Welcome to like bother like sister, for a team for latias in her badly kept secret, mega form. Latias mega has carved it's niche as top notch calm minder that puts keldeo to shame. With it's stellar dragon/psychic typing giving it a slew of resistances including fighting, water, fire, ground (ability) and beefy 80/130/150 dence, laitas can take hit like a champ from a wide variety of pokemon and then proceeed to set up a few calm minds. In addition to this, latias has claim to be stellar user of stored power. The ability to not only get stab but the ease latias can rack up calm minds make her absurdly powerful.
With out further a due the team
Latias-Mega
252 Hp / 252 Spd / 4 SpAtk
timid
-recover
-dragon pulse
-calm mind
-stored power
Latias's mega was never a big secret, found early in the code of X&Y it seemed out of the two twin latias had struck the right balance of stat changes to become a worthy mega of note. Mentioned earlier, latias is pretty darn bulky for a fast sweeper with 80/130/150 bulk and dragon/psychic typing, latias is going to find ample times to set up and make a sweep. The set is simple recover for regaining health, dragon pulse for dragon stab, calm mind to boost and stored power to inflict serious pain after said boosts. The eves are to give both bulk and speed to latias, however are merly experimental as i don't know myelf a more standard or useful distribution, which is why it's under testing. Naturally latias has her short coming's, which the team attempts to deal with bellow.
Sylveon -Choice Specs
Pixilate
-Modest
188 hp / 252 SpA / 88 Speed
-hyper voice
-shadow ball
-psyshock
-batonpass
Sylveon is here to destroy dark types and act as an adorable little Juggernaut of a pokemon plowig hole through he opponents team while keeping that important fairy typing and reasonable bulk to make use of it. The primary reason for sylveon is to destroy the world of sableye, who otherwise wrecks latios to shreds. The set is the pretty standard choice specs set, with hypervoice for insane stab, hp ground for heatran and magezone, with psyshock for the ability to hit specially inclined pokemon hard aka the blobbs. The eves allow for maximum bulk and power and get the jump on minimum speed tyranitar and other base 60 speed pokemon.
Jirachi
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 224 SpD / 32 Spe
Careful Nature
- Wish
- U-Turn
- Stealth Rock
- Iron Head
With the addition of rotom-w, i felt more comfortable of the idea of parting with heatran as steels seems to have been covered, jirahi arrives on the scene to deal with arch nemesis gardivoir and to provide support for the team int he form of rocks and wish support. The set is the standard specially defensive jirachi with swish and sr for support, u-turn for scouting and forming a volt/turn combo with rotom-w and iron head mauls fairies.
Rotom-w
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
- Will-O-Wisp
- Hydro Pump
- Volt Switch
- Pain Split
With advice from albocore, the decision was made to replace landorus with romtom-w. My main reason for this change was to further check threats such as azumaril, but primarily as I felt that 2 choice scarf users was a bit too excessive for the team and rather than replace the landorus set I decided to give the standard physically defensive rotom set a try.
Ferrothorn
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 204 Def / 52 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Power Whip
- Gyro Ball
- Spikes
On the advice of albacore, ferrothorn arrives on the team to patch up some weaknesses, in particular azumaril and geninja. The set is the set recommended by albocore also, running yro ball and power whip for the ability hit additional threats such as fairies and azumaril with out too much fuss (with the standrad 0 speed ivvs while using gyro), spikes has been cosen for now as other members fot he team are precipitant at setting up rocks and additional hazards are always welcomed.
Keldo
Keldeo @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hydro Pump
- Scald
- Icy Wind
On the advie of albacore keldeo has been switched to a scarf set in order to introduce a proficiant revnge killer for the team. The set is simple with the standard choice scarf set, with maxium speed and special attack with keldeo's normal coverage moves in scald, icy win, hydro pump and secret sword.
Former members
Seeing the utility of jirachi and it's ability ot defeat the import threat of garvioir-mega, combined with the ability of rotom-w and keldeo to deal with steels, heatran departed the tem in favoir of the wishies pokemon
I had a choice of 3 options ; run 2 scarf users on the team, run a different landorus set or run rotom-w over lando, I chose to run rotom-w. Reaons outlined in the romtom-w section
Slamence is getting banned, anyone that says otherwise is well not seen much of mence, which is odd as he's everywhere, he was ehre to keep mence for destroying me and with that reason gone it's time he left in fvaour of a counter to azumaril and co. in ferrothorn
With out further a due the team
Latias-Mega
252 Hp / 252 Spd / 4 SpAtk
timid
-recover
-dragon pulse
-calm mind
-stored power
Latias's mega was never a big secret, found early in the code of X&Y it seemed out of the two twin latias had struck the right balance of stat changes to become a worthy mega of note. Mentioned earlier, latias is pretty darn bulky for a fast sweeper with 80/130/150 bulk and dragon/psychic typing, latias is going to find ample times to set up and make a sweep. The set is simple recover for regaining health, dragon pulse for dragon stab, calm mind to boost and stored power to inflict serious pain after said boosts. The eves are to give both bulk and speed to latias, however are merly experimental as i don't know myelf a more standard or useful distribution, which is why it's under testing. Naturally latias has her short coming's, which the team attempts to deal with bellow.
Sylveon -Choice Specs
Pixilate
-Modest
188 hp / 252 SpA / 88 Speed
-hyper voice
-shadow ball
-psyshock
-batonpass
Sylveon is here to destroy dark types and act as an adorable little Juggernaut of a pokemon plowig hole through he opponents team while keeping that important fairy typing and reasonable bulk to make use of it. The primary reason for sylveon is to destroy the world of sableye, who otherwise wrecks latios to shreds. The set is the pretty standard choice specs set, with hypervoice for insane stab, hp ground for heatran and magezone, with psyshock for the ability to hit specially inclined pokemon hard aka the blobbs. The eves allow for maximum bulk and power and get the jump on minimum speed tyranitar and other base 60 speed pokemon.
Jirachi
Ability: Serene Grace
EVs: 252 HP / 224 SpD / 32 Spe
Careful Nature
- Wish
- U-Turn
- Stealth Rock
- Iron Head
With the addition of rotom-w, i felt more comfortable of the idea of parting with heatran as steels seems to have been covered, jirahi arrives on the scene to deal with arch nemesis gardivoir and to provide support for the team int he form of rocks and wish support. The set is the standard specially defensive jirachi with swish and sr for support, u-turn for scouting and forming a volt/turn combo with rotom-w and iron head mauls fairies.
Rotom-w
Ability: Levitate
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
- Will-O-Wisp
- Hydro Pump
- Volt Switch
- Pain Split
With advice from albocore, the decision was made to replace landorus with romtom-w. My main reason for this change was to further check threats such as azumaril, but primarily as I felt that 2 choice scarf users was a bit too excessive for the team and rather than replace the landorus set I decided to give the standard physically defensive rotom set a try.
Ferrothorn
Ability: Iron Barbs
EVs: 252 HP / 204 Def / 52 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Power Whip
- Gyro Ball
- Spikes
On the advice of albacore, ferrothorn arrives on the team to patch up some weaknesses, in particular azumaril and geninja. The set is the set recommended by albocore also, running yro ball and power whip for the ability hit additional threats such as fairies and azumaril with out too much fuss (with the standrad 0 speed ivvs while using gyro), spikes has been cosen for now as other members fot he team are precipitant at setting up rocks and additional hazards are always welcomed.
Keldo
Keldeo @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hydro Pump
- Scald
- Icy Wind
On the advie of albacore keldeo has been switched to a scarf set in order to introduce a proficiant revnge killer for the team. The set is simple with the standard choice scarf set, with maxium speed and special attack with keldeo's normal coverage moves in scald, icy win, hydro pump and secret sword.
Former members
Last edited: