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Local Tournament (4th Gen)

Discussion in 'Past Gen Teams' started by Valkart, Jan 28, 2011.

  1. Valkart

    Valkart

    Joined:
    Oct 23, 2009
    Messages:
    267
    Hi guys, next Saturday in my town a tournament will be held to say goodbye to 4th gen. Is not like Smogon's rules/metagame. This are the rules:

    - Lv 50.
    - Only legendaries are banned.
    - It will have four rounds with single battles and double battles, so, 9 pokemon can be registered:
    - Single, 6 Pokémon
    - Double, 6 Pokémon
    - Single, 3 Pokémon
    - Double, 3 Pokémon​
    - Same items are not allowed, except for berries. The items can be switchable.
    - I can register the same Pokémon twice, but I only can use one at battle.

    Ok, now with that rules I start my team:

    For single battles!

    To start annoying the opponent and also to support my team a bit, I decided to lead with a trickster Smeargle. Spore if is a fast lead, Trick if is a bulky or a one who sets, Stun Spore to annoy other poke...

    [​IMG]

    Smeargle @ Choice Scarf
    Ability: Own Tempo
    Jolly: 252 HP / 36 Def / 220 Spe
    ~ Spore
    ~ Trick
    ~ Stealth Rock
    ~ Stun Spore

    Due to that rules, I decided to take Kingdra as the base to form a Rain Dance team for doubles. Its bulkiness and Swift Swim ability makes it a big threat. Now that Garchomp is allowed, I decided to go on a bulky dragon and its Yawn can help me go against Wobbuffet, Blissey and Snorlax.

    [​IMG]

    Kingdra @ Lum Berry
    Ability: Swift Swim
    Adamant. 144 HP / 160 Atk / 40 SpD / 164 Spe
    ~ Dragon Dance
    ~ Substitute
    ~ Waterfall
    ~ Outrage

    To cover Kingdras' Dragon type weakness, I decided to go for a Scizor thanks for its Technician ability, also it have only weakness to fire, something that Kingdra can cover easy, and on the switch I can use Yawn. Sitrus Berry because Leftovers will go for the tank and Bug Bite because the berries are the only type of item that can be repeatable on a team.

    [​IMG]

    Scizor @ Choice Band
    Ability: Technician
    Adamant: 248 HP / 252 Atk / 8 Spe
    ~ U-Turn
    ~ Bullet Punch
    ~ Superpower
    ~ Pursuit

    If in case that a Swampert shows up against Kingdra and Scizor's combo, I decided to use Jolteon with HP Ice to stop threats like Salamence, Dragonite, Gyarados, Togekiss.

    [​IMG]

    Jolteon @ Life Orb
    Ability: Volt Absorb
    Timid: 252 SpA / 4 SpD / 252 Spe
    ~ Yawn
    ~ Protect
    ~ Thunderbolt
    ~ HP Ice

    [​IMG]

    Rotom-H @ Choice Specs
    Timid: 252 SpA / 4 SpD / 252 Spe
    ~ Thunderbolt
    ~ Shadow Ball
    ~ Overheat
    ~ Trick

    [​IMG]

    Togekiss @ Leftovers
    Ability: Serene Grace
    Bold: 252 HP / 188 Def / 68 SpD
    ~ Air Slash
    ~ Body Slam
    ~ Substitute
    ~ Roost


    For double battle!

    Ok, having in mind that there are two rounds of double battling and three spots left, I decided to use them with mostly supportive pokemon for Double Battles. I was thinking of this Pokemon:

    [​IMG]

    Ludicolo @ Damp Rock
    Ability: Swift Swim
    Modest. 132 HP/ 252 Sp Att/ 124 Spd
    ~ Rain Dance
    ~ Hydro Pump
    ~ Energy Ball
    ~ Protect

    [​IMG]

    Toxicroak
    Ability: Dry Skin
    Adamant. 4 HP / 252 Atk / 252 Spd
    ~ Fake Out
    ~ Sucker Punch
    ~ Taunt
    ~ Low Kick

    [​IMG]

    Kabutops @Focus Sash
    Ability: Swift Swim
    Adamant. 92 HP / 252 Atk / 164 Spd
    ~ Aqua Jet
    ~ Protect
    ~ Waterfall
    ~ X-Scissor


    Ludicolo in a downpour do a devastating Hydro Pump. Ludicolo and Toxicroak may serve as leaders instead Smeargle.

    I could use:
    - In singles, 6 vs 6: Smeargle, Kingdra, Scizor, Jolteon, Rotom-H and Togekiss.
    - In doubles, 6 vs 6: Ludicolo and Toxicroak as leads, Kingdra, Scizor, Jolteon and Kabutops.
    - In singles, 3 vs 3: Ludicolo, Kingdra and Kabutops.
    - In doubles, 3 vs 3: Ludicolo, Kingdra and Toxicroak.

    Maybe I will go deep on this info later, I'm very tired because I've been thinking of this team several hours ago without stopping. I'm maybe considering on using instead a sand team seeing that Garchomp and Wobbuffet is allowed. I'll appreciate any suggestions, team changes, etc. Thanks in advice for taking your time reading this RMT.
  2. zapdos=god

    zapdos=god

    Joined:
    Jul 19, 2010
    Messages:
    83
    Your analysis are just too short.
  3. ~Golden Emp

    ~Golden Emp

    Joined:
    Mar 31, 2009
    Messages:
    558
    I had a similar competition with some friends a couple of weeks ago.
    One simple comment:

    IF YOU CAN ABUSE WOBBUFETT, ABUSE IT!!!!!!!!

    Really, the one player that used it went undefeated. It may also help you with setting Rain Dance. Just be wary of tyranitar, and make sure to stop it before Wobbu has to come in.
  4. Mizuhime

    Mizuhime dreams can come true, but nightmares are dreams too
    is a Tutoris a member of the Site Staffis a Smogon Social Media Contributoris a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Battle Server Moderator Alumnus
    Doubles Queen

    Joined:
    May 22, 2010
    Messages:
    1,158
    imo abuse the fact that garchomp and wobba are both aloud, with spin support, wobba is a guarenteed kill on anything! garchomp in the sand isent even fair , their ubers for a reason , if you can use them than do it

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