Lost in Translation: Shoddy 2 DS

Status
Not open for further replies.
It’s an age old story…

After months of neglect, I picked up my Platinum and started battling online again. I quickly realized that NU was the tier for me, and I began planning a new team. A couple of days picking out pokes and plotting movesets followed, and then it was on to the creation process. Catch or transfer the pokemon of choice, set up egg move breeding chains, IV breed with painstakingly acquired dittos, breed for nature, EV train, trade shards for move tutors, and finally level up all six pokemon. It took a few weeks, but I was happy with the team, and instantly started battling online, through the help of the serebii chat rooms.

On day three of my team’s career, I get a message from my competitor. “exeggutor is UU”. Quick as a flash, I head to the smogon strategy dex, and sure enough, my palm tree had been bumped, along with my angry pig monkey, into a higher tier. And just like that, weeks of work were flushed down the drain.

OK, a bit dramatic: I can substitute other pokes onto my new team, but it won’t accomplish what I originally envisioned. Plus it’ll take almost a week to egg move, IV breed, nature breed, EV train, and level up my inferior replacements. My other option is to run my team in UU, but that typically doesn’t go so well for the 4 NU onboard.

The whole situation got me to thinking: these tier changes are instituted based on stats provided by an online pokemon simulator. A simulator where actually bringing a pokemon from theory to reality is about a 5 minute process. Where IVs and EVs are typed in, not monotonously sought after through hundreds of eggs. The reality is, competitive DS game play is structured based on very different Shoddy game play.

Now, obviously, the pros outweigh the cons here. Shoddy provides hard data, and we need such data to develop tiers. Otherwise, luvdisc are battling garchomps, and we have chaos. This is just one of the countless debts pokemon gameplay owes to the simulators. But it is not a perfect relationship between DS and Shoddy, and it’s the problems in translation I’d like to open up for discussion in this thread.

Some of the dominant issues I perceive are:

- Pokemon are tiered based on ideal IVs and Hidden Powers, which are nearly impossible to create in the DS games, provided one also has something of a life.

- Tier shifts are based on experimentation with various move sets on Shoddy, an easy accomplishment online, but a time consuming one in DS. I simply don’t have time to make three different vaporeons. The one I train has to last me a few years, at least.

- Tiers are dominated by legendaries that again, have ideal IVs and HPs. They are not so easily come upon legitimately in DS, and their removal from the tiers would create a VERY different DS metagame.


This all assumes that players aren’t using gamesharks or whatever other hacking machines to build their teams.

Anyhow, please feel free to share your thoughts on the above points, or any other issues that arise through the DS metagame being dictated by the Shoddy metagame. Apologies if this has already been done to death; I haven’t come across it in my lurking.
 
There's just one thing about this post I'd like to bring up: the existence of RNG and how to manipulation. Once learned, even a dumb failure like me could breed or catch a viable completely legal (untouched by either cheating devices or Pokésav) competitive Pokémon with ideal Hidden Powers and IVs within half an hour, then using a combination of vitamins, Pokérus, and power items, have them fully EV trained within 1-2 hours. I'll give you that leveling can be a pain, but if you can get them up to the point where they learn that last level up move, you're done. Yes, a simulator makes an entire team in just a few minutes, but a similar thing can be achieved in the games for a reasonable time investment using the RNG method. And if you can't RNG, you can always trade with people who can, plus many people offer EV and leveling services for people who don't have the time to do it themselves.

I actually used to think the same thing as you did until I learned about RNG and how to do it. Now I've got an entire box full of Pokémon with optimal natures, stats, and moves, and breeding and catching them has been so fun I haven't touched Shoddy in weeks.
 
It's annoying, I'll give you that. But tiers ARE made up of how much a Pokemon is used, and there's no way to calculate that on Wifi. Shoddy has simply taken over. I agree that it's frustrating breeding and training, but I see no alternative. It makes more sense to have the tiers where all Pokemon are "perfect" IV wise. Personally, I think Wifi tiers could sway a bit from the standard ones, but I see no way to do it :/

EDIT: completely forgot about RNG. It's been a while since I played Heart Gold lol
 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
I can see your point, and it certainly makes sense, but competitive pokemon, the purpose of this forum, simply must be based on ideal IVs as otherwise, your pokemon aren't optimal; you wouldn't say that Blackpool are better than Liverpool just because Liverpool's players might have missed training, no, at their optimal performance, Liverpool simply by being a better established football club, have better players. And the Serebii chat room is by no means a useful way of gauging a pokemon's usage/effectiveness - I've had people remark on how fast my Trick Room Slowking is. Shoddy being a simulator, simulates optimal performance, where tiering is best done.
 
