LouisCyphre's Thousand Challenge - Fifteen Sequential One-Vs.-Ones in one thread!

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LouisCyphre

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Referees will be posting the matches here, so they're not scattered across the forum, and interested parties can watch on in convenience.

L
ouisCyphre's Th
usand Challenge


[box]This very eve but a fortnight ago, man in a billowing alabaster coat approached you with a key and a sphere, parting thereafter with not a word instructing you how these objects were to be used.

Puzzled and intrigued, you examined the items with great interest. You read and researched, asked and inquired, but to little avail. After some time and a great deal of frustration, you set them aside as refuse amidst the other, more mundane items in your home.

Then, and only then, did the items function as intended.

Upon waking you find yourself in front of a low white seat in the center of what appears to be a wide, ankle-deep pool. Rays of light trace the air overhead, and spires litter the area. More importantly, however, is the white-clad figure on the shallow throne: the very same man who gave you the curious items that presumedly brought you here.

He looks at you and speaks, "Are you prepared?"
[/box]

THE RULES
This challenge consists of fifteen sequential one-versus-one matches, each in a more outlandish arena than the last. I want one challenger per match. The challenger will PM the referee three mons of the strength declared in the challenge herein. I will sent out my mon first, then the acceptor will counter-release and order, and then I shall order.

Upon the completion of each match, I will post the next challenge, with the next arena and the desired strength of mon, in the Battle Tower. It will be open to whoever desires to take the challenge, regardless of past participation.

THE BATTLES
  • Harmony - Order's Sanctuary [vs. yarnusvshartvig]
  • I - Old Chaos Shrine [vs. UllarWarlord]
  • II - Castle Pandemonium [vs. TheMogRunner]
  • III - World of Darkness [vs. Leethoof]
  • IV - Lunar Subterrane [unfought]
  • V - The Rift [unfought]
  • VI - Kefka's Tower [unfought]
  • VII - The Planet's Core [unfought]
  • VIII - Ultimecia's Castle [unfought]
  • IX - Crystal World [unfought]
  • X - Dream's End [unfought]
  • XI - Empyreal Paradox [unfought]
  • XII - Sky Fortress Bahamut [unfought]
  • XIII - Orphan's Cradle [unfought]
  • Discord - Edge of Madness [unfought]

THE FORMAT
All of these battles, regardless of arena, will be of the following format:

1v1 Singles
2 Day DQ
2 Substitutions
All Abilities
2 Recoveries / 5 Chills
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
BATTLE 1:

1v1 Singles
2 Day DQ
2 Substitutions
All Abilities
2 Recoveries / 5 Chills
First-Stage NFE Mons
Training Items

LouisCyphre:


Woobat ♀ - Cassandra
Nature: Timid (Spe +11, Accuracy +16%, Atk: -1)
Type: Psychic / Flying
Psychic Type - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Unaware - (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz - (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.*
(DW) Simple - (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the stage modifier. Stats still maximize or minimize at six stages.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 83 (+)

Height Class: 1
Weight Class: 1
BRT: 13

EC: 6 / 6
MC: 0
DC: 5 / 5

32 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Acrobatics, Assurance, Endeavor, Fly, Heart Stamp
Special Moves - Air Cutter, Charge Beam, Confusion, Energy Ball, Gust, Hidden Power [Fighting 7], Psyshock, Shadow Ball, Stored Power
Status Moves - Attract, Calm Mind, Double Team, Fake Tears, Helping Hand, Imprison, Light Screen, Odor Sleuth, Protect, Reflect, Rest, Roost, Taunt, Thunder Wave, Torment, Toxic, Safeguard, Substitute

Unused to the outside world, Cassandra is innately afraid of anything that isn't commonly found in a cave (along with a few things that are). Putting forth effort to overcome her fears and pull her weight on a team, she nonetheless focuses on defensive play and protecting herself from attack.
[a]Koffing[/a]

