Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Rock Slide
- Crunch
- Fire Fang
- Protect
Under TR, I am able to utilize its shitty 71- spe to an advantage, outslowing everything up to regular base 50s. Maximum HP investment for maximum bulk on both spectrum. RockSlide and Crunch for STAB. FireFang for coverage. At first I had Curse for its last move (looks really good in theory to me), but haven't have much chance to use so i changed to protect. Its main usage is to break sashes and spam Rocks, and occasionally as a switchin (Note that a lot of time it is switched in as non-mega form). M-Ttar also handle Talon really well.
Conkeldurr @ Expert Belt
Ability: Guts
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Mach Punch
- Poison Jab
- Ice Punch
- Thunder Punch
Guts gives quite a lot more consistency in effectiveness than the other abilities. ExpertBelt gives that extra punch which ensures KOs on stuffs like uninvested Thundurus-I (killed a lot of these), Lando-T(with HelpingHand), and 2HKOs most Heatran variants. ThunderPunch over KnockOff for bulky water types, high damage on M-Char-Y, and because most things that loses to KnockOff gets hit pretty hard by other moves anyway due to them being physically weak. Poison jab for fairies. IcePunch for Lando-T and neutral hits on many things. I only use 1 fighting move because 4 type attacks makes better use of ExpertBelt. MachPunch over DrainPunch because priority and conk will not survive for long without AV anyway. Conk is used mostly as lead (80% of the time), dealing as much damage/ taking as much foes down as it can before going down, and letting the other pokes cleanup. Most of the time it gets -1 from intimidators but with good prediction/ ExpertBelt/ potential HelpingHand, it still wreck havocs. Conk helps Sylveon deal with Steel type quite well.
Sylveon @ Choice Specs
Ability: Pixilate
EVs: 56 HP / 200 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 30 SpA / 30 SpD / 0 Spe
- Hyper Voice
- Shadow Ball
- Hidden Power [Ground]
- Protect
I picked Sylveon as my third attacker to up my team's offense. It has crappy speed that suits TR and a decent bulk that allows atleast a turn or two of HyperVoicing. Typical EVs to survive a hit. 99% of the time it is spamming HyperVoice so the other 3 moves are just useless fillers. Sylveon helps deal with fighting type who threaten M-Ttar quite well. Sometimes Wideguard can be a problem with this set but I rarely see people use it.
Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 248 HP / 200 Def / 60 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Helping Hand
- Aromatherapy
- Heal Pulse
- Trick Room
Probably the best TR setter/ support in my opinion due to being bulky and untauntable (still, many many people tried taunting and failed). It is used as a lead (90% of the time) along with conk. Rarely goes down unless focus fired/ flinched. Most enemies' FakeOut lead tend to target conk instead for some reason. By being untauntable, it can go full support, giving HelpingHands and HealPulses.
Gourgeist-Super @ Sitrus Berry
Ability: Frisk
EVs: 248 HP / 12 Def / 248 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Will-O-Wisp
- Leech Seed
- Trick-or-Treat
- Trick Room
Secondary TR setter with the kinda useful Frisk ability. The EVs allow surviving Sharpbeak Talon's BraveBird, and sash Bisharp's KnockOff. Aside from setting up the 2nd TR, its job is just to toss around wisps (very effective under TR) and seeds, not much else. Despite sharing many weaknesses with Amoonguss and up the team's overall weakness to Heatran, I can't really find anything better.
Amoonguss @ Sitrus Berry
Ability: Regenerator
EVs: 248 HP / 80 Def / 180 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Rage Powder
- Spore
- Clear Smog
- Foul Play
Great support pokemon in general. Works very well under TR due to its abysmal speed. Spore spams and occasional rage powder. Clear Smog can help deal with setups before they go out of control, and works really well with spore. Foul Play is to finish off some enemies as uninvested giga drain is not going to do any damage. Typical EVs to survive Heatwaves.
Replays
http://replay.pokemonshowdown.com/doublesou-247443045
http://replay.pokemonshowdown.com/doublesou-247486072
http://replay.pokemonshowdown.com/doublesou-247440103
http://replay.pokemonshowdown.com/doublesou-247474259
http://replay.pokemonshowdown.com/doublesou-247478247
http://replay.pokemonshowdown.com/doublesou-247483768
Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 248 HP / 200 Def / 60 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Helping Hand
- Aromatherapy
- Heal Pulse
- Trick Room
Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Rock Slide
- Crunch
- Fire Fang
- Protect
Conkeldurr @ Expert Belt
Ability: Guts
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Mach Punch
- Poison Jab
- Ice Punch
- Thunder Punch
Gourgeist-Super @ Sitrus Berry
Ability: Frisk
EVs: 248 HP / 12 Def / 248 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Will-O-Wisp
- Leech Seed
- Trick-or-Treat
- Trick Room
Amoonguss @ Sitrus Berry
Ability: Regenerator
EVs: 248 HP / 80 Def / 180 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Rage Powder
- Spore
- Clear Smog
- Foul Play
Sylveon @ Choice Specs
Ability: Pixilate
EVs: 56 HP / 200 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 30 SpA / 30 SpD / 0 Spe
- Hyper Voice
- Shadow Ball
- Hidden Power [Ground]
- Protect
Ability: Aroma Veil
EVs: 248 HP / 200 Def / 60 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Helping Hand
- Aromatherapy
- Heal Pulse
- Trick Room
Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Rock Slide
- Crunch
- Fire Fang
- Protect
Conkeldurr @ Expert Belt
Ability: Guts
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Mach Punch
- Poison Jab
- Ice Punch
- Thunder Punch
Gourgeist-Super @ Sitrus Berry
Ability: Frisk
EVs: 248 HP / 12 Def / 248 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Will-O-Wisp
- Leech Seed
- Trick-or-Treat
- Trick Room
Amoonguss @ Sitrus Berry
Ability: Regenerator
EVs: 248 HP / 80 Def / 180 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Rage Powder
- Spore
- Clear Smog
- Foul Play
Sylveon @ Choice Specs
Ability: Pixilate
EVs: 56 HP / 200 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 30 SpA / 30 SpD / 0 Spe
- Hyper Voice
- Shadow Ball
- Hidden Power [Ground]
- Protect
Last edited: