Frosty
=_=
BATTLE RULES
3v3 Singles
Enforced 2 Day DQ Time for players, 3 for referees. Each player has one DQ warning a match. Go over once, you will use your warning. Go over twice, you will be DQed. This will be at the discretion of the player or one of the hosts if the player takes too long. Referees going over DQ will probably be sacked and replaced.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON; you do not have to have the item in possession but the item must not be banned, similar to SICK (Banned Items: Soul Dew, Dark Stone, Light Stone, Diancite, Prison Bottle).
Arena: ASB Tournament Arena
If there are matches still going on come Thursday the 26th of March at Midnight (GMT +00:00), then the DQ Times of those matches will shorten to 1 Day Player, 1 Day Referee.
Team TSRD
Types
-1 Base Attack Power on incoming neutral attacks Dragon itself would resist. Unable to have Thrash or Outrage disrupted by oncoming damage.
Able to hit Pokémon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokémon on the field regardless of position.
Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four.
Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokémon. Unaffected by Spikes or Toxic Spikes when switching in.
Abilities
Inner Focus [Passive]
When an opponent attempts to flinch this Pokémon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale [Passive] (Unlocked)
This Pokémon has sturdy scales to protect it from an opponent's attacks.
If this Pokémon is at their maximum HP when a round starts, all damage done to this Pokémon by attacks with Base Attack Power will be halved.
Stats
|HP: 100|Atk: 5|Def: 4|SpA: 3|SpD: 4|Spe: 80|Size: 4|Weight: 6|BRT: 22|
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0|Nature: Impish (+Def,-SpA)
Moves (40)
Level Up (12)
Agility
Dragon Rage
Fire Punch
Hurricane
Leer
Outrage
Roost
Slam
Thunder Punch
Thunder Wave
Twister
Wrap
Egg (5)
Dragon Dance
Dragon Rush
Extreme Speed
Iron Tail
Light Screen
TM/HM (20)
Bide
Brick Break
Defog
Dive
Double Team
Earthquake
Endure
Fly
Focus Punch
Ice Punch
Protect
Reflect
Rest
Rock Slide
Skull Bash
Sky Drop
Sleep Talk
Substitute
Swagger
Waterfall
Tutor (1)
Superpower
Other (2)
Heal Bell
Whirlwind
Types
Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Immune to Sandstorm damage. Immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities
Adaptability [Passive] (Mega)
Moves that match this Pokémon's type have their Base Attack Power increased by two.
Inner Focus [Passive]
When an opponent attempts to flinch this Pokémon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified [Passive] (Unlocked)
This Pokémon's body reacts to dark energy, invigorating its passions.
When hit by a Dark-type move, the Pokémon's attack will increase one stage. A boost gained this way will be maintained at the end of each round.
Steadfast [Passive]
If this Pokémon is flinched, it becomes aware of the speed difference and increases Speed by one stage to make up the difference. This Speed boost is maintained at the end of each round.
Stats
Normal:
|HP: 100|Atk: 4|Def: 3|SpA: 3|SpD: 3|Spe: 104|Size: 3|Weight: 4|BRT: 20|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0|Nature: Jolly (+Spe,-SpA) [+12% Accuracy]
Mega:
|HP: 100|Atk: 6|Def: 3|SpA: 4|SpD: 3|Spe: 129|Size: 3|Weight: 4|BRT: 24|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0|Nature: Jolly (+Spe,-SpA) [+19% Accuracy]
Moves (40)
Level Up (21)
Aura Sphere
Bone Rush
Close Combat
Copycat
Counter
Dark Pulse
Detect
Dragon Pulse
Endure
Extreme Speed
Feint
Force Palm
Foresight
Me First
Metal Claw
Metal Sound
Power-Up Punch
Quick Attack
Reversal
Screech
Swords Dance
Egg (5)
Agility
Blaze Kick
Crunch
High Jump Kick
Iron Defense
TM/HM (12)
Brick Break
Dig
Double Team
Earthquake
Focus Punch
Iron Tail
Rest
Roar
Rock Slide
Sleep Talk
Stone Edge
Substitute
Tutor (2)
Ice Punch
Magnet Rise
Types
Immune to Burn status. Brighten Command.
Brighten Command: For the next six actions, all this Pokémon's attacks will have their accuracy increased by one stage.
Type Exclusive commands can only be used by Pokémon that are naturally that type, and are still available if the Pokémon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 energy per action to 5 per action.
Abilities
Water Absorb [Passive]
This Pokémon absorbs water attacks instead of taking damage from them, recovering 50% of the damage the water attack would have done.
Stats
|HP: 100|Atk: 4|Def: 5|SpA: 5|SpD: 4|Spe: 60|Size: 4|Weight: 5|BRT: 23|
|EC: 0/0|MC: 0|DC: 0/0|KOC: 0|Nature: Sassy (+SpD,-Spe) [-10% Evasion]
Moves (40)
Level Up (11)
Explosion
Flame Charge
Flare Blitz
Haze
Mist
Overheat
Scald
Steam Eruption
Take Down
Water Pulse
Weather Ball
TM/HM (25)
Brick Break
Double Team
Earthquake
Flash Cannon
Focus Blast
Giga Impact
Gyro Ball
Hyper Beam
Incinerate
Protect
Rest
Roar
Rock Slide
Sandstorm
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Solar Beam
Stone Edge
Substitute
Sunny Day
Swagger
Toxic
Will-O-Wisp
Tutor (4)
Earth Power
Heat Wave
Snore
Superpower
Order of Operations
Heads: TSRD
Tails: Mowtom
(Tails)
Mowtom sends out pokemon with item
TSRD sends out pokemon with item and orders
Mowtom orders
I Ref
3v3 Singles
Enforced 2 Day DQ Time for players, 3 for referees. Each player has one DQ warning a match. Go over once, you will use your warning. Go over twice, you will be DQed. This will be at the discretion of the player or one of the hosts if the player takes too long. Referees going over DQ will probably be sacked and replaced.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON; you do not have to have the item in possession but the item must not be banned, similar to SICK (Banned Items: Soul Dew, Dark Stone, Light Stone, Diancite, Prison Bottle).
Arena: ASB Tournament Arena
If there are matches still going on come Thursday the 26th of March at Midnight (GMT +00:00), then the DQ Times of those matches will shorten to 1 Day Player, 1 Day Referee.
Team TSRD
Types
Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four.
Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokémon. Unaffected by Spikes or Toxic Spikes when switching in.
Abilities
Inner Focus [Passive]
When an opponent attempts to flinch this Pokémon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale [Passive] (Unlocked)
This Pokémon has sturdy scales to protect it from an opponent's attacks.
If this Pokémon is at their maximum HP when a round starts, all damage done to this Pokémon by attacks with Base Attack Power will be halved.
Stats
|HP: 100|Atk: 5|Def: 4|SpA: 3|SpD: 4|Spe: 80|Size: 4|Weight: 6|BRT: 22|
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0|Nature: Impish (+Def,-SpA)
Moves (40)
Level Up (12)
Agility
Dragon Rage
Fire Punch
Hurricane
Leer
Outrage
Roost
Slam
Thunder Punch
Thunder Wave
Twister
Wrap
Egg (5)
Dragon Dance
Dragon Rush
Extreme Speed
Iron Tail
Light Screen
TM/HM (20)
Bide
Brick Break
Defog
Dive
Double Team
Earthquake
Endure
Fly
Focus Punch
Ice Punch
Protect
Reflect
Rest
Rock Slide
Skull Bash
Sky Drop
Sleep Talk
Substitute
Swagger
Waterfall
Tutor (1)
Superpower
Other (2)
Heal Bell
Whirlwind
Types
Abilities
Adaptability [Passive] (Mega)
Moves that match this Pokémon's type have their Base Attack Power increased by two.
Inner Focus [Passive]
When an opponent attempts to flinch this Pokémon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified [Passive] (Unlocked)
This Pokémon's body reacts to dark energy, invigorating its passions.
When hit by a Dark-type move, the Pokémon's attack will increase one stage. A boost gained this way will be maintained at the end of each round.
Steadfast [Passive]
If this Pokémon is flinched, it becomes aware of the speed difference and increases Speed by one stage to make up the difference. This Speed boost is maintained at the end of each round.
Stats
Normal:
|HP: 100|Atk: 4|Def: 3|SpA: 3|SpD: 3|Spe: 104|Size: 3|Weight: 4|BRT: 20|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0|Nature: Jolly (+Spe,-SpA) [+12% Accuracy]
Mega:
|HP: 100|Atk: 6|Def: 3|SpA: 4|SpD: 3|Spe: 129|Size: 3|Weight: 4|BRT: 24|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0|Nature: Jolly (+Spe,-SpA) [+19% Accuracy]
Moves (40)
Level Up (21)
Aura Sphere
Bone Rush
Close Combat
Copycat
Counter
Dark Pulse
Detect
Dragon Pulse
Endure
Extreme Speed
Feint
Force Palm
Foresight
Me First
Metal Claw
Metal Sound
Power-Up Punch
Quick Attack
Reversal
Screech
Swords Dance
Egg (5)
Agility
Blaze Kick
Crunch
High Jump Kick
Iron Defense
TM/HM (12)
Brick Break
Dig
Double Team
Earthquake
Focus Punch
Iron Tail
Rest
Roar
Rock Slide
Sleep Talk
Stone Edge
Substitute
Tutor (2)
Ice Punch
Magnet Rise
Types
Brighten Command: For the next six actions, all this Pokémon's attacks will have their accuracy increased by one stage.
Type Exclusive commands can only be used by Pokémon that are naturally that type, and are still available if the Pokémon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities
Water Absorb [Passive]
This Pokémon absorbs water attacks instead of taking damage from them, recovering 50% of the damage the water attack would have done.
Stats
|HP: 100|Atk: 4|Def: 5|SpA: 5|SpD: 4|Spe: 60|Size: 4|Weight: 5|BRT: 23|
|EC: 0/0|MC: 0|DC: 0/0|KOC: 0|Nature: Sassy (+SpD,-Spe) [-10% Evasion]
Moves (40)
Level Up (11)
Explosion
Flame Charge
Flare Blitz
Haze
Mist
Overheat
Scald
Steam Eruption
Take Down
Water Pulse
Weather Ball
TM/HM (25)
Brick Break
Double Team
Earthquake
Flash Cannon
Focus Blast
Giga Impact
Gyro Ball
Hyper Beam
Incinerate
Protect
Rest
Roar
Rock Slide
Sandstorm
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Solar Beam
Stone Edge
Substitute
Sunny Day
Swagger
Toxic
Will-O-Wisp
Tutor (4)
Earth Power
Heat Wave
Snore
Superpower
Team Mowtom
Jirachi [Paper] (-)
Types: Steel / Psychic
Serene Grace
Stats:
HP: 110
Atk: 4
Def: 3 (-)
SpA: 4
SpD: 4
Spe: 115 (+) (+15% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 24
EC: N/A
MC: 0
AC: N/A
Attacks (40/90):
Level-Up
Wish
Confusion
Rest
Swift
Helping Hand
Psychic
Refresh
Zen Headbutt
Doom Desire
Tutor
Fire Punch
Drain Punch
Ice Punch
Icy Wind
Iron Defense
Iron Head
Magic Coat
Skill Swap
Stealth Rock
Thunder Punch
TM
Psyshock
Toxic
Hidden Power (Ground)
Light Screen
Protect
Safeguard
Thunder
Shadow Ball
Double Team
Reflect
Energy Ball
Endure
Thunder Wave
Grass Knot
Sleep Talk
U-Turn
Substitute
Flash Cannon
Event
Meteor Mash
Moonblast
Teleport
Tyranitar [Rock] (F)
Types: Rock / Dark
Sand Stream / Unnerve (Unlocked)
Stats:
HP: 110
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 4
Spe: 53 (-) (-10% Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 23
Mega Tyranitar [Rock] (F)
Types: Rock / Dark
Sand Stream / Unnerve (Unlocked)
Stats:
HP: 110
Atk: 7
Def: 6
SpA: 4 (+)
SpD: 5
Spe: 61 (-) (-10% Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 28
EC: 9/9
MC: 0
AC: 5/5
Attacks (40/117):
Level-Up
Thunder Fang
Ice Fang
Fire Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dark Pulse
Payback
Crunch
Earthquake
Stone Edge
Giga Impact
Egg
Ancient Power
Focus Energy
Iron Head
Pursuit
Stealth Rock
Tutor
Aqua Tail
Counter
Low Kick
TM
Roar
Protect
Taunt
Ice Beam
Endure
Smack Down
Thunderbolt
Dig
Brick Break
Double Team
Fire Blast
Torment
Thunder Wave
Dragon Tail
Substitute
Event
Tomohawk [Scissors] (F)
Types: Flying / Fighting
Intimidate / Prankster / Justified (Unlocked)
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (40/88):
Level-Up
Sunny Day
Aura Sphere
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar
Aerial Ace
Morning Sun
Whirlwind
Earth Power
Air Slash
Heat Wave
Hurricane
Healing Wish
Egg
Baton Pass
Haze
Memento
Rapid Spin
Yawn
Tutor
Bounce
Snatch
Stealth Rock
Tailwind
TM
Toxic
Hidden Power (Ice)
Taunt
Hyper Beam
Protect
Roost
Safeguard
Double Team
Reflect
Focus Blast
Grass Knot
Substitute
Fly
Jirachi [Paper] (-)
Types: Steel / Psychic
- Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Serene Grace
- This Pokemon has a blessing which doubles the success chance of its attack's secondary effects (eg paralysis from Thunderbolt).
Stats:
HP: 110
Atk: 4
Def: 3 (-)
SpA: 4
SpD: 4
Spe: 115 (+) (+15% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 24
EC: N/A
MC: 0
AC: N/A
Attacks (40/90):
Level-Up
Wish
Confusion
Rest
Swift
Helping Hand
Psychic
Refresh
Zen Headbutt
Doom Desire
Tutor
Fire Punch
Drain Punch
Ice Punch
Icy Wind
Iron Defense
Iron Head
Magic Coat
Skill Swap
Stealth Rock
Thunder Punch
TM
Psyshock
Toxic
Hidden Power (Ground)
Light Screen
Protect
Safeguard
Thunder
Shadow Ball
Double Team
Reflect
Energy Ball
Endure
Thunder Wave
Grass Knot
Sleep Talk
U-Turn
Substitute
Flash Cannon
Event
Meteor Mash
Moonblast
Teleport
Tyranitar [Rock] (F)
Types: Rock / Dark
- Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
- Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Sand Stream / Unnerve (Unlocked)
- When entering into battle, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
- Command: Activate Sand Stream - 9 En - Summons sandy weather to the field.
- The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 110
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 4
Spe: 53 (-) (-10% Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 23
Mega Tyranitar [Rock] (F)
Types: Rock / Dark
- Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
- Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Sand Stream / Unnerve (Unlocked)
- When entering into battle, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
- Command: Activate Sand Stream - 9 En - Summons sandy weather to the field.
- A Sand Stream summoned by Mega Tyranitar will last indefinitely until the weather is changed.
- The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 110
Atk: 7
Def: 6
SpA: 4 (+)
SpD: 5
Spe: 61 (-) (-10% Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 28
EC: 9/9
MC: 0
AC: 5/5
Attacks (40/117):
Level-Up
Thunder Fang
Ice Fang
Fire Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dark Pulse
Payback
Crunch
Earthquake
Stone Edge
Giga Impact
Egg
Ancient Power
Focus Energy
Iron Head
Pursuit
Stealth Rock
Tutor
Aqua Tail
Counter
Low Kick
TM
Roar
Protect
Taunt
Ice Beam
Endure
Smack Down
Thunderbolt
Dig
Brick Break
Double Team
Fire Blast
Torment
Thunder Wave
Dragon Tail
Substitute
Event
Tomohawk [Scissors] (F)
Types: Flying / Fighting
- Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
- Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Intimidate / Prankster / Justified (Unlocked)
- When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round. - The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
- This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (40/88):
Level-Up
Sunny Day
Aura Sphere
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar
Aerial Ace
Morning Sun
Whirlwind
Earth Power
Air Slash
Heat Wave
Hurricane
Healing Wish
Egg
Baton Pass
Haze
Memento
Rapid Spin
Yawn
Tutor
Bounce
Snatch
Stealth Rock
Tailwind
TM
Toxic
Hidden Power (Ice)
Taunt
Hyper Beam
Protect
Roost
Safeguard
Double Team
Reflect
Focus Blast
Grass Knot
Substitute
Fly
Order of Operations
Heads: TSRD
Tails: Mowtom
(Tails)
Mowtom sends out pokemon with item
TSRD sends out pokemon with item and orders
Mowtom orders
I Ref