Koffing ♂ - Smogon
Nature: Quiet (SpA: +1, Spe -5, Evasion -10%))
Type: Poison
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Levitate - (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)

Height Class: 1
Weight Class: 1
BRT: 14

EC: 2 / 6
MC: 0

17 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Assurance, SelfDestruct, Tackle
Special Moves - Clear Smog, Dark Pulse, Fire Blast, Sludge, Sludge Bomb, Smog
Status Moves - Destiny Bond, Pain Split, Poison Gas, Protect, Smokescreen, Taunt, Torment, Will-O-Wisp

Stiffled by acting as a living mascot, a parade pet or trophy mon, Smogon has finally found his way into the hands of a battling trainer. Ready to partake in the activity he's grown to represent, Smogon is nonetheless reserved and focused on his new, wearying path.
[a]Dratini[/a]

Dratini ♂ - Oros
Nature: Rash (SpA: +1, SpD: -1)
Type: Dragon
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


Abilities:
Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
(DW) Marvel Scale - (Dormant) - (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 50

Height Class: 2
Weight Class: 1
BRT: 13

EC: 1 / 9
MC: 0
DC: 1 / 5

15 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Aqua Jet, Bide, Extremespeed, Outrage, Slam, Wrap
Special Moves - Dragon Pulse, Dragon Rage, Flamethrower, Ice Beam, Thunderbolt, Twister
Status Moves - Agility, Leer, Thunder Wave

Eldest of a clutch, Oros has the headstrong nature of a brother who makes all of the mistakes of early folly, so that the rest of the brood might learn from such. The school of hard knocks claims Oros as one of their highest alumni, and he is ready to barrel headfirst into whatever his next challenge has in store for him.


Yarnusvshartvig


Munchlax [Zzz!] (M)
Nature: Impish (+1 Def, -1 Spa)

Type: Normal
Summary: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pick Up: Type: Innate This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Thick Fat: Type: Innate This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire-and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: Type: Innate This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:
HP: 120
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 5
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 1/6
MC: 0
DC: 1/5

Moves:

Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Body Slam
Snatch

Counter
Substitute
Zen Headbutt

Protect
Double Team
Earthquake

Arena:

[box]
Order's Sanctuary

Field Type: Neutral
Complexity: Moderate
Format: All
Traits: Artificial Field, No Digging, No Swimming, No Seismic Attacks

Description:
A simple arena, consisting of a flat, ankle-deep water plain with large arching grind beams players can Quickmove on. In the center is a large, white, low-sitting chair flanked by two shell like structures.

Omega Cosmos - Instead of dealing additional damage, Critical Hits (other than Frost Breath/Storm Throw) restore HP to the attacker equal to the damage dealt.
[/box]

Lou releases, declaring item.
yarnusvshartiwg declares item and orders.
Lou orders.
REFEREE
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator


"And so we begin! Smogon, let's show you the sort of battling you represent!"

Smogon @ Exp. Share
 
Substitute (15), Body Slam, Zen Headbutt
If Taunt on A1, use protect.
If Torment on A2 or 3, use Tackle.

P.S. Thanks for putting out the easiest one.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Lou O
Smogon (♂) @ ExP Share

90 HP / 100 EN
Status: N/A
Abilities: Levitate
3 Atk / 3 Def / 3 Sp.Atk / 2 Sp.Def / 30 Speed / 1 Size / 1 Weight
Taunt ~ Taunt ~ Pain Split

VS

yarnusvshartiwg O
Zzz! (♂) @ N/A

120 HP / 100 EN
Status: N/A
Abilities: Pick Up ; Thick Fat ; Gluttony
3 Atk / 3 Def / 1 Sp.Atk / 3 Sp.Def / 5 Speed / 1 Size / 5 Weight
Protect ~ Body Slam ~ Zen Headbutt​


Hello folks, and welcome to the Order's Sanctuary! In this arena, it seems as if a Munchlax, Zzz!, will fight against a Koffing mascot, Smogon! BEGIN!