Or you could just say "screw it" and start SAVing.

It isn't legitimate, and unless the people you are playing against also do it, it isn't fair. E.g. I have a Zapdos with HP Ice. Even if I were to RNG abuse capture that Zapdos catching one with the exact right IV spread for the Hidden Power you need is about as hit or miss as catching a Zapdos and praying. The closest I've gotten without hacking entirely is a pretty good Zapdos. (Also, abuse of the RNG is only legitimate because it passes a hack check. It is NOT legitimate within the spirit of the game, the only way that is legitimate is the long drawn out breeding way)

I agree completely that the speed of the tiering leaves you true players in the dust. It isn't fair but be honest, if the only people you are going to play are other people at your level of competitiveness (read here: smogonites and not Serebii chat. Not hating, just saying) then why not cheat. I won't dress it up any other way, it is cheating. Restrained cheating, to be sure, but cheating nonetheless. As long as you make sure that the people you are playing against also cheat I don't see the harm. If I want to play someone who does not hack I do not think its okay to use hacked pokemon.

If you look at it that way, the tiers still hold, if a bit more tenuously. I applaud you for being a real gamer and not cheating but in the interest of time...
 
SAVing is never a good idea. If you have the time to battle endlessly you have the time to RNG or something. I hate people who take the easy way out because it "saves time". I'm going to be so fucking happy when Nintendo makes it where people can't cheat anymore (B/W please?).

Cheating is cheating is cheating is cheating is cheating. You can't sugarcoat it to be better or worse.
RNGing is 100% legit no matter what any uh... misinformed individual may tell you.
 
SAVing is never a good idea. If you have the time to battle endlessly you have the time to RNG or something. I hate people who take the easy way out because it "saves time". I'm going to be so fucking happy when Nintendo makes it where people can't cheat anymore (B/W please?).

Cheating is cheating is cheating is cheating is cheating. You can't sugarcoat it to be better or worse.
RNGing is 100% legit no matter what any uh... misinformed individual may tell you.
I beg to differ. RNG is cheating, but in a sort of "denial" kind of way. Sure it takes awhile to learn how to do it and implement it, but in the end, you know what you're getting. Ideally, you encounter a Pokemon, catch it, train it, and bond with it (this function is actually in the game remember) and win the game with it. A partnership. It's supposed to be random, which Soft Resetting is completely, so that's not cheating in the slightest. However, us competitive players want to obtain the best Pokemon possible, which is why we abuse Ivs, EVs, and Hidden Powers. The way I see it, yes SAVing is cheating, but if I RNG'd, I would've ended up with the same thing anyway, so what is the difference? RNGing simply requires more effort, the reason people even do it is because it takes less time then SRing, and is more efficient. However, SAVing takes less time and is more efficient than RNGing. At one point you have to ask yourself, how efficient do I want to be?
 
RNGing isn't cheating at all. You'd get the results anyway and neither any person nor game will see a RNGed Pokemon differently from a non-RNGed one.

SAVing isn't efficient. Again...
Cheating is cheating is cheating is cheating is cheating. You can't sugarcoat it to be better or worse.
 
SAVing isn't efficient.
Efficiency is output/input. For both RNGing and SAVing, the output is an ideal pokemon.

For the input...

RNGing takes hours.

SAVing takes minutes.

Hours>minutes, therefore, SAVing is more efficient than RNGing.


RNGing isn't cheating at all. You'd get the results anyway and neither any person nor game will see a RNGed Pokemon differently from a non-RNGed one.
Pokessav isn't cheating at all. You'd get the results anyway and neither any person nor game will see a SAVed Pokemon differently from a non-Pokesaved one. [As long as it's legal]
 
I don't understand why people take the 'Strategic Metagame' to the actual cartidges. Shoddy battle is all about IV manipulation

Gamefreak made it incredibly hard to legitimatly get 'perfect' stats and for a reason. No pokemon will be perfect (okay maybe one in over a million thats like a total of 50 in all of HG/SS/P/D/Pt) ! It is here where Shoddy and Cartridge differ greatly.

