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SPOILERS! (Little) Things that annoy you ALL gens (Now with extra Alola)

Discussion in 'Orange Islands' started by BriarRose, Jul 23, 2014.

  1. Hyper Cutter

    Hyper Cutter

    Joined:
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    Latest annoying thing: Z-crystals don't "get" Hidden Power and Revelation Dance. Like, surely they could have figured out a way to make them "count" as the type of move they actually are instead of just using their technical Normal typing (allowing Oricorio to learn actual STAB moves from its non-flying types would also be acceptable).

    Let me give my geisha bird ghost the ghost crystal, damn you.
  2. Rarycaris

    Rarycaris

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    It also annoys me that they clearly intended Arceus to be able to use Z-crystals instead of plates, and then totally gimped it by making Judgment not work with them.
  3. Pikachu315111

    Pikachu315111
    is a Community Contributor

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    For Mega Stones I think it's going to be as worst as it gets: only Mega Stones for Pokemon in the regional dex will have their Mega Stones available (and maybe a few special cases). All others will be then given out for events or prizes for competition entry (or Global Missions/whatever may replace them in the future). Though even with this method that might mean for future generations there will be missing Mega Stones which will have an effect on the meta.

    As for Z-Crystals, this would only be a problem for the Pokemon specific ones. I would be very easy to implement the elemental Z-Crystals some place. Though whether they'll shove it for post game like they did with Mega Stones is the main question. Now for Mega Stones it's actually okay for them to move it post game. I'd like to see them main game but honestly they'd get the most use post game. However since the elemental Z-Crystals can be used by all Pokemon I think it would be a shame to shove them post game a they can be used main game to give your Pokemon that extra kick it may need during a battle (course the game designers would have to plan for it and if they don't want to they may just shove it to post game for that reason). And then there's the issue of them introducing a Gen VIII gimmick (which I hope they kind of don't and instead focus expanding on Mega, Z-Crystals, and other mechanics they have. At most maybe have a way to combine Mega and Z-Crystals).

    But then we have the Mewtwonites which are internet codes. They have no end date, but once they decide to end it there's no getting those Mega Stones again. Now, if GF keeps the event going until the release of Gen VIII, there's no problem because then the meta would move on and, as R_N said, anyone playing the old games would be for the story and experience (at most to get a Pokemon to transfer) so not care what Pokemon or related item they can't get.

    Pokemon Availability:
    Speaking of which, I do agree GF needs to put some more focus on Pokemon variety and distribution. We have over 800 Pokemon now and they'll make more Pokemon each generation (maybe lesser than previous generations, which is good as that means they can focus on making those Pokemon good using previous gen Pokemon to fill in missing gaps). Each game should have about half the Pokedex available and each route should feel like they're introducing more Pokemon instead of keeping a same handful of Pokemon throughout all routes with some new additions. For Sun & Moon each island could have easily had 100 unqiue Pokemon, sharing only a few between islands. Also the new Pokemon should be on the forefront, this is THEIR generation. You make older generation favorites the rare finds, not the new ones.

    However I don't want them to cram every single Pokemon in; no, that would be insane. I'm alright that you need to transfer up, makes it feel like having the previous games wasn't a waste. Sure you can use GTS, but that can be unreliable and you don't know exactly what you're getting. And to do whatever you want in the game the regional Pokemon suffice, you just got to work with the Pokemon your provided (and you can look up a guide if you're having problems).

    Well to an extent. The next remakes would be Diamond & Pearl and I have two opinions on that: if we stick to the 3DS than I don't think we'll get it as ORAS was the 3DS remake (unless they feel the advancement between Gen VII and VI was significant enough, which to be fair was). Though if we do move the games to the Switch as being rumored then I'm sure we'll get them, though would it be before or after the 3rd version (if we get one, that is *coughZcough*)?

