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Lunatone (QC: 3/3) [GP: 2/2]

Discussion in 'Uploaded Analyses' started by scorpdestroyer, Oct 24, 2013.

  1. scorpdestroyer

    scorpdestroyer is a pious radio
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    Taken over from SteelEdges, but rewrote this from scratch

    <insert sprite i am too lazy to find here>
    Moonblast

    [Overview]

    <p>Lunatone has an interesting typing and a decent ability in Levitate but struggles to carve itself a notable niche in NU. It has low physical bulk, leaving it vulnerable to the Normal- and Flying-types that most other Rock-type Pokemon check with ease and also increasing its weakness to Pursuit trapping. It is mostly outclassed by the likes of Metang, Golem, and even Solrock, as they all beat a greater variety of threats. However, Lunatone distinguishes itself by being one of the best counters to most variants of Charizard, as it can take hits from them and hit back with a super effective STAB attack, while also having access to reliable recovery.</p>

    [SET]
    name: Utility
    move 1: Stealth Rock
    move 2: Moonlight
    move 3: Hidden Power Rock
    move 4: Toxic / Psychic
    item: Leftovers
    nature: Calm
    evs: 252 HP / 4 SpA / 252 SpD

    [SET COMMENTS]

    <p>With this set, Lunatone makes for a decent utility Pokemon. Stealth Rock is obligatory team support and helps to wear down opponents. Moonlight provides reliable recovery, allowing Lunatone to stay healthy when checking Charizard. Hidden Power Rock is Lunatone's most useful attack, defeating Charizard, which cannot hurt Lunatone much. Toxic can be used to hit bulkier opponents and sweepers when Hidden Power Rock does insufficient damage. However, Psychic can be used instead to hit Pokemon that resist Hidden Power Rock, most notably Fighting-types.</p>

    [ADDITIONAL COMMENTS]

    <p>Earth Power can be used for psuedo-EdgeQuake coverage, but it is inferior to Lunatone's other options due to its low damage output. Magic Coat can be used to bounce back Taunt, status moves, and entry hazards. Metang is a solid partner that covers Lunatone's weakness to physical attacks. Metang is able to counter Flying-types for Lunatone and easily switch into opponents that try to hit Lunatone with a Grass-type move. Due to Lunatone's vulnerability to status, cleric support is appreciated. Hence, Audino, Miltank, and Lickilicky are decent choices for partners. Alomomola is a good teammate, as it is able to take physical hits for Lunatone, resists Water-type moves, and can beat several opponents like Samurott that Lunatone struggles with.</p>

    [SET]
    name: Rock Polish
    move 1: Rock Polish
    move 2: Psychic
    move 3: Hidden Power Rock
    move 4: Baton Pass / Earth Power
    item: Life Orb
    nature: Modest
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Lunatone can take advantage of its resistances and immunity to Ground-type moves to set up Rock Polish. Lunatone is able to threaten Haunter and Charizard after a Rock Polish, and it can pass its boosts to a teammate once it's done. Rock Polish allows Lunatone to outspeed threats such as Choice Scarf Haunter, Choice Scarf Primeape, and Charizard. Psychic is Lunatone's best special STAB move. Hidden Power Rock is Lunatone's best secondary attack, enabling it to defeat Charizard. Baton Pass allows Lunatone to escape a potential counter and have its teammates continue its sweep for it; meanwhile, Earth Power gives Lunatone a legitimate chance to sweep by allowing it to cover Steel-types.</p>

    [ADDITIONAL COMMENTS]

    <p>The Speed EVs allow Lunatone to outspeed and OHKO +1 base 95 Speed Pokemon, including Choice Scarf Haunter and Choice Scarf Primeape, after a Rock Polish boost. A Modest nature with Life Orb is essential to give Lunatone all the power it can get, while a Timid nature does not let Lunatone outspeed anything very important. Moonlight is an option, but Lunatone is better off attacking every turn or using Baton Pass, and Moonlight is hard to fit into a moveslot. Fighting- or Ground-type teammates, such as Sawk and Golurk, are excellent; they really appreciate the Speed boost from Rock Polish and can demolish Steel-types that try to wall Lunatone. Magnet Pull Probopass is a good teammate as it can defeat Steel-types to clear the path for Lunatone. Regirock is another decent teammate, offering paralysis support to enable Lunatone to attack before boosting as well as giving entry hazard support. Encore or Memento support is appreciated, as they allow Lunatone more setup opportunities. Liepard and Muk are examples of Pokemon capable of providing this.</p>

    [Other Options]

    <p>Lunatone can run Trick Room, but it is unable to utilize it effectively and the move is used better by other Pokemon such as Musharna and Beheeyem. Lunatone can run a decent dual screens support set, but it is outclassed by Gardevoir and Solrock. Lunatone can try to become a boosting sweeper with Calm Mind, but its lack of physical bulk and vulnerability to status makes this a poor choice. Hypnosis is an option, but it has shaky accuracy and takes up a moveslot that can be used better. Ice Beam and Signal Beam can be considered to keep Grass-types away, but they provide no additional coverage. Similarly, Grass Knot can be used to hit Water-types, and Shadow Ball can hit Ghost-types, but they are useless otherwise and Lunatone's low Speed means it has to predict these Pokemon switching in anyway. Pain Split can be used for healing while wearing down the opponent, but it is completely inferior to the more reliable Moonlight. Cosmic Power can be used to boost both of Lunatone's defenses, but it does not make Lunatone any less passive than it already is. Finally, a full Baton Pass set can be used, with interesting boosts to pass such as Cosmic Power and Rock Polish, but it is outclassed by other Pokemon such as Ninjask and Musharna.</p>

    [Checks and Counters]

    <p>Lunatone is physically frail, meaning that most neutral physical hits can defeat or at least dent it. Lunatone's typing also means it has very exploitable weaknesses. Skuntank and Liepard are good counters, with the former being immune to Toxic and both being able to switch into most of Lunatone's moves. Skuntank can then proceed to Taunt, Sucker Punch, or Pursuit Lunatone, while Liepard can use either Pursuit, U-turn, Sucker Punch, or Encore to cripple it. Swords Dance Samurott, particularly variants with Lum Berry, can set up on Lunatone before OHKOing it with Aqua Jet to get around Rock Polish. If Lunatone is running Toxic over Psychic, Fighting-types are capable of destroying the utility set. Sawk and Primeape can hit Lunatone with a super effective Earthquake and U-turn respectively, while Throh sets up on Lunatone, getting an Attack boost from Guts if it is hit by Toxic. Steel-types wall Lunatone if it lacks Earth Power as it has no way to break through them. Bastiodon and Metang can switch into Lunatone, set up Stealth Rock, and get rid of any possible Rock Polish boosts by phazing it out with Roar in Bastiodon's case or KOing it with Meteor Mash in Metang's. Meanwhile, Klang can freely set up on Lunatone before OHKOing with Gear Grind. The best way to defeat Rock Polish Lunatone is to hit it before it sets up and passes its boosts to a teammate or attacks by itself.</p>


    Show Hide

    This is SteelEdge's skeleton, but I added some points

    An interesting and nearly unique typing, to be sure
    Stellar ability in Levitate that negates its Ground-type weakness
    Surprisingly fast after a Rock Polish boost, and able to KO several Scarfers
    Very decent special movepool, but sadly has to rely on Hidden Power for Rock STAB
    An intriguing support movepool
    An unorthodox choice in NU with some interesting tools at its disposal
    [SET]
    name: Utility
    move 1: Stealth Rock
    move 2: Moonlight
    move 3: Hidden Power Rock
    move 4: Toxic / Psychic
    item: Leftovers
    ability: Levitate
    nature: Calm
    evs: 252 HP / 4 SpA / 252 SpD

    [SET COMMENTS]
    With Stealth Rock, reliable recovery, and a cool support movepool, Lunatone makes a great utility mon
    Stealth Rock is obligatory for team support
    Moonlight provides reliable recovery
    HP Rock nails Charizard and Jynx
    Toxic can damage bulky Pokemon that resists HP Rock, while Psychic provides additional STAB
    [ADDITIONAL COMMENTS]
    Earth Power can be used for pseudo-EdgeQuake coverage
    Hypnosis is unreliable, but an option
    Magic Coat can reflect hazards and status
    This set is a very solid Charizard check, so Pokemon that benefit from its absence make great partners
    [SET]
    name: Rock Polish
    move 1: Rock Polish
    move 2: Psychic
    move 3: Hidden Power Rock
    move 4: Earth Power / Baton Pass
    item: Life Orb
    ability: Levitate
    nature: Modest
    evs: 8 HP / 252 SpA / 248 Spe

    [SET COMMENTS]
    Switch into a Ground-type or resisted move and set up a Rock Polish
    248 Speed EVs are required to outspeed Scarf Jynx, max Special Attack goes without saying, and 8 in HP for "bulk"
    While Lunatone might not seem powerful (or fast) enough, it is able to outspeed Scarf Jynx, Scarf Primeape, and Scarf Haunter post-boost and KO them
    Psychic and Hidden Power Rock are for STAB
    Earth Power nails the Steel-types that resist Lunatone's STABs and provides excellent coverage, though Baton Pass can support the team or another sweeper
    [ADDITIONAL COMMENTS]
    Hypnosis
    If using Baton Pass, a Fighting-type physical sweeper could be a great partner, as it can take down most NU special walls and Steel-types that would wall this set; in addition, much of these Pokemon would appreciate a +2 boost in Speed.

    [Other Options]
    Trick Room
    Dual Screens
    Calm Mind
    Ice Beam
    Grass Knot
    Signal Beam
    Shadow Ball
    Pain Split
    Cosmic Power
    [Checks and Counters]
    Very exploitable weaknesses - Grass, Water, Ghost, Dark - Pokemon such as Exeggutor, Ludicolo, Golurk, and Skuntank can shoot the moon, so to speak, with their STAB moves
    The Rock Polish set loses to special walls and Steel-types if not running Earth Power - in addition, it loses to super-effective priority attacks like Samurott's Aqua Jet or Liepard's Sucker Punch
    It's physically frail, especially for a Rock-type, so powerful neutral or super-effective physical moves will wear it down.] Skeleton
    Last edited: Feb 22, 2014
  2. Dat Blast

    Dat Blast O_O
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    [Overview]
    • Add the </p> tag at the end.
    [ADDITIONAL COMMENTS] (Utility)
    • You probably shouldn't list Regirock as a partner since the two stack weaknesses to Water and Grass. Replace it with Metang.
    • Take Hypnosis out and put it into OO.
    [SET] (RP)
    • Baton Pass should probably slashed first. Lunatone generally isn't strong enough to sweep on its own and the ability to support its teammates while still posing as a threat is pretty cool. Also you can just Baton Pass to escape Steels anyway.
    • Why are you running 248 Speed? Unless 1 extra HP actually accomplishes something (lol), just do max / max.
    [ADDITIONAL COMMENTS] (RP)
    • Take out Hypnosis here too.
    [Other Options]
    • Hypnosis goes here.
    Implement this scorpdestroyer , and I'll check again later.
  3. scorpdestroyer

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  4. Dat Blast

    Dat Blast O_O
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    Don't mention Mushy in C&C, since Lunatone resists Psychic so it can eventually stall out Heal Bell. I know it'll be Synchronized back, but Mush isn't a very good counter to Moon so it should be removed.

    Other than that
    [​IMG][​IMG][​IMG]/ [​IMG][​IMG][​IMG]
  5. scorpdestroyer

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    Thanks Dat Blast, let's go GP!
  6. Kingler12345

    Kingler12345 COOKIE COOKIE COOKIE STARTS WITH C
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    [Overview]

    <p>Lunatone has an interesting typing and decent ability in Levitate, but struggles to carve a notable niche in NU. It has weak physical bulk, leaving it vulnerable to the Normal- and Flying-types that most other Rock-type Pokemon check with ease, as well as extremely vulnerable to Pursuit trapping. It is mostly outclassed by the likes of Metang, Golem, and even Solrock, as they all beat a greater variety of threats. However, Lunatone distinguishes itself by being one of the best counters to most variants of Charizard and Jynx, as it Lunatone can take hits from them, hit back with a super effective STAB attack, and has access to reliable recovery.</p>

    [SET]
    name: Utility
    move 1: Stealth Rock
    move 2: Moonlight
    move 3: Hidden Power Rock
    move 4: Toxic / Psychic
    item: Leftovers
    ability: Levitate(only one ability?)
    nature: Calm
    evs: 252 HP / 4 SpA / 252 SpD

    [SET COMMENTS]

    <p>With this set, Lunatone makes for a decent utility Pokemon. Stealth Rock is obligatory team support and helps to wear down opponents. Moonlight provides reliable recovery, allowing Lunatone to stay healthy when checking Charizard and Jynx. Hidden Power Rock is Lunatone's most powerful STAB move, defeating Charizard and Jynx, both of which cannot hurt Lunatone much. Toxic can be used to hit bulkier opponents and sweepers when Hidden Power Rock does insufficient damage. Psychic can be used for an additional STAB move to hit Pokemon that resist Hidden Power Rock, most notably Fighting-types.</p>

    [ADDITIONAL COMMENTS]

    <p>Earth Power can be used for psuedo-EdgeQuake coverage, but is inferior due to its low damage output. Magic Coat can be used to help Lunatone bounce back Taunt, status moves, and entry hazards, working especially well to punish opposing Jynx that try to use Lovely Kiss on it. Metang is a solid partner, covering up on Lunatone's weakness to physical attacks. Metang is able to counter Flying-types for Lunatone, as well as easily switch into opponents that try to hit Lunatone with a Grass-type move. Due to Lunatone's vulnerability to status, cleric support is appreciated. Hence, Audino, Miltank, and Lickilicky are decent choices of partners. Alomomola is a good teammate, as it is able to take hits on the physical side for Lunatone,(RC) while resisting Water-type moves and beating several opponents, such as Samurott and Scolipede, that Lunatone struggles with.</p>

    [SET]
    name: Rock Polish
    move 1: Rock Polish
    move 2: Psychic
    move 3: Hidden Power Rock
    move 4: Baton Pass / Earth Power
    item: Life Orb
    ability: Levitate
    nature: Modest
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Lunatone can take advantage of its immunities to set up Rock Polish. Unlike other Pokemon, Lunatone is able to threaten Jynx, Scolipede, and Charizard after a Rock Polish boost, and can pass them to a teammate once it's done. Rock Polish boosts its Speed, and allows it to outspeed threats such as Choice Scarf Jynx, Choice Scarf Haunter, and Scolipede. Psychic is Lunatone's STAB move of choice. Hidden Power Rock is Lunatone's best secondary STAB, and it can then defeat Charizard and Jynx. Baton Pass allows Lunatone to escape a potential counter and allows its teammates to continue its sweep for it. Meanwhile, Earth Power gives Lunatone a legitimate chance to sweep by allowing it to cover Steel-types.</p>

    [ADDITIONAL COMMENTS]

    <p>The Speed EVs allow Lunatone to outspeed +1 base 95 Speed Pokemon at +2, including Choice Scarf Jynx and Choice Scarf Haunter, and OHKO them. A Modest nature with Life Orb is essential to give Lunatone all the power it can get, while Timid does not outspeed anything very important. Moonlight is an option, but Lunatone is better off attacking every turn or using Baton Pass, and it Moonlight is hard to fit on a moveslot. Fighting-type or Ground-type teammates, such as Sawk and Golurk, are excellent. This is because they really appreciate the Speed boost from Lunatone, while being able to demolish Steel-types that try to walkl Lunatone. Magnet Pull Probopass is a good teammate, as it can defeat Steel-types to clear the path for Lunatone. Regirock is another decent teammate, providing Pparalysis support to enable Lunatone to attack before boosting, as well as providing nice entry hazard support. Encore and Memento support are is appreciated, as this allows Lunatone more setup opportunities. Liepard and Muk are examples of Pokemon capable of doing so.</p>

    [Other Options]

    <p>Lunatone can run Trick Room, but it is unable to utilize it effectively and such a role is done better by other Pokemon such as Musharna and Beheeyem. Lunatone can run a decent dual screens support set, but it is outclassed by Gardevoir and Solrock. Lunatone can try becoming a boosting sweeper with Calm Mind, but its lack of physical bulk and vulnerability to status makes this a poor choice. Hypnosis is an option on either set, but it has shaky accuracy and takes up a moveslot that would have been used better. Ice Beam and Signal Beam can be considered to keep Grass-types away, but they provide no additional coverage. Similarly, Grass Knot can be used to hit Water-types, while Shadow Ball can hit Ghost-types, but they are useless otherwise and Lunatone's low Speed means it has to predict their switch in. Pain Split can be used for healing while wearing down the opponent, but is completely inferior to the more reliable Moonlight. Cosmic Power can be used to boost both of Lunatone's defenses, but does not make Lunatone any less passive than it already is. Finally, a full Baton Pass set can be used, with interesting boosts to pass such as Cosmic Power and Rock Polish, but it is outclassed by other Pokemon such as Ninjask and Musharna.</p>

    [Checks and Counters]

    <p>Lunatone is frail on the physical side, meaning that most neutral physical hits can defeat or at least dent it. Lunatone's typing also means it has very exploitable weaknesses. Skuntank and Liepard are good counters to Lunatone, with the former being immune to Toxic and both being able to switch into most of Lunatone's moves. Skuntank can then proceed to Taunt, Sucker Punch, or Pursuit it, while Liepard can use either Pursuit, U-turn, Sucker Punch, or Encore to cripple Lunatone. Swords Dance Samurott, particularly variants with Lum Berry, can set up on Lunatone before OHKOing it, with Aqua Jet to get around Rock Polish. If Lunatone is running Toxic over Psychic, Fighting-types are capable of destroying the Uutility set. Sawk and Primeape can come in on hit Lunatone with a super effective Earthquake and U-turn respectively, while Throh sets up on Lunatone, while getting an aAttack boost from Guts if it is hit by Toxic. Steel-types wall Lunatone if it lacks Earth Power as it has no way to break through them. Bastiodon and Metang can switch into Lunatone, set up Stealth Rock, and phaze out any possible Rock Polish boosts with Roar in Bastiodon's case or Meteor Mash in Metang's case. Meanwhile, Klang can freely set up on Lunatone before OHKOing with Gear Grind. The best way to defeat Rock Polish Lunatone is to hit it before it sets up and passes its boosts to a teammate or attacks back.</p>
  7. melvni

    melvni
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    [Overview]

    <p>Lunatone has an interesting typing and decent ability in Levitate, (remove comma) but struggles to carve a notable niche in NU. It has weak low physical bulk, leaving it vulnerable to the Normal- and Flying-types that most other Rock-type Pokemon check with ease, (remove comma) as well as extremely vulnerable and increasing its weakness to Pursuit trapping. It is mostly outclassed by the likes of Metang, Golem, and even Solrock, as they all beat a greater variety of threats. However, Lunatone distinguishes itself by being one of the best counters to most variants of Charizard and Jynx, as Lunatone it can take hits from them, hit back with a super effective STAB attack, and has access to reliable recovery.</p>

    [SET]
    name: Utility
    move 1: Stealth Rock
    move 2: Moonlight
    move 3: Hidden Power Rock
    move 4: Toxic / Psychic
    item: Leftovers
    nature: Calm
    evs: 252 HP / 4 SpA / 252 SpD

    [SET COMMENTS]

    <p>With this set, Lunatone makes for a decent utility Pokemon. Stealth Rock is obligatory team support and helps to wear down opponents. Moonlight provides reliable recovery, allowing Lunatone to stay healthy when checking Charizard and Jynx. Hidden Power Rock is Lunatone's most powerful STAB move useful attack (its not its most powerful STAB move, you talk about Psychic in the next sentence), defeating Charizard and Jynx, both of which cannot hurt Lunatone much. Toxic can be used to hit bulkier opponents and sweepers when Hidden Power Rock does insufficient damage. Psychic can be used for an additional STAB move to hit Pokemon that resist Hidden Power Rock, most notably Fighting-types.</p>

    [ADDITIONAL COMMENTS]