Now... thats not true... thanks to ARs, RNGs, and Pokesavs! And really this is the only reason I play on Shoddy and not on cartridge. I wont cheat and it wont be fair if I don't cheat and play people who RNG'd a Zapdos.

So, all I do is breed really good, but not perfect pokemon train them and let them sit in a box. Because the pokemon community has decided that it'd rather cheat to be good than try to be good.

-------

And how isn't using a third party program to create and hack into a video game cartridge not cheating?

Yeah its efficient, yeah its quick, but I can do it so much faster on Shoddy... Plus on shoddy battles are done much faster too! So isn't it more efficient to not even Pokesav but play shoddy instead?
 
RNGing isn't cheating at all.
Yes it is. You are manipulating the game to obtain exactly what you want in an efficient way.You aren't supposed to be able to manipulate the RNG. AFAIK, GameFreak does not approve of RNG abusing, so apparently the creators consider it cheating. No I don't have a link, but I'm not going through the B&W threads for it.
SAVing isn't efficient.
It is very efficient. It takes a lot less time than RNG, and you end up with the same product. How is it not efficient?
 
"Pokessav isn't cheating at all. You'd get the results anyway and neither any person nor game will see a SAVed Pokemon differently from a non-Pokesaved one. [As long as it's legal]"

Legal hacks are a blanket term. Hacks are hacks are hacks are hack. They don't become illegal, legit, illegit or legal, ever.


"Yes it is. You are manipulating the game to obtain exactly what you want in an efficient way.You aren't supposed to be able to manipulate the RNG. AFAIK, GameFreak does not approve of RNG abusing, so apparently the creators consider it cheating. No I don't have a link, but I'm not going through the B&W threads for it."

Too bad GameFreak's say on it means nothing when Pokemon is Nintendo property. And there's no proof of it, so whatever. It's legit. You aren't manipulating anything. This is like saying noticing a pattern and exploiting it in a game show should be frowned upon. They can prevent RNG abuse they don't want to.


"It is very efficient. It takes a lot less time than RNG, and you end up with the same product. How is it not efficient?"

Hacking isn't the same as RNGing. If you have time to battle you have time to RNG and such. Or just use LaggyBattle.
 
Too bad GameFreak's say on it means nothing when Pokemon is Nintendo property. And there's no proof of it, so whatever. It's legit. You aren't manipulating anything. This is like saying noticing a pattern and exploiting it in a game show should be frowned upon. They can prevent RNG abuse they don't want to.
Ever heard of card counting, and how it will get you kicked out of a casino? Really, all they're doing is noticing a pattern and exploiting it.
 
Hacking isn't the same as RNGing. If you have time to battle you have time to RNG and such. Or just use LaggyBattle.
Uh, no? 15-30 minutes to battle =/= the time it takes to RNG well? Your whole post is pretty much completely irrelevant anyway considering you were responding to someone saying that sav IS more efficient. Of course they're not the same.
 
Too bad GameFreak's say on it means nothing when Pokemon is Nintendo property. And there's no proof of it, so whatever. It's legit. You aren't manipulating anything. This is like saying noticing a pattern and exploiting it in a game show should be frowned upon. They can prevent RNG abuse they don't want to.
Okay I may be missing something here but you do know GameFreak programmed the game right? GameFreak's view on RNGing pretty much == Nintendo's view. :|

You say they can prevent RNG abuse but I feel I should point out that it was discovered and developed pretty damn recently. The only games that could've possibly fixed it by this point are HGold and SSilver, and even then, by the time RNG abuse became widespread, it was probably too late for them to fix the underlying code issues that make it possible.

We can't even be sure that B&W will have any sort of fix for it, depending on how deep in the code the RNG checks are, and how far into programming they were when RNG manipulation became a problem.