Zzz! is quick to set up a Protective aura around itself, glowing a slight green, which reflects off the arena floor. Which allows the term "Freak" to be added to Smogon's list of unheard Taunts thrown at Zzz!, which are too vile to be shown on children's TV.

: 90/90
: 120/93​

Smogon's insults just keep rolling as the Taunt lasts for longer than expected. Riled up over comments about his mother and a local weightwatchers, Zzz! now charges into Smogon with a ]Body Slam, Paralysing the ball of gas.

: 78/76 ~ Paralysed (20%)
: 120/86 ~ Taunted (5a)​

As paralysis hampers Smogon (That a server error?), Zzz! now fires off a Zen Headbutt, smashing Smogon around like a football... sorry, SOCCER ball.

: 66/76 ~ Paralysed (10%)
: 120/80 ~ Taunted (4a)​

Action 1:

Zzz! used Protect!
Zzz! Protected itself!
-7 EN
Smogon used Taunt!
Zzz! Protected itself!
-10 EN

Action 2:

Smogon used Taunt!
Zzz! fell for the Taunt!
-14 EN
Zzz! used Body Slam!
RNG Roll (To-Crit) (<=625): 8411/10000 (No)
RNG Roll (To-Para) (<=3000): 942/10000 (Yes)
(9 + ((3-3)*1.5) + 3) = 12 Damage
Smogon was Paralysed!
-7 EN

Action 3:

RNG Roll (To-Full Para) (<=2000): 86/10000 (Yes)
Smogon can't move!
Zzz! used Zen Headbutt!
RNG Roll (To-Crit) (<=625): 9013/10000 (No)
(8 + ((3-3)*1.5))*1.5 = 12 Damage
-6 EN


Lou O
Smogon (♂) @ ExP Share

66 HP / 76 EN
Status: Paralysed (10%)
Abilities: Levitate
3 Atk / 3 Def / 3 Sp.Atk / 2 Sp.Def / 30 Speed / 1 Size / 1 Weight
Ouch...

VS

yarnusvshartiwg O
Zzz! (♂) @ N/A

120 HP / 80 EN
Status: Taunted (4a)
Abilities: Pick Up ; Thick Fat ; Gluttony
3 Atk / 3 Def / 1 Sp.Atk / 3 Sp.Def / 5 Speed / 1 Size / 5 Weight
RAEG!
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator


"No problem, no problem; luck is the great equalizer, after all."

Smogon - Will-O-Wisp | Smokescreen | Sludge Bomb
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
I'm P.sure I'm reffing -Spe correctly here when combined with -Acc.

Lou O
Smogon (♂) @ ExP Share

66 HP / 76 EN
Status: Paralysed (10%)
Abilities: Levitate
3 Atk / 3 Def / 3 Sp.Atk / 2 Sp.Def / 30 Speed / 1 Size / 1 Weight
Will-O-Wisp ~ Smokescreen ~ Sludge Bomb

VS

yarnusvshartiwg O
Zzz! (♂) @ N/A

120 HP / 80 EN
Status: Taunted (4a)
Abilities: Pick Up ; Thick Fat ; Gluttony
3 Atk / 3 Def / 1 Sp.Atk / 3 Sp.Def / 5 Speed / 1 Size / 5 Weight
Tackle ~ Zen Headbutt ~ Tackle


Smogon hopes that hax doesn't hit him this time... and it seems as if his hopes are in vain. At least he didn't use any energy, as Zzz! Tackles into him, bouncing into Smogon as if kicking a Football (Or for the yanks amongst us, a Soccer Ball).

: 57/76 ~ Paralysed (5%)
: 120/77 ~ Taunted (3a)​

Smogon now limbers up, spinning around and releasing a Smokescreen across the arena. Zzz! is still able to latch onto Smogon's smell, and blasts the poisonous orb with a Zen Headbutt.

: 45/72 ~ Paralysed (5%)
: 120/71 ~ Taunted (2a)​

Smogon finally scores a hit with a Sludge Bomb, though I doubt that it can recover from abysmal luck and constant Tackles.

: 36/66
: 108/68 ~ Taunted (1a)​

Action 1:

RNG Roll (To-Full Para) (<=1000): 89/10000 (Yes)
Smogon can't move!
Zzz! used Tackle!
RNG Roll (To-Crit) (<=625): 3740/10000 (No)
(6 + ((3-3)*1.5) + 3) = 9 Damage
-3 EN

Action 2:

RNG Roll (To-Full Para) (<=500): 9676/10000 (No)
Smogon used Smokescreen!
Zzz!'s accuracy fell!
-4 EN
Zzz! used Zen Headbutt!
RNG Roll (To-Hit) (<=7750): 2547/10000 (Yes)
RNG Roll (To-Crit) (<=625): 2030/10000 (No)
(8 + ((3-3)*1.5))*1.5 = 12 Damage
-6 EN

Action 3:

RNG Roll (To-Full Para) (<=500): 6085/10000 (No)
Smogon used Sludge Bomb!
RNG Roll (To-Crit) (<=625): 1004/10000 (No)
RNG Roll (To-Poison) (<=3000): 6245/10000 (No)
(9 + ((3-3)*1.5) + 3) = 12 Damage
-6 EN
Zzz! used Tackle!
RNG Roll (To-Hit) (<=8500): 3401/10000 (Yes)
RNG Roll (To-Crit) (<=625): 2470/10000 (No)
(6 + ((3-3)*1.5) + 3) = 9 Damage
-3 EN


Lou O
Smogon (♂) @ ExP Share

36 HP / 66 EN
Status: -
Abilities: Levitate
3 Atk / 3 Def / 3 Sp.Atk / 2 Sp.Def / 30 Speed / 1 Size / 1 Weight
GOD FUCKING DAMMIT!

VS

yarnusvshartiwg O
Zzz! (♂) @ N/A

108 HP / 68 EN
Status: Taunted (1a) ; -1 Accuracy
Abilities: Pick Up ; Thick Fat ; Gluttony
3 Atk / 3 Def / 1 Sp.Atk / 3 Sp.Def / 5 Speed / 1 Size / 5 Weight
Where the hell are you?
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Lou O
Smogon (♂) @ ExP Share

36 HP / 66 EN
Status: -
Abilities: Levitate
3 Atk / 3 Def / 3 Sp.Atk / 2 Sp.Def / 30 Speed / 1 Size / 1 Weight
Smog + Will-O-Wisp ~ Protect

VS

yarnusvshartiwg O
Zzz! (♂) @ N/A

108 HP / 68 EN
Status: Taunted (1a) ; -1 Accuracy
Abilities: Pick Up ; Thick Fat ; Gluttony
3 Atk / 3 Def / 1 Sp.Atk / 3 Sp.Def / 5 Speed / 1 Size / 5 Weight
Zen Headbutt ~ Zen Headbutt ~ Zen Headbutt​


Zzz! continues fire with a Zen Headbutt, and Smogon's one response is to Flinch. Jesus christ Lou, did you forget to pay your RNG Tax this week?

=
??


: 24/66
: 108/62​

Zzz! tries another Zen Headbutt, but the attack BARELY misses as Smogon simply has no orders.

: 24/66
: 108/52​

Becoming defensive, Smogon uses Protect, buffering a third Zen Headbutt.

: 24/54
: 108/38​

Action 1:

Zzz! used Zen Headbutt!
RNG Roll (To-Hit) (<=7750): 3659/10000 (Yes)
RNG Roll (To-Crit) (<=625): 3524/10000 (No)
RNG Roll (To-Flinch) (<=2000): 1724/10000 (Yes)
(8 + ((3-3)*1.5))*1.5 = 12 Damage
-6 EN
Smogon Flinched!

Action 2:

Zzz! used Zen Headbutt!
RNG Roll (To-Hit) (<=7750): 7757/10000 (No)
-10 EN
Smogon has no orders!

Action 3:

Smogon used Protect!
-7 EN
Zzz! used Zen Headbutt!
RNG Roll (To-Hit) (<=7750): 678/10000 (Yes)
RNG Roll (To-Crit) (<=625): 8685/10000 (No)
(8 + ((3-3)*1.5))*1.5 = 12 Damage [-4.8 ~ 5 EN]
-14 EN


Lou O
Smogon (♂) @ ExP Share

24 HP / 54 EN
Status: -
Abilities: Levitate
3 Atk / 3 Def / 3 Sp.Atk / 2 Sp.Def / 30 Speed / 1 Size / 1 Weight
FFFFUUUUUUUUUUUUUUUUUUU

VS

yarnusvshartiwg O
Zzz! (♂) @ N/A

108 HP / 38 EN
Status: -
Abilities: Pick Up ; Thick Fat ; Gluttony
3 Atk / 3 Def / 1 Sp.Atk / 3 Sp.Def / 5 Speed / 1 Size / 5 Weight
Getting sleepy
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator


"Our ref seems to think we're screwed, Smogon. We have another way about this, perhaps."

Smogon - Pain Split | Chill | Taunt.
If Protect is used A1, switch actions 1 and 2.
If Protect is used A3, Chill instead.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Lou O
Smogon (♂) @ ExP Share

24 HP / 54 EN
Status: -
Abilities: Levitate
3 Atk / 3 Def / 3 Sp.Atk / 2 Sp.Def / 30 Speed / 1 Size / 1 Weight

VS

yarnusvshartiwg O
Zzz! (♂) @ N/A

108 HP / 38 EN
Status: -
Abilities: Pick Up ; Thick Fat ; Gluttony
3 Atk / 3 Def / 1 Sp.Atk / 3 Sp.Def / 5 Speed / 1 Size / 5 Weight​

Battle BGM
Speed reffing forme due to the results being a forgone conclusion...​

Smogon pulls a nasty trick, a Pain Split (+25 HP / 25 Damage / -34 EN), as Zzz! counters with a Critical Zen Headbutt (Crit 142 - Yes ; 17 Damage & +17 HP / -18 EN). All hope seems lost for Smogon, who simply Chills (+12 EN), as an overeager Zzz! uses Substitute (25) (-24 EN). All looks good... until it's evident Zzz! is Out of Energy and falls face first. Smogon's face just stares blankly at the failure, before smiling a goofy smile.

Match to Lou!

Rewards:

Lou: 2 CC
Smogon: 3 MC / 1 EC / 1 DC / 1 KOC

yarnusvshartwig: 2 CC
Zzz!: 2 MC / 1 EC / 1 DC

DF44: 3 UC

NEXT!
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
BATTLE 2:

1v1 Singles
2 Day DQ
2 Substitutions
All Abilities
2 Recoveries / 5 Chills
Non-Evolving or Middle-Stage Mons
All Items

LouisCyphre:


Absol ♀
Nature: Mild (SpA: +1, Def: -1)
Type: Dark
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


Abilities:
Pressure - (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck - (Innate) This Pokemon’s natural skill increases its critical hit rate stage by 1 permanently, to a maximum of 5. Critical hit stages are 1/16, 1/8, 1/4, 1/3, and 1/2.
(DW) Justified - (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 75

Height Class: 3
Weight Class: 3
BRT: 18

MC: 0
DC: 5 / 5

51 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Bite, Bounce, Counter, Feint, Megahorn, Night Slash, Payback, Psycho Cut, Pursuit, Quick Attack, Rock Slide, Rock Tomb, Scratch, Slash, Stone Edge, Sucker Punch, Superpower
Special Moves - Blizzard, Dark Pulse, Fire Blast, Ice Beam, Icy Wind, Razor Wind, Snarl, Thunder, Thunderbolt
Status Moves - Detect, Double Team, Endure, Flash, Leer, Magic Coat, Me First, Mean Look, Mimic, Nightmare, Perish Song, Protect, Rain Dance, Rest, Role Play, Sleep Talk, Snatch, Substitute, Swords Dance, Taunt, Thunder Wave, Torment, Toxic, Will-O-Wisp, Wish

Absol stands apart from other individuals - even teammates - as a matter of choice. She approaches conflict slowly, and after much thought. Bringing a cold stare and colder temper to bear, Absol favors a prudent offense to more zealously aggressive strategies, and always prepares a backup plan.
[a]Kadabra[/a]

Kadabra ♂ - Spoons
Nature: Naïve (Spe +16, Accuracy +26%, SpD: -1)
Type: Psychic
Psychic Type - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities:
Synchronize - (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Inner Focus - (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
(DW) Magic Guard - (Dormant) - (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 121 (+)

Height Class: 2
Weight Class: 3
BRT: 18

EC: 8 / 9
MC: 1
DC: 3 / 5

17 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Bide, Counter, Knock Off
Special Moves - Confusion, Psybeam, Psyshock
Status Moves - Ally Switch, Disable, Encore, Kinesis, Light Screen, Miracle Eye, Taunt, Telekinesis, Teleport, Recover, Reflect

Having grown in the care of his new Trainer, Spoons is more comfortable working with unfamiliar teammates. Any day now, he expects to be whisked away by some third Trainer, and so on, and he makes connections based on that assumption. It shows in his dealings with others - curt and too the point, with no personal attachment involved.
[a]Dragonair[/a]

Dragonair ♂ - Oros
Nature: Rash (SpA: +1, SpD: -1)
Type: Dragon
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


Abilities:
Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
(DW) Marvel Scale - (Dormant) - (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 70

Height Class: 3
Weight Class: 2
BRT: 18

EC: 7 / 9
MC: 0
DC: 3 / 5

23 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Aqua Jet, Bide, Dragon Tail, Extremespeed, Outrage, Slam, Wrap
Special Moves - Dragon Pulse, Dragon Rage, Flamethrower, Ice Beam, Surf, Thunderbolt, Twister
Status Moves - Agility, Endure, Leer, Light Screen, Protect, Reflect, Safeguard, Substitute, Thunder Wave

Eldest of a clutch, Oros made the mistakes that his siblings learned from, teaching him caution and prudence. His impulses still rule him, however, and he has yet to hone them into instinct.


UllarWarlord:


<Farfetch’d> [Drake] (Male)
Nature: Naughty (+Attack, -Sp. Def.)
Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Keen Eye (Type: Innate)
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Inner Focus (Type: Innate)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Defiant (Type: Innate) [DW, Unlocked]
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Total Moves: 21

EC: N/A
MC: 0
DC: 5/5

Attacks:
Poison Jab(*)
Peck(*)
Sand-Attack(*)
Leer(*)
Fury Cutter(*)
Fury Attack(*)
Knock Off(*)
Aerial Ace(*)
Slash(*)
Air Cutter(*)
Swords Dance(*)
Night Slash
Brave Bird
Agility
Feint
Acrobatics

Leaf Blade(*)
Roost(*)
Steel Wing(*)
Featherdance
Revenge
Mirror Move

Protect(*)
Double Team(*)
Substitute(*)


<Dragonair> [Charos] (Male)
Nature: Relaxed (+Def. -Speed)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:

Shed Skin: (Type: Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Marvel Scale: (Type: Innate) [DW, Locked]
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 60 (-, 10% decrease in evasion)
Size Class: 3
Weight Class: 2
Base Rank Total: 18


EC: 4/9
MC: 0
DC: 3/5

Attacks:

Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Rush
Outrage

Dragon Dance
Aqua Jet
Dragon Pulse

Sunny Day
Flamethrower
Safeguard
Substitute
Protect
Ice Beam


<Metang> [Major Q10] (Genderless)
Nature: Quiet (+SpA, -Spe)
Type: Steel/Psychic
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body: (Type: Innate)
This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Light Metal: (Type: Innate) [DW, Locked]
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43 (-, 10% flat evasiveness drop)
Size Class: 2
Weight Class: 6 (202.5 kg)
Base Rank Total: 16

