franky
aka pimpdaddyfranky, aka frankydelaghetto, aka F, aka ef
[Update]
Status: Posted
sorry if this seemed long but I had to write a lot since I had a lot of experience with this lead.
www.smogon.com/dp/pokemon/machamp
________________________________________________________________
[SET]
name: Attacking Lead
move 1: DynamicPunch
move 2: Bullet Punch
move 3: Payback
move 4: Ice Punch / Stone Edge
item: Lum Berry
ability: No Guard
nature: Adamant
evs: 240 HP / 248 Atk / 16 SpD / 4 Spe
[SET COMMENTS]
<p>This lead is designed to combat nearly every lead in OU: suicide leads, sleep-inducing leads, and bulky leads are all handled effectively by this set. The idea is to dish out as much damage as possible, allowing your team to gain momentum at the start of the match. Suicide leads like Azelf and Aerodactyl are disposed of by the appropriate move followed by Bullet Punch. Sleep-inducing leads like Roserade, Smeargle, and Breloom are rendered useless thanks to Lum Berry. Bulky leads such as Swampert and Hippowdon have a fair amount of difficulty making a move due to the confusion provided by DynamicPunch.</p>
<p>DynamicPunch plays an integral part to this set's success, since the confusion rate often comes in handy when facing bulky leads. Bullet Punch allows Machamp to perform a swift kill on Focus Sash users like Roserade, Smeargle, Azelf, and Aerodactyl. Payback provides optimal coverage alongside DynamicPunch, as it deals with Ghost- and Psychic-types. It's important to note that players will often switch Rotom-A into DynamicPunch due to the fear of getting his or her other Pokemon confused, so using Payback on a predicted switch can reward you with a kill (Payback will always 2HKO even the most defensive Rotom-A). The final slot depends on what you wish to deal with. Ice Punch is the more favorable choice on this set, since it's designed to deal with Roserade, Gliscor, and Dragonite in the lead slot. On the other hand, Stone Edge is mostly used outside of the lead slot for the sole purpose of preventing Gyarados from setting up on Machamp.</p>
[ADDITIONAL COMMENTS]
<p>Lum Berry is required on this set to effectively deal with sleep-inducing leads. However, if you're not facing a sleep-inducing lead, Lum Berry can still come in handy when facing Rotom-A with Will-O-Wisp, as it allows you to safely use Payback without being affected by burn. The EVs look complicated at a glance, but their true purpose is to survive Naïve or Timid Azelf's Psychic 100% of the time. The extra 4 Speed EVs allow Machamp to outpace enemy Machamp and Blissey who don't invest in Speed.</p>
<p>There are several leads who Machamp has issues with, namely Metagross, Jirachi, and Skarmory. Metagross can outpace Machamp and 2HKO it with two consecutive Meteor Mashes; Jirachi can flinch Machamp with Iron Head thanks to Serene Grace; Skarmory can scare it away with Brave Bird and set up Spikes as it switches out. Heatran works great alongside Machamp since it can fend off the aforementioned threats, while having the ability to set up Stealth Rock as they switch-out. Rotom-A can deal with them as well, while also having the ability to deal with Gyarados if you opt to use Ice Punch in the final slot. Finally, since all three troublesome leads are Steel-type, Magnezone can easily trap and eliminate them, and it also doubly resists each of the moves they would use against Machamp.</p>
<p>Since Machamp is usually dealing with most of the common leads in the metagame, Pokemon who benefit from their removal or being weakened are considered excellent partners. For example, Dragon Dance Salamence and Tyranitar excel once Swampert is removed from the match. Choice Scarf Tyranitar can effectively trap Rotom-A since Machamp usually lures it in. With Rotom-A removed from the match, Swords Dance Lucario and Scizor can sweep sufficiently easier.</p>
Status: Posted
sorry if this seemed long but I had to write a lot since I had a lot of experience with this lead.
www.smogon.com/dp/pokemon/machamp
________________________________________________________________
[SET]
name: Attacking Lead
move 1: DynamicPunch
move 2: Bullet Punch
move 3: Payback
move 4: Ice Punch / Stone Edge
item: Lum Berry
ability: No Guard
nature: Adamant
evs: 240 HP / 248 Atk / 16 SpD / 4 Spe
[SET COMMENTS]
<p>This lead is designed to combat nearly every lead in OU: suicide leads, sleep-inducing leads, and bulky leads are all handled effectively by this set. The idea is to dish out as much damage as possible, allowing your team to gain momentum at the start of the match. Suicide leads like Azelf and Aerodactyl are disposed of by the appropriate move followed by Bullet Punch. Sleep-inducing leads like Roserade, Smeargle, and Breloom are rendered useless thanks to Lum Berry. Bulky leads such as Swampert and Hippowdon have a fair amount of difficulty making a move due to the confusion provided by DynamicPunch.</p>
<p>DynamicPunch plays an integral part to this set's success, since the confusion rate often comes in handy when facing bulky leads. Bullet Punch allows Machamp to perform a swift kill on Focus Sash users like Roserade, Smeargle, Azelf, and Aerodactyl. Payback provides optimal coverage alongside DynamicPunch, as it deals with Ghost- and Psychic-types. It's important to note that players will often switch Rotom-A into DynamicPunch due to the fear of getting his or her other Pokemon confused, so using Payback on a predicted switch can reward you with a kill (Payback will always 2HKO even the most defensive Rotom-A). The final slot depends on what you wish to deal with. Ice Punch is the more favorable choice on this set, since it's designed to deal with Roserade, Gliscor, and Dragonite in the lead slot. On the other hand, Stone Edge is mostly used outside of the lead slot for the sole purpose of preventing Gyarados from setting up on Machamp.</p>
[ADDITIONAL COMMENTS]
<p>Lum Berry is required on this set to effectively deal with sleep-inducing leads. However, if you're not facing a sleep-inducing lead, Lum Berry can still come in handy when facing Rotom-A with Will-O-Wisp, as it allows you to safely use Payback without being affected by burn. The EVs look complicated at a glance, but their true purpose is to survive Naïve or Timid Azelf's Psychic 100% of the time. The extra 4 Speed EVs allow Machamp to outpace enemy Machamp and Blissey who don't invest in Speed.</p>
<p>There are several leads who Machamp has issues with, namely Metagross, Jirachi, and Skarmory. Metagross can outpace Machamp and 2HKO it with two consecutive Meteor Mashes; Jirachi can flinch Machamp with Iron Head thanks to Serene Grace; Skarmory can scare it away with Brave Bird and set up Spikes as it switches out. Heatran works great alongside Machamp since it can fend off the aforementioned threats, while having the ability to set up Stealth Rock as they switch-out. Rotom-A can deal with them as well, while also having the ability to deal with Gyarados if you opt to use Ice Punch in the final slot. Finally, since all three troublesome leads are Steel-type, Magnezone can easily trap and eliminate them, and it also doubly resists each of the moves they would use against Machamp.</p>
<p>Since Machamp is usually dealing with most of the common leads in the metagame, Pokemon who benefit from their removal or being weakened are considered excellent partners. For example, Dragon Dance Salamence and Tyranitar excel once Swampert is removed from the match. Choice Scarf Tyranitar can effectively trap Rotom-A since Machamp usually lures it in. With Rotom-A removed from the match, Swords Dance Lucario and Scizor can sweep sufficiently easier.</p>