    However, even then we might not get all Pokemon available in one generation, though we don't need to unlike Gen III. Gen III needed to provide a way to get all existing Pokemon at that time due to one major factor: generation lockout. GB Advance games were incompatible with GB games, there was no way to transfer up, at least game between game. This also gave them a convenient excuse to completely restructure the IV and EV system to what they are today, further making them incompatible. The Colosseum games and remakes were the solution to there being no transferring up (the remakes then becoming a tradition, fans of the Colosseum games shouldn't hold their breath for another one any time soon).

    This can just be swept under the umbrella of "unwanted forced tutorials". It's okay these tutorials exist, the problem is they're forced upon you and you can't skip through them. I have this same problem with ORAS's Super Contests and SM's Battle Royal, they force you into a tutorial for a side feature which I may have no interest in or would rather do later when I'm more prepared.

    For Hidden Power I sort of get why: though you just need a damaging move of a type to use the Z-Crystal of that type, that still means there are certain Z-Moves every Pokemon can't do. If Z-Crystals took Hidden Power's type into account, that means every Pokemon (that can learn Hidden Power) can use every elemental Z-Crystal. Seems a bit broken.

    However for Revelation Dance and Judgement it should.

    Sadly they kind of backed themselves up in a corner when they decided to let you change Oricorio's forms. Since you can change forms that means they all share a movepool and can't learn a move of move of their primary typing. Otherwise we'd get a Fire-type who has Water coverage, Psychic with Bug coverage... um, well Psychic and Ghost usually learn moves of each other... actually Oricorio is part Flying so why would it be worried about Bug coverage. You know what, I take it back. WHY doesn't learn the TMs of its primary type? Thinking about it there's no real reason (other than making Revelation Dance seem inconsequential but maybe you should just improve it instead of limiting Oricorio) it can't learn Flamethrower, Fire Blast, Thunderbolt, Thunder, Psychic, Psyshock, and Shadow Ball (and status moves like Will-O-Wisp and Thunder Wave).
  4. Altissimo

    Altissimo

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    at least super contests and battle royale are still playable

    but i do hate all the forced tutorials lol
  5. Pikachu315111

    Pikachu315111
    is a Community Contributor

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    Join Avenue is still playable, infact I only did it single player and liked it well enough (at least enough to know Festival Plaza pales in comparison).
  6. JES

    JES

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    Does anyone know how to take your Pokémon out once a competition is over? I can't seem to unlock them, even though the competition done. It can't be Online Competition, can it, because it's undergoing maintenance.
  7. Siggu

    Siggu

    Joined:
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    Well, you'll have to wait until maintenance is over.

    Go there, and it will tell you the tournament is over.

    Talking about online battles, a minor annoyance is that, while I understand it doesn't show your opponent Pokemon's nicknames "just in case", there's no excuse for not showing your own Pokemon's nicknames either. It's not like the opponent's going to see them.
  8. JES

    JES

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    They just have to do maintenance the first chance I have to get on! How fucking annoying, having to wait until tomorrow!

    And I actually would prefer if I could see my opponent's.

    Another annoyance is that 2 out of three times, someone's internet cut out. Can't be mine though, since it worked fine in Alpha Sapphire. Maybe that's what the maintenance is about. But it still counted them, so I should get my Mega Stones. I hope.
  9. R_N

    R_N
    is a Forum Moderator Alumnus

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    I was curious as to the current state of each game in terms of pokemon ratios, on their own, if you were to play them now after everything went down. For the sake of me not wanting to cross reference, I'm just lumping version exclusives together & assuming you cant access the mythicals. Also ignoring the whole thing of "you only really get one starter so and there's fossils..." so just pretend the pairs are lumped together somehow. I'll make a note if there's anything especially notable.

    GEN 2
    GSC: 232/251
    An excellent start! The only ones that absolutely require gen 1 games are the starters, the gen 1 legends, celebi and kabuto/omanyte lines. I think Crystal might have a few more "version exclusive" issues but they're negligible at this point.

