOOOOOO
Kraken (M)

78 HP / [COLOR="DarkSlateBlue"10]88 EN[/COLOR]
Status: -
Item: Tripod of Water[/RIGHT]

Robin (F)
[img]http://ivnbvn.com/pixels/breezi.png[/img]
[COLOR="Lime"]61 HP[/COLOR] / 16 EN
Status: -
Item: Transformer

VS

Locust (M)

100 HP / 54 EN
Status: Double Team (1 Clone) | +2 Speed
Item: Talisman of Bug​

Pufu (M)

90 HP / 100 EN
Status: -
Item: Talisman of Bug

Atlas (M)

83 HP / 57 EN
Status: -
Item: Talisman of Grass​


Battle BGM

Speed Order: Locust (190) ~ Robin (73) ~ Kraken (60) ~ Atlas (48) ~ Pufu (45) ~ Cerberus (38)​

Slowly getting to the end...

Locust begins, screeching loudly in a Bug Buzz at Cerberus (30 Damage / -13 EN), as Robin, back to normality, sends a Twister at Atlas and the Yanmi (3 Damage Atlas / 5 Damage Yanma / -3 EN). Kraken, focussed on Cerberus, fires an Ice Beam at the dragon (20 Damage / -7 EN). Atlas is more focussed on preparing for the future, nabbing a Leech Seed (-9 EN) on Pufu. Pufu's response is to fling a Signal Beam at Torterra (23 Damage / -11 EN). Cerberus, however, seems MORE than happy enough to go over to Atlas and sink in with an Ice Fang (27 Damage / -5 EN). Yeowch... Leech Seed & Poison.

(Cerberus): 20/85 ~ Poisoned (Lvl 1)
(Kraken): 78/81​
Jr. (Robin): 61/13
(Locust): 95/41 ~ +2 Speed​
(Pufu): 87/89 ~ Seeded (Atlas) 5a
(Atlas): 33/57 ~ Seed Healing (Pufu)​

Locust, without a partner, is now REALLY pissed off, and kills of Cerberus with a Bug Buzz (30 Damage / -17 EN). Robin goes up to Atlas, and performs some fancy Acrobatics on the thing (11 Damage / -6 EN). Not enough really, as Kraken rises, and soaks the arena in a Hydro Pump (15 Damage Pufu / 15 Damage Robin / -7 EN). Moving onward with this crazy agenda, Atlas Body Slams Pufu, hitting Critically (15 Damage / -8 EN). Pufu is MAD now, and destroys Atlas with a Signal Beam (23 Damage / -15 EN). And wow, no more statuses, btu a Speed Boost from Locust (-2 EN).

(Cerberus): 0/0 ~ KOed
(Kraken): 78/74​
Jr. (Robin): 46/7
(Locust): 95/39 ~ +3 Speed​
(Pufu): 57/74
(Atlas): 0/0 ~ KOed​

Lightwolf OOOOOOOOOOOO
Ceberus (M)

0 HP / 0 EN
Status: KOed
Item: Teeth

iiMKUltra OOOOOOOOOOOO
Kraken (M)

78 HP / [COLOR="DarkSlateBlue"10]74 EN[/COLOR]
Status: -
Item: Tripod of Water[/RIGHT]

Robin (F)
[img]http://ivnbvn.com/pixels/breezi.png[/img]
[COLOR="Lime"]46 HP[/COLOR] / 7 EN
Status: -
Item: Transformer

VS

Locust (M)

95 HP / 39 EN
Status: +3 Speed
Item: Talisman of Bug​

Pufu (M)

57 HP / 74 EN
Status: -
Item: Talisman of Bug

Atlas (M)

0 HP / 0 EN
Status: -
Item: Talisman of Grass​


iiMKUltra: 6 TC
Snorlax: 3 MC
Dragonite: 3 MC
Torterra: 2 MC / 1 DC / 1 KOC
Tyranitar: 3 MC
Heracross: 3 MC
Jellicent: 3 MC
Zweilous: 2 MC / 1 EC
Rhyhorn: 2 MC / 1 EC / 1 DC / 1 KOC
Eevee: 2 MC / 1 EC / 1 DC
Growlithe: 2 MC / 1 EC / 1 DC
Budew: 2 MC / 1 EC / 1 DC
Yanma: 2 MC / 1 EC / 1 DC / 2 KOC

Lightwolf: 6 TC
Magnezone: 3 MC
Infernape: 3 MC
Garchomp: 3 MC
Swampert: 2 MC / 1 DC
Deino: 2 MC / 1 EC / 1 DC / 1 KOC
Breezi: 2 MC / 1 EC / 1 DC
Rebble: 2 MC / 1 EC / 1 DC / 1 KOC
Cofagrigus: 3 MC
Oshawott: 2 MC / 1 EC / 1 DC / 2 KOC
Venonat: 2 MC / 1 EC / 1 DC / 1 KOC
Muk: 2 MC / 1 DC
Darumaka: 2 MC / 1 EC / 1 DC / 1 KOC


Dogfish44: 25 RC
22:06:22 PM ~ <&Kaxtar> I'd go to 25 RC
22:06:25 PM ~ <&Kaxtar> I'd approve that


Hmm....

Lightwolf release
mk release and attack
Lightwolf attack.​
 
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