    <p>Earth Power can be used for psuedo-EdgeQuake coverage, but it is inferior to Lunatone's other options due to its low damage output. Magic Coat can be used to help Lunatone bounce back Taunt, status moves, and entry hazards, working especially well to punish opposing Jynx that try to use Lovely Kiss on it. Metang is a solid partner, covering up on Lunatone's weakness to physical attacks. Metang is able to counter Flying-types for Lunatone, as well as easily switch into opponents that try to hit Lunatone with a Grass-type move. Due to Lunatone's vulnerability to status, cleric support is appreciated. Hence, Audino, Miltank, and Lickilicky are decent choices of for partners. Alomomola is a good teammate, as it is able to take physical hits on the physical side for Lunatone (add comma) while resisting resists Water-type moves (add comma) and beating can beat several opponents, such as Samurott and Scolipede, that Lunatone struggles with.</p>

    [SET]
    name: Rock Polish
    move 1: Rock Polish
    move 2: Psychic
    move 3: Hidden Power Rock
    move 4: Baton Pass / Earth Power
    item: Life Orb
    nature: Modest
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Lunatone can take advantage of its immunities to set up Rock Polish. Unlike other Pokemon, Lunatone is able to threaten Jynx, Scolipede, and Charizard after a Rock Polish boost, (remove comma) and can pass them its boosts to a teammate once it's done. Rock Polish boosts its Lunatone's Speed, and allows allowing it to outspeed threats such as Choice Scarf Jynx, Choice Scarf Haunter, and Scolipede. Psychic is Lunatone's STAB move of choice strongest useful special move. Hidden Power Rock is Lunatone's best secondary STAB attack, and enabling it can then to defeat Charizard and Jynx. Baton Pass allows Lunatone to escape a potential counter and allows have its teammates to continue its sweep for it. Meanwhile, Earth Power gives Lunatone a legitimate chance to sweep by allowing it to cover Steel-types.</p>

    [ADDITIONAL COMMENTS]

    <p>The Speed EVs allow +2 Lunatone to outspeed +1 base 95 Speed Pokemon at +2, including Choice Scarf Jynx and Choice Scarf Haunter, and OHKO them. A Modest nature with Life Orb is essential to give Lunatone all the power it can get, while Timid does not outspeed anything very important. Moonlight is an option, but Lunatone is better off attacking every turn or using Baton Pass, and Moonlight is hard to fit on into a moveslot. Fighting- or Ground-type teammates, such as Sawk and Golurk, are excellent. This is because they really appreciate the Speed boost from Lunatone, while being able to Rock Polish and can demolish Steel-types that try to wall Lunatone. Magnet Pull Probopass is a good teammate, (remove comma) as it can defeat Steel-types to clear the path for Lunatone. Regirock is another decent teammate, providing offering paralysis support to enable Lunatone to attack before boosting, (remove comma) as well as providing nice entry hazard support. Encore and Memento support is appreciated, as this allows Lunatone more setup opportunities. Liepard and Muk are examples of Pokemon capable of doing so providing this.</p>

    [Other Options]

    <p>Lunatone can run Trick Room, but it is unable to utilize it effectively and such a role is done the move is used better by other Pokemon such as Musharna and Beheeyem. Lunatone can run a decent dual screens support set, but it is outclassed by Gardevoir and Solrock. Lunatone can try becoming a boosting sweeper with Calm Mind, but its lack of physical bulk and vulnerability to status makes this a poor choice. Hypnosis is an option on either set, but it has shaky accuracy and takes up a moveslot that would have been used better. Ice Beam and Signal Beam can be considered to keep Grass-types away, but they provide no additional coverage. Similarly, Grass Knot can be used to hit Water-types, while and Shadow Ball can hit Ghost-types, but they are useless otherwise and Lunatone's low Speed means it has to predict their switch in these Pokemon switching in anyway. Pain Split can be used for healing while wearing down the opponent, but it is completely inferior to the more reliable Moonlight. Cosmic Power can be used to boost both of Lunatone's defenses, but it does not make Lunatone any less passive than it already is. Finally, a full Baton Pass set can be used, with interesting boosts to pass such as Cosmic Power and Rock Polish, but it is outclassed by other Pokemon such as Ninjask and Musharna.</p>

    [Checks and Counters]