    GEN 3
    RS: 200/386
    oofa doofa. We all know how this went down, though. Vast majority of these are gen 1s followed by gen 2s which were split across 5 games. I would aruge that gen 3 is worse for this than gen 7 is/will be solely because its split across up to 5 different games to get the full set. what nonsense.

    FRLG: 208/386
    Surprisingly more than RS! But barely. FRLG had a bunch of events just never released, either, so this number was barely higher during its spported lifetime. You can not under any circumstances evolve Eevee into Umbreon or Espeon while in FRLG. You MUST trade them to RSE to evolve. The only RSE pokemon you can get are Azuril & Wynaut (& Deoxys through the event ticket). The legendary beasts are only available in these two games without Colosseum and you only get one so that's a little extra annoyance but I'm ignoring it for the totals like the starters.

    Emerald: 225/386
    I'm separated Emerald out because it added some new safari areas (and a few misc post game things). As such I subtracted the 7 RS exclusives. I'm not counting the Johto starters you can get because that requirse completing the Hoenn Dex which is impossible if you're just on its own.

    GEN 4
    DP: 401 (381)/493
    Pretty good! Note that I'm discounting the dongle method since that requires a specific DS model AND a gen 3 (notably al of them game, RSE give 6 each, FRLG give TEN each). Tangela & Tropius are the weirdos who you can get in any way outside pal park and by extension that means no Tangrowth; you also cant get Regigigas since it requires the Regi from RSE. Still, Swarms and PokeRadar really pulling their weight here! The parenthesis number is because serebii's unobtainable list (which forgets Tangrowth... and counts the new mythicals) listed the per-game number off hand. Just there for reference!

    Platinum: 397/493
    It expanded the normal pokedex, made some of the gba inserts available normally, changed up the unavailables that were available earlier. Lower than DP as a whole, but more than each one separately. A quick note that Rotom's formes are also completely unavailable and have been for a long, long time since the key event was only ran like twice.

    HGSS: 451/493
    Hot diggity! The only notables missing are gen 4 starters, and all non gen 1/2 legendaries and mythicals. Except wait, no because a large swath of these (that i did not even remotely want to count out) are only available through the pokewalker and the safari. BEcause to get every possible pokemon out of the game(s) you NEED to spend HUNDREDS OF DAYS that you can't cheat at leveling up specific blocks in the safari in certain positions. So it's there, I guess, but how many of those will you actually see? Subtract ~21 if you got HGSS but without the pokewalker. Magnezone, Probopass, Lefeaon & Glaceon are completely unavailable for no goood reason. also do you like unown no reasons just thought id ask

    GEN 5
    BW1: 473/649
    BUT WAIT NO
    Because White 1 specifically has the atrocious White Forest Mechanic which can give up to 97 pokemon but this requires speed running the game multiple times to POSSIBLY get like 12 families and it is near impossible to game this system to get more pokemon out of it. It's bad. Everything is bad. I am not counting it
    376/649
    The dream world ceasing to exist hit this game hard. Otherwise pretty much every normal pokemon was available. Note that Zorua & Zoroark aren't available because they require one of the 4 Zoroark movie events from Gen 4 to get or someone to breed them for you. Also the Stunky & Glameow lines have not been available since DP.

    BW2: 483/649
    A significant step up considering I didnt have to cut out almost 100 pokemon. The absurd Yancy sidequest lets you get a ton of pokemon which always helps. Do note however, that even between the 2 sets of gen 5 games, there's still a random assortment of normal pokemon otherwise unavailable. Did you know that Pikachu's entire family was never in the wild in either games? It wasn't even made available through the dreamworld, it was only given away via wi-fi events. You're given N's Zorua though, so you at least get that. A sad note: Zen Mode Darmanitan is only available if you Memory Link with BW1. BW2 also had access to the (still available) Dream Radar, which I wasn't counting here, but let you get a few odds and ends and assorted legendaries.

    GEN 6
    XY: 454/721
    Just excise that friend safari entirely its a far off mystery zone where you're trying to complete the pokedex without wifi and I doubt you know a hundred people to fill that friend list locally. Lots of random pokemon completely unavailable even with friend safari, incidentally. Still, over half, pretty solid.

    ORAS: 479/721
    Despite the tiny dex offering in the main game, it really opens itself up with all those islands and a huuuuge influx of legendary pokemon and starter pokemon from other regions. Its still only over half, but it was designed as a compliment to XY. Also the first games since HGSS that lets you GET UNOWN. Unown was NEVER available in the dream world and NEVER given out as an event and NEVER available in the friend safari; if you wanted to complete it in gen 5 you needed poketransfer and if you watned to get it in XY (before ORAS were out) you needed to poketransfer to gen 5 then pokebank to gen 6. Absolutely absurd.

    and thus...
    SM: 384/802
    Not even half, which is genuinely impressive on multiple levels. What you see in the dex is what you get + the 84 island scan pokemon. Its still a sizable amount of pokemon, but its a really baffling decision to not even at least include half of them. There's not even a dream world or anything. "Stars" or w/e is next will be interesting to see if they're going to continue this course or up the count by a sizable margin. Maybe this will just be their weird plan moving forward...? It is pretty significant that they shifted the national dex out of the game entirely and don't even acknowledge that you might have every pokemon outside the alola dex.
  10. Siggu

    Siggu

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    Upon reading the post immediately above one, I realized something I didn't notice until just now.

    There are no snake Pokemon introduced in Gen VII, when every other odd generation introduced at least one. Even worse, there are no snake Pokemon at all in the Alola Pokedex.

    Disappointing.

    If another Alola game is released, I think I'm doing a playthrough with snake breedjects.
  11. Corrin

    Corrin

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    Isn't that because Hawaii doesn't have any snakes, at all? I don't know how true that actually is, but it's what I've read accross the interwebs.
    I wouldn't call it disappointing when it shouldn't be expected to begin with tbh.
  12. Kurona

    Kurona

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    Fair, but it also doesn't have possessed seaweed anchors.
  13. Magnus0

    Magnus0 formerly Magnus Swiftwind

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    Zygarde is a snake, and it's in the alola dex.

    By the way, I did som searching, and according to bulbapedia, Chargabug, Pallossand, Pyukumuku and Mimikyu all have the serpentine body style. A fucking sandcastle is a snake now apparently. And I thought Forretress being in the purple body colour was ridiculous.
  14. Taistelu

    Taistelu formerly BladePrincess

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    Honestly just because a region is based in a specific location does not mean that certain types of Pokemon should be cut out of design. Not everything needs to be based off something Hawaiian and not everything needs to make perfect sense with the region. I'd rather have a greater variety of Pokemon designs than being limited by flavour.

    also invasive species could work flavour wise regardless
    Pikachu315111 likes this.
  15. Altissimo

    Altissimo

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    zebras live in new york/jersey apparently
  16. Taistelu

    Taistelu formerly BladePrincess

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    Unova has the environment for it as it has more areas than just city so I don't see an issue.
  17. Karxrida

    Karxrida Paragon Knight
    is a Community Contributor

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    They actually live in California. Specifically near Hearst Castle.

    I think. Haven't been there in years.
  18. Melons-N-Soda

    Melons-N-Soda

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    Well it doesn't have Koalas either but look where we are now.
  19. Corrin

    Corrin

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    That's different. Koalas aren't actually illegal like snakes are in Hawaii, so it goes beyond something so dumb as "x doesn't exist there irl, so the game can't have it". That's an actual law, hence why "No Snakes in Alola" actually makes sense, thematically speaking at least. Basically, not adding a snake pokemon gives the region more personality than giving it one.

