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Completed Lord Jesseus eats a BlazikenChicken, Frosty Subrefs

Discussion in 'ASB' started by Orcinus Duo, Jul 12, 2012.

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  1. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,869
    4v4 Doubles
    Training Items On
    1 Day DQ
    2 Subs
    All abilities
    Switch KO
    5 chills/2recovers


    HEracross dies due to this being a 4v4 doubles, I get one KOC.

    Jesseus sends out first.
  2. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,950
    Charizard and Trapinch, with EXP Shares.
    Also Orcinus, that's not 5 mons from BM_Zeo, thats just a mess up in the hide tags causing two Gallades. (one of them is empty)
  3. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    What he said -.- Sorry I had a full day's shift at work for a few days and haven't had time to get on Cyclohm and Gallade are on first.

    Cyclohm: Magnet Rise - Rain Dance - Thunder(Charizard)

    Gallade: Reflect(Gliscor/self) - Willowisp(Trapinch) - Leaf Blade(Trapinch)
    if Trapinch protects Action 2 or 3 replace that action with Calm Mind
  4. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,950
    Oh dear

    Charizard: Air Slash Glallade~Brick Break Gallade~Dig Cyclohm
    Trapinch: Sand Tomb Cyclohm~Earth Power Cyclohm~Earth Power Cyclohm
  5. Frosty

    Frosty
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    *swoops in*

    Will subref this.

    Just wait a bit, k?
  6. Frosty

    Frosty
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    Team Lord Jesseus

    [​IMG]
    HP: 100
    EN: 100
    Stats: 4/2/4/3/100
    Item: EXP Share

    [​IMG]
    HP: 90
    EN: 100
    Stats: 4/1/2/2/12
    Item: EXP Share




    Team Blazikenmaster-zeo

    [​IMG]
    HP: 110
    EN: 100
    Stats: 1/4/4/3/92
    Item: nuffin'

    [​IMG]
    HP:100
    EN:100
    Stats: 6/3/3/4/69
    Item: Nada



    Round 1​


    Someone called for a subref? Fear not, Frosty is here! (oh god how cheesy is that).

    Anyway, let's begin this.

    Here we are at what appears to be "nowhere" since nobody bothered to choose an arena, so I will use my magic powers to transport you all to the ASB Arena!

    *shazam!*

    Better.

    Back to the battle, Charizard starts turn 1 by creating Air Slashes that considerably damage Gallade. The Zen Fighter and his partner in crime Cyclohm ignore the attack as they start to set up with Reflect and Magnet Rise. Finally Trappinch, feeling kinda left out, but never intimidated, traps Cyclohm in a Sand Tomb.

    On Turn 2, Charizard gets tired of this reflect nonsense (this soon?!) and Brick Break it along with Gallade. The fighter and the dragon (is it some kind of jet li movie?) continue to set up with Rain Dance and Will-o-Wisp, the latter burning Trapinch. Finally Mr. Jaws evokes the power of the earth to damage the floating dragon.

    Finally on the final act, Charizard, after having a bad feeling about this fox, Digs a hole and goes underground. The dragon wannabe seems to be quite smart as, seconds later, a Thunder smashes the place where the charizard was, missing it completely. Gallade, in the other hand, finally acknowledging the little twerp that is annoying his partner, cuts it with Leaf Blade. Despite the damage, Trapinch continues to hit cyclohm with another Earth Power.


    'til now it seems pretty even, although I may say: this trapinch is doing a fine job, considering that he is facing two third-stages.

    Data (open)

    Charizard: Air Slash at Gallade: (8 + 3)*1.5 = 16.5 damage for 5 energy
    Crit: 7 (no)
    Flinch: 67 (no)

    Cyclohm: Magnet Rise for 5 energy
    -2hp due to sand

    Gallade: Reflect for 7 energy

    Trapinch: Sand Tomb Cyclohm: (4 - 4/3 + 3)*1.5 = 8.5 damage for 4 energy
    Hit: 75 (yes)
    Crit: 6 (no)

    Turn 2:

    Charizard: Brick Break Gallade: (8 + 1.5)*0.67 = 6.35 damage for 6 energy
    Crit: 6 (no)
    Reflect is no more!

    Cyclohm: Rain Dance for 10 energy
    -2hp due to sand

    Gallade: WoW Trapinch for 7 energy
    Hit: 24 (yes)

    Trapinch: Earth Power at Cyclohm: (9 - 3 + 3 - 1.5)*1.5 = 11.25 damage for 6 energy
    Crit: 7 (no)
    SpD: 11 (no)
    -2hp due to burn

    Turn 3:

    Charizard: Dig at Cyclohm: 8*1.5 = 12 damage for 10 energy
    Crit: 6 (no)
    Static: 6/10 (no)

    Cyclohm: Thunder at Charizard: miss for 8 energy
    -2hp due to sand

    Gallade: Leaf Blade at Trapinch: (9 + 5.5)*1.5 = 21.75 damage for 7 energy
    Crit: 10 (no)

    Trapinch: Earth Power at Cyclohm: (9 - 3 + 3 - 1.5)*1.5 = 11.25 damage for 10 energy
    Crit:11 (no)
    SpD: 71 (no)
    -2hp due to burn




    Team Lord Jesseus

    [​IMG]
    HP: 100
    EN: 79
    Stats: 4/2/4/3/100
    Item: EXP Share

    [​IMG]
    HP:64
    EN: 80
    Stats: 4/1/2/2/12
    Item: EXP Share




    Team Blazikenmaster-zeo

    [​IMG]
    HP: 75
    EN: 77
    Stats: 1/4/4/3/92
    Item: nuffin'
    Other: Magnet rise for 3A and Sand Tomb for 3A

    [​IMG]
    HP:77
    EN:79
    Stats: 6/3/3/4/69
    Item: Nada


    Lord Jesseus's Turn
  7. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,950
    Hahaha aw man
    Charizard: Air Slash Gallade x3
    If targeted by a damaging electric type or rock type move: dig cyclohm
    Trapinch: Sand Tomb cyclohm~Earth Power Cyclohm x2
    If cyclohm is under the effects of a protective/evasive action: redirect to Gallade
  8. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,950
    Ok Zeo doesn't seem to have been on in 4 days, if he hasn't posted by tomorrow I think I'm going to DQ him, even though it means no counters for anybody...
  9. Frosty

    Frosty
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    i think tommorow has passed.

    Oh well. This battle is cancelled. Which means that I (and the battlers) won't get a dime T_T.

    Tough luck.
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