    <p>Lunatone is physically frail on the physical side, meaning that most neutral physical hits can defeat or at least dent it. Lunatone's typing also means it has very exploitable weaknesses. Skuntank and Liepard are good counters to Lunatone, with the former being immune to Toxic and both being able to switch into most of Lunatone's moves. Skuntank can then proceed to Taunt, Sucker Punch, or Pursuit it, while Liepard can use either Pursuit, U-turn, Sucker Punch, or Encore to cripple Lunatone it. Swords Dance Samurott, particularly variants with Lum Berry, can set up on Lunatone before OHKOing it, (remove comma) with Aqua Jet to get around Rock Polish. If Lunatone is running Toxic over Psychic, Fighting-types are capable of destroying the utility set. Sawk and Primeape can hit Lunatone with a super effective Earthquake and U-turn respectively, while Throh sets up on Lunatone getting an Attack boost from Guts if it is hit by Toxic. Steel-types wall Lunatone if it lacks Earth Power as it has no way to break through them. Bastiodon and Metang can switch into Lunatone, set up Stealth Rock, and phaze out get rid of any possible Rock Polish boosts by phazing it out with Roar in Bastiodon's case or KOing it with Meteor Mash in Metang's case. Meanwhile, Klang can freely set up on Lunatone before OHKOing with Gear Grind. The best way to defeat Rock Polish Lunatone is to hit it before it sets up and passes its boosts to a teammate or attacks back.</p>


    GP: 1/2
  8. complete legitimacy

    complete legitimacy Honko's Happy Funtime With Men
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    c/p (open)
    [Overview]

    <p>Lunatone has an interesting typing and a decent ability in Levitate but struggles to carve itself a notable niche in NU. It has low physical bulk, leaving it vulnerable to the Normal- and Flying-types that most other Rock-type Pokemon check with ease and also increasing its weakness to Pursuit trapping. It is mostly outclassed by the likes of Metang, Golem, and even Solrock, as they all beat a greater variety of threats. However, Lunatone distinguishes itself by being one of the best counters to most variants of Charizard and Jynx, as it can take hits from them and hit back with a super effective STAB attack, while also having access to reliable recovery.</p>

    [SET]
    name: Utility
    move 1: Stealth Rock
    move 2: Moonlight
    move 3: Hidden Power Rock
    move 4: Toxic / Psychic
    item: Leftovers
    nature: Calm
    evs: 252 HP / 4 SpA / 252 SpD

    [SET COMMENTS]

    <p>With this set, Lunatone makes for a decent utility Pokemon. Stealth Rock is obligatory team support and helps to wear down opponents. Moonlight provides reliable recovery, allowing Lunatone to stay healthy when checking Charizard and Jynx. Hidden Power Rock is Lunatone's most useful attack, defeating Charizard and Jynx, both of which cannot hurt Lunatone much. Toxic can be used to hit bulkier opponents and sweepers when Hidden Power Rock does insufficient damage. However, Psychic can be used instead to hit Pokemon that resist Hidden Power Rock, most notably Fighting-types.</p>

    [ADDITIONAL COMMENTS]

    <p>Earth Power can be used for psuedo-EdgeQuake coverage, but it is inferior to Lunatone's other options due to its low damage output. Magic Coat can be used to bounce back Taunt, status moves, and entry hazards, working especially well to punish opposing Jynx that use Lovely Kiss. Metang is a solid partner that covers Lunatone's weakness to physical attacks. Metang is able to counter Flying-types for Lunatone and easily switch into opponents that try to hit Lunatone with a Grass-type move. Due to Lunatone's vulnerability to status, cleric support is appreciated. Hence, Audino, Miltank, and Lickilicky are decent choices for partners. Alomomola is a good teammate, as it is able to take physical hits for Lunatone, resists Water-type moves, and can beat several opponents like Samurott and Scolipede that Lunatone struggles with.</p>

    [SET]
    name: Rock Polish
    move 1: Rock Polish
    move 2: Psychic
    move 3: Hidden Power Rock
    move 4: Baton Pass / Earth Power
    item: Life Orb
    nature: Modest
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Lunatone can take advantage of its resistances and immunity to Ground-type moves to set up Rock Polish. Unlike other Pokemon (be more specific here otherwise this phrase is just fluff), Lunatone is able to threaten Jynx, Scolipede, and Charizard after a Rock Polish, and it can pass its boosts to a teammate once it's done. Rock Polish allows Lunatone to outspeed threats such as Choice Scarf Jynx, Choice Scarf Haunter, and Scolipede. Psychic is Lunatone's best special STAB move. Hidden Power Rock is Lunatone's best secondary attack, enabling it to defeat Charizard and Jynx. Baton Pass allows Lunatone to escape a potential counter and have its teammates continue its sweep for it; meanwhile, Earth Power gives Lunatone a legitimate chance to sweep by allowing it to cover Steel-types.</p>

    [ADDITIONAL COMMENTS]

    <p>The Speed EVs allow Lunatone to outspeed and OHKO +1 base 95 Speed Pokemon, including Choice Scarf Jynx and Choice Scarf Haunter, after a Rock Polish boost. A Modest nature with Life Orb is essential to give Lunatone all the power it can get, while a Timid nature does not let Lunatone outspeed anything very important. Moonlight is an option, but Lunatone is better off attacking every turn or using Baton Pass, and Moonlight is hard to fit into a moveslot. Fighting- or Ground-type teammates, such as Sawk and Golurk, are excellent; they really appreciate the Speed boost from Rock Polish and can demolish Steel-types that try to wall Lunatone. Magnet Pull Probopass is a good teammate as it can defeat Steel-types to clear the path for Lunatone. Regirock is another decent teammate, offering paralysis support to enable Lunatone to attack before boosting as well as giving entry hazard support. Encore or Memento support is appreciated, as they allow Lunatone more setup opportunities. Liepard and Muk are examples of Pokemon capable of providing this.</p>

    [Other Options]

    <p>Lunatone can run Trick Room, but it is unable to utilize it effectively and the move is used better by other Pokemon such as Musharna and Beheeyem. Lunatone can run a decent dual screens support set, but it is outclassed by Gardevoir and Solrock. Lunatone can try to become a boosting sweeper with Calm Mind, but its lack of physical bulk and vulnerability to status makes this a poor choice. Hypnosis is an option, but it has shaky accuracy and takes up a moveslot that can be used better. Ice Beam and Signal Beam can be considered to keep Grass-types away, but they provide no additional coverage. Similarly, Grass Knot can be used to hit Water-types, and Shadow Ball can hit Ghost-types, but they are useless otherwise and Lunatone's low Speed means it has to predict these Pokemon switching in anyway. Pain Split can be used for healing while wearing down the opponent, but it is completely inferior to the more reliable Moonlight. Cosmic Power can be used to boost both of Lunatone's defenses, but it does not make Lunatone any less passive than it already is. Finally, a full Baton Pass set can be used, with interesting boosts to pass such as Cosmic Power and Rock Polish, but it is outclassed by other Pokemon such as Ninjask and Musharna.</p>

    [Checks and Counters]

    <p>Lunatone is physically frail, meaning that most neutral physical hits can defeat or at least dent it. Lunatone's typing also means it has very exploitable weaknesses. Skuntank and Liepard are good counters, with the former being immune to Toxic and both being able to switch into most of Lunatone's moves. Skuntank can then proceed to Taunt, Sucker Punch, or Pursuit Lunatone, while Liepard can use either Pursuit, U-turn, Sucker Punch, or Encore to cripple it. Swords Dance Samurott, particularly variants with Lum Berry, can set up on Lunatone before OHKOing it with Aqua Jet to get around Rock Polish. If Lunatone is running Toxic over Psychic, Fighting-types are capable of destroying the utility set. Sawk and Primeape can hit Lunatone with a super effective Earthquake and U-turn respectively, while Throh sets up on Lunatone, getting an Attack boost from Guts if it is hit by Toxic. Steel-types wall Lunatone if it lacks Earth Power as it has no way to break through them. Bastiodon and Metang can switch into Lunatone, set up Stealth Rock, and get rid of any possible Rock Polish boosts by phazing it out with Roar in Bastiodon's case or KOing it with Meteor Mash in Metang's. Meanwhile, Klang can freely set up on Lunatone before OHKOing with Gear Grind. The best way to defeat Rock Polish Lunatone is to hit it before it sets up and passes its boosts to a teammate or attacks by itself.</p>


    GP APPROVED 2/2
    Last edited: Oct 27, 2013
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