And yes, if you notice a pattern and abuse it to increase your odds of winning, and get caught, you WILL be in trouble. Casinos used to "back-room" people who were caught counting cards. Nowadays that's illegal but getting caught counting cards (not using ANY additional software, just abusing patterns to "manipulate" the randomness of the deck!) can and will get you permanently banned from a casino and possibly black listed from other casinos in the same region/ownership.

edit: Also it's ironic how steadfastly you defend RNGing when your own stance is "cheating is cheating is..."
 
"Uh, no? 15-30 minutes to battle =/= the time it takes to RNG well? Your whole post is pretty much completely irrelevant anyway considering you were responding to someone saying that sav IS more efficient. Of course they're not the same."

Wow, the person only intends on one battle, EVER? Wow.



"And yes, if you notice a pattern and abuse it to increase your odds of winning, and get caught, you WILL be in trouble. Casinos used to "back-room" people who were caught counting cards. Nowadays that's illegal but getting caught counting cards (not using ANY additional software, just abusing patterns to "manipulate" the randomness of the deck!) can and will get you permanently banned from a casino and possibly black listed from other casinos in the same region/ownership."

It's too bad for them really. Have it actually randomized instead of using a pattern. Their fault. Excuse people for having a brain.
 
A computer is unable to create random numbers, there always is a pattern. Not their fault.
But this is getting really off-topic...
 
It's too bad for them really. Have it actually randomized instead of using a pattern. Their fault. Excuse people for having a brain.
Just throwing this out there, but it is actually impossible for any modern "Random" Number Generator to be truly random. There is always a pattern. It just so happens that due to the relatively small pool of possibilities in a deck of cards that its easier to abuse.
 
Okay I may be missing something here but you do know GameFreak programmed the game right? GameFreak's view on RNGing pretty much == Nintendo's view. :|

You say they can prevent RNG abuse but I feel I should point out that it was discovered and developed pretty damn recently. The only games that could've possibly fixed it by this point are HGold and SSilver, and even then, by the time RNG abuse became widespread, it was probably too late for them to fix the underlying code issues that make it possible.

We can't even be sure that B&W will have any sort of fix for it, depending on how deep in the code the RNG checks are, and how far into programming they were when RNG manipulation became a problem.

And yes, if you notice a pattern and abuse it to increase your odds of winning, and get caught, you WILL be in trouble. Casinos used to "back-room" people who were caught counting cards. Nowadays that's illegal but getting caught counting cards (not using ANY additional software, just abusing patterns to "manipulate" the randomness of the deck!) can and will get you permanently banned from a casino and possibly black listed from other casinos in the same region/ownership.

edit: Also it's ironic how steadfastly you defend RNGing when your own stance is "cheating is cheating is..."
Explain this "card-counting" to me.

GF may have made good Pokemon hard to get, but honestly, if you legitimately find a shiny on your own, you have probably put a VERY significant amount of time into the game, or have a LOT of luck. I have problems if an AR was used to save time. As of 180+ hours I haven't found a shiny yet. To be honest...the only fans that are going to know RNG are ones who have outgrown the "bond with your pokemanz!!" schtick and want an edge in battle. There are no broken Aesops, people.
 
First off we are way off topic discussing whether or RNG abuse is 'cheating' or not.

Secondly, (and I'm going off topic to address this) talking about Card Counting as an analogy to RNG is hardly reasonable. At most Card Counting makes a 1-2% weight towards the player, hardly the 100% weight RNG does. And beyond that its something anyone can do with eyes and a brain. So many people will call it strategy. Card Counting is not cheating, the Casinos would give an arm and a leg for that to not be the case, instead a Nevada law about how property is handled allows Las Vegas Casinos owners to selectively prohibit certain people from playing for any reason. To limit the impact of Card Counting (or make it harder) most BJ tables have Shoes filled with multiple decks of cards.

RNG abuse is more analogous to playing BJ or Poker with the ability to pick your hand every time, or know what hands you and the house will get and when so that you can bet high or very low depending on the time. Add on top of this that you are using a computer program to allow such play style and you get the perfect analogy.

-----------

ON Topic:

Their were rumors that it could be possible to have the mic. (or even WiFi) tie into the RNG machine for B/W which could make RNG abuse nearly impossible. I hope this is the case, because I fear that shoddy has made too many people bat shit crazy about the perfect IVs.