EC: 4/9
MC: 0
DC: 3/5

Attacks:
Magnet Rise
Take Down
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Psychic

Substitute
Protect

Headbutt
Iron Defense
Iron Head
Zen Headbutt

Arena:

Old Chaos Shrine

Field Type: Neutral
Complexity: Moderate
Format: All
Traits: Artificial Field, No Digging, No Seismic Attacks, No Water Source

Description:
A straightforward arena with a large central room lined with destructible pillars dominated by a ramp leading from the doors of the shrine to a throne against the opposite wall. Portraits of four fiendish creatures can be seen in the corners of the room.

Omega Toll - At the end of each round, 5 of each battler's En is taken by the stage, adding up in "Stage En" pool. Whenever a mon critically hits a foe (other than Frost Breath/Storm Throw), they take all of the Stage En for themselves.
Coward's Punishment - Each mon that does not order an attacking move in a given round is completely immobilized, rendering them helpless for the entire next round.
 

Ullar

card-carrying wife-guy
is a Smogon Discord Contributor
Drake! Time to shine! Take your trusty Stick into battle!

Knock Off > Brave Bird > Slash

If Knock Off is Protected, set up a 20 HP Substitute, and push actions down.
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator


"Watch out, Oros, we're dealing with a badass over here."

Oros - Agility [Evasive] | Thunderbolt | Ice Beam
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Lou O
Oros (M) @ Life Orb

100 HP / 100 EN
Status: N/A
3 Atk / 3 Def / 4 Sp.Atk / 2 Sp.Def / 70 Speed / 3 Size / 2 Weight
Agility (Evasive) ~ Thunderbolt ~ Ice Beam

VS

Ullar O
Drake (M) @ Stick

90 HP / 100 EN
Status: N/A
4 Atk / 2 Def / 2 Sp.Atk / 2 Sp.Def / 60 Speed / 1 Size / 2 Weight
Knock Off ~ Brave Bird ~ Slash​


And we begin a new 1v1 with a goof up by Ullar, who's Drake tries a Knock Off, but is punished by a mocking laugh as Oros proves to be an Agile serpent and Evades the move.

: 100/93
: 90/97​

Content with his item, Oros now decides that the menu should contain Sizzling Duck, and fries it with a Thunderbolt. However, the recipe was slightly off, as the Bird brain Bravely assaults Oros!

: 81/86
: 60/90​

Putting the new recipe on hold until he can learn to read it (Explains a lot), Oros fires an Ice Beam into Drake's mouth. Moderately irriatated, to say the least, Drake randomely uses his Stick to Slash at Oros. I get the sad feeling now that this is already over, but we can't confirm anything as the Omega Toll drains the battlers.

: 67/74
: 36/81​

Action 1:

Oros used Evasive Agility!
-7 EN
Drake used Knock Off!
-3 EN

Action 2:

Oros used Thunderbolt!
RNG Roll (To-Crit) (<=625): 5253/10000 (No)
RNG Roll (To-Para) (<=1000): 1844/10000 (No)
([10+3] + ((4-2)*1.5))*1.5 = 24 Damage
2 Recoil
-7 EN
Drake used Brave Bird!
RNG Roll (To-Crit) (<=1250): 8823/10000 (No)
(12 + ((4-3)*1.5) + 3) = 16.5 ~ 17 Damage (6 Recoil)
-7 EN

Action 3:

Oros used Ice Beam!
RNG Roll (To-Crit) (<=625): 1077/10000 (No)
RNG Roll (To-Freeze) (<=1000): 5760/10000 (No)
([10+3] + ((4-2)*1.5))*1.5 = 24 Damage
2 Recoil
-7 EN
Drake used Slash!
RNG Roll (To-Crit) (<=2500): 2797/10000 (No)
(7 + ((4-3)*1.5) + 3) = 11.5 ~ 12 Damage
-4 EN

Omega Toll:

-5 EN Oros
-5 EN Drake

10 EN Pool!


Lou O
Oros (M) @ Life Orb

67 HP / 74 EN
Status: N/A
3 Atk / 3 Def / 4 Sp.Atk / 2 Sp.Def / 70 Speed / 3 Size / 2 Weight
Now where the hell is that recipe book!