    Why do you think Po Town had Ekans drawn all over it? Because snakes are bad and so is Team Skull.
    Last edited: Mar 21, 2017
  20. Melons-N-Soda

    Melons-N-Soda

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    That's actually quite neat IMO. Nice attention to detail I never knew about.
  21. JES

    JES

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    I have another annoyance: lack of a Lucky Egg or EXP O-powers. The O-powers were especially useful for raising additional team members. Now I'm finding it overly difficult to keep up with the training of all of the Pokémon I've caught or brought with me. Chances has it, many will end up not having their training completed as I switch to breeding and getting items in the post-game.

    And speaking of which, there are areas like the Battle Chateau where I can level up quickly in the post-game? Right?

    Oh, and new rule: it must be possible to earn Shell Bells in every new game. I don't like how my go-to item has been Z-Crystals. I mean, sure they didn't heal much damage, but at least they did something in every battle. Hooray for Leftovers being a wild item! Boo for it being so damned rare, and taking about an hour to find each!
  22. Thundersamurott

    Thundersamurott

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    I have a lucky egg in my game. You can get one at the prof's house I think
  23. Magnus0

    Magnus0 formerly Magnus Swiftwind

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    I just realized something that didn't irk me before I realized it, so now I can't stop thinking about it (ugh, why must life work like this). Ethers.

    Why are they so rare? Why can't I just buy them in the shop? I honestly can't find a valid reason. If it has something to do with game balance it would that would be dumb, because the in-game isn't balanced anyway.

    It irks me because some pokemon kind of have to use a certain low pp move to be usable, and it's really annoying that you have to fly all the way back to a pokemon center every time that move runs low on pp. For example, Magcargo's only decent special rock-type move is ancientpower. Obviously, acientpower isn't very strong but it's still good enough to get Magcargo through the first half of the game until it gets earth power (in HG/SS). However, ancientpower has 5 pp, 8 with pp-ups which is still very low. Because you can't just pop an ether before any battle, magcargo can become annoying to use because you have to use ancientpower very sparingly.

    In the newer gens this isn't much of a problem because most pokemon have multiple stab choices, but in the older gens where every pokemon had maybe 2 options per stab move, the problem becomes obvious, sometimes frustratingly so. Like, a special ice type had two choices for a stab move, ice beam and blizzard. Both have pretty bad pp, so you can see why it can be annoying that you can't just buy ethers.
  24. Siggu

    Siggu

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    Thank goodness Leppa Berries are ridiculously easy to farm in Sun and Moon... but PP-restoration items shouldn't be "too awesome to use" in later generations.

    I have the same feeling about PP Up. It's not even purchaseable with BP, unlike other Vitamins, which does not make sense as you'd want to use them on competitive Pokemon.
  25. Pikachu315111

    Pikachu315111
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    You get Lucky Egg from Professor Kukui... post game. POST GAME. WHY? Why are you keeping the Lukcy Egg post game? One of the most useful training items, I would dare say an essential trainer tool, and you're keeping it post game?

    Don't know why they removed O-Powers/didn't replace it with something else. Sure, since you removed the PSS you can't use it like we did in Gen VI but that doesn't mean you should completely remove it. Like make it a part of Island Scan. If you want the interactive component you can have us able to upgrade the perks via talking with trainers in the Festival Plaza.

    Actually you could have gotten the Shel Bell early: after defeating Hala go speak with the woman behind the desk in Hau'oli City Hall and then to the Delibird beside it. It'll give you a Shell Bell. Admittedly a bit cryptic since you probably wouldn't think to do another lap around an island to talk with NPCs after defeating the Kahuna, but there is some changes that happened.

    Yeah, Leppa Berries made Ethers being rare redundant. Might as well just consider Ethers money fodder at this point (until they decide to put them in marts).

    Can you get multiple PP Up/Max from the receptionist after 10/40 wins or is that just a one time thing? Eitherway should be available with the other vitamins, buyable with Pokedollars or Battle Points.
    Suspicious Derivative, Corrin and JES like this.

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