Be happy that we are lucky enough to breed three perfect IVs with the help of HG/SS. It does suck that Legendaries are nearly impossible to come out with perfect IVs, but thats how it goes. Thats how GF wanted it.
 
Legal hacks are a blanket term. Hacks are hacks are hacks are hack. They don't become illegal, legit, illegit or legal, ever.
Again, RNG is the same thing as a "hack", but instead of having a program do it for you, you do it by hand. For some reason you seem to think this is the more efficient way to do things.

Too bad GameFreak's say on it means nothing when Pokemon is Nintendo property. And there's no proof of it, so whatever. It's legit. You aren't manipulating anything. This is like saying noticing a pattern and exploiting it in a game show should be frowned upon. They can prevent RNG abuse they don't want to.
Uh, you do know that GameFreak MAKES the games, right? Nintendo just makes money off it. So long as Nintendo keeps making money, they don't care. GameFreak, having actually made the games, does care that you're exploiting it's programming. And as other people have mentioned, counting cards is a similar thing, and it is very frowned upon. Ever seen the movie 21?

Hacking isn't the same as RNGing. If you have time to battle you have time to RNG and such. Or just use LaggyBattle.
Yes, because minutes CLEARLY equals hours/days. Maybe we do have the time, maybe we don't. But do we really want to waste more time when there is a much easier alternative?

Wow, the person only intends on one battle, EVER? Wow.
Who's saying he just doesn't want to waste time RNGing? Nobody ever said anything about having only one battle.

It's too bad for them really. Have it actually randomized instead of using a pattern. Their fault. Excuse people for having a brain.
For those of us with brains, we realize that SAV is a much more efficient way to obtain Pokemon than RNG. I prefer to get the most out of my time.

Honestly, you're not getting what I'm saying. I'm not saying that SAV is for everybody. If you don't want to use it, than don't. I'm not telling you to. What I AM saying is that SAV is a more efficient alternative. You may not like it, but it's true. You have yet to address to this, you are completely avoiding my whole point. Your posts are just filled with hypocricy. You say that SAV is bad because it's a "hack", yet you are perfectly okay with doing the same thing by hand and wasting time? GameFreak does not like RNGing or PokeSAV, so both are frowned upon by the games creators. They are basically the same thing, at least in GameFreak's eyes. And as Esurio stated, GameFreak may be coming up with ways to make RNG impossible, so how does that make it more right than SAV? This whole arguement is pointless, it's like arguing religion. I just said that SAV is more efficient than RNG. None of your posts address this, and most don't make sense. Sigh, but, I digress. This is way too off topic./endrant

ON TOPIC:
Their were rumors that it could be possible to have the mic. (or even WiFi) tie into the RNG machine for B/W which could make RNG abuse nearly impossible. I hope this is the case, because I fear that shoddy has made too many people bat shit crazy about the perfect IVs.

Be happy that we are lucky enough to breed three perfect IVs with the help of HG/SS. It does suck that Legendaries are nearly impossible to come out with perfect IVs, but thats how it goes. Thats how GF wanted it.
I would really appreciate this being true. HexPerfect Pokemon would be true gems, like they were meant to be. Honestly, I would prefer less perfect Pokemon running around. I'd rather play the game the way it was meant to be played to get the Pokemon I want. It's because of RNG that I (and I assume others) use RNG and SAV to get perfect Pokemon. If everyone has perfect Pokemon, then I need them to or I am at a competitive disadvantage. I think this would help level the playing field a lot.
 
I'd just like to say that using an IV checker is cheating. You're using an outside program to ensure your Pokemon has good stats. Obviously it should be banned.
 

Chou Toshio

Over9000
is an Artist Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
As others have mentioned, the RNG and online trading (which you should have no problems doing if you are into online battling) completely changes the time needed to make a new team. As a vet with time spent collecting from our Wifi forum, I could make take as little as a day to make almost any plausible team-- the time and effort even less if I'm only using sets from the Smogon Analysis (which have been bred into the ground). It shouldn't be too hard, once you know what you want in a team.

Tiers only change every 3 months after all.
 
Yeah, but this point is so horribly bad (and often ment serious by rng-defending people, not saying petrie is one) that I had to say something...
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top