"Welcome, my friends, as we watch a slaughter!!"
*Crowd cheers*
"Bane, what do you have to say about this battle?
"ROOOOOAAAARRRRR!!!!!"
"Very insightful! Now, lets see our guests!!"
"Over on this side is the big and burly Dragon Champion!! Move over Lance because they grow them big in the West, especially in Texas!!"Texas Cloverleaf said:
Kingdra, Poseidon (M)
Nature: Timid (plus Speed, minus Attack, +11% Accuracy)
Type: Water/Dragon
Type: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Type: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Damp (DW): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Stats:
Kingdra
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 18
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Yawn
Bubble
Smokescreen
Leer
Water Gun
Focus Energy
Bubblebeam
Agility
Twister
Brine
Hydro Pump
Dragon Dance
Dragon Pulse
Disable
Razor Wind
Signal Beam
Bounce
Draco Meteor
Icy Wind
Haze
Bide
Dive
Endure
Blizzard
Ice Beam
Protect
Rain Dance
Scald
Substitute
Total Moves: 29/72
Yet to Get:
2 MC (Current Gen Tutor): Iron Head, Outrage, Sleep Talk, Snore (Subtotal: 8)
2 MC (Current Gen TM): Attract, Double Team, Facade, Flash Cannon, Frustration, Giga Impact, Hail, Hidden Power, Hyper Beam, Quash, Rest, Return, Round, Surf, Swagger, Toxic (Subtotal: 32)
3 MC (Egg/Past Gen TM/Past Gen Tutor): Aurora Beam, Body Slam, Captivate, Clear Smog, Curse, Double-Edge, Dragonbreath, Dragon Rage, Flail, Headbutt, Mimic, Muddy Water, Natural Gift, Octazooka, Rage, Secret Power, Skull Bash, Splash, Swift, Take Down, Water Pulse, Whirlpool, Waterfall (Subtotal: 69)
Fraxure, Slasher (M)
Nature: Jolly (plus Speed, minus Special Attack, +10% Accuracy)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
Fraxure
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 78 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 17
EC: 4/9
MC: 0
DC: 4/5
Attacks:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Claw
Dragon Dance
Taunt
Dragon Pulse
Swords Dance
Guillotine
Outrage
Giga Impact
Counter
Endure
Night Slash
Reversal
Aqua Tail
Superpower
Dig
Substitute
X-Scissor
Total Moves: 25/68
Yet To Get:
3 MC: Endeavor, Focus Energy, Harden, Iron Tail, Razor Wind (Subtotal: 15)
2 MC (Tutor): Draco Meteor, Low Kick, Sleep Talk, Snore (Subtotal: 8)
2 MC (TM): Aerial Ace, Attract, Brick Break, Bulldoze, Cut, Double Team, Dragon Tail, Earthquake, Facade, Fling, Focus Blast, Frustration, Grass Knot, Hidden Power, Hone Claws, Hyper Beam, Incinerate, Outrage, Payback, Poison Jab, Protect, Rain Dance, Rest, Return, Roar, Rock Slide, Rock Smash, Rock Tomb, Round, Shadow Claw, Strength, Sunny Day, Surf, Swagger, Toxic (Subtotal: 70)
"Oh dear.....Looks like they grow 'em small in Maryland. Well, as a Southerner, I have to give my vote to the West. How about you, Bane?"Pwnemon said:
(Lotad) Emma (F)
Nature: Quiet (+SpA, -Spe, -10% Evasion)
Types:
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo (DW): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 26 (-)
SC: 1
WC: 1
BRT: 12
EC: 0/9
MC: 0
DC: 0/9
Attacks:
Astonish
Growl
Absorb
Mist
Nature Power
Natural Gift
Mega Drain
BubbleBeam
Counter
Leech Seed
Flail
Ice Beam
Toxic
Surf
(Hoppip) Dave (M)
Nature: Naive (+9 Spe, +11% accuracy, -1 SpD)
Types:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 1 (-)
Spe: 58 (+)
SC: 1
WC: 1
BRT: 12
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Splash
Synthesis
Tail Whip
Tackle
PoisonPowder
Stun Spore
Sleep Powder
Bullet Seed
Leech Seed
Mega Drain
Encore
Endure
Helping Hand
Protect
Reflect
Toxic
"RRRRRROOOOOOOOAAAAAAAAARRRRRRR!!!!"
"Yep, that is Bane's vote. If you can understand that, I commend you. Anyway, here are the rules."
"You know the Drill!! Pwn challenged Texas, so he (Texas) orders first!!"Rules said:Doubles
1 day dq
2 subs
asb arena
0 recover/5 chill