Project Lure That Threat (Week 15: Uxie)

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feen

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Voting's over. Take Azelfie wins with his Scarf Barbaracle! The other two winners are Littlelucario's HP Fly Rotom-C and fran17's Rindo Berry Slowking.

Here's the threat for this week:


Magneton @ Choice Specs
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def / 30 SpA
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Water]

Deadline is on 26th June
 
Scyther @ Choice Band
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Aerial Ace
- Knock Off
- Brick Break

252 Atk Choice Band Scyther Brick Break vs. 4 HP / 0 Def Magneton: 228-270 (94.2 - 111.5%) -- 68.8% chance to OHKO

hit 'em up

Kableye can attest to the fact that this thing works
 
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First time posting here and I got an idea that could be decent or horrible, but eff it we'll do it live!

Fletchinder @ Hondew Berry
Ability: Gale Wings
EVs: 152 HP / 252 Atk / 76 Def / 28 SpD
Adamant Nature
- Swords Dance
- Acrobatics
- Natural Gift
- Roost
 

fran17

(1999)
is a Tiering Contributor Alumnus

Fletchinder
Ability: Gale Wings
EVs: 252 Atk / 112 SpA / 144 Spe
Naughty Nature
- Overheat
- Steel Wing
- Hidden Power [Grass]
- Acrobatics

This is a fun set in my opinion. Magneton usually is a good Fletch check because it doesn't care of the burn and Acro does little damage. With this spread Fletchinder outspeeds and OHKOes with Overheat. This set can be used to weaken also the likes of Seismitoad (3HKO by HP Grass) and Diancie (2HKO by Steel Wing)
 

Wandering Wobbuffet

formerly Based Honker

Golbat @ Eviolite
Ability: Infiltrator
EVs: 248 HP / 72 SpD / 188 Spe
Calm Nature
IVs: 0 Atk
- Taunt
- Heat Wave
- Roost
- Toxic / U-Turn / Super Fang

Spdef golbat normally equals kill for specs magnets. Not any more though. ;) With 188 speed you will outspeed magneton and heat wave will be a pretty easy 2HKO. (0 SpA Golbat Heat Wave vs. 0 HP / 4 SpD Magneton: 128-152 (53.1 - 63%) -- guaranteed 2HKO) This still doesn't take away from too much of golbat's usefulness since you still have the taunt + roost combo and another move to help stallbreak.
 
Blastoise @ Wacan Berry
Ability: Torrent
EVs: 252 HP / 104 Spa / 152 SpD
Calm Nature
IVs: 1 Atk / 30 SpA / 30 SpD
- Scald
- Hidden Power [Ground]
- Rapid Spin
- Ice Beam

no explaining needed i guess

Edit: 104 Spa is just enough to guarenteed OHKO Magneton after Rocks
 
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BIG G CHOPPA

Banned deucer.

Braviary (M) @ Leftovers
Ability: Defiant
EVs: 252 HP / 80 SpD / 176 Spe
Jolly Nature
- Roost
- Bulk Up
- Brave Bird
- Superpower

This braviary set lures magneton with superpower, naturally they expect it to be SUB BU but this one is BU with superpower. speed evs allow it to outspeed magneton by 2 points, hitting 264 while magneton hits 262. Nothing else really to say other than how braviary can lure it in and predict by going for a nice BU then click superpower to OHKO. 252 hp for some general bulk and 80 sp def as a dump in.
 

HypnoEmpire

Yokatta...
Togetic @ Eviolite
Ability: Serene Grace
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Dazzling Gleam
- Fire Blast
- Roost

Free switch-in for Magneton? I beg to differ!

252+ SpA Togetic Fire Blast vs. 0 HP / 4 SpD Magneton: 254-300 (105.3 - 124.4%) -- guaranteed OHKO

Still does okay as a Fighting- and Dark-type check and can function as a win condition. It also lures stuff like Escavalier and Venusaur so that's pretty neat.
 
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