VS

Ullar O
Drake (M) @ Stick

36 HP / 81 EN
Status: N/A
4 Atk / 2 Def / 2 Sp.Atk / 2 Sp.Def / 60 Speed / 1 Size / 2 Weight
Quack?
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator


"Alright, wrap it up. Not literally, though."

Oros - Thunderbolt | Ice Beam | Thunderbolt
If Drake uses Double Team, Surf and push actions down.
If Drake uses a protective / evasive move, Extremespeed and push actions down.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Lou O
Oros (M) @ Life Orb

67 HP / 74 EN
Status: N/A
3 Atk / 3 Def / 4 Sp.Atk / 2 Sp.Def / 70 Speed / 3 Size / 2 Weight
Extremespeed ~ Thunderbolt ~ Extremespeed

VS

Ullar O
Drake (M) @ Stick

36 HP / 81 EN
Status: N/A
4 Atk / 2 Def / 2 Sp.Atk / 2 Sp.Def / 60 Speed / 1 Size / 2 Weight
Protect ~ Knock Off ~ Protect​


Our engagement continues with Drake doing the Leekspin to create a Protective barrier. Oros tries to leap with Extreme Speed and jump through the shield, but ends up tangled in the leek and flung to the side. That's gonna be embarressing...

: 65/68
: 36/70​

Enraged, Oros fires another Thunderbolt, completely Paralysing the duck, who replies by Knocking Off Oros's Life Orb. Nice...

: 57/61
: 12/67​

Drake tries to perform another Leekspin, but finds himself Fully Paralysed. Oros's Extremespeed is able to jab into Drake, NEARLY KOing him. Omega Toll acts yet again...

: 57/50
: 2/62​

Action 1:

Drake used Protect!
-6 EN
Oros used Extremespeed!
RNG Roll (To-Crit) (<=625): 3465/10000 (No)
([8+3] + ((4-3)*1.5)) = 9.5 ~ 13 Damage [-5 EN]
2 Recoil
-6 EN

Action 2:

Oros ued Thunderbolt!
RNG Roll (To-Crit) (<=625): 4696/10000 (No)
RNG Roll (To-Para) (<=1000): 571/10000 (Yes)
([10+3] + ((4-2)*1.5))*1.5 = 24 Damage
2 Recoil
-7 EN
RNG Roll (To-Full Para) (<=1500): 4828/10000 (No)
Drake used Knock Off!
RNG Roll (To-Crit) (<=1250): 8130/10000 (No)
(4 + ((4-3)*1.5)) = 5.5 ~ 6 Damage
-3 EN

Action 3:

RNG Roll (To-Full Para) (<=1500): 450/10000 (Yes)
Drake was Fully Paralysed!
Oros used Extremespeed!
RNG Roll (To-Crit) (<=625): 1199/10000 (No)
(8 + ((4-3)*1.5)) = 9.5 ~ 10 Damage
-6 EN

Omega Toll

-5 EN Oros
-5 EN Drake

20 EN Pool!


Lou O
Oros (M) @ Life Orb

57 HP / 50 EN
Status: N/A
3 Atk / 3 Def / 4 Sp.Atk / 2 Sp.Def / 70 Speed / 3 Size / 2 Weight
Seriously?

VS

Ullar O
Drake (M) @ Stick

2 HP / 63 EN
Status: Paralysed (5%)
4 Atk / 2 Def / 2 Sp.Atk / 2 Sp.Def / 60 Speed / 1 Size / 2 Weight
QUACK QUACK QUACK!
 
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